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    [Wildstar] 1.0.8.6731B x86 Info Dump Thread

    Today a new patch was released which has the same build number - but new offsets. This is why we call it for now on 6731B

    Functions
    Code:
       enum class Functions
       {
          // Pattern: 55 8B EC 83 EC 08 56 8B 35 ? ? ? ? 8B 46 3C
          VacuumLoot     = 0x2C4790,
    
          // Pattern: 55 8B EC A1 ? ? ? ? 8B 15 ? ? ? ? 8B 00 3B C2 0F 4C D0 56 80 BA ? ? ? ? ? 8B F1 75 0A B8 ? ? ? ? 5E 5D C2 04 00
          ClickToMove    = 0x3A0720,
    
          // Pattern: 55 8B EC 83 EC 08 57 8B F9 83 BF ? ? ? ? ? 75 0C
          GetDispositionTo = 0x2EBC90,
    
          // Pattern:
          // 55 8B EC 83 E4 F8 A1 ? ? ? ? 83 EC 24 53 56 57 A8 01 75 15 83 C8 01 68 ? ? ? ? A3 ? ? ? ? E8 ? ? ? ? 83 C4 
          // 04 8B 3D ? ? ? ? 89 7C 24 10 85 FF 0F 85 ? ? ? ? A1 ? ? ? ? 83 C0 08 50 8D 4C 24 14 E8 ? ? ? ? 39 3D ? ? ? 
          // ? 75 27 57 6A 58 E8 ? ? ? ? 83 C4 08 85 C0 74 11 68 ? ? ? ? 6A 0D 51 8B C8 E8 ? ? ? ? EB 02 33 C0 A3 ? ? ? 
          // ? 8B 44 24 10 83 C0 04 83 38 01 76 04 FF 08 EB 22 8B 74 24 10 6A 00 C7 06 ? ? ? ? 50 FF 15 ? ? ? ? 83 7E 08 
          // 00 74 09 8B 4C 24 10 E8 ? ? ? ? 8B 3D ? ? ? ? 89 7C 24 10 85 FF 74 07 8B CF E8 ? ? ? ? 8B 75 08
          HandleLuaEvent = 0x88E90,
       };

    Common Offsets
    Code:
       enum class LocalPlayer
       {
          // Pattern: 3B 79 3C 74 52
          // .text:008413F3                 mov     ecx, GameManagerPtr
          // .text:008413F9                 test    ecx, ecx
          // .text:008413FB                 jz      short loc_841452
          // .text:008413FD                 cmp     edi, [ecx+3Ch]  ; Player
          LocalPlayerOffset       = 0x3C,
       };
    
       // Unchecked
       enum class GlobalInformation
       {
          // Pattern: 8D 8F ? ? ? ? 74 3A
          // .text:0080222E                 lea     ecx, [edi+5E90h]
          // .text:00802234                 jz      short loc_802270
          // .text:00802236                 lea     eax, [ebp-50h]
          // .text:00802239                 push    eax
          // .text:0080223A                 call    ClickToMove
          IsClickToMoveEnabled    = 0x5E90,
    
          // Unchecked
          IsCharacterloaded       = 0x658C,
          CurrentWorldId          = 0x5FE4,
          CurrentWorldIdOffset    = 0x0,
          CurrentZoneId           = 0x62FC,
          MouseOverUnitGUID       = 0x5660
       };
    
       // Checked
       enum class ObjectManager
       {
          NextObject              = 0x48,       // <int>
          FirstUnit               = 0x5d78,     // <int>
       };
    
       // Checked
       enum class Unit
       {
          Name                    = 0x8,        // <Unicode String> 
          Health                  = 0x30,       // <int>
          HealthMax               = 0x400,      // <float>
          Shield                  = 0x38,       // <int>
          ShieldMax               = 0x564,      // <float>
          Position                = 0xF10,      // <Vector[float X Y Z W]>
          Heading                 = 0xFA0,      // <float>
          Facing                  = 0xE20,      // <float>
          Level                   = 0x28,       // <int>
          Type                    = 0x58,       // <int>
          UnitID                  = 0x20,       // <int>
          Combat                  = 0x1EC,      // <bool>
          Casting                 = 0x126C,     // <bool>
          Dead                    = 0x1A4,      // <bool>
          GUID                    = 0x4,        // <int>
          TargetGUID              = 0xB0,       // <int>
          Disposition             = 0x00        // <int> : DispositionEnum
       };

    Constants

    Code:
    //[WildStar CodeEnum Dumper]
    
