Hi, I just tried to play with Directx in Gw2 with my Directx device wrapper, it work well on Wow and Lol (yes Lol) but it is very bugged on Gw2
After few research on the web, I assume the engine used is Directx9 (and surely, some layers to make it candy as hell are added) and Dx11 is supported but when I try to play with Stride, NumVert and PrimCount i got a lot of artefact and the game freeze.
Any idea on other version of Directx used ? Or to force process to use Directx 9 ?
Or I must deal with Directx 11 ?
Here an example of the shit i got :
PS : Any string i want to draw are drawing correctly.
Thanks in advance