Diminishing returns in Neverwinter menu

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  1. #1
    laudon's Avatar Member CoreCoins User
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    Diminishing returns in Neverwinter

    Recovery diminishes at around 2700-2900.

    Critical strike rating diminishes at around 2000. Critical strike rating is also diminished by buffs such as the rogue's critical teamwork buff.

    Around 2200 armor penetration removes most PvE resistance.

    Power however is much more flat in comparison to other stats. Stacking power is the way to go for a pure dps/hps character.

    credit and source: Kripparrian NW: Optimizing Stats & Diminishing Returns - YouTube
    https://docs.google.com/a/g.uky.edu/...5TW5lblE#gid=0
    Last edited by laudon; 05-25-2013 at 11:45 PM.

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    Civil009's Avatar Sergeant CoreCoins User
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    Originally Posted by laudon View Post
    Armor penetration diminishes around 3000 rating but is heavily diminished by debuffs in PvE situations such as a greater plague fire enchantment.
    This is bad information.

    Armor penetration is calculated before debuffs such as Plague Fire, bringing the monster to 0% damage resistance before these debuffs gives maximum damage because damage resistance can go negative.

    Most monsters have been tested to have about 22% damage reduction.

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    Crowd's Avatar Member CoreCoins User
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    Originally Posted by Civil009 View Post
    This is bad information.

    Armor penetration is calculated before debuffs such as Plague Fire, bringing the monster to 0% damage resistance before these debuffs gives maximum damage because damage resistance can go negative.

    Most monsters have been tested to have about 22% damage reduction.
    22% removes most if not all PVE resistance, so yeah 3k armor pen isn't ideal.
    https://docs.google.com/a/g.uky.edu/...5TW5lblE#gid=0
    Credit - Metzli

  4. #4
    laudon's Avatar Member CoreCoins User
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    Originally Posted by Civil009 View Post
    This is bad information.

    Armor penetration is calculated before debuffs such as Plague Fire, bringing the monster to 0% damage resistance before these debuffs gives maximum damage because damage resistance can go negative.

    Most monsters have been tested to have about 22% damage reduction.
    Nice, I didn't know that. Thanks for sharing. I'll update the post.

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