    namespace Global
    {
    
    	namespace CodeEnumCreationGearSet
    	{
    		enum CodeEnumCreationGearSet
    		{
    			Low = 0
    			Mid = 1
    			High = 2
    		};
    	}
    	namespace CodeEnumRealmPopulation
    	{
    		enum CodeEnumRealmPopulation
    		{
    			Low = 0
    			Medium = 1
    			High = 2
    			Full = 3
    		};
    	}
    	namespace CodeEnumRealmPVPType
    	{
    		enum CodeEnumRealmPVPType
    		{
    			PVE = 0
    			PVP = 1
    		};
    	}
    	namespace CodeEnumRealmStatus
    	{
    		enum CodeEnumRealmStatus
    		{
    			Unknown = 0
    			Offline = 1
    			Down = 2
    			Standby = 3
    			Up = 4
    		};
    	}
    	namespace CodeEnumCharacterModifyResults
    	{
    		enum CodeEnumCharacterModifyResults
    		{
    			DeleteOk = 0
    			DeleteFailed = 1
    			DeleteFailed_GuildMaster = 2
    			CreateOk = 3
    			CreateFailed = 4
    			CreateFailed_Items = 5
    			CreateFailed_UniqueName = 6
    			CreateFailed_ActionBar = 7
    			CreateFailed_Quests = 8
    			CreateFailed_AccountFull = 9
    			CreateFailed_InvalidName = 10
    			CreateFailed_Faction = 11
    			CreateFailed_Internal = 12
    			RenameFailed = 13
    			RenameFailed_Internal = 14
    			RenameFailed_InvalidName = 15
    			RenameFailed_UniqueName = 16
    			RenameFailed_NoRename = 17
    			RenameOk = 18
    			RenameFailed_NoCurrency = 19
    			RealmTransferFailed_InvalidRealm = 20
    			RealmTransferOk = 21
    			RealmTransferFailed_ServerDown = 22
    			RealmTransferFailed_CharacterOnline = 23
    			RealmTransferFailed_InvalidCharacter = 24
    			RealmTransferFailed_CharacterLocked = 25
    			RealmTransferFailed_NoCurrency = 26
    			RealmTransferFailed_DbError = 27
    			RealmTransferFailed_HasAuction = 28
    			RealmTransferFailed_InGuild = 29
    			RealmTransferFailed_HasCREDDExchange = 30
    			RealmTransferFailed_CharacterBusy = 31
    			RealmTransferFailed_HasMail = 32
    			RealmTransferFailed_ServerFull = 33
    			RedeemCREDDFailed_NoCREDD = 34
    			RedeemCREDDFailed_NoEntitlement = 35
    			RedeemCREDDFailed_Internal = 36
    			RedeemCREDDOk = 37
    			RedeemCREDDFailed_InvalidCREDD = 38
    			RedeemCREDDFailed_PlatformError = 39
    			RedeemCREDDFailed_PlatformPermaFail = 40
    			RedeemCREDDFailed_PlatformTempFail = 41
    			DeleteFailed_CharacterOnline = 42
    			RenameFailed_CharacterOnline = 43
    			CreateFailed_CharacterOnline = 44
    			RealmTransferFailed_NoSubscription = 45
    			RealmTransferFailed_Internal = 46
    			RealmTransferFailed_Money = 47
    			RealmTransferFailed_CharacterCooldown = 48
    		};
    	}
    	namespace CodeEnumCharacterSelectResults
    	{
    		enum CodeEnumCharacterSelectResults
    		{
    			FailedRename = 1
    			Failed = 2
    			FailedDisabled = 3
    			FailedCharacterInWorld = 4
    		};
    	}
    	namespace CodeEnumAccountCurrency
    	{
    		enum CodeEnumAccountCurrency
    		{
    			None = 0
    			CREDD = 1
    			RealmTransfer = 2
    			NameChange = 3
    		};
    	}
    	namespace CodeEnumAccountOperationResult
    	{
    		enum CodeEnumAccountOperationResult
    		{
    			Ok = 0
    			GenericFail = 1
    			DBError = 2
    			MTXError = 3
    			InvalidOffer = 4
    			InvalidPrice = 5
    			NotEnoughCurrency = 6
    			NeedTransaction = 7
    			InvalidAccountItem = 8
    			InvalidPendingItem = 9
    			InvalidInventoryItem = 10
    			NoConnection = 11
    			NoCharacter = 12
    			AlreadyClaimed = 13
    			MaxEntitlementCount = 14
    			NoRegift = 15
    			NoGifting = 16
    			InvalidFriend = 17
    			InvalidCoupon = 18
    			CannotReturn = 19
    			Prereq = 20
    			CREDDExchangeNotLoaded = 21
    			NoCREDD = 22
    			NoMatchingOrder = 23
    			InvalidCREDDOrder = 24
    			Cooldown = 25
    			MissingEntitlement = 26
    		};
    	}
    	namespace CodeEnumAccountOperation
    	{
    		enum CodeEnumAccountOperation
    		{
    			MTXPurchase = 0
    			ClaimPending = 1
    			ReturnPending = 2
    			TakeItem = 3
    			GiftItem = 4
    			RedeemCoupon = 5
    			GetCREDDExchangeInfo = 6
    			SellCREDD = 7
    			BuyCREDD = 8
    			CancelCREDDOrder = 9
    			ExpireCREDDOrder = 10
    			SellCREDDComplete = 11
    			BuyCREDDComplete = 12
    			CREDDRedeem = 15
    		};
    	}
    	namespace CodeEnumAccountCurrency
    	{
    		enum CodeEnumAccountCurrency
    		{
    			None = 0
    			CREDD = 1
    			RealmTransfer = 2
    			NameChange = 3
    		};
    	}
    	namespace CodeEnumAccountOperationResult
    	{
    		enum CodeEnumAccountOperationResult
    		{
    			Ok = 0
    			GenericFail = 1
    			DBError = 2
    			MTXError = 3
    			InvalidOffer = 4
    			InvalidPrice = 5
    			NotEnoughCurrency = 6
    			NeedTransaction = 7
    			InvalidAccountItem = 8
    			InvalidPendingItem = 9
    			InvalidInventoryItem = 10
    			NoConnection = 11
    			NoCharacter = 12
    			AlreadyClaimed = 13
    			MaxEntitlementCount = 14
    			NoRegift = 15
    			NoGifting = 16
    			InvalidFriend = 17
    			InvalidCoupon = 18
    			CannotReturn = 19
    			Prereq = 20
    			CREDDExchangeNotLoaded = 21
    			NoCREDD = 22
    			NoMatchingOrder = 23
    			InvalidCREDDOrder = 24
    			Cooldown = 25
    			MissingEntitlement = 26
    		};
    	}
    	namespace CodeEnumAccountOperation
    	{
    		enum CodeEnumAccountOperation
    		{
    			MTXPurchase = 0
    			ClaimPending = 1
    			ReturnPending = 2
    			TakeItem = 3
    			GiftItem = 4
    			RedeemCoupon = 5
    			GetCREDDExchangeInfo = 6
    			SellCREDD = 7
    			BuyCREDD = 8
    			CancelCREDDOrder = 9
    			ExpireCREDDOrder = 10
    			SellCREDDComplete = 11
    			BuyCREDDComplete = 12
    			CREDDRedeem = 15
    		};
    	}
    	namespace CodeEnumAuctionRemaining
    	{
    		enum CodeEnumAuctionRemaining
    		{
    			Expiring = 0
    			LessThanHour = 1
    			Short = 2
    			Long = 3
    			Very_Long = 4
    		};
    	}
    	namespace CodeEnumCCState
    	{
    		enum CodeEnumCCState
    		{
    			Stun = 0
    			Sleep = 1
    			Root = 2
    			Disarm = 3
    			Silence = 4
    			Polymorph = 5
    			Fear = 6
    			Hold = 7
    			Knockdown = 8
    			Vulnerability = 9
    			VulnerabilityWithAct = 10
    			Disorient = 11
    			Disable = 12
    			Taunt = 13
    			DeTaunt = 14
    			Blind = 15
    			Knockback = 16
    			Pushback = 17
    			Pull = 18
    			PositionSwitch = 19
    			Tether = 20
    			Snare = 21
    			Interrupt = 22
    			Daze = 23
    			Subdue = 24
    			Grounded = 25
    			DisableCinematic = 26
    			AbilityRestriction = 27
    		};
    	}
    	namespace CodeEnumEliteness
    	{
    		enum CodeEnumEliteness
    		{
    			Solo = 0
    			Group = 1
    			SmallRaid = 2
    			LargeRaid = 3
    		};
    	}
    	namespace CodeEnumRank
    	{
    		enum CodeEnumRank
    		{
    			Fodder = 0
    			Minion = 1
    			Standard = 2
    			Champion = 3
    			Superior = 4
    			Elite = 5
    		};
    	}
    	namespace CodeEnumProperties
    	{
    		enum CodeEnumProperties
    		{
    			Strength = 0
    			Dexterity = 1
    			Technology = 2
    			Magic = 3
    			Wisdom = 4
    			ManaBase = 5
    			ManaPerFiveSeconds = 6
    			BaseHealth = 7
    			HealthRegenMultiplier = 8
    			ResourceMax_0 = 9
    			ResourceMax_1 = 10
    			ResourceMax_2 = 11
    			ResourceMax_3 = 12
    			ResourceMax_4 = 13
    			ResourceMax_5 = 14
    			ResourceMax_6 = 15
    			ResourceRegenMultiplier_0 = 16
    			ResourceRegenMultiplier_1 = 17
    			ResourceRegenMultiplier_2 = 18
    			ResourceRegenMultiplier_3 = 19
    			ResourceRegenMultiplier_4 = 20
    			ResourceRegenMultiplier_5 = 21
    			ResourceRegenMultiplier_6 = 22
    			InterruptArmor_AfterCCRechargeTime = 23
    			InterruptArmor_AfterCCRechargeCount = 24
    			ResistPhysical = 26
    			ResistTech = 27
    			ResistMagic = 28
    			StalkerWoundMultiplier = 29
    			KillingSpreeOutOfCombatGracePeriodMS = 30
    			Rating_AvoidReduce = 32
    			Rating_AvoidIncrease = 33
    			Rating_CritChanceIncrease = 34
    			AssaultPower = 35
    			SupportPower = 36
    			ResourceMax_7 = 38
    			ResourceRegenMultiplier_7 = 39
    			Stamina = 40
    			ShieldCapacityMax = 41
    			Armor = 42
    			Rating_CritChanceDecrease = 43
    			InterruptArmor_Threshold = 44
    			InterruptArmor_RechargeTime = 45
    			InterruptArmor_RechargeCount = 46
    			RatingCritSeverityIncrease = 47
    			PvPOffensiveRating = 48
    			PvPDefensiveRating = 49
    			MoveSpeedMultiplier = 100
    			BaseAvoidChance = 101
    			BaseCritChance = 102
    			DamageMitigationPctOffset = 103
    			BaseAvoidReduceChance = 104
    			BaseAvoidCritChance = 105
    			StealthDetectionModifier = 106
    			ManaRegenInCombat = 107
    			ManaRegenOutOfCombat = 108
    			SeeThroughStealth = 109
    			FrictionMax = 110
    			Deprecated1 = 111
