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  1. #1
    drealz's Avatar Member
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    Axe_Operate_Gizmo Confusion

    Ok so I use Axe_Operate_Gizmo but it seems to not pick up items any ideas? or is there another way to pickup items?

    Axe_Operate_Gizmo Confusion
  2. #2
    boredevil's Avatar Active Member Authenticator enabled
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    i was always using Axe_Operate_Gizmo with success. but didn´t test it in the current build.

    that´s how i set up the usepower struct for picking items:
    PHP Code:
        UsePowerStruct(ePowers power ,Guid targetAcdGuid)
        : 
    power1(power),
          
    power2(power),
          
    upType(1),
          
    guid(targetAcdGuid),
          
    x(0.0),
          
    y(0.0),
          
    z(0.0),
          
    levelAreaGuid(0),
          
    unk2(-1),
          
    unk3(0)
        {

        } 
    maybe you just have to call it twice. once to start walking and a second time, when you are close enough to pickup. i just spammed it and it worked fine
    Last edited by boredevil; 11-05-2012 at 05:27 AM.

  3. #3
    drealz's Avatar Member
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    Originally Posted by boredevil View Post
    i was always using Axe_Operate_Gizmo with success. but didn´t test it in the current build.

    that´s how i set up the usepower struct for picking items:
    PHP Code:
        UsePowerStruct(ePowers power ,Guid targetAcdGuid)
        : 
    power1(power),
          
    power2(power),
          
    upType(1),
          
    guid(targetAcdGuid),
          
    x(0.0),
          
    y(0.0),
          
    z(0.0),
          
    levelAreaGuid(0),
          
    unk2(-1),
          
    unk3(0)
        {

        } 
    maybe you just have to call it twice. once to start walking and a second time, when you are close enough to pickup. i just spammed it and it worked fine

    Figured it out my up type was 2 by accident which won't pick up items changing it to 1 solved the problem.

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