any idea how $gameBalance changed in 1.06 menu

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  1. #1
    tuisful's Avatar Corporal
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    any idea how $gameBalance changed in 1.06

    Just as the title, because since 1.06, I can't access to SNO correctly, have no idea if the offset has changed
    any one have any result, I am an idiot, can't see the address on my own, or anybody can give me a tip to
    get this new offset?

    here is my IndexSNO, I will call it like:IndexSNO($gameBalance)

    Func IndexSNO($_offset, $_displayInfo = 0)
    Local $CurrentSnoOffset = 0x0
    $_MainOffset = _MemoryRead($_offset, $d3, 'ptr')
    $_Pointer = _MemoryRead($_MainOffset + $_defptr, $d3, 'ptr')
    $_SnoCount = _MemoryRead($_Pointer + $_defcount, $d3, 'ptr') ;//Doesnt seem to go beyond 256 for some wierd reason
    If $_SnoCount >= 256 Then ;//So incase it goes beyond...
    $ignoreSNOcount = 1 ;//This enables a redim after the for loop
    $_SnoCount = 4056 ;//We put a limit to avoid overflow here
    Else
    $ignoreSNOcount = 0
    EndIf

    $_SnoIndex = _MemoryRead($_Pointer + $_deflink, $d3, 'ptr') ;//Moving from the static into the index
    $_SNOName = _MemoryRead($_Pointer, $d3, 'char[64]') ;//Usually something like "Something" + Def
    $TempWindex = $_SnoIndex + 0xC ;//The header is 0xC in size
    If $_displayInfo = 1 Then ConsoleWrite("-----* Indexing " & $_SNOName & " *-----" & @CRLF)
    Dim $_OutPut[$_SnoCount + 1][2] ;//Setting the size of the output array

    For $i = 1 To $_SnoCount Step +1 ;//Iterating through all the elements
    $_CurSnoOffset = _MemoryRead($TempWindex, $d3, 'ptr') ;//Getting the offset for the item
    $_CurSnoID = _MemoryRead($_CurSnoOffset, $d3, 'ptr') ;//Going into the item and grapping the GUID which is located at 0x0
    If $ignoreSNOcount = 1 And $_CurSnoOffset = 0x00000000 And $_CurSnoID = 0x00000000 Then ExitLoop ;//Untill i find a way to get the real count we do this instead.
    If $ignoreSNOcount = 1 Then $CurIndex = $i
    $_OutPut[$i][0] = $_CurSnoOffset ;//Poping the data into the output array
    $_OutPut[$i][1] = $_CurSnoID
    If $_displayInfo = 1 Then ConsoleWrite($i & " Offset: " & $_CurSnoOffset & " SNOid: " & $_CurSnoID & @CRLF)
    $TempWindex = $TempWindex + 0x10 ;//Next item is located 0x10 later
    Next

    If $ignoreSNOcount = 1 Then ReDim $_OutPut[$CurIndex][2] ;//Here we do the resizing of the array, to minimize memory footprint!?.

    Return $_OutPut
    EndFunc

    any idea how $gameBalance changed in 1.06
  2. #2
    tuisful's Avatar Corporal
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    I am really an idiot, the offset is just next to my thread, here it is !!!! $gameBalance= 0x18851A0

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