    			Deprecated2 = 112
    			PvPPrestigeMultiplier = 113
    			PvPXPMultiplier = 114
    			RenownGainMultiplier = 115
    			MoneyDropMultiplier = 116
    			SpellMechanicEnergyRegenOrDecayMultiplier = 117
    			SpellMechanicEnergyDecayOverdriveMultiplier = 118
    			ItemArmor = 119
    			ItemAssaultPower = 120
    			ItemSupportPower = 121
    			IgnoreArmorBase = 122
    			IgnoreShieldBase = 123
    			MaxThreatVsCreature = 124
    			BreathDecay = 125
    			CCPower = 126
    			CriticalHitSeverityMultiplier = 127
    			Health_Total_Multiplier = 128
    			JumpHeight = 129
    			GravityMultiplier = 130
    			XpMultiplier = 131
    			ThreatMultiplier = 132
    			AutoAttackDelayMultiplier = 133
    			FallingDamageMultiplier = 134
    			ManaCostModifier = 135
    			CooldownReductionModifier = 136
    			BaseLifesteal = 137
    			DamageDealtMultiplierMelee = 138
    			DamageDealtMultiplierRanged = 139
    			DamageDealtMultiplierSpell = 140
    			DamageDealtMultiplierPhysical = 141
    			DamageDealtMultiplierTech = 142
    			DamageDealtMultiplierMagic = 143
    			DamageMitigationPctOffsetPhysical = 144
    			DamageMitigationPctOffsetTech = 145
    			DamageMitigationPctOffsetMagic = 146
    			MoneyQuestMultiplier = 147
    			XpQuestMultiplier = 148
    			ReputationQuestMultiplier = 149
    			DamageTakenOffsetPhysical = 150
    			DamageTakenOffsetTech = 151
    			DamageTakenOffsetMagic = 152
    			PrestigeQuestMultiplier = 153
    			DamageTakenMultiplierPhysical = 159
    			DamageTakenMultiplierTech = 160
    			DamageTakenMultiplierMagic = 161
    			HealingMultiplierOutgoing = 162
    			HealingMultiplierIncoming = 163
    			ExecutingEnergyRateMultiplier = 164
    			CCDurationModifier = 165
    			PvPOffensePctOffset = 166
    			PvPDefensePctOffset = 167
    			ResistPhysicalMitigationMultiplier = 168
    			ResistTechMitigationMultiplier = 169
    			ResistMagicMitigationMultiplier = 170
    			KillSpreeCCVMulitplier = 171
    			ManaFinalMultiplier = 172
    			ReputationMultiplier = 173
    			ShieldMitigationMin = 174
    			ShieldMitigationMax = 175
    			ShieldRegenPct = 176
    			ShieldTickTime = 177
    			ShieldRebootTime = 178
    			ShieldDamageTypes = 179
    			SlowFallMultiplier = 180
    			PathXpMultiplier = 181
    			ScientistScanBotThoroughnessMultiplier = 182
    			ScientistScanBotScanTimeMultiplier = 183
    			ScientistScanBotRangeMultiplier = 184
    			ScientistScanBotHealthMultiplier = 185
    			ScientistScanBotHealthRegenMultiplier = 186
    			ScientistScanBotSpeedMultiplier = 187
    			SettlerImprovementTimeMultiplier = 188
    			CreatureScientistScanMultiplier = 189
    			ScientistScanBotCooldownMultiplier = 190
    			MountSpeedMultiplier = 191
    		};
    	}
    	namespace CodeEnumSpellMechanic
    	{
    		enum CodeEnumSpellMechanic
    		{
    			None = 0
    			Focus = 1
    			MedicCore = 2
    			Empathy = 3
    			SpellSurge = 4
    			Kinetic = 5
    			Volatility = 6
    		};
    	}
    	namespace CodeEnumItemDetailedTooltip
    	{
    		enum CodeEnumItemDetailedTooltip
    		{
    			Basic = 0
    			Spells = 1
    			Economics = 2
    			Sigils = 3
    			Imbuements = 4
    			Stats = 5
    			Restrictions = 6
    			Specifics = 7
    		};
    	}
    	namespace CodeEnumCastResult
    	{
    		enum CodeEnumCastResult
    		{
    			Ok = 0
    			UnableToCreateSpell = 1
    			MovingToCast = 2
    			PendingSpellCast = 3
    			SpellUnknown = 4
    			SpellBad = 5
    			SpellCancelled = 6
    			SpellMaxChannel = 7
    			SpellRemoved = 8
    			SpellCountered = 9
    			SpellCastingInterrupts = 10
    			SpellInterrupted = 11
    			SpellCombatModeActiveCount = 12
    			SpellAlreadyCasting = 13
    			SpellGlobalCooldown = 14
    			SpellCooldown = 15
    			SpellGroupCooldown = 16
    			SpellPreRequisites = 17
    			ActionBarSetDisallows = 18
    			DamageInterrupts = 19
    			InvalidInventoryIndex = 20
    			ItemUnknown = 21
    			ItemBad = 22
    			ItemNoSpellId = 23
    			ItemUnEquipped = 24
    			ItemCharges = 25
    			ItemTooHighLevel = 26
    			ItemAchievementComplete = 27
    			ItemQuestRequirementsNotMet = 28
    			ItemObjectiveComplete = 29
    			CasterUnknown = 30
    			CasterMustHaveTarget = 31
    			CasterCannotBePrimaryTarget = 32
    			CasterNotIncontrolOfSelf = 33
    			CasterMovement = 34
    			CasterMaxCast = 35
    			CCStun = 36
    			CCSleep = 37
    			CCRoot = 38
    			CCDisarm = 39
    			CCSilence = 40
    			CCPolymorph = 41
    			CCFear = 42
    			CCHold = 43
    			CasterVitalCostHealth = 44
    			CasterVitalCostXp = 45
    			CasterVitalCostMoney = 46
    			CasterVitalCostCurrency1 = 47
    			CasterVitalCostCurrency2 = 48
    			CasterVitalCostCurrency3 = 49
    			CasterVitalCostResource0 = 50
    			CasterVitalCostResource1 = 51
    			CasterVitalCostResource2 = 52
    			CasterVitalCostResource3 = 53
    			CasterVitalCostResource4 = 54
    			CasterVitalCostResource5 = 55
    			CasterVitalCostResource6 = 56
    			Caster_CannotBeDead = 57
    			Caster_MustBeDead = 58
    			Caster_CannotBeInCombat = 59
    			Caster_MustBeInCombat = 60
    			Caster_CannotBe_Moving = 63
    			Caster_MustBe_Moving = 64
    			Caster_CannotBe_Stealth = 65
    			Caster_MustBe_Stealth = 66
    			Caster_CannotBe_Piloting = 67
    			Caster_MustBe_Piloting = 68
    			Caster_CannotBe_Embarked = 69
    			Caster_MustBe_Embarked = 70
    			Caster_CannotBe_Taxi = 71
    			Caster_MustBe_Taxi = 72
    			Caster_CannotBe_Stun = 73
    			Caster_MustBe_Stun = 74
    			Caster_CannotBe_Sleep = 75
    			Caster_MustBe_Sleep = 76
    			Caster_CannotBe_Root = 77
    			Caster_MustBe_Root = 78
    			Caster_CannotBe_Disarm = 79
    			Caster_MustBe_Disarm = 80
    			Caster_CannotBe_Silence = 81
    			Caster_MustBe_Silence = 82
    			Caster_CannotBe_Pacify = 83
    			Caster_MustBe_Pacify = 84
    			Caster_CannotBe_Fear = 85
    			Caster_MustBe_Fear = 86
    			Caster_CannotBe_Confuse = 87
    			Caster_MustBe_Confuse = 88
    			TargetGroup = 89
    			TargetUnknown = 90
    			NoTarget = 91
    			Target_ImmuneToSpellType = 92
    			Target_ImmuneToSpell = 93
    			Target_ImmuneToSpellGroupList = 94
    			Target_ImmuneToSpellGroup = 95
    			Target_Invulnerable = 96
    			TargetMaxTarget = 97
    			TargetVital = 98
    			TargetFaction = 99
    			TargetIsNotUseable = 100
    			TargetOrientation = 101
    			TargetCannotBePlayer = 102
    			TargetCannotBeNpc = 103
    			TargetRangeMin = 104
    			TargetRangeMax = 105
    			Target_CannotBeDead = 106
    			Target_MustBeDead = 107
    			Target_CannotBeInCombat = 108
    			Target_MustBeInCombat = 109
    			Target_CannotBe_Moving = 112
    			Target_MustBe_Moving = 113
    			Target_CannotBe_Stealth = 114
    			Target_MustBe_Stealth = 115
    			Target_CannotBe_Piloting = 116
    			Target_MustBe_Piloting = 117
    			Target_CannotBe_Embarked = 118
    			Target_MustBe_Embarked = 119
    			Target_CannotBe_Taxi = 120
    			Target_MustBe_Taxi = 121
    			Target_CannotBe_Stun = 122
    			Target_MustBe_Stun = 123
    			Target_CannotBe_Sleep = 124
    			Target_MustBe_Sleep = 125
    			Target_CannotBe_Root = 126
    			Target_MustBe_Root = 127
    			Target_CannotBe_Disarm = 128
    			Target_MustBe_Disarm = 129
    			Target_CannotBe_Silence = 130
    			Target_MustBe_Silence = 131
    			Target_CannotBe_Pacify = 132
    			Target_MustBe_Pacify = 133
    			Target_CannotBe_Fear = 134
    			Target_MustBe_Fear = 135
    			Target_CannotBe_Confuse = 136
    			Target_MustBe_Confuse = 137
    			Target_CannotBe_Swimming = 138
    			Target_MustBe_Swimming = 139
    			InWrongWorldZone = 140
    			DuelOver = 141
    			UNUSED142 = 142
    			UNUSED143 = 143
    			MissingResult = 144
    			IsP2PTrading = 145
    			ClientSideInteractionFail = 146
    			StackingRefreshExistingSpell = 147
    			StackingTargetHasMorePowerfulSpells = 148
    			StackingCasterHasMorePowerfulSpells = 149
    			StackingError = 150
    			Prereq_CasterCast = 151
    			CCKnockdown = 152
    			CCVulnerability = 153
    			Target_MustBe_Knockdown = 154
    			Target_MustBe_Vulnerability = 155
    			Caster_MustBe_Vulnerability = 156
    			Caster_MustBe_Knockdown = 157
    			Caster_CannotBe_Knockdown = 158
    			Caster_CannotBe_Vulnerability = 159
    			Target_CannotBe_Vulnerability = 160
    			Target_CannotBe_Knockdown = 161
    			MissingReagent_Item = 162
    			MissingReagent_ItemFamily = 163
    			MissingReagent_ItemCategory = 164
    			MissingReagent_ItemType = 165
    			Caster_Needs_LoS = 166
    			CasterVitalCostMana = 167
    			TargetImmuneToSpellEffect = 168
    			WeaponSlot = 169
    			Caster_MustBe_Jumping = 170
    			Caster_CannotBe_Jumping = 171
    			Target_CannotBe_Jumping = 172
    			Target_MustBe_Jumping = 173
