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  1. #1
    Skeen's Avatar Master Sergeant
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    HearthstoneBot

    Announcing HearthstoneBot, build from scratch!

    HearthstoneBot focuses on AI custom-ability via AI scripts written in Lua.

    HearthstoneBot is open source, the repository can be found at;
    * https://github.com/HearthstoneBot/HearthstoneBot
    Pull requests, patches, tickets, ect., are VERY welcome!

    Missing a feature? Found a bug? Wanna impact development?
    - Head over to the ticket tracker at;
    * https://github.com/HearthstoneBot/HearthstoneBot/issues
    Vote your favorite ticket, and the development focus will be on that!

    The current release can be downloaded here;
    * https://github.com/HearthstoneBot/He...eBot/releases/


    !! Looking for co-developers !!
    Please contact here, or at GitHub to get involved!
    Last edited by KuRIoS; 04-05-2014 at 09:53 AM.

    HearthstoneBot
  2. #2
    Nerder's Avatar Contributor
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    Nice to see a start, I think my deck sucks too much to even do anything though

  3. #3
    Skeen's Avatar Master Sergeant
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    Originally Posted by Nerder View Post
    Nice to see a start, I think my deck sucks too much to even do anything though
    I don't believe your deck needs to that good to win. I'm currently testing with a simple mage deck alike this (No special cards);
    2x Goldshire Footman
    2x Acidic Swamp Ooze
    2x Murloc Tidehunter
    2x Ironfur Grizzly
    2x Raid Leader
    2x Razorfen Hunter
    2x Chillwind Yeti
    2x Dragonling Mechanic
    2x Sen'jin Shieldmasta
    2x Booty Bay Bodyguard
    2x Frostwolf Warlord
    2x Boulderfist Ogre
    2x Lord of the Arena
    2x War Golem
    and 2x Water Element (which can easily be replaced with whatever).

    This works reasonably well, because the many tanks, forces the enemy to kill them,
    before attacking your hero, while you nuke the enemy hero.

  4. #4
    Nerder's Avatar Contributor
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    Originally Posted by Skeen View Post
    I don't believe your deck needs to that good to win. I'm currently testing with a simple mage deck alike this (No special cards);
    2x Goldshire Footman
    2x Acidic Swamp Ooze
    2x Murloc Tidehunter
    2x Ironfur Grizzly
    2x Raid Leader
    2x Razorfen Hunter
    2x Chillwind Yeti
    2x Dragonling Mechanic
    2x Sen'jin Shieldmasta
    2x Booty Bay Bodyguard
    2x Frostwolf Warlord
    2x Boulderfist Ogre
    2x Lord of the Arena
    2x War Golem
    and 2x Water Element (which can easily be replaced with whatever).

    This works reasonably well, because the many tanks, forces the enemy to kill them,
    before attacking your hero, while you nuke the enemy hero.
    I'll give that deck a go, thanks for the advice. Today was my first time playing haha

  5. #5
    gabriel980's Avatar Member
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    Excellent initiative, Skeen! Looking forward to help with the AI scripts.

    BTW, when I tested, I got DC quickly.
    Last edited by gabriel980; 03-12-2014 at 11:20 PM.

  6. #6
    Studmuffin2113's Avatar Active Member
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    Is it safer to go threw cmn instead of an injectable? (sorry if thats a stupid question just dont know much about this stuff... Put around 50 into the game.. buying 2 dollar arenas.. i want to just get gold lol

  7. #7
    borw's Avatar Private
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    HearthstoneBot-b080d8e9-jpg
    what a hell? what i need to do?

  8. #8
    I<3tstone's Avatar Private
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    Once I drag LoaderCommandline.bat onto the cmd and press enter the message is

    "mono" is not recognized as an internal or external command operable program batch file.

    What does this mean?

  9. #9
    Skeen's Avatar Master Sergeant
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    This means nothing, but the fact, that the bat file, doesn't do what it should i.e. It doesn't forward parameters. This should also apply borw issue (I think). I'll fix this, and throw up another version for you guys to test out.

  10. #10
    Skeen's Avatar Master Sergeant
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    I'm aware of the DC issues, and I'll took into it, once the Lua part is working. It's mostly because the entire code for joining, and sending events to Hearthstone is rather rubbish.

    As for the AI scripts, you can just start hacking if you feel like it, the Scripts are in the LuaScripts subfolder.
    Main.lua is the entry point, API.lua is the interaction layer to C#, script_engine.lua is where the AI is going on.

    Helper.lua will be removed in the upcoming release (because it's not needed, since I cleaned up the API implementation).

  11. #11
    I<3tstone's Avatar Private
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    That's not what I meant sorry. lol I wasn't too clear it would allow me to inject at all the line stops there and that's it. So I don't even know the problems with DC etc.

  12. #12
    Skeen's Avatar Master Sergeant
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    Originally Posted by I<3tstone View Post
    That's not what I meant sorry. lol I wasn't too clear it would allow me to inject at all the line stops there and that's it. So I don't even know the problems with DC etc.
    There is not a dependency on Mono anymore, and hence you should not experience this issue as of v1.3

  13. #13
    borw's Avatar Private
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    now it works perfect!

  14. #14
    Imao's Avatar Member
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    Good to see you there Skeen. (named Yolo on BotofStone's forum)
    Last edited by Imao; 03-13-2014 at 09:00 AM.

  15. #15
    Skeen's Avatar Master Sergeant
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    Originally Posted by Imao View Post
    Good to see you there Skeen. (named Yolo on BotofStone's forum)
    I do not recall you Yolo, I'm sorry, can you possibly refresh my memory?

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