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  1. #1
    Ascher's Avatar Member
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    UsePower wrappers

    I read forum and am trying to use wrappers for UsePowerToLocation and UsePowerToActor, but it did not work, possible that something has changed with the latest patches.

    Can somebody help to make it work in C#?

    Functions offsets on 1.0.5
    Code:
    uint UsePowerToLocation = 0x008AD940;
    uint UsePowerToActor = 0x008ADBC0;
    My structure
    Code:
    struct ToPositionPowerInfo
    {
                public uint SpellId1;// 0x0000777C
                public uint SpellId2;// 0x0000777C
                public uint TargetType;// 0x00000002
                public uint TargetACDGuid;//0xFFFFFFFF
                public float TargetX;
                public float TargetY;
                public float TargetZ;
                public uint WorldGuid;// 0x772E0000
                public int MinusOne;// 0xFFFFFFFF
    }

    UsePower wrappers
  2. #2
    ValvePro's Avatar Sergeant
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    Nothing was changed structs are the same but you only need UsePowerToLocation to do all these things.

    Nice to see denglisch "MinusOne" =)

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