    			InvalidPosition = 174
    			CasterVitalCost = 175
    			CasterVitalCostShieldCapacity = 176
    			CasterVitalCostResource7 = 177
    			FailSpecialRestrictions = 178
    			NoValidActivateSpell = 179
    			SchematicAlreadyKnown = 180
    			TradeskillTier = 181
    			SpellNoCharges = 182
    			TargetRangeVertical = 183
    			StackingDuplicateDurationalSpell = 184
    			SpellMaxPhaseReached = 185
    			CCVulnerabilityWithAct = 186
    			CCDisorient = 187
    			CCDisable = 188
    			CCTaunt = 189
    			CCDeTaunt = 190
    			CCBlind = 191
    			CCKnockback = 192
    			CCPushback = 193
    			CCPull = 194
    			CCPositionSwitch = 195
    			CCTether = 196
    			CCSnare = 197
    			Caster_MustBe_Polymorph = 198
    			Target_MustBe_Polymorph = 199
    			Caster_CannotBe_Polymorph = 200
    			Target_CannotBe_Polymorph = 201
    			Caster_MustBe_Hold = 202
    			Target_MustBe_Hold = 203
    			Caster_CannotBe_Hold = 204
    			Target_CannotBe_Hold = 205
    			Caster_MustBe_Disorient = 206
    			Target_MustBe_Disorient = 207
    			Caster_CannotBe_Disorient = 208
    			Target_CannotBe_Disorient = 209
    			Caster_MustBe_Disable = 210
    			Target_MustBe_Disable = 211
    			Caster_CannotBe_Disable = 212
    			Target_CannotBe_Disable = 213
    			Caster_MustBe_Taunt = 214
    			Target_MustBe_Taunt = 215
    			Caster_CannotBe_Taunt = 216
    			Target_CannotBe_Taunt = 217
    			Caster_MustBe_DeTaunt = 218
    			Target_MustBe_DeTaunt = 219
    			Caster_CannotBe_DeTaunt = 220
    			Target_CannotBe_DeTaunt = 221
    			Caster_MustBe_Blind = 222
    			Target_MustBe_Blind = 223
    			Caster_CannotBe_Blind = 224
    			Target_CannotBe_Blind = 225
    			Caster_MustBe_Knockback = 226
    			Target_MustBe_Knockback = 227
    			Caster_CannotBe_Knockback = 228
    			Target_CannotBe_Knockback = 229
    			Caster_MustBe_Pushback = 230
    			Target_MustBe_Pushback = 231
    			Caster_CannotBe_Pushback = 232
    			Target_CannotBe_Pushback = 233
    			Caster_MustBe_Pull = 234
    			Target_MustBe_Pull = 235
    			Caster_CannotBe_Pull = 236
    			Target_CannotBe_Pull = 237
    			Caster_MustBe_PositionSwitch = 238
    			Target_MustBe_PositionSwitch = 239
    			Caster_CannotBe_PositionSwitch = 240
    			Target_CannotBe_PositionSwitch = 241
    			Caster_MustBe_Tether = 242
    			Target_MustBe_Tether = 243
    			Caster_CannotBe_Tether = 244
    			Target_CannotBe_Tether = 245
    			Caster_MustBe_Snare = 246
    			Target_MustBe_Snare = 247
    			Caster_CannotBe_Snare = 248
    			Target_CannotBe_Snare = 249
    			CasterVitalCostInterruptArmor = 250
    			CCNoAbilities = 251
    			Blacklisted = 252
    			TargetCannotBePickup = 253
    			CasterVitalCostAbsorption = 254
    			Target_MustBe_CastersPet = 255
    			Target_MustBe_CastersMaster = 256
    			CCInterrupt = 257
    			Caster_MustBe_Interrupt = 258
    			Target_MustBe_Interrupt = 259
    			Caster_CannotBe_Interrupt = 260
    			Target_CannotBe_Interrupt = 261
    			CSICooldown = 262
    			CCDaze = 263
    			Caster_MustBe_Daze = 264
    			Target_MustBe_Daze = 265
    			Caster_CannotBe_Daze = 266
    			Target_CannotBe_Daze = 267
    			CCSubdue = 268
    			Caster_MustBe_Subdue = 269
    			Target_MustBe_Subdue = 270
    			Caster_CannotBe_Subdue = 271
    			Target_CannotBe_Subdue = 272
    			Target_CannotBe_Evading = 273
    			Target_StructuredPlugBenefitRestricted = 274
    			CasterVitalCostPublicResource0 = 275
    			CasterVitalCostPublicResource1 = 276
    			CasterVitalCostPublicResource2 = 277
    			InactiveInnateAbilitySpell = 278
    			Caster_CannotBe_Swimming = 279
    			Caster_MustBe_Swimming = 280
    			Prereq_TargetCast = 281
    			Prereq_CasterPersistence = 282
    			Prereq_TargetPersistence = 283
    			Prereq_Trap = 284
    			IllegalSpellCast = 285
    			TargetNotInSameGroup = 286
    			BossToken_Permission = 287
    			BossToken_NotReady = 288
    			CCGrounded = 289
    			Caster_MustBe_Grounded = 290
    			Target_MustBe_Grounded = 291
    			Caster_CannotBe_Grounded = 292
    			Target_CannotBe_Grounded = 293
    			CCDisableCinematic = 294
    			Caster_MustBe_DisableCinematic = 295
    			Target_MustBe_DisableCinematic = 296
    			Caster_CannotBe_DisableCinematic = 297
    			Target_CannotBe_DisableCinematic = 298
    			CCAbilityRestriction = 299
    			Caster_MustBe_AbilityRestriction = 300
    			Target_MustBe_AbilityRestriction = 301
    			Caster_CannotBe_AbilityRestriction = 302
    			Target_CannotBe_AbilityRestriction = 303
    			Target_VehicleBenefitRestricted = 304
    			TargetCannotBePet = 305
    			Target_HostileInvulnerability = 306
    			Target_InvulnerableToOther = 307
    			Target_BeneficialInvulnerability = 308
    			Caster_MustBe_Falling = 309
    			Caster_CannotBe_Falling = 310
    			Target_CannotBe_Falling = 311
    			Target_MustBe_Falling = 312
    			Caster_MustBe_Sprinting = 313
    			Caster_CannotBe_Sprinting = 314
    			Target_CannotBe_Sprinting = 315
    			Target_MustBe_Sprinting = 316
    			Queued = 317
    			ItemWrongRace = 318
    			ItemWrongClass = 319
    			ItemAlreadyUnlocked = 320
    			PlayerSpellPending = 321
    			Target_MustBe_PvpFlagged = 322
    			Caster_MustBe_PvpFlagged = 323
    			Target_OutsideTelegraph = 325
    			ShieldsOverloaded = 326
    		};
    	}
    	namespace CodeEnumSpellEffectType
    	{
    		enum CodeEnumSpellEffectType
    		{
    			UnitPropertyModifier = 0
    			VitalModifier = 1
    			SpellCounter = 2
    			ForcedMove = 3
    			CCStateSet = 4
    			Transference = 5
    			SummonVehicle = 6
    			Activate = 7
    			Damage = 8
    			FactionSet = 9
    			Heal = 10
    			Harvest = 11
    			DistanceDependentDamage = 12
    			Script = 13
    			Proc = 14
    			UnitStateSet = 15
    			Resurrect = 16
    			Fluff = 17
    			Scale = 18
    			ProxyLinearAE = 19
    			UnlockActionBar = 20
    			SummonCreature = 21
    			HousingTeleport = 22
    			ActionBarSet = 23
    			ForcedAction = 24
    			ProxyChannel = 25
    			Proxy = 26
    			CCStateBreak = 27
    			ForceFacing = 28
    			Absorption = 29
    			SapVital = 30
    			Disguise = 31
    			SpellImmunity = 32
    			DistributedDamage = 33
    			ChangePhase = 34
    			NpcExecutionDelay = 35
    			SummonMount = 36
    			ReputationModify = 37
    			GiveSchematic = 38
    			ModifySchematic = 39
    			UNUSED040 = 40
    			TradeSkillProfession = 41
    			QuestAdvanceObjective = 42
    			GiveItemToPlayer = 43
    			GiveLootTableToPlayer = 44
    			NpcLootTableModify = 45
    			ThreatModification = 46
    			ThreatTransfer = 47
    			WarplotTeleport = 48
    			CraftItem = 49
    			ItemBreakdown = 50
    			SpellForceRemoveChanneled = 51
    			ModifyInterruptArmor = 52
    			SpellDispel = 53
    			TradeSkillProfessionXp = 54
    			ModifySpell = 55
    			ModifySpellEffect = 56
    			AddSpell = 57
    			AddSpellEffect = 58
    			SuppressSpellEffect = 59
    			ModifyCreatureFlags = 60
    			UNUSED061 = 61
    			VacuumLoot = 62
    			UNUSED063 = 63
    			ShieldOverload = 64
    			Teleport = 65
    			TitleGrant = 66
    			TitleRevoke = 67
    			VendorPriceModifier = 68
    			ApplyLASChanges = 69
    			RechargeItemBatteries = 70
    			FacilityModification = 71
    			PetAIStanceSet = 72
    			ModifySpellCooldown = 73
    			FinishingMove = 74
    			ChangeIcon = 75
    			ItemVisualSwap = 76
    			AggroImmune = 77
    			GiveAbilityPointsToPlayer = 78
    			SpellEffectImmunity = 79
    			SpellForceRemove = 80
    			RavelSignal = 81
    			ChangeDisplayName = 82
    			Stealth = 83
    			RemoveStealth = 84
    			PathActionExplorerDig = 85
    			HazardEnable = 86
    			HazardModify = 87
    			HazardSuspend = 88
    			NpcForceFacing = 89
    			ModifyAbilityCharges = 90
    			UNUSED091 = 91
    			AchievementAdvance = 92
    			PathXpModify = 93
    			ProxyChannelVariableTime = 94
    			FullScreenEffect = 95
    			ProxyRandomExclusive = 96
    			DespawnUnit = 97
    			SummonPet = 98
    			MimicDisplayName = 99
    			MimicDisguise = 100
    			GrantXP = 101
    			DatacubeUpdate = 102
    			DatacubeVolumeUpdate = 103
    			UNUSED104 = 104
    			SettlerCampfire = 105
    			SummonTrap = 106
    			SetBusy = 107
    			CooldownReset = 108
    			RestedXpDecorBonus = 109
    			LearnDyeColor = 110
    			PetCastSpell = 111
    			DisguiseOutfit = 112
    			RewardBuffModifier = 113
    			HousingEscape = 116
    			NPCForceAIMovement = 117
    			HealShields = 118
    			PathMissionIncrement = 119
    			GrantLevelScaledXP = 120
    			DelayDeath = 121
    			GrantLevelScaledPrestige = 122
    			UnlockPetFlair = 123
    			WarplotPlugUpgrade = 124
    			UnlockMount = 125
    			SetMatchingEligibility = 126
    			UnlockInlaidAugment = 127
    			GiveAugmentPowerToPlayer = 128
    			TemporarilyUnflagPvp = 129
