[Goldfarming] Dank Celler [AutoIT Script] [DH based on chancitys] [800x600] menu

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  1. #1
    stealthingyew's Avatar Knight-Lieutenant
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    [Goldfarming] Dank Celler [AutoIT Script] [DH based on chancitys] [800x600]

    Summary
    -Auto Loot (Infinitely customizable)
    -Auto Stash (all tabs until full then it disables looting)
    -Auto Vendor (Highly customizable based on type/Itemlevel)
    -Auto Salvage(Highly customizable based on type/Itemlevel)
    -Runs till full inventory then stash/vendor/salvage
    -Death Check
    -Repair Check
    -Input Limit Check
    -Network Disconnect Check
    -Basic State Checking
    -Random Clicks (Never click the same pixels again)
    -Cellar Detection
    -Fully Customizable GUI


    Install Tesseract 3.01 tesseract-
    ocr-setup-3.01-1.exe


    Set Game Options
    Must be in FULLSCREEN WINDOWED
    (Created for 800x600, other resolutions are not guaranteed to work,
    and you will need to recreate ALL IMAGES in the pics folder)
    Must bind Move to Mouse 3 (Middle Mouse Button)
    Must bind Close All Windows to Spacebar


    Set Player Location
    1. Select Quest: Act I Legacy of Cain - Explore Cellar
    2. Waypoint to Old Ruins
    3. Run west until you hit a checkpoint (should occur in about 5-10 seconds)
    4. Teleport to town, leave game
    5. Run AutoIt Script
    6. From the Menu press =

    Controls
    = Starts the Script
    X Stops the Script
    {PAUSE} Pauses the Script

    Looting
    Check the items you wish to loot uncheck those you dont. Custom loot
    is already set for looting ALL gems and tomes. If you dont want to
    loot them erase that or uncheck custom looting.

    Stash/Salvage/Vendor
    Controled by tab Anal Loot.
    Type in the ilvl you want it to stash/salvage/vendor. It stashes, salvages then vendors.

    Gold Counter
    As long as the starting gold is displayed correctly the gph or
    accumulated gold will correct themselves if they ever get off.
    I added as much correction as I could for the gold
    reading but it still sometimes can get off because of the small
    resolution size. If your starting value is off try looting a few
    peices of gold or vendoring something to change the value to make it
    detect it easier.


    Custom Looting
    Find an affix that you like? Want to loot more of it?
    Turn the a screenshot into a looting tool.
    -Drop item on the ground
    -Screenshot the item
    -Edit screenshot in your image editor of choice
    -Crop image so just the affix is visible like this
    -Save image as PNG and put it in the image folder
    -Add the image name to the custom list in the script
    -Now you are looting any specific gear you want.
    -Use the Custom Looting Bot to test it, drop some items in town.
    -Run bot.


    Custom Loot Tester
    -After creating the image and putting it in the pics/800x600 folder.
    -Go to town drop item on ground
    -Run LootTester go to options add the item to customloot as:
    image|40
    -click save
    -Go to town drop item on ground press "=" it should loot the item if
    not you should redo the image and try again.
    Note: You can test more then 1 at a time as it continues trying to
    loot the customitems list until you close the bot by pressing "x"



    Instructions
    Unzip and copy ImageSearchDll.dll, ImagesearchDLL_x64.dll, msvcr110.dll, msvcr110.dll to your windows folder AND your windows\system32 folder.

    Right click GoldFind and choose edit now do a search for
    C:\Program Files (x86)\Tesseract-OCR\tesseract.exe
    and change the address to the location where you installed tesseract you will do this twice




    Your DPS should be your base dps without sharpshooter
    REQUIRED BUILD-
    1. Left Click = Hungering Arrow(Devouring Arrow)
    2. Right Click = Cluster Arrow(Loaded For Bear)
    3. Action Bar 1 = Smoke Screen(Displacement)
    4. Action Bar 2 = Preperation(Battle Scars)
    5. Action Bar 3 = Companion(ferret)
    6. Action Bar 4 = Caltrops(Tourterous Ground)
    7. Passive 1 = Tactical Advantage(Required)
    8. Passive 2 = Archery or Steady Aim
    9. Passive 3 = Sharpshooter


    TroubleShooting
    1 - Its not working
    => Read the instructions...

