[Help]Get current hitpoints of actor doesn't work when I transport to a new map menu

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  1. #1
    AGPS's Avatar Member
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    [Help]Get current hitpoints of actor doesn't work when I transport to a new map

    When I enter game for the first time, I can get current hitpoints of actor with the following sentence:
    $tempHealth = IterateActorAtribs(0x77BC0000, $Atrib_Hitpoints_Cur)

    But when I transport to a new map by waypoint, I will get a false result by the above sentence, does anybody know why?

    [Help]Get current hitpoints of actor doesn't work when I transport to a new map
  2. #2
    Sychotix's Avatar Moderator Authenticator enabled
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    It is probably that you don't have the correct pointer for something? Or maybe the actor list changed its structure, and the actor is no longer in the same location of the list? I have not tried memory editing D3, but these both sound like plausable problems.

    EDIT: And to clarify on the don't have the correct pointer, I meant that the pointer you are currently using could be a dynamic pointer, and the pointer changes when you load another zone.
    Last edited by Sychotix; 08-14-2012 at 10:09 AM.

  3. #3
    AGPS's Avatar Member
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    Originally Posted by Sychotix View Post
    It is probably that you don't have the correct pointer for something? Or maybe the actor list changed its structure, and the actor is no longer in the same location of the list? I have not tried memory editing D3, but these both sound like plausable problems.

    EDIT: And to clarify on the don't have the correct pointer, I meant that the pointer you are currently using could be a dynamic pointer, and the pointer changes when you load another zone.
    Thanks a lot for your explanation, I will try some other methods.

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