    			SupportStuck = 130
    			MiniMapIcon = 131
    			Disembark = 132
    			ChangePlane = 133
    			ModifyRestedXP = 134
    		};
    	}
    	namespace CodeEnumSpellTag
    	{
    		enum CodeEnumSpellTag
    		{
    			Assault = 1
    			Support = 2
    			Path = 3
    			Misc = 4
    			Mount = 5
    			DoesNotUseSpecIndex = 6
    			Utility = 7
    			NotAutoActivated = 8
    		};
    	}
    	namespace CombatMessageType
    	{
    		enum CombatMessageType
    		{
    			General = 0
    			Experience = 1
    			QuestUpdate = 2
    			LocationChange = 3
    			Combat_Damage_Done = 4
    			Combat_Damage_Done_Critical = 5
    			Combat_Damage_Taken = 6
    			Combat_Damage_Taken_Critical = 7
    			Combat_Healing_Done = 8
    			Combat_Healing_Done_Critical = 9
    			Combat_Healing_Taken = 10
    			Combat_Healing_Taken_Critical = 11
    			Combat_Block_Taken = 12
    			Combat_Block_Done = 13
    			Combat_Parry_Taken = 14
    			Combat_Parry_Done = 15
    			Combat_Dodge_Taken = 16
    			Combat_Dodge_Done = 17
    			Combat_NoEffect_Taken = 18
    			Combat_NoEffect_Done = 19
    			Combat_Shallow_Taken = 20
    			Combat_Shallow_Done = 21
    			Combat_Falling_Damage_Done = 22
    			Combat_Death = 23
    			Error = 24
    			SpellFailure = 25
    			UNUSED00 = 26
    			UNUSED01 = 27
    			Faction = 28
    			LootBase = 29
    			LootAverage = 30
    			LootGood = 31
    			LootExcellent = 32
    			LootSuperb = 33
    			UNUSED04 = 34
    			UNUSED03 = 35
    			LootArtifact = 36
    			LootLegendary = 37
    			LootQuestActivation = 38
    			Achievement = 39
    			Experience_KillCreature = 40
    			Experience_ClusterBonus = 41
    			Experience_Quest = 42
    			Absorption_Taken = 43
    			Absorption_Done = 44
    			Transference_Taken = 45
    			Transference_Done = 46
    			SpellFailure_Long = 47
    			SpellFailure_Medium = 48
    			SpellFailure_Short = 49
    			SpellFailure_Target_Head = 50
    			SpellFailure_Target_Feet = 51
    			Special_Done = 52
    			Special_Taken = 53
    			UNUSED02 = 54
    			PlayerPath = 55
    			KillPerformanceReward = 56
    			MultiKillReward = 57
    			KillingSpreeReward = 58
    			LootInferior = 59
    			TelegraphEvadeReward = 60
    			TelegraphInterruptReward = 61
    			RestedReward = 62
    		};
    	}
    	namespace CodeEnumSpellClass
    	{
    		enum CodeEnumSpellClass
    		{
    			BuffNonDispelRightClickOk = 14
    			BuffDispellable = 36
    			BuffNonDispellable = 37
    			DebuffDispellable = 38
    			DebuffNonDispellable = 39
    		};
    	}
    	namespace ICCommJoinResult
    	{
    		enum ICCommJoinResult
    		{
    			TooManyChannels = 1
    			NoGuild = 2
    			NoGroup = 3
    			BadName = 4
    			Join = 5
    			Left = 6
    		};
    	}
    	namespace CodeEnumTradeskill
    	{
    		enum CodeEnumTradeskill
    		{
    			Weaponsmith = 1
    			Cooking = 2
    			Armorer = 12
    			Mining = 13
    			Outfitter = 14
    			Survivalist = 15
    			Augmentor = 16
    			Architect = 17
    			Relic_Hunter = 18
    			Fishing = 19
    			Farmer = 20
    			Tailor = 21
    			Runecrafting = 22
    		};
    	}
    	namespace CodeEnumTradeskillTier
    	{
    		enum CodeEnumTradeskillTier
    		{
    			Zero = 0
    			Novice = 1
    			Apprentice = 2
    			Journeyman = 3
    			Artisan = 4
    			Expert = 5
    			Master = 6
    			GrandMaster = 7
    		};
    	}
    	namespace CodeEnumCraftingDirection
    	{
    		enum CodeEnumCraftingDirection
    		{
    			None = 0
    			N = 1
    			NE = 2
    			E = 3
    			SE = 4
    			S = 5
    			SW = 6
    			W = 7
    			NW = 8
    		};
    	}
    	namespace CodeEnumInputAction
    	{
    		enum CodeEnumInputAction
    		{
    			Nothing = 1
    			Options = 2
    			CharacterPanel = 3
    			Inventory = 4
    			QuestLog = 5
    			Communicator = 6
    			Escape = 7
    			Shift = 8
    			Control = 9
    			Select = 10
    			MouseInteract = 11
    			Interact = 12
    			HostileInteract = 13
    			TargetSelf = 14
    			TargetParty1 = 15
    			TargetParty2 = 16
    			TargetParty3 = 17
    			TargetParty4 = 18
    			TargetNextEnemy = 19
    			TargetPreviousEnemy = 20
    			TargetNextFriend = 21
    			TargetPreviousFriend = 22
    			AssistTarget = 23
    			MoveForward = 24
    			MoveBackward = 25
    			StrafeLeft = 26
    			StrafeRight = 27
    			TurnLeft = 28
    			TurnRight = 29
    			PitchUp = 30
    			PitchDown = 31
    			MouseTurn = 32
    			SprintModifier = 33
    			VacuumLoot = 34
    			PathAction = 35
    			Jump = 36
    			Dismount = 37
    			ToggleSit = 38
    			ToggleWalk = 39
    			ToggleAutoRun = 40
    			CameraUp = 41
    			CameraDown = 42
    			CameraLeft = 43
    			CameraRight = 44
    			CameraIn = 45
    			CameraOut = 46
    			MouseLook = 47
    			CastObjectiveAbility = 48
    			LimitedActionSet1 = 49
    			LimitedActionSet2 = 50
    			LimitedActionSet3 = 51
    			LimitedActionSet4 = 52
    			LimitedActionSet5 = 53
    			LimitedActionSet6 = 54
    			LimitedActionSet7 = 55
    			LimitedActionSet8 = 56
    			CastGadgetAbility = 57
    			CastPathAbility = 58
    			ActionBar0_Unused1 = 59
    			ActionBar0_Unused2 = 60
    			ActionBar1_Slot1 = 61
    			ActionBar1_Slot2 = 62
    			ActionBar1_Slot3 = 63
    			ActionBar1_Slot4 = 64
    			ActionBar1_Slot5 = 65
    			ActionBar1_Slot6 = 66
    			ActionBar1_Slot7 = 67
    			ActionBar1_Slot8 = 68
    			ActionBar1_Slot9 = 69
    			ActionBar1_Slot10 = 70
    			ActionBar1_Slot11 = 71
    			ActionBar1_Slot12 = 72
    			ActionBar2_Slot1 = 73
    			ActionBar2_Slot2 = 74
    			ActionBar2_Slot3 = 75
    			ActionBar2_Slot4 = 76
    			ActionBar2_Slot5 = 77
    			ActionBar2_Slot6 = 78
    			ActionBar2_Slot7 = 79
    			ActionBar2_Slot8 = 80
    			ActionBar2_Slot9 = 81
    			ActionBar2_Slot10 = 82
    			ActionBar2_Slot11 = 83
    			ActionBar2_Slot12 = 84
    			ActionBar3_Slot1 = 85
    			ActionBar3_Slot2 = 86
    			ActionBar3_Slot3 = 87
    			ActionBar3_Slot4 = 88
    			ActionBar3_Slot5 = 89
    			ActionBar3_Slot6 = 90
    			ActionBar3_Slot7 = 91
    			ActionBar3_Slot8 = 92
    			ActionBar3_Slot9 = 93
    			ActionBar3_Slot10 = 94
    			ActionBar3_Slot11 = 95
    			ActionBar3_Slot12 = 96
    			Unused1 = 97
    			Unused2 = 98
    			Unused3 = 99
    			Unused4 = 100
    			Unused5 = 101
    			Unused6 = 102
    			SetStance1 = 103
    			SetStance2 = 104
    			SetStance3 = 105
    			Unused7 = 106
    			Unused20 = 107
    			Unused11 = 108
    			ToggleInterface = 109
    			ToggleFramerate = 110
    			Unused21 = 111
    			Unused23 = 112
    			Unused22 = 113
    			WorldMap = 114
    			LimitedActionSetBuilder = 115
    			Unused8 = 116
    			Unused9 = 117
    			ExplicitMouseLook = 118
    			ToggleWeapons = 119
    			LeftMouseHold = 120
    			RightMouseHold = 121
    			CenterMouseHold = 122
    			CastInnateAbility = 123
    			MarkingMenuLeftClick = 124
    			MarkingMenuLeftHold = 125
    			MarkingMenuRightClick = 126
    			MarkingMenuRightHold = 127
    			HUDShowQuests = 128
    			ToggleCameraAngle = 129
    			ToggleScannerBot = 130
    			Codex = 131
    			PathAction2 = 133
    			FloatingActionBar_Slot1 = 134
    			FloatingActionBar_Slot2 = 135
    			FloatingActionBar_Slot3 = 136
    			FloatingActionBar_Slot4 = 137
    			FloatingActionBar_Slot5 = 138
    			FloatingActionBar_Slot6 = 139
    			ScaleRampedMotion = 146
    			ScaleRampedRotation = 147
    			BrakeRampedMotion = 148
    			BrakeRampedRotation = 149
    			MoveDown = 150
    			GroupFinder = 151
    			CastMiscSpell = 152
    			SetTargetMark1 = 154
    			SetTargetMark2 = 155
    			SetTargetMark3 = 156
    			SetTargetMark4 = 157
    			SetTargetMark5 = 158
    			SetTargetMark6 = 159
    			SetTargetMark7 = 160
    			SetTargetMark8 = 161
    			DashForward = 162
    			DashBackward = 163
    			DashLeft = 164
    			DashRight = 165
    			Unused12 = 166
    			Unused13 = 167
    			ChatReply = 168
    			ChatReWhisper = 169
    			Unused14 = 170
    			Unused15 = 171
    			Unused16 = 172
    			Unused17 = 173
    			Unused18 = 174
    			Unused19 = 175
    			TargetNearestEnemy = 176
    			TargetNearestFriend = 177
    			Achievements = 178
    			AuctionListings = 179
    			Challenges = 180
    			Unused10 = 181
    			FriendsList = 182
    			Lore = 183
    			Mail = 184
    			Path = 185
    			Reputation = 186
    			Social = 187
    			Tradeskills = 188
    			DirectionalDash = 189
    			PrimaryPetActionBar_Slot1 = 190
    			PrimaryPetActionBar_Slot2 = 191
    			PrimaryPetActionBar_Slot3 = 192
    			PrimaryPetActionBar_Slot4 = 193
    			PrimaryPetActionBar_Slot5 = 194
    			PrimaryPetActionBar_Slot6 = 195
    			GhostModeMap = 196
    			Mount = 197
    			UsePotion = 198
    			Guild = 199
    		};
    	}
    	namespace CodeEnumVital
    	{
    		enum CodeEnumVital