    2 - Mouse Moves around in bottom right corner on menu
    => PNGs are not being found
    => PNGs are unclear, try making your own. Different systems have
    =>Place all the .dlls in c:\windows AND c:\windows\system32

    3 - Teleports as soon as its in game
    => OldRuins.PNG is unclear, try making your own (Words in upper right corner)
    => Long load time from main menu to OldRuins. working on a fix.

    4 - I'm looting whites, a lot of them.
    => Set LootTomes to False, some systems have a bug in which whites

    are looted too.
    => Still?, Set LootMagic to False,
    => Still?, Set LootGems to False,

    4 - Im on a x64 System.
    => Some people have had to reinstall AutoItx64 to get it to work.
    => Some people have had to use x86 DLLs, others x64, more of an art than a science.
    =>Place both .dlls in c:\windows AND c:\windows\system32

    Known Working Resolutions

    4:3
    1400x1050
    1360x1024
    1280x960
    1152x864
    1024x768
    800x600 <--specifically created for anything else and you will have to recreate all images in the pics folder



    List of max possible gold find on all equipment:
    --------------------------------------------------------------------
    Amulet: 40
    Belt: 25
    Boots: 25
    Bracers:25
    Chest: 25
    Gloves: 25
    Helm: 25 (plus a socket for +25 more)
    Pants: 25
    Ring: 20 each
    Shoulders: 25
    Off hand source: 20
    Off hand shield: 25
    Weapon: 25

    Tips:
    ----------
    Get as much gold find as possible I recommend at least 14 pickup radius. I recommend at least 17k DPS without sharpshooter active. Movement speed does not affect this script and has only been tested with 0% or 25% and nothing in between. If you have anything other then that you will probably have alot of missed cellars and need to check your shots/cellar folder and add the cords for the cellar position to the script

    For my follower I run the templar. With Heal(left), Loyalty(left),Charge(left),Guardian(right) but you can also use the left option.
    Give your follower as much gold find as possible. If you buy a ring or an amulet with more GF than your old one, give it to them.

    UPDATED July, 18 2012 3:03PM CST
    Download Link:chandh.zip
    Pastebin: [AutoIt] ChanDH - Pastebin.com

    NOTE: BUILD CHANGED

    REQUIRED BUILD-
    1. Left Click = Hungering Arrow(Devouring Arrow)
    2. Right Click = Cluster Arrow(Loaded For Bear)
    3. Action Bar 1 = Smoke Screen(Displacement)
    4. Action Bar 2 = Preperation(Battle Scars)
    5. Action Bar 3 = Companion(ferret)
    6. Action Bar 4 = Caltrops(Tourterous Ground)
    7. Passive 1 = Tactical Advantage(Required)
    8. Passive 2 = Archery or Steady Aim
    9. Passive 3 = Sharpshooter

    Credit where due:
    Chancity as majority of the coding I used is his.
    Thanks to Shimizoki, rvbfreak, goofinator, noAres and asuRob



    THINGS TO DO
    -Fix some of the images that may not be recognized
    -Speed up town run
    -safer exit pathing
    Last edited by stealthingyew; 07-18-2012 at 03:11 PM.

    [Goldfarming] Dank Celler [AutoIT Script] [DH based on chancitys] [800x600]
  2. #2
    LATM's Avatar Contributor
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    this is what I was doing, and then chance abandoned 800x600, and it will not longer be supported updated. it doesn't even feature all the lastest ilvl kinks.

    are you planning on running with this solo?

  3. #3
    stealthingyew's Avatar Knight-Lieutenant
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    Its not to hard to update and there is only a couple issues atm with the looting functions and even with fixs he post its not hard to convert it to 800x600

  4. #4
    chancity's Avatar Legendary
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    I would port the ilvl checking that im using in 1920x1080, really all you need to do is take the pictures and change the search areas.

