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  1. #1
    houston23's Avatar Member
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    Custom Loot.

    I've been looking around in my database on this subject and I just can't completely figure it out. What i'm wanting to do is add something else to the loot table of a mob, most likely the mobs and bosses in BT. Is there a guide somewhere about editing the loot table of a mob? Thanks for any help.

    Custom Loot.
  2. #2
    The_Zealot's Avatar Member
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    Re: Custom Loot.

    >.>
    creatureloot Table

  3. #3
    warsheep's Avatar Contributor
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    Re: Custom Loot.

    When you ask questions like this, tell what DB you are using, and which Emulator!

    Then its much more easy for others to help ya ^^
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

  4. #4
    bowser's Avatar Member
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    Re: Custom Loot.

    If you are using Antrix (Which I assume you are) then open up the creatureloot table in Navicat. It should have 4 slots, Index, Entryid, Itemid, and Percentchance. For index it can be anything really, 1577715 would be a free ID. Entry ID is the ID of the mob you want to drop this item. Itemid is the ID of the item you want it to drop,a nd percentchance should of self explanatory. Hope this helps

  5. #5
    IcedInferno's Avatar Member
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    Re: Custom Loot.

    (Antrix-related)

    Here's a question, I've gotten the creatureloot editing to work such that doubling all the percentage chances actually works ! However, I can't seem to make 'new enemy' loot tables work at all.

    Here's what I did. In my repack, Onyxia doesn't work very well at all. So, what I did was create a clone Onyxia enemy with all the same stats under a new entry. THEN, in creatureloot, I took the loottable from Onyxia (10184) and pasted over all the entryid's for the old Onyxia with the entryid for the new one (50000)!

    The result is that my new Onyxia only drops a few silver. :confused:

    Why does the above not work? Is there a step I'm missing?

    Thanks in advance!

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