    		{
    			Invalid = 0
    			Health = 1
    			Breath = 2
    			ShieldCapacity = 3
    			KineticCell = 4
    			Resource0 = 5
    			Resource1 = 6
    			Resource2 = 7
    			Resource3 = 8
    			Resource4 = 9
    			Resource5 = 10
    			Resource6 = 11
    			StalkerA = 12
    			StalkerB = 13
    			StalkerC = 14
    			Mana = 15
    			Resource7 = 16
    			MedicCore = 18
    			SpellSurge = 19
    			InterruptArmor = 20
    			Absorption = 21
    			PublicResource0 = 22
    			PublicResource1 = 23
    			PublicResource2 = 24
    			Volatility = 26
    		};
    	}
    	namespace CodeEnumStoryPanel
    	{
    		enum CodeEnumStoryPanel
    		{
    			Default = 1
    			Low = 2
    			Center = 3
    			FullScreen = 4
    			Whiteout = 5
    			Urgent = 6
    			FullScreenBlackNoFlash = 7
    			Informational = 8
    		};
    	}
    	namespace CodeEnumStoryPanelStyle
    	{
    		enum CodeEnumStoryPanelStyle
    		{
    			Default = 0
    			Paper = 1
    			Electronic = 2
    			Eldan = 3
    			Arcane = 4
    			Natural = 5
    			Exile = 6
    			Dominion = 7
    		};
    	}
    	namespace CodeEnumTutorial
    	{
    		enum CodeEnumTutorial
    		{
    			Crafting_UI_Tutorial = 23
    			Special_Ability_Chips = 26
    			Tradeskill_Codex_Tutorial = 28
    			Crafting_Components_Tutorial = 29
    			Crafting_Station_Tutorial = 30
    			Basic_Salvaging_Tutorial = 56
    			QuestCommunicatorGiven = 62
    			QuestAccepted = 63
    			QuestAchieved = 64
    			QuestBotched = 65
    			QuestCommunicatorReceived = 66
    			ChallengeUnlocked = 68
    			ChallengeCompleted = 70
    			ChallengeRewardPanel = 71
    			AchievementCompleted = 72
    			Telegraphs = 73
    			NewBindpoint = 74
    			Path_MissionComplete = 75
    			Path_EpisodeComplete = 76
    			Soldier_MissionUnlock = 78
    			Soldier_TowerDefense = 82
    			Soldier_Assassinate = 83
    			Soldier_SWAT = 84
    			Soldier_Demolition = 85
    			Soldier_Rescue = 86
    			Explorer_MissionUnlock = 87
    			Explorer_Vista = 88
    			Explorer_ClaimTerritory = 89
    			Explorer_Door = 90
    			Explorer_ScavengerHunt = 91
    			Explorer_PowerMap = 92
    			Scientist_FieldStudy = 94
    			Settler_MissionUnlock = 95
    			Settler_Infrastructure = 97
    			Settler_DepotActivate = 98
    			Codex = 99
    			CharacterPanel = 100
    			AbilityWindow = 102
    			Death = 103
    			Hazards = 106
    			PublicEventStart = 108
    			GalacticArchive_NewEntry = 111
    			Soldier_StopTheThieves = 114
    			Soldier_WhackAMole = 115
    			Farmer_Powershrooms = 116
    			General_Quest_SpellShortcut = 126
    			CoordinateCrafting = 129
    			CombatBuff = 132
    			General_Social = 138
    			QuestCommunicatorMissed = 146
    			MailMenu = 156
    			CSI_PressAndHold = 164
    			CSI_RapidTapping = 165
    			CSI_PrecisionTapping = 166
    			CSI_Memory = 167
    			CSI_KeyPad = 168
    			CSI_Metronome = 169
    			QuestCommunicatorDeclined = 177
    			General_Lore = 184
    			GroupFinderMenu = 191
    			Renown = 194
    			AMPs = 195
    			Reputation = 196
    			Housing_Landscape = 249
    			Housing_House = 250
    			Housing_Crate = 251
    			Housing_Vendor = 252
    			Housing_Room = 253
    			General_CREDD = 306
    			General_AccountServices = 307
    		};
    	}
    	namespace CodeEnumTutorialCategory
    	{
    		enum CodeEnumTutorialCategory
    		{
    			General = 0
    			Beginner = 1
    			Combat = 2
    			PVP = 3
    			Housing = 4
    			Challenges = 5
    			PublicEvents = 6
    			Adventures = 7
    			Path_Soldier = 8
    			Path_Settler = 9
    			Path_Scientist = 10
    			Path_Explorer = 11
    			UNUSED12 = 12
    			UNUSED13 = 13
    			UNUSED14 = 14
    			UNUSED15 = 15
    			UNUSED16 = 16
    			UNUSED17 = 17
    			UNUSED18 = 18
    			UNUSED19 = 19
    			UNUSED20 = 20
    			UNUSED21 = 21
    			UNUSED22 = 22
    			UNUSED23 = 23
    			UNUSED24 = 24
    			UNUSED25 = 25
    			UNUSED26 = 26
    			UNUSED27 = 27
    			Tradeskills = 28
    			Zones = 29
    			Classes = 30
    		};
    	}
    	namespace CodeEnumTutorialAnchor
    	{
    		enum CodeEnumTutorialAnchor
    		{
    			None = 0
    			Codex = 1
    			Abilities = 2
    			Character = 3
    			Mail = 4
    			GalacticArchive = 5
    			Social = 6
    			GroupFinder = 7
    			Challenge = 8
    			Datachron = 9
    			Inventory = 10
    			AbilityBar = 11
    			MiniMap = 12
    			QuestTracker = 13
    			HUDAlert = 14
    			PressAndHold = 15
    			RapidTapping = 16
    			PrecisionTapping = 17
    			Memory = 19
    			Keypad = 20
    			Metronome = 21
    			ShieldBar = 22
    			InnateAbility = 23
    			DashMeter = 24
    			SprintMeter = 25
    			HealthBar = 26
    			BuffFrame = 27
    			ClassResource = 28
    			QuestCommunicatorReceived = 29
    			DatachronBody = 30
    			Recall = 31
    		};
    	}
    	namespace CodeEnumWhoResult
    	{
    		enum CodeEnumWhoResult
    		{
    			OK = 0
    			Partial = 1
    			UnderCooldown = 2
    		};
    	}
    	namespace CodeEnumGenericError
    	{
    		enum CodeEnumGenericError
    		{
    			Ok = 0
    			Params = 1
    			PlayerBusy = 2
    			UnknownTargetUnit = 3
    			TargetFaction = 4
    			DbFailure = 5
    			Item_BadId = 6
    			Reserved02 = 7
    			Reserved03 = 8
    			Reserved04 = 9
    			Vendor_StackSize = 11
    			Vendor_SoldOut = 13
    			Vendor_UnknownItem = 14
    			Vendor_FailedPreReq = 15
    			Vendor_NotAVendor = 16
    			Vendor_TooFar = 17
    			Vendor_BadItemRec = 18
    			Vendor_NotEnoughToFillQuantity = 19
    			Vendor_NotEnoughCash = 20
    			Vendor_UniqueConstraint = 21
    			Vendor_ItemLocked = 22
    			Vendor_IWontBuyThat = 23
    			Vendor_NoQuantity = 24
    			Vendor_BagIsNotEmpty = 25
    			Item_OverFlowChestCreated = 26
    			Item_InventoryFull = 27
    			Item_UnknownItem = 28
    			Item_QuestViolation = 29
    			Item_Unique = 30
    			Item_NotValidforSlot = 31
    			Item_Locked = 32
    			Item_AlreadyEquipped = 33
    			Item_NotEquipped = 34
    			Item_BagMustBeEmpty = 35
    			Item_CannotFindBag = 36
    			Item_BagToSmall = 37
    			Item_CantPutBagInItself = 38
    			Item_WrongRace = 39
    			Item_WrongClass = 40
    			Item_FailedProficiency = 41
    			Item_LevelToLow = 42
    			Embark_PlayerAlreadyinSeat = 43
    			Embark_PlayerUnableToEmbark = 44
    			Embark_InvalidVehicleUnit = 45
    			Embark_NoSplineForTaxi = 46
    			Embark_VehicleIsBroken = 47
    			Embark_InvalidSeat = 48
    			Embark_SeatTaken = 49
    			Embark_SeatEmpty = 50
    			Embark_NotInRange = 51
    			Embark_CannotDoWhileOnTaxi = 52
    			Mail_CannotFindPlayer = 53
    			Mail_FailedToCreate = 54
    			Vendor_CuratorOnlyBuysRelics = 55
    			Vendor_CannotBuyRelics = 56
    			Player_CantDoWhileDead = 57
    			Vendor_NoBuyer = 58
    			Vendor_NoVendor = 59
    			Vendor_Buyer_NoActionCC = 60
    			Vendor_Vendor_NoActionCC = 61
    			Vendor_Vendor_Disposition = 62
    			Player_CannotWhileInCombat = 63
    			Mail_Busy = 64
    			Mail_MailBoxOutOfRange = 65
    			Mail_NoAttachment = 66
    			Mail_InsufficientFunds = 67
    			Mail_InvalidInventorySlot = 68
    			Mail_UniqueExists = 69
    			Mail_CannotDelete = 70
    			Mail_DoesNotExist = 71
    			Item_CannotBeSalvaged = 72
    			Conversion_BadConversionRec = 73
    			Conversion_CannotRemoveSource = 74
    			Conversion_CannotAddTarget = 75
    			Faction_NotEnoughRep = 76
    			Item_NoItems = 77
    			Craft_TierTooLow = 78
    			Craft_MissingMaterials = 79
    			Craft_IncompleteCircuit = 80
    			Craft_SocketNotModdable = 81
    			Craft_DuplicateChip = 82
    			DisEmbark_PlayerNotInWorld = 83
    			Item_NeedsRepair = 84
    			Craft_TooManyAdditives = 85
    			Item_SlotDisabled = 86
    			Matching_NoRoleSelected = 87
    			Instance_NotFound = 88
    			Auction_NotReady = 89
    			Auction_CannotFillOrder = 90
    			Mail_CannotTransferItem = 91
    			Mail_InvalidText = 92
    			Mail_CanNotHaveCoDAndGift = 93
    			Auction_TooManyOrders = 94
    			Auction_OrderTooBig = 95
    			Auction_NotFound = 96
    			Auction_BidTooLow = 97
    			Auction_OwnItem = 98
    			Auction_BidTooHigh = 99
    			Auction_AlreadyHasBid = 100
    			Mail_InvalidDeliverySpeed = 101
    			Housing_InvalidDecorPlacement = 103
    			Instance_LimitExceeded = 110
    			Craft_UnknownSchematic = 111
    			Craft_MicrochipInvalidSocket = 112
    			Craft_MicrochipInvalidSlot = 113
    			Craft_FailChanceTooHigh = 114
    			Instance_EncounterInProgress = 115
    			Instance_Full = 116
    			Housing_CrateFull = 117
    			TargetBusy = 118
    			Mail_CannotReturn = 119
    			Mail_CannotMailSelf = 120
    			Faction_AtMax = 121
    			Housing_MaxDecor = 122
    			Auction_ItemAuctionDisabled = 123
    			Auction_CommodityDisabled = 124
    			Mail_CannotMailTrialAccount = 125
