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  1. #1
    BigDaddyOgre's Avatar Member
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    PQR - BM Hunter Solo Abilities

    Howdy,

    I'm working on adding some useful rotation elements for soloing raids.

    I'm working with KickMyDog's rotation as the base (Wish I had more rep to give him!!)

    I added Misdirection -- works fine, and put Widow Venom into the rotation, as it helps with anyone with a self-heal.

    I'm trying to add in logic to deal with Marrowgar and his Bone Spike:

    --Marrowgar Solo -- make sure you don't have glyph of distracting shot
    if (bossCasting and bossCasting == GetSpellInfo(69057)) then
    StopAttack()
    SpellStopCasting()
    CastSpellByName(GetSpellInfo(20736),nil)
    end

    I've added this as --Solo, and parked it in right below --Functions on the priority.



    So far no good.

    Anyone have any thoughts?

    PQR - BM Hunter Solo Abilities
  2. #2
    BigDaddyOgre's Avatar Member
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    bossCasting was a KMD addition to the RAID profile... cleaned it up for separate as:

    local ChannelSpell, _, _, _, _, EndTime = UnitCastingInfo("boss1")
    if ChannelSpell == GetSpellInfo(69057)
    StopAttack()
    SpellStopCasting()
    CastSpellByName(GetSpellInfo(20736),nil)
    end
    PQR_resumeAttack = GetTime() + 3

  3. #3
    BigDaddyOgre's Avatar Member
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    Nope... no go... that one actually breaks the whole rotation :S

  4. #4
    crystal_tech's Avatar Elite User
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    --Marrowgar Solo -- make sure you don't have glyph of distracting shot

    local bossCasting = UnitCastingInfo("boss1")
    local Spike = GetSpellInfo(69057)
    if bossCasting == Spike then
    StopAttack()
    SpellStopCasting()
    CastSpellByName(GetSpellInfo(20736),nil)
    end

    try that only prob is if your pet taunts again

    Please if someone helped you donate rep to them.

  5. #5
    BigDaddyOgre's Avatar Member
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    Thanks so much!

    After much trial and effort, I came up with similar, but not surprisingly yours is much cleaner

    For some reason it always missed the second taunt.

    I had pulled the Team Nova interrupt and created this:
    --Marrowgar Solo -- make sure you don't have glyph of distracting shot
    local customTarget = "target"
    local castName, _, _, _, castStartTime, castEndTime, _, _, castInterruptable = UnitCastingInfo(customTarget)
    local channelName, _, _, _, channelStartTime, channelEndTime, _, channelInterruptable = UnitChannelInfo(customTarget)

    if channelName ~= nil then
    --target is channeling a spell that is interruptable
    --load the channel variables into the cast variables to make logic a little easier.
    castName = channelName
    castStartTime = channelStartTime
    castEndTime = channelEndTime
    castInterruptable = channelInterruptable
    end


    if castName == "Bone Spike Graveyard" then
    PQR_Debug("Casting Dismiss Pet on Pet")
    CastSpellByName(GetSpellInfo(2641),nil)
    return true
    end


    with the spellid set to 20736, recast delay 0, cancel channel true.

    I got through it last night... now on to figure out how to solo gunship :S

  6. #6
    crystal_tech's Avatar Elite User
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    ah i thought you were keepin your pet out just turn off growl and become the 'tank' with the distracting shot.

    Please if someone helped you donate rep to them.

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