[Release][Tool] PoE Particle control[say bb to poison cloud] menu

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  1. #1
    Wrongusername's Avatar Sergeant
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    [Release][Tool] PoE Particle control[say bb to poison cloud]

    Since it looks like GGG doesn't have a clue about such a thing as limiting total number of particles on screen and it makes playing in parties with certain skills totally unmanageable, since even if your PC can handle it you can't see a damn thing, here's a tool to remedy it.

    PoE particle control.7z
    https://www.virustotal.com/en/file/0...is/1361093509/
    Source CT included

    It's not a proper "upper limiter of total onscreen particles", instead it allows you to disable particle emitters completely or override particles-per-second value for every emitter. Most illustrative situation to see how it works is main menu rain.

    You _will_ still see arrows/fireballs whatever even with particle emitters completely disabled since those are projectiles, they will just be drawn in a very simplistic way without all that unnecessary flair. Or you can go ahead and add more particles than originally intended...

    I've been struggling to disable specifically poison cloud with VisualGGPK but they hid it very well, or rather there were too many other poison-arrow related things.
    Now theSKU posted it's at Metadata/Effects/Spells/ground_effects/poison/

    There's also something i think is attached animation or whatever that's not affected by this but can be very annoying nonetheless, lighning arrow impact is one of such things, disabling that will prevent you from seeing certain attacks like firestorm, that one should really be disabled specifically probably.

    Some related functions not touched in CT
    0.10.1b
    Code:
    734AA0 LoadParticleEmittersFromPET
    734B61                 mov     [ebp+var_14], ebx -- number of emitters
    76CDF0 LoadParticleEmitterTemplate
    It's very easy and obvious how to disable loading of PET files(though if you're playing without --nopreload you have to make a loader), also you can just send ones with specific names to dumpsterland without touching actual content.ggpk, but this tool allows to enable/disable emitters at runtime, alas not specifically targeted.
    Last edited by Wrongusername; 02-23-2013 at 12:49 PM.

    [Release][Tool] PoE Particle control[say bb to poison cloud]
  2. #2
    SKU's Avatar Contributor
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    Hehe, good job!

  3. #3
    frostyr's Avatar Private
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    omg this just doubled my fps in party tyvm

  4. #4
    FattyXP's Avatar Member
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    sorry, didn't realize source CT was included. disregard this lol

  5. #5
    Doomnezau's Avatar Member
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    thanks alot.!

  6. #6
    Gritts's Avatar Contributor
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    Great job, works perfectly for me. +Rep
    Last edited by Gritts; 02-18-2013 at 08:33 AM.

  7. #7
    orenlantis's Avatar Member
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    I don't have rep points, but you are amazing for doing this, thanks alot sir.

  8. #8
    ReadyToKill's Avatar Banned
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    Thx for this, i sort of quite the game, due to being unable to really play in a party on higher acts, since it was so choppy, but now i am able to do some runs with a fair party size!.

  9. #9
    melvone's Avatar Member
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    ALways nice work wrongusername

  10. #10
    cl0wned's Avatar Corporal
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    nice graphics nerf, good job man!

  11. #11
    yougotaids's Avatar Private
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    hey man thanks for this amazing program, when you have a time could you also add option to hide the buffs effect it lags my game sometimes to. thanks this is not even a cheat but a program that helps produce higher fps gaming... hey man i wanna learn how you do this this is amazing.

  12. #12
    tomatom's Avatar Member
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    When i use this tool, it works partially - effects are indeed nerfed but, fps is not even better but worse more lagy

  13. #13
    loopax2233's Avatar Private
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    any ideea why using the tool makes the game freeze forever after ahwile when u change zones(portals)? is poe checking for cheat apps when changing zonesat some intervals resulting in game freeze or maybe was patched? is this tool target for 32bit app or 64 when was generated? beside always game freeze after 10-20mins it does a nice job thanks for it

  14. #14
    Wrongusername's Avatar Sergeant
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    If you use "Disable spawning" it's outdated in this one, use version in multihack.
    Safer thing to do should be to use limiter of amount of particles, not disabler.

    But i generally don't maintain this anymore since devs seem to have done enough nerfs on e.g. poison cloud itself/auras particles/limit to 1 elemental effect on hit to make it manageable, and this was generally done in a crude way, while it did certainly reduce GPU load a lot as i measured that i myself often wondered about side effects/whether it actually added more lags anyway(as some people using this reported).

  15. #15
    Fugaku624's Avatar Member
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    When i press the numpad + it highlights red, but idk what its actually doing, and also when i pres f5 f6 and f7 they do not highlight red so idk if they actually work or not, no matter how many times i press it i still see spark and lightening arrow and other effects. can someone explain exactly what this is doing when i press the + or let me know if the f5 f6 or f7 are still working even though they do not highlight red like the + does.

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