Code:
User defined symbols path: D:\Diablo III
2012.07.05 23:37:12.120738600 Diablo III Release (No Assertions) running under Windows 7 SP1 (Version 6.1.7601)
2012.07.05 23:37:12.120865000 <BUILD>1.0.3.10235 (48938-695732)</BUILD>
2012.07.05 23:37:12.120977300 Cheats: DISABLED
2012.07.05 23:37:12.127159600 CPU Vendor: GenuineIntel
2012.07.05 23:37:12.127358300 CPU Details: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
2012.07.05 23:37:12.127510300 CPU Processors: 1
2012.07.05 23:37:12.127656600 CPU Cores: 4
2012.07.05 23:37:12.127857000 CPU Threads: 4
2012.07.05 23:37:12.128043000 16367.11 MB of total physical memory
2012.07.05 23:37:12.128211600 OS Language: Chinese (Simplified)
2012.07.05 23:37:12.128343300 Application Path: D:\Diablo III\
2012.07.05 23:37:12.131689600 --- OS memory stats -----
2012.07.05 23:37:12.131886000 Virtual size: 190.80 Mb
2012.07.05 23:37:12.132109000 Total free: 1857.04 Mb
2012.07.05 23:37:12.132304300 Largest free block: 934.87 Mb
2012.07.05 23:37:12.132484300 --- OS memory stats end-----
2012.07.05 23:37:12.132688000 ----------------------------------------------
2012.07.05 23:37:12.132890000 Command Line: -launch
2012.07.05 23:37:12.133100600 Monitor BPP: 32
2012.07.05 23:37:12.133233600 Lowest monitor BPP: 32
2012.07.05 23:37:12.433169300 Clock freq = 3215371
2012.07.05 23:37:12.433396600 WinSock started successfully!
2012.07.05 23:37:12.434236600 Adjusted initial working directory: D:\Diablo III
2012.07.05 23:37:12.434414300 Detecting first installed locale.
2012.07.05 23:37:12.434727300 Detected: enUS
2012.07.05 23:37:14.280499000 Agent is successfully started or running already.
2012.07.05 23:37:14.286850000 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 404
2012.07.05 23:37:14.287029000 Detecting installed locales:
2012.07.05 23:37:14.287337000 Found: enUS
2012.07.05 23:37:14.288285000 Found: zhTW
2012.07.05 23:37:14.295868000 FileSystemGetLocale, AgentSettings: 0
2012.07.05 23:37:14.296114300 FileSystemGetLocale, returned locale: zhTW
2012.07.05 23:37:14.297013300 SNOFilesInitialize('Data_D3', zhTW)
2012.07.05 23:37:14.297589000 Initializing Streaming
2012.07.05 23:37:14.406465000 --- OS memory stats -----
2012.07.05 23:37:14.406666600 Virtual size: 233.20 Mb
2012.07.05 23:37:14.406793000 Total free: 1814.59 Mb
2012.07.05 23:37:14.406919600 Largest free block: 934.87 Mb
2012.07.05 23:37:14.407073000 --- OS memory stats end-----
2012.07.05 23:37:14.407295300 Axe Working Directory: D:\Diablo III
2012.07.05 23:37:14.413485600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
2012.07.05 23:37:14.419327300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
2012.07.05 23:37:14.420741600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
2012.07.05 23:37:14.421502300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
2012.07.05 23:37:14.423525000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\zhTW\d3-update-zhTW-9558.MPQ size=15149535 local=15149535
2012.07.05 23:37:14.424291600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\zhTW\patch-zhTW-9558.MPQ
2012.07.05 23:37:14.425406000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
2012.07.05 23:37:14.425949000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
2012.07.05 23:37:14.426943600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\zhTW\d3-update-zhTW-9749.MPQ size=15848 local=15848
2012.07.05 23:37:14.427491000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\zhTW\patch-zhTW-9749.MPQ
2012.07.05 23:37:14.428443600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ size=145375 local=145375
2012.07.05 23:37:14.428932300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
2012.07.05 23:37:14.429945600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\zhTW\d3-update-zhTW-9858.MPQ size=8037 local=8037
2012.07.05 23:37:14.430441000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\zhTW\patch-zhTW-9858.MPQ
2012.07.05 23:37:14.431383300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ size=88664 local=88664
2012.07.05 23:37:14.431903000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
2012.07.05 23:37:14.432862300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\zhTW\d3-update-zhTW-9950.MPQ size=3953 local=3953
2012.07.05 23:37:14.433446000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\zhTW\patch-zhTW-9950.MPQ
2012.07.05 23:37:14.434624000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ size=4094 local=4094
2012.07.05 23:37:14.435219600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
2012.07.05 23:37:14.436158000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\zhTW\d3-update-zhTW-9991.MPQ size=4653 local=4653
2012.07.05 23:37:14.436624600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\zhTW\patch-zhTW-9991.MPQ
2012.07.05 23:37:14.438975300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ size=9385561 local=9385561
2012.07.05 23:37:14.440991000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
2012.07.05 23:37:14.443680300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ size=1955622 local=1955622
2012.07.05 23:37:14.444285000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
2012.07.05 23:37:14.445522300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\zhTW\d3-update-zhTW-10057.MPQ size=242942 local=242942
2012.07.05 23:37:14.446041600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\zhTW\patch-zhTW-10057.MPQ
2012.07.05 23:37:14.447105300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ size=3649 local=3649
2012.07.05 23:37:14.447687600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
2012.07.05 23:37:14.457735300 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=212617252 local=212617252
2012.07.05 23:37:14.465168300 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=-1874699240 local=-1874699240
2012.07.05 23:37:14.470207600 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=1579449188 local=1579449188
2012.07.05 23:37:14.479622600 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=1344523351 local=1344523351
2012.07.05 23:37:14.485343300 Opened SNOPack Data_D3\PC\MPQs\zhTW_Audio.mpq size=1122755056 local=1122755056
2012.07.05 23:37:14.487316000 Opened SNOPack Data_D3\PC\MPQs\zhTW_Text.mpq size=32431225 local=32431225
2012.07.05 23:37:14.488668000 Opened SNOPack Data_D3\PC\MPQs\zhTW_Cutscene.mpq size=1499634349 local=1499634349
2012.07.05 23:37:14.492370300 --- OS memory stats -----
2012.07.05 23:37:14.492520600 Virtual size: 244.52 Mb
2012.07.05 23:37:14.492641600 Total free: 1803.27 Mb
2012.07.05 23:37:14.492774300 Largest free block: 934.87 Mb
2012.07.05 23:37:14.492886000 --- OS memory stats end-----
2012.07.05 23:37:14.492997000 SNOFileInitializeSigningData initializing.
2012.07.05 23:37:16.843189600 SNOFilesAsyncInitialize()
2012.07.05 23:37:16.852515000 --- OS memory stats -----
2012.07.05 23:37:16.852720600 Virtual size: 287.84 Mb
2012.07.05 23:37:16.852870000 Total free: 1759.95 Mb
2012.07.05 23:37:16.853031600 Largest free block: 934.87 Mb
2012.07.05 23:37:16.853160000 --- OS memory stats end-----
2012.07.05 23:37:16.941669300 Found 108115 assets in the TOC!
2012.07.05 23:37:18.880585600 ===== Battle.net Platform : Startup =====
2012.07.05 23:37:18.894793000 GamesVersion: { string: "1.0.3" }
2012.07.05 23:37:18.894964600 ----------------------------------------------
2012.07.05 23:37:18.895126300 OnlineServiceDynamicVersion : DLL Battle.net Aurora ab0ebd5e2c_public/417 (Jun 8 2012 10:18:52)
2012.07.05 23:37:18.895339300 OnlineServiceStaticVersion : LIB Battle.net Aurora ab0ebd5e2c_public/417 (Jun 8 2012 10:18:52)
2012.07.05 23:37:18.895520300 ----------------------------------------------
2012.07.05 23:37:18.895759000 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
2012.07.05 23:37:18.895963300 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
2012.07.05 23:37:18.896145600 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
2012.07.05 23:37:18.896281600 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
2012.07.05 23:37:18.896443300 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
2012.07.05 23:37:18.896594300 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
2012.07.05 23:37:18.896746000 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
2012.07.05 23:37:18.896917600 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
2012.07.05 23:37:18.897081000 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
2012.07.05 23:37:18.897232000 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
2012.07.05 23:37:18.898883000 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
2012.07.05 23:37:18.899035000 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
2012.07.05 23:37:18.899170000 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
2012.07.05 23:37:18.899346600 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
2012.07.05 23:37:18.899513600 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
2012.07.05 23:37:18.899658600 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
2012.07.05 23:37:18.900296000 [BattleNet] Interface initialized
2012.07.05 23:37:18.901923600 Protocol Hash = 0xFDD6012B
2012.07.05 23:37:18.974418000 Build VersionEx: 1.0.3.10235 (48938-695732)
2012.07.05 23:37:18.975388000 Initializing graphics subsystem...
2012.07.05 23:37:18.991814300 *************
2012.07.05 23:37:18.991981600 Device supports the following modes:
2012.07.05 23:37:19.12636000 800x600, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.12804300 800x600, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.12932000 1024x768, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13057000 1024x768, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13185600 1152x864, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13303300 1152x864, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13419600 1280x720, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13533600 1280x720, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13670300 1280x768, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13782300 1280x768, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.13893300 1280x800, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14052000 1280x800, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14166000 1280x960, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14282300 1280x960, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14394000 1280x1024, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14513300 1280x1024, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14685000 1360x768, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14819000 1360x768, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.14979600 1366x768, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.15110300 1366x768, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.15251000 1600x900, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.15374000 1600x900, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.15517600 1600x1024, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.15653600 1600x1024, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.15787000 1680x1050, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.15942000 1680x1050, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.16063000 1920x1080, 60 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.16202000 1920x1080, 59 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.16317000 1920x1080, 29 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.16429300 1920x1080, 30 Hz, 32 bits, Format = 22
2012.07.05 23:37:19.16551000 End GetValidDisplayModes *************
2012.07.05 23:37:19.16727000 Rejecting mode 800x600, 32 bit
2012.07.05 23:37:19.16832600 Rejecting mode 1024x768, 32 bit
2012.07.05 23:37:19.16977000 Rejecting mode 1152x864, 32 bit
2012.07.05 23:37:19.17085000 Rejecting mode 1280x720, 32 bit
2012.07.05 23:37:19.17269300 Rejecting mode 1280x768, 32 bit
2012.07.05 23:37:19.17466300 Rejecting mode 1280x800, 32 bit
2012.07.05 23:37:19.17582300 Rejecting mode 1280x960, 32 bit
2012.07.05 23:37:19.17697300 Rejecting mode 1280x1024, 32 bit
2012.07.05 23:37:19.17801000 Rejecting mode 1360x768, 32 bit
2012.07.05 23:37:19.17940000 Rejecting mode 1366x768, 32 bit
2012.07.05 23:37:19.18065000 Rejecting mode 1600x900, 32 bit
2012.07.05 23:37:19.18204300 Rejecting mode 1600x1024, 32 bit
2012.07.05 23:37:19.18325300 Rejecting mode 1680x1050, 32 bit
2012.07.05 23:37:19.18438300 Rejecting mode 1920x1080, 32 bit
2012.07.05 23:37:19.18612300 Rejecting mode 1920x1080, 32 bit
2012.07.05 23:37:19.18734000 Rejecting mode 1920x1080, 32 bit
2012.07.05 23:37:19.24727000 --- OS memory stats -----
2012.07.05 23:37:19.24937600 Virtual size: 344.36 Mb
2012.07.05 23:37:19.25073000 Total free: 1703.38 Mb
2012.07.05 23:37:19.25197600 Largest free block: 690.31 Mb
2012.07.05 23:37:19.25318000 --- OS memory stats end-----
2012.07.05 23:37:19.30579000 ACTIVATE APP 1 iconic 0
2012.07.05 23:37:19.33358300 Opening Direct3D in 1020x714 window.