  5. #5
    hch1991's Avatar Private
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    I'm using 800x600
    But it doesn't work for mine.
    btw good job.

  6. #6
    D3ADLiN3's Avatar Member
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    Works for me in 800x600, only issue it fails to click on the vendor and the script exits without errors

  7. #7
    stealthingyew's Avatar Knight-Lieutenant
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    yea give me a few minutes I am adding the new ilvl functions from chancity

    converting all the images over and it will be ready approximately 10 mins
    Last edited by stealthingyew; 07-14-2012 at 05:34 PM.

  8. #8
    Prooz's Avatar Member
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    Originally Posted by D3ADLiN3 View Post
    Works for me in 800x600, only issue it fails to click on the vendor and the script exits without errors
    ^^ This.

    Runs well until it does this, it's also trying to vendor right away instead of waiting until bags are full.

  9. #9
    sydeu's Avatar Master Sergeant
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    Originally Posted by stealthingyew View Post
    yea give me a few minutes I am adding the new ilvl functions from chancity

    converting all the images over and it will be ready approximately 10 mins
    Hey would you mind telling me what things to change? running my own modded version of chansitys 800x600. Also been having problems with some white picking and not getting rid of them, is this fixed?

  10. #10
    LATM's Avatar Contributor
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    Edit for clarity:

    Your version blows my 800x600 chance version out of the water, but I have a few suggestions since I was working on the same thing anyway.

    On failure runs, before casting tp, it should cast ferrets. I often collect between 500-1000+ on failure runs depending on luck.

    On success runs, it should do the same, because ferrets get stuck on the open chest & gold even next to you gets missed if still falling.

    Originally Posted by Func Townportal Line 1595~
    Func TownPortal()
    Sleep(Random(200, 205))
    Send($Skill3)
    Sleep(Random(100, 105))
    Send("t")
    Works really well for me, 0 time added to script.
    ---
    I was getting missed cellars because it wasn't picking up the minimap icon 100% of the time.
    Originally Posted by Func FindCellar Line 1558 or 59
    (630 * $x_ratio),Round(60 * $y_ratio)
    Makes the box slightly larger to the left than you have it, and so far haven't missed any.
    ---
    +rep'd
    ---

    I'm not sure why you turned on picking up gems worth less than 100 gold as the default option, when many users wont know how to turn that off.

    The time spent running to pick up an item that might not even sell at 100 [Ive had many square gems run full course] seems ... odd...

    ---
    Last edited by LATM; 07-15-2012 at 01:21 AM.

  11. #11
    sydeu's Avatar Master Sergeant
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    Originally Posted by LATM View Post
    Edit for clarity:

    Your version blows mine out of the water, but I have a few suggestions since I was working on the same thing anyway.

    On failure runs, before casting tp, it should cast ferrets. I often collect between 500-1000+ on failure runs depending on luck.

    On success runs, it should do the same, because ferrets get stuck on the open chest & gold even next to you gets missed if still falling.


    Works really well for me, 0 time added to script.
    ---
    I was getting missed cellars because it wasn't picking up the minimap icon 100% of the time.

    Makes the box slightly larger to the left than you have it, and so far haven't missed any.
    ---
    +rep'd
    ---

    I'm not sure why you turned on picking up gems worth less than 100 gold as the default option, when many users wont know how to turn that off.

    The time spent running to pick up an item that might not even sell at 100 [Ive had many square gems run full course] seems ... odd...

    ---
    Latm i've seen you doing some nice work around here, would you know how to make this script sell whites?
    Also thanks for the tips, im gonna try the cellar detection!

  12. #12
    stealthingyew's Avatar Knight-Lieutenant
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    Originally Posted by LATM View Post
    Edit for clarity:

    Your version blows mine out of the water, but I have a few suggestions since I was working on the same thing anyway.