    			MissingEntitlement = 126
    			Instance_TransferPending = 127
    			Instance_InvalidDestination = 128
    			Instance_NotInGroup = 129
    			Instance_DifferentSavedInstance = 130
    			Instance_InstanceInUse = 131
    			Item_WrongFaction = 132
    			Instance_WrongLevel = 133
    			Mail_Squelched = 134
    		};
    	}
    	namespace SupportStuckAction
    	{
    		enum SupportStuckAction
    		{
    			RecallBind = 1
    			RecallHouse = 2
    			RecallDeath = 3
    		};
    	}
    	namespace LevelUpUnlock
    	{
    		enum LevelUpUnlock
    		{
    			WorldMapDungeon_Stormtalon = 1
    			WorldMapDungeon_KelVoreth = 2
    			WorldMapDungeon_Skullcano = 3
    			WorldMapDungeon_SwordMaiden = 4
    			WorldMapNewZone_Algoroc = 11
    			WorldMapNewZone_Celestion = 12
    			WorldMapNewZone_Deradune = 13
    			WorldMapNewZone_Ellevar = 14
    			WorldMapNewZone_Galeras = 15
    			WorldMapNewZone_Auroria = 16
    			WorldMapNewZone_Whitevale = 17
    			WorldMapNewZone_Farside = 18
    			WorldMapNewZone_Wilderrun = 19
    			WorldMapNewZone_Malgrave = 20
    			WorldMapNewZone_Grimvault = 21
    			WorldMapNewZone_NorthernWilds = 22
    			WorldMapNewZone_EverstarGrove = 23
    			WorldMapNewZone_CrimsonIsle = 24
    			WorldMapNewZone_LevianBay = 25
    			Builder_AMPSystem = 26
    			Builder_TierPointSystem = 27
    			Builder_LASSlot2 = 28
    			Builder_LASSlot3 = 29
    			Builder_LASSlot4 = 30
    			Builder_LASSlot5 = 31
    			Builder_LASSlot6 = 32
    			Builder_LASSlot7 = 33
    			Builder_LASSlot8 = 34
    			Builder_AMPPoint = 36
    			Character_GearSlot_Shield = 101
    			Character_GearSlot_Gloves = 102
    			Character_GearSlot_WeaponAttachment = 103
    			Character_GearSlot_SupportSystem = 104
    			Character_GearSlot_Shoulders = 105
    			Character_GearSlot_Gadgets = 106
    			Character_GearSlot_Implants = 107
    			Character_GearSlot_Helm = 108
    			Character_GearSlot_RaidKey = 109
    			GroupFinder_General = 110
    			GroupFinder_Arenas = 111
    			GroupFinder_Warplots = 112
    			WorldMapAdventure_Hycrest = 116
    			WorldMapAdventure_Astrovoid = 117
    			WorldMapAdventure_NorthernWilds = 118
    			WorldMapAdventure_Malgrave = 119
    			GroupFinder_Dungeons = 120
    			GroupFinder_Adventures = 121
    			Inventory_Salvage = 127
    			Customization_Mount = 135
    			Customization_Scanbot = 136
    			WorldMapAdventure_Whitevale = 138
    			Character_CostumeSystem = 142
    			Character_CostumeSlot2 = 143
    			Character_CostumeSlot3 = 144
    			Character_CostumeSlot4 = 145
    			Character_CostumeSlot5 = 146
    			Character_CostumeSlot6 = 147
    			WorldMapCapital_Thayd = 161
    			WorldMapCapital_Illium = 162
    			Builder_AbilityTier2 = 165
    			Builder_AbilityTier3 = 166
    			Builder_AbilityTier4 = 167
    			Builder_AbilityTier5 = 168
    			WorldMapAdventure_Galeras = 169
    			Builder_NewTierPoint = 170
    			Builder_AbilityTier6 = 171
    			Builder_AbilityTier7 = 172
    			Builder_AbilityTier8 = 173
    		};
    	}
    	namespace LevelUpUnlockSystem
    	{
    		enum LevelUpUnlockSystem
    		{
    			Level = 0
    			Path = 1
    		};
    	}
    	namespace LevelUpUnlockType
    	{
    		enum LevelUpUnlockType
    		{
    			Dungeon_New = 1
    			Adventure_New = 2
    			Content_Zone = 3
    			Content_Feature = 20
    			Class_Feature = 21
    			Class_Ability = 22
    			Class_LAS_Slot = 23
    			Class_Improvement = 24
    			PvP_Feature = 25
    			PvP_Battleground = 26
    			Social_Feature = 27
    			General_Feature = 28
    			Gear_Slot = 29
    			Raid_20 = 30
    			Raid_40 = 31
    			General_Expanded_Feature = 32
    			Content_Capital = 33
    			Class_Tier = 34
    			Path_Item = 36
    			Path_Spell = 37
    			Path_Title = 38
    			Path_Quest = 39
    			Path_ScanBot = 40
    			Class_Attribute = 41
    		};
    	}
    	namespace DuelStateDuelState
    	{
    		enum DuelStateDuelState
    		{
    			None = 0
    			WaitingToAccept = 1
    			Pending = 2
    			Dueling = 3
    		};
    	}
    	namespace SharedChallengePreference
    	{
    		enum SharedChallengePreference
    		{
    			AutoAccept = 0
    			Prompt = 1
    			AutoReject = 2
    		};
    	}
    	namespace CodeEnumGameCommandType
    	{
    		enum CodeEnumGameCommandType
    		{
    			GadgetAbility = 0
    			DefaultAttack = 1
    			ClassInnateAbility = 2
    			ActivateTarget = 3
    			FollowTarget = 4
    			Sprint = 5
    			ToggleWalk = 6
    			Dismount = 8
    			Vacuum = 9
    			PathAction = 10
    			ToggleScannerBot = 11
    			DashForward = 12
    			DashBackward = 13
    			DashLeft = 14
    			DashRight = 15
    			PathAction2 = 16
    			Interact = 17
    			GoToBind = 18
    			GoToHouse = 19
    			EscapeHouse = 20
    			GoToWarplot = 21
    			WarplotBossTokenUI = 23
    			SummonMount = 26
    			UsePotion = 27
    			GoToIllium = 28
    			GoToThayd = 29
    			HousingLandscape = 30
    			HousingRemodel = 31
    			HousingCrate = 32
    			HousingVendor = 33
    			HousingList = 34
    			HousingEditMode = 35
    		};
    	}
    	namespace CodeEnumLimitedActionSetResult
    	{
    		enum CodeEnumLimitedActionSetResult
    		{
    			Ok = 1
    			SlotUnlockPrereqFalse = 2
    			UnknownSpellId = 3
    			UnknownClassId = 4
    			UnknownSpellActionSetCategoryGroupPlacement = 5
    			UnknownSlotActionSetCategoryGroupAllowed = 6
    			InvalidSpellActionSetCategoryGroupPlacement = 7
    			InvalidSlotActionSetCategoryGroupAllowed = 8
    			SlotSpellAnyMatchFail = 9
    			SlotSpellAllMatchFail = 10
    			SlotSpellNoneMatchFail = 11
    			UnknownSpellActionSetGroupMatchType = 12
    			DuplicateSpell = 13
    			SpellActionSetPrereqFalse = 14
    			SpellDependencyAnyMatchFail = 15
    			SpellDependencyAllMatchFail = 16
    			SpellDependencyNoneMatchFail = 17
    			BadSpellInActionSet = 18
    			ActionSetRequirementAnyMatchFail = 19
    			ActionSetRequirementAllMatchFail = 20
    			ActionSetRequirementNoneMatchFail = 21
    			InvalidActionSetSize = 22
    			InvalidUnit = 23
    			InvalidSlot = 24
    			InvalidActionSetTable = 25
    			SpellDependencyMaxMatchFail = 26
    			PlayerIsDead = 27
    			RestrictedInPVP = 28
    			MissingTag = 29
    			InCombat = 30
    			EldanAugmentation_NotEnoughPower = 31
    			EldanAugmentation_LockedInlaid = 32
    			EldanAugmentation_LockedCategoryTier = 33
    			EldanAugmentation_InvalidSeries = 34
    			EldanAugmentation_InvalidId = 35
    			EldanAugmentation_InvalidCategoryId = 36
    			EldanAugmentation_InvalidCategoryTier = 37
    			UpdateSpellInProgress = 38
    			InVoid = 39
    			InvalidSpecIndex = 40
    			InvalidSpellTier = 41
    			InsufficientAbilityPoints = 42
    			EldanAugmentation_VersionMismatch = 43
    			EldanAugmentation_SpecNotFound = 44
    		};
    	}
    	namespace CodeEnumGuildEventType
    	{
    		enum CodeEnumGuildEventType
    		{
    			Achievement = 0
    			PerkUnlock = 1
    			PerkActivate = 2
    			MemberAdded = 3
    			MemberRemoved = 4
    			MemberRankChanged = 5
    			MessageOfTheDay = 6
    			BankMoney = 1000
    			ItemRepair = 2000
    			BankTab = 100000
    		};
    	}
    	namespace CodeEnumAccountOperationResult
    	{
    		enum CodeEnumAccountOperationResult
    		{
    			Ok = 0
    			GenericFail = 1
    			DBError = 2
    			MTXError = 3
    			InvalidOffer = 4
    			InvalidPrice = 5
    			NotEnoughCurrency = 6
    			NeedTransaction = 7
    			InvalidAccountItem = 8
    			InvalidPendingItem = 9
    			InvalidInventoryItem = 10
    			NoConnection = 11
    			NoCharacter = 12
    			AlreadyClaimed = 13
    			MaxEntitlementCount = 14
    			NoRegift = 15
    			NoGifting = 16
    			InvalidFriend = 17
    			InvalidCoupon = 18
    			CannotReturn = 19
    			Prereq = 20
    			CREDDExchangeNotLoaded = 21
    			NoCREDD = 22
    			NoMatchingOrder = 23
    			InvalidCREDDOrder = 24
    			Cooldown = 25
    			MissingEntitlement = 26
    		};
    	}
    	namespace CodeEnumAccountOperation
    	{
    		enum CodeEnumAccountOperation
    		{
    			MTXPurchase = 0
    			ClaimPending = 1
    			ReturnPending = 2
    			TakeItem = 3
    			GiftItem = 4
    			RedeemCoupon = 5
    			GetCREDDExchangeInfo = 6
    			SellCREDD = 7
    			BuyCREDD = 8
    			CancelCREDDOrder = 9
    			ExpireCREDDOrder = 10
    			SellCREDDComplete = 11
    			BuyCREDDComplete = 12
    			CREDDRedeem = 15
    		};
    	}
    	namespace PetCustomizeResult
    	{
    		enum PetCustomizeResult
    		{
    			NotUnlocked = 1
    			PetTypeNotSupported = 2
    			UnknownFlairType = 3
    			InvalidObject = 4
    			InvalidFlair = 5
    			InvalidSlot = 6
    			InvalidName = 7
    		};
    	}
    	namespace 
    	{
    		enum 
    		{
    		};
    	}
    }
    Offsets are coming in a few minutes.
    Last edited by JuceMMOCrawler; 06-17-2014 at 11:51 AM.