2012.07.05 23:37:19.33528000 Desktop mode w = 1920, h = 1080, format = 22 refresh = 59.
2012.07.05 23:37:19.33648300 VSync: Enabled
2012.07.05 23:37:19.33768300 ****** Graphics Device Info ******
2012.07.05 23:37:19.33882000 nvd3dum.dll
NVIDIA GeForce GTX 560
\\.\DISPLAY1
2012.07.05 23:37:19.34024300 Driver Version 8.17.13.142
2012.07.05 23:37:19.34130600 VendorID = 0x10de, DeviceID = 0x1201
2012.07.05 23:37:19.34234600 ****** Graphics Device Caps ******
2012.07.05 23:37:19.34375300 Max Vertex Shader Consts = 256
2012.07.05 23:37:19.34524300 Max Texture Blend Stages = 8
2012.07.05 23:37:19.34683300 Max Tex Dimensions = 8192 x 8192
2012.07.05 23:37:19.34811000 Max SimultaneousTextures = 8
2012.07.05 23:37:19.34959300 Max Streams = 16
2012.07.05 23:37:19.35085000 Max Render Targets = 4
2012.07.05 23:37:19.35194600 Max Active Lights = 8
2012.07.05 23:37:19.35301000 VertexShaderVersion = 3.0
2012.07.05 23:37:19.35406300 PixelShaderVersion = 3.0
2012.07.05 23:37:19.35514600 Supports Gamma Control : TRUE
2012.07.05 23:37:19.35620300 Supports Depth Bias : TRUE
2012.07.05 23:37:19.35723000 Supports Scissoring : TRUE
2012.07.05 23:37:19.35825000 Supports Auto MipMap Generation : TRUE
2012.07.05 23:37:19.35929300 Supports Per-Stage Constant Color : TRUE
2012.07.05 23:37:19.36031000 Supports Temp Register : TRUE
2012.07.05 23:37:19.36131600 Supports Separate Alpha Blend : TRUE
2012.07.05 23:37:19.36250000 Supports Frame Buffer Blend Op: TRUE
2012.07.05 23:37:19.36350600 Supports Anisotropic Filtering : TRUE
2012.07.05 23:37:19.36452600 Supports StretchRect From Textures : TRUE
2012.07.05 23:37:19.48195300 Est. Available Texture Memory = 4048 MB
2012.07.05 23:37:19.48353300 ****** Graphics Query Support ******
2012.07.05 23:37:19.48478300 FRAMEQUERY_EVENT: Yes
2012.07.05 23:37:19.48599300 FRAMEQUERY_BANDWIDTH: No
2012.07.05 23:37:19.48713000 FRAMEQUERY_CACHEUTILIZATION: No
2012.07.05 23:37:19.48823600 FRAMEQUERY_INTERFACETIMINGS: No
2012.07.05 23:37:19.48937300 FRAMEQUERY_PIPELINETIMINGS: No
2012.07.05 23:37:19.49046000 FRAMEQUERY_VERTEXSTATS: No
2012.07.05 23:37:19.49156000 FRAMEQUERY_VERTEXTIMINGS: No
2012.07.05 23:37:19.49265600 FRAMEQUERY_RESOURCEMANAGER: No
2012.07.05 23:37:19.49379600 Direct3D window opened...0F1F75E0
2012.07.05 23:37:19.95070600 *************
2012.07.05 23:37:19.95243300 Device supports the following texture formats:
2012.07.05 23:37:19.95386000 Usage = 0, Format = 0
2012.07.05 23:37:19.95553300 Usage = 1, Format = 0
2012.07.05 23:37:19.95692000 Usage = 0, Format = 2
2012.07.05 23:37:19.95817300 Usage = 1, Format = 2
2012.07.05 23:37:19.95962000 Usage = 0, Format = 3
2012.07.05 23:37:19.96083000 Usage = 0, Format = 4
2012.07.05 23:37:19.96218000 Usage = 0, Format = 5
2012.07.05 23:37:19.96390600 Usage = 1, Format = 5
2012.07.05 23:37:19.96507300 Usage = 0, Format = 6
2012.07.05 23:37:19.96619600 Usage = 1, Format = 6
2012.07.05 23:37:19.96735300 Usage = 0, Format = 7
2012.07.05 23:37:19.96846300 Usage = 1, Format = 7
2012.07.05 23:37:19.96963000 Usage = 0, Format = 9
2012.07.05 23:37:19.97073300 Usage = 0, Format = 10
2012.07.05 23:37:19.97183300 Usage = 0, Format = 11
2012.07.05 23:37:19.97291600 Usage = 0, Format = 12
2012.07.05 23:37:19.97420600 Usage = 0, Format = 23
2012.07.05 23:37:19.97555300 Usage = 0, Format = 24
2012.07.05 23:37:19.97682000 Usage = 1, Format = 24
2012.07.05 23:37:19.97820000 Usage = 0, Format = 25
2012.07.05 23:37:19.97980300 Usage = 1, Format = 25
2012.07.05 23:37:19.98140000 Usage = 0, Format = 26
2012.07.05 23:37:19.98261600 Usage = 1, Format = 26
2012.07.05 23:37:19.98393000 Usage = 0, Format = 30
2012.07.05 23:37:19.98522300 Usage = 2, Format = 30
2012.07.05 23:37:19.98635300 Usage = 0, Format = 31
2012.07.05 23:37:19.98763000 Usage = 2, Format = 31
2012.07.05 23:37:19.98912000 Usage = 0, Format = 36
2012.07.05 23:37:19.99029000 Usage = 2, Format = 36
2012.07.05 23:37:19.99156000 Usage = 0, Format = 37
2012.07.05 23:37:19.99319000 Usage = 2, Format = 37
2012.07.05 23:37:19.99448000 Usage = 0, Format = 38
2012.07.05 23:37:19.99586600 Usage = 1, Format = 38
2012.07.05 23:37:19.99700600 Usage = 0, Format = 39
2012.07.05 23:37:19.99804300 Usage = 1, Format = 39
2012.07.05 23:37:19.99906600 Usage = 0, Format = 40
2012.07.05 23:37:19.100020300 Usage = 1, Format = 40
2012.07.05 23:37:19.100143300 *************
2012.07.05 23:37:19.100287300 HW Class = 5
2012.07.05 23:37:20.40649000 Initializing input subsystem...
2012.07.05 23:37:20.43069300 Initializing sound subsystem...
2012.07.05 23:37:20.65014600 ****** Sound Device Caps ******
2012.07.05 23:37:20.67875600 Found 3 sound drivers:
2012.07.05 23:37:20.68365600 Driver 0: '鎵0鍣?(Realtek High Definition Audio)'
2012.07.05 23:37:20.68493000 Min Freq: 48000, Max Freq: 48000
2012.07.05 23:37:20.68605000 Speaker Mode: Stereo
2012.07.05 23:37:20.68711000 Driver Capabilities:
2012.07.05 23:37:20.68843600 Device can output to 8bit integer PCM.
2012.07.05 23:37:20.68961300 Device can output to 16bit integer PCM.
2012.07.05 23:37:20.69076600 Device can output to 24bit integer PCM.
2012.07.05 23:37:20.69188600 Device can output to 32bit integer PCM.
2012.07.05 23:37:20.69313600 Device can output to 32bit floating point PCM.
2012.07.05 23:37:20.69797000 Driver 1: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)'
2012.07.05 23:37:20.69952600 Min Freq: 48000, Max Freq: 48000
2012.07.05 23:37:20.70071600 Speaker Mode: Stereo
2012.07.05 23:37:20.70185600 Driver Capabilities:
2012.07.05 23:37:20.70299300 Device can output to 8bit integer PCM.
2012.07.05 23:37:20.70427000 Device can output to 16bit integer PCM.
2012.07.05 23:37:20.70539300 Device can output to 24bit integer PCM.
2012.07.05 23:37:20.70644000 Device can output to 32bit integer PCM.
2012.07.05 23:37:20.70764300 Device can output to 32bit floating point PCM.
2012.07.05 23:37:20.71259600 Driver 2: 'Realtek Digital Output (Realtek High Definition Audio)'
2012.07.05 23:37:20.71387000 Min Freq: 48000, Max Freq: 48000
2012.07.05 23:37:20.71501600 Speaker Mode: Stereo
2012.07.05 23:37:20.71614300 Driver Capabilities:
2012.07.05 23:37:20.71743300 Device can output to 8bit integer PCM.
2012.07.05 23:37:20.71862000 Device can output to 16bit integer PCM.
2012.07.05 23:37:20.71976600 Device can output to 24bit integer PCM.
2012.07.05 23:37:20.72088300 Device can output to 32bit integer PCM.
2012.07.05 23:37:20.72219000 Device can output to 32bit floating point PCM.
