If I want to identify the new skill, the key words must be fire, projectile, melee attack, AOE.
As for weapons choosing, dagger will be the first choice.
Damage Analysis
2 additional projectiles
60% of physical attack is converted to fire damage
40% less projectile damage deals
120% of base damage
First of all, the shocking point is 120% of base damage, right?
2 additional projectiles
60% of physical attack is converted to fire damage
40% less projectile damage deals
The above 3 points are related to projectiles.
The damage is 60% * 60% * 120% *2=86.4%, projectile damage of fire attribute.
Maybe, many players may view melee projectiles as a *******. If you add the melee attack point called Point Blank in passive tree. 50% damage bonus. Now the damage can level up to 129.6%
Many players think that supported gems can not be used for melee fighting. In fact, GMP is fit for molten stroke, 50% projectile damage. 2 projectiles can differentiate into 6. 150% damage will be added. Now the total damage is 194.4%. Then use concentrate effect, the damage will rise perpendicularly.
article from http://www.pathofexileitems.us/news/155--Path-of-Exile-Patch-113Molten-Strike-Gem-Analysis-and-Possible-Molten-Strike-Build-–-OP-Skill.html