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  1. #1
    pulse117's Avatar Member
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    blood imp bug

    Played a few games today and whenever lets say my knife juggler would get damaged for one, leaving it with 1 hp left, i would cast my blood imp and the knife juggler would beb ack at full hp. Im currently using a warlock deck, did anyone find anything similar to this bug? its really annoying for the opponent early game

    blood imp bug
  2. #2
    tonten's Avatar Contributor
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    was about to post this lol. works with stormwind champion as well. Not only do u get teh + health buffs, u also get healed 1 life.

  3. #3
    asaphelps's Avatar Contributor
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    Its because thats their normal health. So its a 3/2 juggler,then if it takes 1 damage its 3/1, so the 1 is red. Then the imp brings it to 3/2 which is normal so its back to white. Full hp for the juggler and imp would be 3/3 which isn't the case if I understand you.

    I've had a ton of visual bugs with this patch, notably + damage jumping up and down etc.
    Last edited by asaphelps; 12-10-2013 at 08:59 PM.

  4. #4
    Lives's Avatar Contributor
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    It actually works like he says. If a juggler is at 3/1, you cast a bloodimp (or a stormwind champion) he will have 3 health. (3/3, or a 4/3 if champion). When the intended health should been 2.

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