2012.07.05 23:37:20.72328600 Selecting driver 0 (鎵0鍣?(Realtek High Definition Audio))
2012.07.05 23:37:20.72449000 Speaker Mode: 2
2012.07.05 23:37:20.72572000 Initializing sound with 32 channels
2012.07.05 23:37:20.180043000 --- OS memory stats -----
2012.07.05 23:37:20.180254000 Virtual size: 563.68 Mb
2012.07.05 23:37:20.180415300 Total free: 1484.02 Mb
2012.07.05 23:37:20.180563000 Largest free block: 490.44 Mb
2012.07.05 23:37:20.180678000 --- OS memory stats end-----
2012.07.05 23:37:20.180785300 ****** SoundPlatformFModGlobals ******
2012.07.05 23:37:20.180888600 bResetDevice: 0
2012.07.05 23:37:20.180996300 nNumDrivers: 3
2012.07.05 23:37:20.181102300 nDriverToUse: 0
2012.07.05 23:37:20.181201300 ptFModSystem: 0x174a01d8
2012.07.05 23:37:20.181367600 pFModMemory: 0x174a0000
2012.07.05 23:37:20.181480000 nFModMemoryAmount: 100663296
2012.07.05 23:37:20.181622000 nNumChannels: 128
2012.07.05 23:37:20.181746000 ptCachedSoundAllocator, used block count: 0
2012.07.05 23:37:20.181864300 ptCachedSoundAllocator, free block count: 640
2012.07.05 23:37:20.181999300 ptCachedSoundSampleMap, count: 0
2012.07.05 23:37:20.182115000 ptCachedSoundStreamMap, count: 0
2012.07.05 23:37:20.182227000 ptLRUSoundSampleList, count: 0
2012.07.05 23:37:20.182334000 ptLRUSoundStreamList, count: 0
2012.07.05 23:37:20.182441000 arPlayingSounds: 0x0c748000
2012.07.05 23:37:20.182548300 nCacheSampleSize: 0
2012.07.05 23:37:20.182656000 nCacheStreamSize: 0
2012.07.05 23:37:20.183161600 nFModCurrentAlloced: 48496472
2012.07.05 23:37:20.183282600 nFModMaxAlloced: 48496472
2012.07.05 23:37:20.185352300 STARTING Menu
2012.07.05 23:37:20.361812600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.361990300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.362152600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.362325600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.362481000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.362621600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.362755000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.362935000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.363083600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.363252300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.363408600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.363562300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:37:20.527070600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:37:20.527347300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:37:20.527561000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:37:20.620041000 Setting depth texture, fmt = 36
2012.07.05 23:37:20.620330300 PostFXGfxInit() success
2012.07.05 23:37:20.621327000 SubObjectGfxInit() 1
2012.07.05 23:37:20.630408000 Initializing client world BattleNet_Act1Screen...
2012.07.05 23:37:20.722082300 Disposing UI for World
2012.07.05 23:37:20.723009300 Client Disposed world.
2012.07.05 23:37:20.723227300 Initializing client world BattleNet_MainScreen...
2012.07.05 23:37:20.784449300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010
2012.07.05 23:37:21.166201600 Pre-Present() at startup
2012.07.05 23:37:21.182487000 Post-Present() at startup
2012.07.05 23:37:21.183663300 Profile listener started on 0.0.0.0:1243
2012.07.05 23:37:21.188264600 Pre-Present() at startup
2012.07.05 23:37:21.214793300 Post-Present() at startup
2012.07.05 23:37:21.220141300 Pre-Present() at startup
2012.07.05 23:37:21.233025600 Post-Present() at startup
2012.07.05 23:37:21.255917600 Pre-Present() at startup
2012.07.05 23:37:21.256485600 Post-Present() at startup
2012.07.05 23:37:21.294212600 Pre-Present() at startup
2012.07.05 23:37:21.295218600 Post-Present() at startup
2012.07.05 23:37:21.326523300 Pre-Present() at startup
2012.07.05 23:37:21.328911600 Post-Present() at startup
2012.07.05 23:37:21.362714300 Pre-Present() at startup
2012.07.05 23:37:21.363461600 Post-Present() at startup
2012.07.05 23:37:21.397210300 Pre-Present() at startup
2012.07.05 23:37:21.404815000 Post-Present() at startup
2012.07.05 23:37:22.996861300 ===== Battle.net Platform : Connect =====
2012.07.05 23:37:22.997119600 ===== Battle.net Platform : Connect =====
2012.07.05 23:37:22.997237600 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.07.05 23:37:25.53216300 >>> Platform::OnConnected_Internal code=0 connId=1 address=us.actual.battle.net port=1119
2012.07.05 23:37:25.477668600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.07.05 23:37:25.477845300 ===== Battle.net Platform : Connected to Battle.net =====
2012.07.05 23:37:25.478017600 ===== Battle.net Platform : Authentication.Logon [email protected] =====
2012.07.05 23:37:25.725316000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.07.05 23:37:25.725481600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.07.05 23:37:26.149660600 >>> [email protected] BnetService::Authentication::LogonCallback code=0
2012.07.05 23:37:26.149853300 >>> AuthenticationListener::OnUpdate code=0
2012.07.05 23:37:27.140068600 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.07.05 23:37:27.140235300 >>> [email protected] BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.07.05 23:37:27.387730600 de activate app 0 iconic 0
2012.07.05 23:37:28.957813000 >>> BnetService::PickChallenge challengeType=WEB
2012.07.05 23:37:58.348714300 ACTIVATE APP 1 iconic 0
2012.07.05 23:38:00.824240300 >>> BnetService::PickChallenge challengeType=SQA
2012.07.05 23:38:03.299989600 >>> BnetService::AnswerChallenge
2012.07.05 23:38:03.547387600 >>> BnetService::Platform_AnswerChallenge code=0
2012.07.05 23:38:03.971857000 >>> AuthenticationListener::OnUpdate code=0
2012.07.05 23:38:05.68290300 >>> AuthenticationListener::OnFinish code=0
2012.07.05 23:38:05.68484000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.07.05 23:38:05.68610000 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.07.05 23:38:05.68732300 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 12541203 }
2012.07.05 23:38:05.68857600 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.07.05 23:38:05.245678600 de activate app 0 iconic 0
2012.07.05 23:38:05.952727000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.07.05 23:38:05.952926000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.07.05 23:38:05.953051600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.07.05 23:38:06.164813000 >>> Yucheng Shen BnetService::SelectGameAccount id={ high: 144115192370840627 low: 12541203 }
2012.07.05 23:38:06.306201600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.07.05 23:38:06.634204600 >>> Yucheng Shen AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 12541203 }
2012.07.05 23:38:06.634474300 >>> Yucheng Shen BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.07.05 23:38:06.816188600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.07.05 23:38:07.71261000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.07.05 23:38:07.180504600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.07.05 23:38:07.180707300 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 6/13/2012 10:31:41
2012.07.05 23:38:07.728290000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.07.05 23:38:07.728459000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.07.05 23:38:07.728682300 SendCustom hero:(no hero selected) id:7 count:0
2012.07.05 23:38:07.728826300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.07.05 23:38:07.728956300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.07.05 23:38:07.729072000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.07.05 23:38:08.164551600 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.07.05 23:38:08.164755000 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.07.05 23:38:08.164920000 SendCustom hero:(no hero selected) id:19 count:0
2012.07.05 23:38:08.383268300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.07.05 23:38:08.383449300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 18 game factories.
2012.07.05 23:38:08.383597300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=9895496795344709911 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.07.05 23:38:08.383744300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5414461000056644368 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.07.05 23:38:08.383906000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=935441667077310183 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.07.05 23:38:08.384044300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=15931726424973065585 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.07.05 23:38:08.384179300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=3221585336628471001 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.07.05 23:38:08.384317300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=14169519179576731820 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.07.05 23:38:08.384455300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5868766769104459545 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.07.05 23:38:08.384625000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=17761552367756783403 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.07.05 23:38:08.384775300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=812688353119770402 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.07.05 23:38:08.384917300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=6792857286622423116 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.07.05 23:38:08.385056300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=9745829253178321758 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.07.05 23:38:08.385194600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=784759503833591523 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.07.05 23:38:08.385335600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1877313536451293750 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.07.05 23:38:08.385472000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=7344155848774559812 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.07.05 23:38:08.385627000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=4315289266707294004 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.07.05 23:38:08.385764300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=4746950366953620808 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.3" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.07.05 23:38:08.385898000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=12047467109932347806 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.07.05 23:38:08.386031000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories IGNORED game factory factoryId=16271991611203380189 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.07.05 23:38:08.386676300 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.07.05 23:38:08.784484600 SendCustom hero:(no hero selected) id:0 count:0
2012.07.05 23:38:09.659684000 SendCustom hero:(no hero selected) id:1 count:0
2012.07.05 23:38:09.914014600 SendCustom hero:(no hero selected) id:16 count:0
2012.07.05 23:38:09.915022600 SendCustom hero:(no hero selected) id:4 count:0
2012.07.05 23:38:10.679068300 >>> Platform::WaitForBasicInitialized
2012.07.05 23:38:10.679245000 >>> Platform::WaitForBasicInitialized success.
2012.07.05 23:38:10.690432300 --- OS memory stats -----
2012.07.05 23:38:10.690630300 Virtual size: 793.52 Mb
2012.07.05 23:38:10.690775300 Total free: 1254.13 Mb
2012.07.05 23:38:10.690895600 Largest free block: 262.19 Mb
2012.07.05 23:38:10.691005600 --- OS memory stats end-----
2012.07.05 23:38:10.691224600 SendCustom hero:Peasant id:9 count:0
2012.07.05 23:38:11.263741000 >>> Peasant BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.07.05 23:38:11.808985300 Disposing UI for World
2012.07.05 23:38:11.810057600 Client Disposed world.
2012.07.05 23:38:11.810298000 Initializing client world BattleNet_Act3Screen...
2012.07.05 23:38:13.148731300 >>> Peasant BnetGames::CreatePrivateGame params={ Peasant Private COOP ResumeFromSave difficulty=Nightmare act=3 snoQuest=101758 "缃儭涔嬫牳" step=1 } coopFactoryId=935441667077310183
2012.07.05 23:38:13.148918300 >>> Peasant BnetParty::LockPartyForReason CREATING_GAME(0)
2012.07.05 23:38:13.149048600 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:38:13.149183000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:38:13.443723600 >>> Peasant BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9568942815184978180
2012.07.05 23:38:13.443918300 >>> Peasant GamesListener::OnMatchmakerStart requestId=9568942815184978180
2012.07.05 23:38:13.444048000 >>> Peasant BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9568942815184978180
2012.07.05 23:38:13.877946600 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:38:13.878178300 >>> Peasant GamesListener::OnMatchmakerEnd requestId=9568942815184978180 code=0
2012.07.05 23:38:13.878341600 >>> Peasant BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9568942815184978180 removedCode= (0)
2012.07.05 23:38:14.132950600 >>> Peasant GamesListener::OnEnteredGame code=0 info={ requestId=9568942815184978180 gameHandle=game_handle { factoryId: 935441667077310183 game_id: { high: 433686898924096793 low: 15813733133316339250 } } created=1 hostname=12.130.246.241 port=1119 token=2156730254450741806 attr=SGameId={ int: -925433850 }| }
2012.07.05 23:38:14.133181300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:38:14.133322300 >>> Peasant GameSession::ConnectToGameServer Joining '' game at 12.130.246.241:1119
2012.07.05 23:38:14.133581000 >>> Peasant BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.07.05 23:38:14.133716000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:38:14.169267600 ENDING GAME
2012.07.05 23:38:14.170304000 Disposing UI for World
2012.07.05 23:38:14.171463600 Client Disposed world.