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  2. #2
    efel's Avatar Member
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    Ability information? Any tips on how I can find them, is clickable, on cooldown, etc?

  3. #3
    JuceMMOCrawler's Avatar Sergeant
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    Originally Posted by efel View Post
    Ability information? Any tips on how I can find them, is clickable, on cooldown, etc?
    These offsets are not public yet. (until someone else are posting these). I just give you a hint how to find it. => CTM

  4. #4
    Midi12's Avatar Contributor
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    Unit + 0x1A7C -> ActivationStates (80 entries of size 0x30)

    Code:
    struct ActivationState
    {
    	BYTE IsActive; //0x0000 bool
    	BYTE UsableWhenDead; //0x0001 bool 
    	BYTE UsableWhenHostile; //0x0002 bool
    	BYTE ShowCallout; //0x0003 bool
    	BYTE unknown_0; //0x0004 
    	BYTE ClickToMove; //0x0005 bool
    	BYTE IsHighlighttable; //0x0006 bool
    	BYTE ShowOverHead; //0x0007 bool
    	BYTE UsableWhenDead; //0x0008 bool
    char _0x0009[27];
    	DWORD unknown_1; //0x0024 
    	DWORD CanInteract; //0x0028  != 0 : true ? false
    char _0x002C[4];
    
    };//Size=0x0030

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