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  1. #1
    Narache's Avatar Member
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    Someone manage to cast a spell?

    Hi,

    I'm currently playing with WildStar32 and i manage to get ObjectManager and ClickToMove relative stuff.
    But I cannot found how to cast a spell!
    So, it's is possible to cast a spell like we do ctm? For example, pushing the spell id or wathever in a variable then do a writing for pushing the action?

    Or, it is possible via lua api?

    Thanks in advance

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  2. #2
    JuceMMOCrawler's Avatar Sergeant
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    It is not possible via Lua. There are 4 CastSpellByID functions. But there is only one that is 'global'. For instance some does only work with Warrior class. So if you find it check it with all classes. I don't share the address (since it was hard work and it is not public yet and I don't know you) but I give you a hint how to find it: CTM. Reverse the CTM function it also manages (indirectly) CastSpell. That is your starting point.

    Btw you have to push the SpellID and some other 'Magic' which you also need to reverse then.

  3. #3
    Narache's Avatar Member
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    Hello.

    Thanks you for the hint Juce Was searching about hint for the SpellManager for a time !

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