2012.07.05 23:38:14.181626600 Disposing UI root!
2012.07.05 23:38:14.191049000 STARTING NETWORK CLIENT GAME
2012.07.05 23:38:15.19677600 Setting depth texture, fmt = 36
2012.07.05 23:38:15.19914600 PostFXGfxInit() success
2012.07.05 23:38:15.20090600 SubObjectGfxInit() 1
2012.07.05 23:38:15.27293300 Connecting to 12.130.246.241:1119
2012.07.05 23:38:15.28093600 >>> Peasant GamesListener::OnGameJoined gameId=channel_id { high: 433686898924096793 low: 15813733133316339250 } members={ [0] { m_id: 2:100004433:bf5d13, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.07.05 23:38:15.28573300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:38:15.511444000 -----------------------------------------------------------------
2012.07.05 23:38:15.511605000 Server Version Information:
2012.07.05 23:38:15.511736300 -----------------------------------------------------------------
2012.07.05 23:38:15.511878300 Server BuildVersion: 1.0.3.10544
2012.07.05 23:38:15.511998300 Server SNOPackHash: 0x40306D97 (client hash = 0x40306D97)
2012.07.05 23:38:15.512106000 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.07.05 23:38:15.512209300 -----------------------------------------------------------------
2012.07.05 23:38:15.949080600 ACTIVATE APP 1 iconic 0
2012.07.05 23:38:16.583440300 Initializing client world a3Dun_Crater_Level_03...
2012.07.05 23:38:16.742477000 Initializing client world a3dun_hub_keep...
2012.07.05 23:38:17.588460600 de activate app 0 iconic 0
2012.07.05 23:38:17.729524600 ACTIVATE APP 1 iconic 0
2012.07.05 23:39:44.726462000 Disposing UI for World
2012.07.05 23:39:47.43541600 >>> Peasant BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 935441667077310183 high: 433686898924096793 low: 15813733133316339250 }
2012.07.05 23:39:47.43705600 >>> Peasant SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.07.05 23:39:47.43831600 >>> Peasant BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:39:47.43956000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:39:47.44088600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:39:47.308841300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:39:47.309056000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.07.05 23:39:47.312318000 >>> Peasant SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.07.05 23:39:47.312493000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.07.05 23:39:47.607568300 >>> Peasant Quit game reason=0
2012.07.05 23:39:47.642952300 ENDING GAME
2012.07.05 23:39:47.644435000 Disposing UI for World
2012.07.05 23:39:47.651117600 Client Disposed world.
2012.07.05 23:39:47.667489600 ClientSocket Disconnect
2012.07.05 23:39:47.668551000 >>> Peasant BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.07.05 23:39:47.668728300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:39:47.668887000 >>> Peasant BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:39:47.669054000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:39:47.669227300 >>> Peasant BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.07.05 23:39:47.669366300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:39:48.740567300 SendCustom hero:Peasant id:0 count:1
2012.07.05 23:39:48.746662300 Disposing UI root!
2012.07.05 23:39:48.751234000 Client Disposed world.
2012.07.05 23:39:48.757301300 STARTING Menu
2012.07.05 23:39:49.203255600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.203426300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.203551600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.203692300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.203814300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.203933600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.204062300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.204177300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.204292000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.204417600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.204530300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.204642300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:39:49.479772000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:39:49.479975600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:39:49.480124600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:39:49.543236000 Setting depth texture, fmt = 36
2012.07.05 23:39:49.543484600 PostFXGfxInit() success
2012.07.05 23:39:49.545224000 SubObjectGfxInit() 1
2012.07.05 23:39:49.555206000 Initializing client world BattleNet_Act3Screen...
2012.07.05 23:39:49.574472600 >>> Peasant BnetService::InvokeLeftGameSession_OnLeaveGame code=10001
2012.07.05 23:39:50.461864300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:39:50.462057300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:39:51.916335000 >>> Peasant BnetGames::CreatePrivateGame params={ Peasant Private COOP ResumeFromSave difficulty=Nightmare act=3 snoQuest=101758 "缃儭涔嬫牳" step=1 } coopFactoryId=935441667077310183
2012.07.05 23:39:51.916527000 >>> Peasant BnetParty::LockPartyForReason CREATING_GAME(0)
2012.07.05 23:39:51.916661600 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:39:51.916794300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:39:52.163468600 >>> Peasant BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9568942816060239132
2012.07.05 23:39:52.407240600 >>> Peasant GamesListener::OnMatchmakerStart requestId=9568942816060239132
2012.07.05 23:39:52.407410300 >>> Peasant BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9568942816060239132
2012.07.05 23:39:52.831808600 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:39:53.43936000 >>> Peasant GamesListener::OnMatchmakerEnd requestId=9568942816060239132 code=0
2012.07.05 23:39:53.44111000 >>> Peasant BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9568942816060239132 removedCode= (0)
2012.07.05 23:39:53.291628000 de activate app 0 iconic 0
2012.07.05 23:39:53.751359000 >>> Peasant GamesListener::OnGameJoined gameId=channel_id { high: 433686898929112965 low: 14488066996092353293 } members={ [0] { m_id: 2:100004433:bf5d13, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.07.05 23:39:53.786763000 >>> Peasant GamesListener::OnEnteredGame code=0 info={ requestId=9568942816060239132 gameHandle=game_handle { factoryId: 935441667077310183 game_id: { high: 433686898929112965 low: 14488066996092353293 } } created=1 hostname=12.130.245.90 port=1119 token=12647128901453079509 attr=SGameId={ int: -819920857 }| }
2012.07.05 23:39:53.787028000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:39:53.787161000 >>> Peasant GameSession::ConnectToGameServer Joining '' game at 12.130.245.90:1119
2012.07.05 23:39:53.787565300 >>> Peasant BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.07.05 23:39:53.787733600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:39:53.822092300 ENDING GAME
2012.07.05 23:39:53.823143300 Disposing UI for World
2012.07.05 23:39:53.824530000 Client Disposed world.
2012.07.05 23:39:53.832539600 Disposing UI root!
2012.07.05 23:39:53.842288300 STARTING NETWORK CLIENT GAME
2012.07.05 23:39:54.618047600 Setting depth texture, fmt = 36
2012.07.05 23:39:54.618272300 PostFXGfxInit() success
2012.07.05 23:39:54.618455300 SubObjectGfxInit() 1
2012.07.05 23:39:54.625942000 Connecting to 12.130.245.90:1119
2012.07.05 23:39:54.702868300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:39:55.102124300 -----------------------------------------------------------------
2012.07.05 23:39:55.102291000 Server Version Information:
2012.07.05 23:39:55.102416600 -----------------------------------------------------------------
2012.07.05 23:39:55.102548600 Server BuildVersion: 1.0.3.10544
2012.07.05 23:39:55.102664000 Server SNOPackHash: 0x40306D97 (client hash = 0x40306D97)
2012.07.05 23:39:55.102775600 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.07.05 23:39:55.102883000 -----------------------------------------------------------------
2012.07.05 23:39:56.195137000 Initializing client world a3Dun_Crater_Level_03...
2012.07.05 23:39:56.210232300 Initializing client world a3dun_hub_keep...
2012.07.05 23:41:25.881357000 ACTIVATE APP 1 iconic 0
2012.07.05 23:41:27.225034000 de activate app 0 iconic 0
2012.07.05 23:41:28.865481000 Disposing UI for World
2012.07.05 23:41:29.631636300 ACTIVATE APP 1 iconic 0
2012.07.05 23:41:30.313793600 >>> Peasant BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 935441667077310183 high: 433686898929112965 low: 14488066996092353293 }
2012.07.05 23:41:30.313947300 >>> Peasant SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.07.05 23:41:30.314071300 >>> Peasant BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:41:30.314192000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:41:30.314324600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:41:30.586215000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:41:30.586452300 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.07.05 23:41:30.589621000 >>> Peasant SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.07.05 23:41:30.589785600 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.07.05 23:41:30.883156600 >>> Peasant Quit game reason=0
2012.07.05 23:41:30.918478000 ENDING GAME
2012.07.05 23:41:30.919946600 Disposing UI for World
2012.07.05 23:41:30.926410000 Client Disposed world.
2012.07.05 23:41:30.943405300 ClientSocket Disconnect
2012.07.05 23:41:30.944465000 >>> Peasant BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.07.05 23:41:30.944614300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:41:30.944770000 >>> Peasant BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:41:30.944895000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:41:30.945024300 >>> Peasant BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.07.05 23:41:30.945144300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:41:32.17160000 SendCustom hero:Peasant id:0 count:2
2012.07.05 23:41:32.23404300 Disposing UI root!
2012.07.05 23:41:32.28110000 Client Disposed world.
2012.07.05 23:41:32.34323000 STARTING Menu
2012.07.05 23:41:32.484735000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.484908300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.485033000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.485163000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.485283300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.485454300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.485622600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.485751300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.485878300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.486009000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.486132300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.486248300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:41:32.767420000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:41:32.767602600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:41:32.767734300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:41:32.831706600 Setting depth texture, fmt = 36
2012.07.05 23:41:32.831958000 PostFXGfxInit() success
2012.07.05 23:41:32.833394000 SubObjectGfxInit() 1
2012.07.05 23:41:32.841330300 Initializing client world BattleNet_Act3Screen...
2012.07.05 23:41:32.861479600 >>> Peasant BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.07.05 23:41:33.465712000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:41:33.465901300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:41:34.707044600 >>> Peasant BnetGames::CreatePrivateGame params={ Peasant Private COOP ResumeFromSave difficulty=Nightmare act=3 snoQuest=101758 "缃儭涔嬫牳" step=1 } coopFactoryId=935441667077310183
2012.07.05 23:41:34.707260300 >>> Peasant BnetParty::LockPartyForReason CREATING_GAME(0)
2012.07.05 23:41:34.707393000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:41:34.707528600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:41:35.21387000 >>> Peasant BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9568942812706156086
2012.07.05 23:41:35.21587000 >>> Peasant GamesListener::OnMatchmakerStart requestId=9568942812706156086
2012.07.05 23:41:35.21707000 >>> Peasant BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9568942812706156086
2012.07.05 23:41:35.446032300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:41:35.446243300 >>> Peasant GamesListener::OnMatchmakerEnd requestId=9568942812706156086 code=0
2012.07.05 23:41:35.446371300 >>> Peasant BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9568942812706156086 removedCode= (0)
2012.07.05 23:41:35.728955300 >>> Peasant GamesListener::OnEnteredGame code=0 info={ requestId=9568942812706156086 gameHandle=game_handle { factoryId: 935441667077310183 game_id: { high: 433686898920409296 low: 16174029757865081893 } } created=1 hostname=12.130.245.20 port=1119 token=11767444059929021054 attr=SGameId={ int: -897187790 }| }
2012.07.05 23:41:35.729175300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:41:35.729310300 >>> Peasant GameSession::ConnectToGameServer Joining '' game at 12.130.245.20:1119
2012.07.05 23:41:35.729569000 >>> Peasant BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.07.05 23:41:35.729689600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:41:35.764267600 ENDING GAME
2012.07.05 23:41:35.765327000 Disposing UI for World
2012.07.05 23:41:35.766645000 Client Disposed world.