    On failure runs, before casting tp, it should cast ferrets. I often collect between 500-1000+ on failure runs depending on luck.

    On success runs, it should do the same, because ferrets get stuck on the open chest & gold even next to you gets missed if still falling.


    Works really well for me, 0 time added to script.
    ---
    I was getting missed cellars because it wasn't picking up the minimap icon 100% of the time.

    Makes the box slightly larger to the left than you have it, and so far haven't missed any.
    ---
    +rep'd
    ---

    I'm not sure why you turned on picking up gems worth less than 100 gold as the default option, when many users wont know how to turn that off.

    The time spent running to pick up an item that might not even sell at 100 [Ive had many square gems run full course] seems ... odd...

    ---

    I will add those in there. Also in the instructions i said i had turned all gem looting on and to just erase it from custom to turn it off. I personally don't loot any gems. I will be uploading new version shortly once I get the new looting system to work its currently missing the bottom half of the inventory guessing I did something wrong with the coordinates. That and its storming really bad so my internet keeps kicking out.

  13. #13
    LATM's Avatar Contributor
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    Originally Posted by sydeu View Post
    Latm i've seen you doing some nice work around here, would you know how to make this script sell whites?
    Also thanks for the tips, im gonna try the cellar detection!
    Selling whites is already part of Chancity's most recent 1920x1080, as soon as stealthing finishes the most current port, I would assume it would work perfectly.

    Still having cellar minimap detection issues. Retaking my own photo and trying again.
    Last edited by LATM; 07-14-2012 at 08:34 PM.

  14. #14
    sydeu's Avatar Master Sergeant
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    Originally Posted by LATM View Post
    Selling whites is already part of Chancity's most recent 1920x1080, as soon as stealthing finishes the most current port, I would assume it would work perfectly.
    yeah i've read that, took a fast look and couldn't find what the changes were so maybe i'll just wait for stealths finished port.

  15. #15
    LATM's Avatar Contributor
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    Walk time to doorway was creating an awkward pause that it didn't need to, the wait was too long for the distance traveled.

    Also, came up with a different attack routine that shaves time off.

    Spike traps used for defense have same damage as Loaded for Bear, this new sequence shaves about 600ms off every kill routine and has a significantly larger aoe with the same damage dealt, I think high DPS player might be able to eliminate hungering arrow entirely, allowing 1 additional skill slot.

    ferrets come after bombs because crit % is applied at placement, this makes 100% sure that all 3 sticky bombs will crit. However, since bombs take time to activate, bombs will never kill before ferrets are out.



    Originally Posted by New Sarkoth Kill Routine(Lines 799-813)
    randclick("middle", Round(200 * $x_ratio),Round(228 * $y_ratio) , 1, 1) ;moves to doorway inside doorway
    Sleep(Random(375, 383))
    MouseMove(Round(213* $x_ratio),Round(147 * $y_ratio)) ;hovers over the rare Sarkoth
    Send($Skill4); bombs
    Sleep(Random(150, 200))
    Send($Skill3) ;cast ferret for looting
    Sleep(Random(100, 110))
    Send("{SHIFTDOWN}")
    MouseDown("right") ;cast cluster arrow 2x
    Sleep(Random(600, 650));cast cluster arrow
    MouseUp("right");end cluster arrow should shoot 2x
    MouseDown("left") ;cast hungering arrow till mobs are dead
    sleep($attackTime/2)
    mousemove(Round(109* $x_ratio),Round(157 * $y_ratio))
    sleep($attackTime/2)
    1 Last thing and I'm done.

    The Cellar Abort Script is Currently...

    1. instant attack south
    2. vault south in to potentially dangerous area if enemies at side
    3. lay traps that take 1.5 seconds to activate

    I reversed mine to steps

    3.
    1.
    2.

    and have had good result.

    I also take back what I said about cellar detection earlier, I had to take my own screenshot for some reason, but its fine as-is
    Last edited by LATM; 07-14-2012 at 11:46 PM.

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