2012.07.05 23:41:35.774466000 Disposing UI root!
2012.07.05 23:41:35.784142600 STARTING NETWORK CLIENT GAME
2012.07.05 23:41:36.564634600 Setting depth texture, fmt = 36
2012.07.05 23:41:36.564857300 PostFXGfxInit() success
2012.07.05 23:41:36.565026600 SubObjectGfxInit() 1
2012.07.05 23:41:36.572708600 Connecting to 12.130.245.20:1119
2012.07.05 23:41:36.573584600 >>> Peasant GamesListener::OnGameJoined gameId=channel_id { high: 433686898920409296 low: 16174029757865081893 } members={ [0] { m_id: 2:100004433:bf5d13, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.07.05 23:41:36.574340000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:41:37.48349000 -----------------------------------------------------------------
2012.07.05 23:41:37.48518600 Server Version Information:
2012.07.05 23:41:37.48664300 -----------------------------------------------------------------
2012.07.05 23:41:37.48774300 Server BuildVersion: 1.0.3.10544
2012.07.05 23:41:37.48882600 Server SNOPackHash: 0x40306D97 (client hash = 0x40306D97)
2012.07.05 23:41:37.48994000 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.07.05 23:41:37.49098600 -----------------------------------------------------------------
2012.07.05 23:41:38.115273600 Initializing client world a3Dun_Crater_Level_03...
2012.07.05 23:41:38.130621300 Initializing client world a3dun_hub_keep...
2012.07.05 23:42:02.267846000 de activate app 0 iconic 0
2012.07.05 23:43:06.921812000 Disposing UI for World
2012.07.05 23:43:08.302536000 >>> Peasant BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 935441667077310183 high: 433686898920409296 low: 16174029757865081893 }
2012.07.05 23:43:08.302749600 >>> Peasant SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.07.05 23:43:08.302883600 >>> Peasant BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:43:08.303014600 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:43:08.303152000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:43:08.556284000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:43:08.701463000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.07.05 23:43:08.732568000 >>> Peasant SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.07.05 23:43:08.732756000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.07.05 23:43:09.26681600 >>> Peasant Quit game reason=0
2012.07.05 23:43:09.61966600 ENDING GAME
2012.07.05 23:43:09.63443300 Disposing UI for World
2012.07.05 23:43:09.69791300 Client Disposed world.
2012.07.05 23:43:09.87258300 ClientSocket Disconnect
2012.07.05 23:43:09.88440300 >>> Peasant BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.07.05 23:43:09.88586000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:43:09.88739300 >>> Peasant BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:43:09.88861300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:43:09.88987600 >>> Peasant BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.07.05 23:43:09.89103300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:43:10.160635300 SendCustom hero:Peasant id:0 count:3
2012.07.05 23:43:10.166845300 Disposing UI root!
2012.07.05 23:43:10.171495000 Client Disposed world.
2012.07.05 23:43:10.177501000 STARTING Menu
2012.07.05 23:43:10.623266000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.623455300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.623580000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.623710300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.623828600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.623944300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.624070300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.624185300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.624322300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.624447000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.624582000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.624719000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:43:10.902371000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:43:10.902553600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:43:10.902679300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:43:10.968017300 Setting depth texture, fmt = 36
2012.07.05 23:43:10.968373000 PostFXGfxInit() success
2012.07.05 23:43:10.969960600 SubObjectGfxInit() 1
2012.07.05 23:43:10.980494600 Initializing client world BattleNet_Act3Screen...
2012.07.05 23:43:11.1560300 >>> Peasant BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.07.05 23:43:11.858484000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:43:11.858670000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:43:12.247724600 >>> Peasant BnetGames::CreatePrivateGame params={ Peasant Private COOP ResumeFromSave difficulty=Nightmare act=3 snoQuest=101758 "缃儭涔嬫牳" step=1 } coopFactoryId=935441667077310183
2012.07.05 23:43:12.247945000 >>> Peasant BnetParty::LockPartyForReason CREATING_GAME(0)
2012.07.05 23:43:12.248075000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:43:12.248208600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:43:12.685651000 >>> Peasant BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9568942815505919137
2012.07.05 23:43:12.685875300 >>> Peasant GamesListener::OnMatchmakerStart requestId=9568942815505919137
2012.07.05 23:43:12.686005600 >>> Peasant BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9568942815505919137
2012.07.05 23:43:13.122799000 >>> Peasant GamesListener::OnMatchmakerEnd requestId=9568942815505919137 code=0
2012.07.05 23:43:13.122976000 >>> Peasant BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9568942815505919137 removedCode= (0)
2012.07.05 23:43:13.123149000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:43:13.560755300 >>> Peasant GamesListener::OnGameJoined gameId=channel_id { high: 433686898928529431 low: 11175317849778761841 } members={ [0] { m_id: 2:100004433:bf5d13, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.07.05 23:43:13.596376600 >>> Peasant GamesListener::OnEnteredGame code=0 info={ requestId=9568942815505919137 gameHandle=game_handle { factoryId: 935441667077310183 game_id: { high: 433686898928529431 low: 11175317849778761841 } } created=1 hostname=12.130.246.199 port=1119 token=9376238961750537470 attr=SGameId={ int: -902692426 }| }
2012.07.05 23:43:13.596593300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:43:13.596728600 >>> Peasant GameSession::ConnectToGameServer Joining '' game at 12.130.246.199:1119
2012.07.05 23:43:13.596988000 >>> Peasant BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.07.05 23:43:13.597118600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:43:13.632907300 ENDING GAME
2012.07.05 23:43:13.633936300 Disposing UI for World
2012.07.05 23:43:13.635197000 Client Disposed world.
2012.07.05 23:43:13.642938600 Disposing UI root!
2012.07.05 23:43:13.652624000 STARTING NETWORK CLIENT GAME
2012.07.05 23:43:14.426834000 Setting depth texture, fmt = 36
2012.07.05 23:43:14.427056600 PostFXGfxInit() success
2012.07.05 23:43:14.427231300 SubObjectGfxInit() 1
2012.07.05 23:43:14.434892000 Connecting to 12.130.246.199:1119
2012.07.05 23:43:14.436354300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:43:14.911079300 -----------------------------------------------------------------
2012.07.05 23:43:14.911251000 Server Version Information:
2012.07.05 23:43:14.911381000 -----------------------------------------------------------------
2012.07.05 23:43:14.911486600 Server BuildVersion: 1.0.3.10544
2012.07.05 23:43:14.911589300 Server SNOPackHash: 0x40306D97 (client hash = 0x40306D97)
2012.07.05 23:43:14.911692000 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.07.05 23:43:14.911795300 -----------------------------------------------------------------
2012.07.05 23:43:16.4364600 Initializing client world a3Dun_Crater_Level_03...
2012.07.05 23:43:16.19895000 Initializing client world a3dun_hub_keep...
2012.07.05 23:44:45.640302600 Disposing UI for World
2012.07.05 23:44:47.31906600 >>> Peasant BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 935441667077310183 high: 433686898928529431 low: 11175317849778761841 }
2012.07.05 23:44:47.32051000 >>> Peasant SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.07.05 23:44:47.32178000 >>> Peasant BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:44:47.32299300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:44:47.32427600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:44:47.250524300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:44:47.323245000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.07.05 23:44:47.352956600 >>> Peasant SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.07.05 23:44:47.353130600 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.07.05 23:44:47.648308000 >>> Peasant Quit game reason=0
2012.07.05 23:44:47.683530000 ENDING GAME
2012.07.05 23:44:47.684930600 Disposing UI for World
2012.07.05 23:44:47.691920600 Client Disposed world.
2012.07.05 23:44:47.708815000 ClientSocket Disconnect
2012.07.05 23:44:47.709905600 >>> Peasant BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.07.05 23:44:47.710080000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:44:47.710321000 >>> Peasant BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:44:47.710496300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:44:47.710659000 >>> Peasant BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.07.05 23:44:47.710788000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:44:48.782254000 SendCustom hero:Peasant id:0 count:4
2012.07.05 23:44:48.788455000 Disposing UI root!
2012.07.05 23:44:48.793116600 Client Disposed world.
2012.07.05 23:44:48.799145600 STARTING Menu
2012.07.05 23:44:49.244762300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.244942300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.245071000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.245209300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.245357300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.245478600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.245645000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.245763000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.245879000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.246003600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.246162600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.246299600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:44:49.525324600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:44:49.525493000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:44:49.525622600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:44:49.592093000 Setting depth texture, fmt = 36
2012.07.05 23:44:49.592463600 PostFXGfxInit() success
2012.07.05 23:44:49.594259300 SubObjectGfxInit() 1
2012.07.05 23:44:49.604728600 Initializing client world BattleNet_Act3Screen...
2012.07.05 23:44:49.624801600 >>> Peasant BnetService::InvokeLeftGameSession_OnLeaveGame code=10001
2012.07.05 23:44:50.20287300 ACTIVATE APP 1 iconic 0
2012.07.05 23:44:50.302298000 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:44:50.302476600 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:44:51.720611000 >>> Peasant BnetGames::CreatePrivateGame params={ Peasant Private COOP ResumeFromSave difficulty=Nightmare act=3 snoQuest=101758 "缃儭涔嬫牳" step=1 } coopFactoryId=935441667077310183
2012.07.05 23:44:51.720797300 >>> Peasant BnetParty::LockPartyForReason CREATING_GAME(0)
2012.07.05 23:44:51.720920000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:44:51.721079300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:44:51.964559000 >>> Peasant BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9568942813447599934
2012.07.05 23:44:52.176692600 >>> Peasant GamesListener::OnMatchmakerStart requestId=9568942813447599934
2012.07.05 23:44:52.176886600 >>> Peasant BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9568942813447599934
2012.07.05 23:44:52.177011600 >>> Peasant GamesListener::OnMatchmakerEnd requestId=9568942813447599934 code=0
2012.07.05 23:44:52.177131300 >>> Peasant BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9568942813447599934 removedCode= (0)
2012.07.05 23:44:52.248199600 de activate app 0 iconic 0
2012.07.05 23:44:52.389021600 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:44:52.636610000 >>> Peasant GamesListener::OnGameJoined gameId=channel_id { high: 433686898921738262 low: 12554285742326890441 } members={ [0] { m_id: 2:100004433:bf5d13, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.07.05 23:44:52.671945600 >>> Peasant GamesListener::OnEnteredGame code=0 info={ requestId=9568942813447599934 gameHandle=game_handle { factoryId: 935441667077310183 game_id: { high: 433686898921738262 low: 12554285742326890441 } } created=1 hostname=12.130.246.186 port=1119 token=4923364186712698652 attr=SGameId={ int: -780992183 }| }
2012.07.05 23:44:52.672168600 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:44:52.672303300 >>> Peasant GameSession::ConnectToGameServer Joining '' game at 12.130.246.186:1119
2012.07.05 23:44:52.672567600 >>> Peasant BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.07.05 23:44:52.672691000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:44:52.707238600 ENDING GAME
2012.07.05 23:44:52.708270300 Disposing UI for World
2012.07.05 23:44:52.709588600 Client Disposed world.
2012.07.05 23:44:52.717442300 Disposing UI root!
2012.07.05 23:44:52.727199600 STARTING NETWORK CLIENT GAME
2012.07.05 23:44:53.506792300 Setting depth texture, fmt = 36
2012.07.05 23:44:53.507003000 PostFXGfxInit() success
2012.07.05 23:44:53.507180000 SubObjectGfxInit() 1
2012.07.05 23:44:53.515013300 Connecting to 12.130.246.186:1119
2012.07.05 23:44:53.516109600 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:44:53.990320300 -----------------------------------------------------------------
2012.07.05 23:44:53.990477000 Server Version Information:
2012.07.05 23:44:53.990585600 -----------------------------------------------------------------
2012.07.05 23:44:53.990688600 Server BuildVersion: 1.0.3.10544
2012.07.05 23:44:53.990790300 Server SNOPackHash: 0x40306D97 (client hash = 0x40306D97)
2012.07.05 23:44:53.990893000 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.07.05 23:44:53.990995600 -----------------------------------------------------------------
2012.07.05 23:44:55.83528300 Initializing client world a3Dun_Crater_Level_03...
2012.07.05 23:44:55.120721600 Initializing client world a3dun_hub_keep...
2012.07.05 23:46:24.12145600 Disposing UI for World
2012.07.05 23:46:25.398901000 >>> Peasant BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 935441667077310183 high: 433686898921738262 low: 12554285742326890441 }
2012.07.05 23:46:25.399056600 >>> Peasant SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.07.05 23:46:25.399218600 >>> Peasant BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:46:25.399480600 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:46:25.399656000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:46:25.653687300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:46:25.725541600 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.07.05 23:46:25.755183300 >>> Peasant SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.07.05 23:46:25.755350000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.07.05 23:46:26.86465300 >>> Peasant Quit game reason=0
2012.07.05 23:46:26.121801300 ENDING GAME
2012.07.05 23:46:26.123392300 Disposing UI for World
2012.07.05 23:46:26.131643000 Client Disposed world.
2012.07.05 23:46:26.148890000 ClientSocket Disconnect
2012.07.05 23:46:26.150152000 >>> Peasant BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.07.05 23:46:26.150312600 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:46:26.150471600 >>> Peasant BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:46:26.150619000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:46:26.150756300 >>> Peasant BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.07.05 23:46:26.150876600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:46:27.222672000 SendCustom hero:Peasant id:0 count:5
2012.07.05 23:46:27.228829000 Disposing UI root!
2012.07.05 23:46:27.233494300 Client Disposed world.
2012.07.05 23:46:27.239614300 STARTING Menu
2012.07.05 23:46:27.685834600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686046300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686203300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686367300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686485600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686604300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686731300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686843600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.686954300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.687081600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.687192300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.687302300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:46:27.967066000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:46:27.967262600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:46:27.967433000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:46:28.34657600 Setting depth texture, fmt = 36
2012.07.05 23:46:28.34956600 PostFXGfxInit() success
2012.07.05 23:46:28.36452300 SubObjectGfxInit() 1
2012.07.05 23:46:28.44705300 Initializing client world BattleNet_Act3Screen...
2012.07.05 23:46:28.65040600 >>> Peasant BnetService::InvokeLeftGameSession_OnLeaveGame code=10001
2012.07.05 23:46:28.954764600 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:46:28.954942600 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:46:29.308326000 >>> Peasant BnetGames::CreatePrivateGame params={ Peasant Private COOP ResumeFromSave difficulty=Nightmare act=3 snoQuest=101758 "缃儭涔嬫牳" step=1 } coopFactoryId=935441667077310183
2012.07.05 23:46:29.308509300 >>> Peasant BnetParty::LockPartyForReason CREATING_GAME(0)
2012.07.05 23:46:29.308635600 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:46:29.308765000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:46:29.746556000 >>> Peasant BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9568942815587749930
2012.07.05 23:46:29.746789300 >>> Peasant GamesListener::OnMatchmakerStart requestId=9568942815587749930
2012.07.05 23:46:29.746920300 >>> Peasant BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9568942815587749930
2012.07.05 23:46:29.747054000 >>> Peasant GamesListener::OnMatchmakerEnd requestId=9568942815587749930 code=0
2012.07.05 23:46:29.747185000 >>> Peasant BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9568942815587749930 removedCode= (0)
2012.07.05 23:46:29.964365300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.07.05 23:46:30.184174600 >>> Peasant GamesListener::OnGameJoined gameId=channel_id { high: 433686898923194803 low: 11648055214898239022 } members={ [0] { m_id: 2:100004433:bf5d13, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.07.05 23:46:30.219455600 >>> Peasant GamesListener::OnEnteredGame code=0 info={ requestId=9568942815587749930 gameHandle=game_handle { factoryId: 935441667077310183 game_id: { high: 433686898923194803 low: 11648055214898239022 } } created=1 hostname=12.130.247.88 port=1119 token=14903636706581211493 attr=SGameId={ int: 1994195542 }| }
2012.07.05 23:46:30.219697000 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:46:30.219837600 >>> Peasant GameSession::ConnectToGameServer Joining '' game at 12.130.247.88:1119
2012.07.05 23:46:30.220104600 >>> Peasant BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.07.05 23:46:30.220231300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:46:30.256052300 ENDING GAME
2012.07.05 23:46:30.257084300 Disposing UI for World
2012.07.05 23:46:30.258608300 Client Disposed world.
2012.07.05 23:46:30.266504600 Disposing UI root!
2012.07.05 23:46:30.276111000 STARTING NETWORK CLIENT GAME
2012.07.05 23:46:31.53781000 Setting depth texture, fmt = 36
2012.07.05 23:46:31.54001300 PostFXGfxInit() success
2012.07.05 23:46:31.54178600 SubObjectGfxInit() 1
2012.07.05 23:46:31.62119600 Connecting to 12.130.247.88:1119
2012.07.05 23:46:31.63250300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.07.05 23:46:31.537885300 -----------------------------------------------------------------
2012.07.05 23:46:31.538043600 Server Version Information:
2012.07.05 23:46:31.538154300 -----------------------------------------------------------------
2012.07.05 23:46:31.538259600 Server BuildVersion: 1.0.3.10544
2012.07.05 23:46:31.538364300 Server SNOPackHash: 0x40306D97 (client hash = 0x40306D97)
2012.07.05 23:46:31.538469000 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.07.05 23:46:31.538574000 -----------------------------------------------------------------
2012.07.05 23:46:31.903182000 ACTIVATE APP 1 iconic 0
2012.07.05 23:46:32.627386600 Initializing client world a3Dun_Crater_Level_03...
2012.07.05 23:46:32.642893300 Initializing client world a3dun_hub_keep...
2012.07.05 23:46:33.131973000 de activate app 0 iconic 0
2012.07.05 23:47:52.693858300 ACTIVATE APP 1 iconic 0
2012.07.05 23:47:53.400830300 Disposing UI for World
2012.07.05 23:47:54.893575000 >>> Peasant BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 935441667077310183 high: 433686898923194803 low: 11648055214898239022 }
2012.07.05 23:47:54.893719600 >>> Peasant SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.07.05 23:47:54.893844000 >>> Peasant BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:47:54.893965300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.07.05 23:47:54.894130300 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:47:55.195486000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.07.05 23:47:55.201263600 >>> Peasant SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.07.05 23:47:55.201435000 >>> Peasant Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.07.05 23:47:55.249986300 >>> Peasant BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:47:55.532009300 >>> Peasant Quit game reason=0
2012.07.05 23:47:55.567344600 ENDING GAME
2012.07.05 23:47:55.568989000 Disposing UI for World
2012.07.05 23:47:55.576996000 Client Disposed world.
2012.07.05 23:47:55.593990000 ClientSocket Disconnect
2012.07.05 23:47:55.595104300 >>> Peasant BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.07.05 23:47:55.595257300 >>> Peasant BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.07.05 23:47:55.595413000 >>> Peasant BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.07.05 23:47:55.595537000 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.07.05 23:47:55.595669300 >>> Peasant BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.07.05 23:47:55.595787600 >>> Peasant BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.07.05 23:47:56.667128600 SendCustom hero:Peasant id:0 count:6
2012.07.05 23:47:56.673296600 Disposing UI root!
2012.07.05 23:47:56.677952000 Client Disposed world.
2012.07.05 23:47:56.683990300 STARTING Menu
2012.07.05 23:47:57.129515600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.129722000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.129856000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.129988300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.130110600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.130224600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.130347600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.130460600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.130596000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.130752300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.130911300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.131039300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.07.05 23:47:57.409074300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:47:57.409253600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:47:57.409413000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.07.05 23:47:57.474883600 Setting depth texture, fmt = 36
2012.07.05 23:47:57.475137300 PostFXGfxInit() success
2012.07.05 23:47:57.477040000 SubObjectGfxInit() 1
2012.07.05 23:47:57.488900600 Initializing client world BattleNet_Act3Screen...
2012.07.05 23:47:57.509422300 >>> Peasant BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.07.05 23:47:57.511067300 Unable to purge Actor! Est. Cache Size = 389280, Cache Size Max = 0, Instances = 256, Max Instances = 256.
2012.07.05 23:47:57.511202300 Purge List:
2012.07.05 23:47:57.511333600 Barbarian_Male : Lock Count: 4731, DO_NOT_PURGE Bit: 0, Est. Size: 2969
2012.07.05 23:47:57.511469600 Start_Location_0 : Lock Count: 1089, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.511604300 Boss_Portal_Azmodan : Lock Count: 1109, DO_NOT_PURGE Bit: 0, Est. Size: 3161
2012.07.05 23:47:57.511731000 Savepoint : Lock Count: 1052, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.511856000 Checkpoint : Lock Count: 1051, DO_NOT_PURGE Bit: 0, Est. Size: 1073
2012.07.05 23:47:57.511984000 Hireling_Templar : Lock Count: 4737, DO_NOT_PURGE Bit: 0, Est. Size: 1729
2012.07.05 23:47:57.512148300 a3dun_crater_BonePile : Lock Count: 10484, DO_NOT_PURGE Bit: 0, Est. Size: 1377
2012.07.05 23:47:57.512280600 Succubus_A : Lock Count: 1531, DO_NOT_PURGE Bit: 0, Est. Size: 1417
2012.07.05 23:47:57.512413300 A3_Battlefield_DemonMine_C : Lock Count: 5782, DO_NOT_PURGE Bit: 0, Est. Size: 1393
2012.07.05 23:47:57.512566300 succubus_bloodStar_projectile : Lock Count: 573, DO_NOT_PURGE Bit: 0, Est. Size: 3017
2012.07.05 23:47:57.512694300 g_chargedBolt_impact : Lock Count: 93, DO_NOT_PURGE Bit: 0, Est. Size: 940
2012.07.05 23:47:57.512822600 g_ChargedBolt_Projectile : Lock Count: 474, DO_NOT_PURGE Bit: 0, Est. Size: 1401
2012.07.05 23:47:57.512950600 succubus_bloodStar_projectile_impact : Lock Count: 309, DO_NOT_PURGE Bit: 0, Est. Size: 1369
2012.07.05 23:47:57.513080300 HealthGlobe_02 : Lock Count: 152, DO_NOT_PURGE Bit: 0, Est. Size: 1388
2012.07.05 23:47:57.513204300 GoldSmall : Lock Count: 982, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.513331000 GoldCoins : Lock Count: 363, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.513456000 healthPotion_Heroic : Lock Count: 850, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.513581000 Amethyst_06 : Lock Count: 106, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.513706600 Helm_norm_base_flippy : Lock Count: 978, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.513835300 ceremonialDagger_norm_base_flippy_02 : Lock Count: 93, DO_NOT_PURGE Bit: 0, Est. Size: 2065
2012.07.05 23:47:57.513959300 Page_of_Knowledge_flippy : Lock Count: 1449, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.514110300 XBow_norm_base_flippy_06 : Lock Count: 249, DO_NOT_PURGE Bit: 0, Est. Size: 1081
2012.07.05 23:47:57.514238300 a3_Battlefield_demonic_forge : Lock Count: 3401, DO_NOT_PURGE Bit: 0, Est. Size: 1449
2012.07.05 23:47:57.514368000 a3Battlefield_Props_Demonic_Container_A : Lock Count: 3776, DO_NOT_PURGE Bit: 0, Est. Size: 953
2012.07.05 23:47:57.514490300 ThousandPounder_C : Lock Count: 1028, DO_NOT_PURGE Bit: 0, Est. Size: 2345
2012.07.05 23:47:57.514606600 azmodanBodyguard_A : Lock Count: 1345, DO_NOT_PURGE Bit: 0, Est. Size: 2217
2012.07.05 23:47:57.514730600 treasureGoblin_C : Lock Count: 208, DO_NOT_PURGE Bit: 0, Est. Size: 3065
2012.07.05 23:47:57.514853600 Monstrosity_Scorpion_B : Lock Count: 10153, DO_NOT_PURGE Bit: 0, Est. Size: 1489
2012.07.05 23:47:57.514976600 HealthGlobe : Lock Count: 185, DO_NOT_PURGE Bit: 0, Est. Size: 1388
2012.07.05 23:47:57.515101300 a3dun_Crater_Chest : Lock Count: 2345, DO_NOT_PURGE Bit: 0, Est. Size: 2193
2012.07.05 23:47:57.515225300 HealthWell_Global : Lock Count: 626, DO_NOT_PURGE Bit: 0, Est. Size: 3049
2012.07.05 23:47:57.515347600 GoldCoin : Lock Count: 65, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.515491300 Barbarian_CallOfTheAncients_1 : Lock Count: 914, DO_NOT_PURGE Bit: 0, Est. Size: 2705
2012.07.05 23:47:57.515614600 Barbarian_CallOfTheAncients_2 : Lock Count: 914, DO_NOT_PURGE Bit: 0, Est. Size: 2281
2012.07.05 23:47:57.515755600 Barbarian_CallOfTheAncients_3 : Lock Count: 914, DO_NOT_PURGE Bit: 0, Est. Size: 2281
2012.07.05 23:47:57.515905300 Bracers_norm_base_04 : Lock Count: 151, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.516046300 Barbarian_SeismicSlam_unruned_projectile : Lock Count: 45, DO_NOT_PURGE Bit: 0, Est. Size: 1449
2012.07.05 23:47:57.516180600 Boots_norm_base_flippy : Lock Count: 813, DO_NOT_PURGE Bit: 0, Est. Size: 985
2012.07.05 23:47:57.516316600 Barbarian_weaponThrow_axe_base : Lock Count: 17, DO_NOT_PURGE Bit: 0, Est. Size: 2585
2012.07.05 23:47:57.516456000 handXBow_norm_base_flippy_07 : Lock Count: 306, DO_NOT_PURGE Bit: 0, Est. Size: 953
2012.07.05 23:47:57.516584300 Gloves_norm_base_flippy : Lock Count: 660, DO_NOT_PURGE Bit: 0, Est. Size: 985
2012.07.05 23:47:57.516711600 Ruby_06 : Lock Count: 176, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.516841600 XBow_norm_base_flippy_05 : Lock Count: 111, DO_NOT_PURGE Bit: 0, Est. Size: 1081
2012.07.05 23:47:57.516968000 Generic_Proxy : Lock Count: 68, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.517095000 Staff_norm_base_flippy_04 : Lock Count: 234, DO_NOT_PURGE Bit: 0, Est. Size: 1977
2012.07.05 23:47:57.517220600 GoldMedium : Lock Count: 128, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.517348600 mightyWeapon_2H_norm_base_flippy_03 : Lock Count: 122, DO_NOT_PURGE Bit: 0, Est. Size: 2049
2012.07.05 23:47:57.517474600 Belt_norm_base_flippy : Lock Count: 933, DO_NOT_PURGE Bit: 0, Est. Size: 985
2012.07.05 23:47:57.517601000 A3dun_Crater_DemonCage_A : Lock Count: 1848, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.517727000 mightyWeapon_2H_norm_base_flippy_02 : Lock Count: 61, DO_NOT_PURGE Bit: 0, Est. Size: 2049
2012.07.05 23:47:57.517852600 Bracers_norm_base_03 : Lock Count: 325, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.517973000 PT_Blacksmith : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1715
2012.07.05 23:47:57.518094300 A3_Hub_OldCouple_Rondal : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1095
2012.07.05 23:47:57.518219600 A3_Hub_KeepTrivia_Cris : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1143
2012.07.05 23:47:57.518340600 A3_Hub_KeepTrivia_Markus : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1103
2012.07.05 23:47:57.518481000 A3_Tristram_Mayor : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1156
2012.07.05 23:47:57.518601600 PT_Jeweler : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1200
2012.07.05 23:47:57.518753300 Blacksmith_Crafting_Backbone : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.518881000 PT_Jeweler_AddSocketShortcut : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1389
2012.07.05 23:47:57.519011000 PT_Jeweler_RemoveGemShortcut : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1389
2012.07.05 23:47:57.519139600 Jeweler_Crafting_Backbone : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 953
2012.07.05 23:47:57.519265300 Start_Location_Team_0 : Lock Count: 120, DO_NOT_PURGE Bit: 0, Est. Size: 985
2012.07.05 23:47:57.519388000 Player_Shared_Stash : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1833
2012.07.05 23:47:57.519503000 MarkerLocation : Lock Count: 404, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.519626000 SphereTrigger : Lock Count: 80, DO_NOT_PURGE Bit: 0, Est. Size: 1048
2012.07.05 23:47:57.519752600 bastionsKeepGuard_Melee_A_02_NPC_BeginningGuard : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1123
2012.07.05 23:47:57.519880600 g_Portal_Rectangle_Orange_IconDoor : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 3097
2012.07.05 23:47:57.520006300 bastionsKeepGuard_Melee_A_01_Bennoc : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1135
2012.07.05 23:47:57.520127000 hearthPortal : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 4785
2012.07.05 23:47:57.520249300 bastionsKeepGuard_Melee_A_01_Krist : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1134
2012.07.05 23:47:57.520371600 A3_Hub_WoundedSoldier : Lock Count: 120, DO_NOT_PURGE Bit: 0, Est. Size: 1096
2012.07.05 23:47:57.520492000 A3_Hub_Soldier : Lock Count: 680, DO_NOT_PURGE Bit: 0, Est. Size: 1096
2012.07.05 23:47:57.520617300 MarkerLocation_Ambient : Lock Count: 160, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.520741600 a3dun_hub_Drawbridge_01 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1369
2012.07.05 23:47:57.520866000 bastionsKeepGuard_Melee_A_01_NPC_Super : Lock Count: 80, DO_NOT_PURGE Bit: 0, Est. Size: 1159
2012.07.05 23:47:57.520987600 Waypoint : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 10121
2012.07.05 23:47:57.521107000 Mia : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1033
2012.07.05 23:47:57.521230000 A3_Hub_MamaBearNew : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1141
2012.07.05 23:47:57.521368000 Child_Act3_Male_A : Lock Count: 80, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.521489600 A3_Hub_OldCouple_Marta : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1102
2012.07.05 23:47:57.521610000 A3_Hub_MissingPop_Boy : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1100
2012.07.05 23:47:57.521729600 A4_Chelle : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1103
2012.07.05 23:47:57.521850300 PT_Blacksmith_ForgeArmorShortcut : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1467
2012.07.05 23:47:57.521970000 PT_Blacksmith_ForgeWeaponShortcut : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1467
2012.07.05 23:47:57.522092300 PT_Blacksmith_RepairShortcut : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1341
2012.07.05 23:47:57.522223300 a3_rampart_guard_captain_Alt : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1138
2012.07.05 23:47:57.522344300 Priest_BastionsKeep : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1119
2012.07.05 23:47:57.522467300 Banner_Player_1 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1369
2012.07.05 23:47:57.522590300 Banner_Player_2 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1377
2012.07.05 23:47:57.522712000 Banner_Player_3 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1377
2012.07.05 23:47:57.522833600 Banner_Player_4 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1377
2012.07.05 23:47:57.522954300 A3_Hub_LocalColor_A : Lock Count: 36, DO_NOT_PURGE Bit: 0, Est. Size: 1102
2012.07.05 23:47:57.523077600 A3_UniqueVendor_Collector_InTown_08 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1172
2012.07.05 23:47:57.523201300 A3_UniqueVendor_Miner_InTown_08 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1202
2012.07.05 23:47:57.523410000 A3_UniqueVendor_Fence_InTown_08 : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1193
2012.07.05 23:47:57.523534600 Scoundrel : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1529
2012.07.05 23:47:57.523657000 Enchantress : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1465
2012.07.05 23:47:57.523784300 A3_UniqueVendor_InnKeeper : Lock Count: 40, DO_NOT_PURGE Bit: 0, Est. Size: 1197
2012.07.05 23:47:57.523907000 A3_Hub_YoungCouple_Nikola : Lock Count: 68, DO_NOT_PURGE Bit: 0, Est. Size: 1127
2012.07.05 23:47:57.524028600 A3_Hub_YoungCouple_Drian : Lock Count: 36, DO_NOT_PURGE Bit: 0, Est. Size: 1102
2012.07.05 23:47:57.524151000 Crafting_Training_Page_Jeweler : Lock Count: 8, DO_NOT_PURGE Bit: 0, Est. Size: 1097
2012.07.05 23:47:57.524295000 shoulderPads_hell_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1265
2012.07.05 23:47:57.524425000 chestArmor_norm_unique_048 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.524549300 Mace_norm_unique_02 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1969
2012.07.05 23:47:57.524672300 Ring_20 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.524793000 Ruby_08 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.524915600 Shield_norm_base_06 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.525040000 Gloves_hell_base_03 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.525163600 Boots_hell_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.525292000 FollowerItem_Templar_norm_base_01 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.525449000 pants_hell_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.525628300 fistWeapon_norm_unique_01 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.525769000 Ring_norm_unique_010 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.525901600 Ring_19 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.526031600 Helm_hell_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1153
2012.07.05 23:47:57.526159600 Emerald_08 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.526286000 Mace_norm_base_07 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.526412000 Gloves_norm_unique_078 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1033
2012.07.05 23:47:57.526542000 twoHandedMace_norm_unique_03 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 3193
2012.07.05 23:47:57.526667000 Bracers_norm_base_01 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.526792000 Belt_hell_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.526917300 Belt_norm_unique_01 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.527043000 chestArmor_hell_base_03 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.527168000 Amulet_norm_base_12 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.527312600 Shield_norm_base_07 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.527436600 Amulet_norm_base_11 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.527560000 Crafting_Training_Page_Smith : Lock Count: 7, DO_NOT_PURGE Bit: 0, Est. Size: 1097
2012.07.05 23:47:57.527685000 pants_hell_base_02 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.527804600 Ruby_07 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.527925600 Emerald_06 : Lock Count: 96, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.528048600 Amethyst_08 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.528170300 Ruby_05 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.528313000 Ring_16 : Lock Count: 9, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.528435000 Topaz_06 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.528562000 Crafting_Training_Page_Smith_Hell : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1097
2012.07.05 23:47:57.528684600 Topaz_07 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.528808300 Crafting_Training_Tome : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.528932300 Crafting_Training_Page_Jeweler_Hell : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1097
2012.07.05 23:47:57.529055000 Gloves_hell_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.529180300 twoHandedSword_norm_base_06 : Lock Count: 7, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.529301600 Topaz_08 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.529424600 Emerald_07 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.529545000 Amethyst_07 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.529666300 Amethyst_05 : Lock Count: 34, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.529787000 Emerald_05 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.529908600 Amethyst_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.530029000 Topaz_05 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1012
2012.07.05 23:47:57.530167300 Ruby_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.530289300 Emerald_04 : Lock Count: 38, DO_NOT_PURGE Bit: 0, Est. Size: 1000
2012.07.05 23:47:57.530409600 Topaz_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1012
2012.07.05 23:47:57.530531600 Dye_08 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.530652600 Spear_norm_base_03 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.530775600 Wand_norm_base_03 : Lock Count: 4, DO_NOT_PURGE Bit: 0, Est. Size: 2033
2012.07.05 23:47:57.530901300 ceremonialDagger_norm_base_02 : Lock Count: 3, DO_NOT_PURGE Bit: 0, Est. Size: 2057
2012.07.05 23:47:57.531021300 Dye_03 : Lock Count: 5, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.531177300 Dye_17 : Lock Count: 4, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.531298000 Staff_norm_base_04 : Lock Count: 3, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.531417300 Dye_06 : Lock Count: 3, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.531537600 Dye_09 : Lock Count: 5, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.531658300 Dye_05 : Lock Count: 4, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.531778600 Dye_22 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.531902600 shoulderPads_nightmare_base_03 : Lock Count: 18, DO_NOT_PURGE Bit: 0, Est. Size: 1273
2012.07.05 23:47:57.532025000 Shield_norm_base_04 : Lock Count: 24, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.532148600 pants_nightmare_base_03 : Lock Count: 18, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.532272000 Belt_nightmare_base_03 : Lock Count: 18, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.532394600 Boots_nightmare_base_03 : Lock Count: 10, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.532518600 Gloves_nightmare_base_03 : Lock Count: 18, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.532641000 chestArmor_nightmare_base_03 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.532763300 Helm_nightmare_base_03 : Lock Count: 18, DO_NOT_PURGE Bit: 0, Est. Size: 1153
2012.07.05 23:47:57.532886600 Mojo_norm_base_02 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1081
2012.07.05 23:47:57.533028300 orb_norm_base_02 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1129
2012.07.05 23:47:57.533153000 twoHandedAxe_norm_base_05 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2040
2012.07.05 23:47:57.533294600 XBow_norm_base_07 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2025
2012.07.05 23:47:57.533421000 shoulderPads_norm_base_05 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1297
2012.07.05 23:47:57.533542600 Mace_norm_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.533666300 twoHandedAxe_norm_base_03 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2040
2012.07.05 23:47:57.533787300 Axe_norm_base_03 : Lock Count: 4, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.533910300 Amulet_norm_base_08 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.534029300 Ring_15 : Lock Count: 9, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.534151300 Boots_nightmare_base_02 : Lock Count: 8, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.534272600 Quiver_norm_base_03 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.534394600 fistWeapon_norm_base_02 : Lock Count: 5, DO_NOT_PURGE Bit: 0, Est. Size: 2097
2012.07.05 23:47:57.534518600 handXbow_norm_base_05 : Lock Count: 4, DO_NOT_PURGE Bit: 0, Est. Size: 2001
2012.07.05 23:47:57.534640000 XBow_norm_base_05 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.534761600 Bow_norm_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2016
2012.07.05 23:47:57.534884000 healthPotion_Resplendent : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.535009000 healthPotion_Super : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.535135000 HealthPotionLarge : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.535258600 twoHandedMace_norm_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.535380300 Sword_norm_base_04 : Lock Count: 3, DO_NOT_PURGE Bit: 0, Est. Size: 2016
2012.07.05 23:47:57.535503300 twoHandedSword_norm_base_05 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.535626300 Dagger_norm_base_04 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.535749600 chestArmor_nightmare_base_02 : Lock Count: 12, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.535888000 Sword_norm_base_flippy_03 : Lock Count: 187, DO_NOT_PURGE Bit: 0, Est. Size: 1129
2012.07.05 23:47:57.536012300 Polearm_norm_base_flippy_06 : Lock Count: 24, DO_NOT_PURGE Bit: 0, Est. Size: 2025
2012.07.05 23:47:57.536140600 twoHandedSword_norm_base_flippy_05 : Lock Count: 127, DO_NOT_PURGE Bit: 0, Est. Size: 1960
2012.07.05 23:47:57.536264000 JewelBox_Flippy : Lock Count: 153, DO_NOT_PURGE Bit: 0, Est. Size: 953
2012.07.05 23:47:57.536387000 Mace_norm_base_flippy_05 : Lock Count: 144, DO_NOT_PURGE Bit: 0, Est. Size: 1969
2012.07.05 23:47:57.536510000 Sword_norm_base_flippy_02 : Lock Count: 116, DO_NOT_PURGE Bit: 0, Est. Size: 1129
2012.07.05 23:47:57.536631600 g_Portal_ArchTall_Orange : Lock Count: 8, DO_NOT_PURGE Bit: 0, Est. Size: 3113
2012.07.05 23:47:57.536755300 Staff_norm_base_03 : Lock Count: 3, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.536876600 Dye_01 : Lock Count: 4, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.536996600 Dye_21 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.537118300 Helm_norm_base_06 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1153
2012.07.05 23:47:57.537242600 Helm_norm_base_05 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1169
2012.07.05 23:47:57.537364600 handXbow_norm_base_01 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2017
2012.07.05 23:47:57.537486600 Quiver_norm_base_02 : Lock Count: 6, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.537610000 fistWeapon_norm_base_03 : Lock Count: 8, DO_NOT_PURGE Bit: 0, Est. Size: 2097
2012.07.05 23:47:57.537732000 handXbow_norm_base_06 : Lock Count: 2, DO_NOT_PURGE Bit: 0, Est. Size: 2001
2012.07.05 23:47:57.537855000 Sword_norm_base_03 : Lock Count: 3, DO_NOT_PURGE Bit: 0, Est. Size: 2025
2012.07.05 23:47:57.537998000 pants_norm_base_flippy : Lock Count: 365, DO_NOT_PURGE Bit: 0, Est. Size: 985
2012.07.05 23:47:57.538122300 Shield_norm_base_flippy_04 : Lock Count: 71, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.538246600 Shrine_Global_Frenzied : Lock Count: 350, DO_NOT_PURGE Bit: 0, Est. Size: 6777
2012.07.05 23:47:57.538369600 grenadier_proj_trail : Lock Count: 78, DO_NOT_PURGE Bit: 0, Est. Size: 1377
2012.07.05 23:47:57.538484600 Grenadier_Proj : Lock Count: 183, DO_NOT_PURGE Bit: 0, Est. Size: 1377
2012.07.05 23:47:57.538608300 Axe_norm_base_flippy_05 : Lock Count: 224, DO_NOT_PURGE Bit: 0, Est. Size: 1969
2012.07.05 23:47:57.538749600 shoulderPads_norm_base_flippy : Lock Count: 310, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.538872600 Sword_norm_base_flippy_01 : Lock Count: 85, DO_NOT_PURGE Bit: 0, Est. Size: 1129
2012.07.05 23:47:57.538997300 Bow_norm_base_flippy_05 : Lock Count: 119, DO_NOT_PURGE Bit: 0, Est. Size: 1201
2012.07.05 23:47:57.539123000 mightyWeapon_1H_norm_base_flippy_02 : Lock Count: 81, DO_NOT_PURGE Bit: 0, Est. Size: 2065
2012.07.05 23:47:57.539246300 Wand_norm_base_04 : Lock Count: 2, DO_NOT_PURGE Bit: 0, Est. Size: 2033
2012.07.05 23:47:57.539370300 twoHandedMace_norm_base_06 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.539491300 Axe_norm_base_01 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.539616000 spiritStone_norm_base_04 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1153
2012.07.05 23:47:57.539736000 Axe_norm_base_04 : Lock Count: 2, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.539857300 treasureGoblin_D : Lock Count: 85, DO_NOT_PURGE Bit: 0, Est. Size: 3145
2012.07.05 23:47:57.539981600 chestArmor_norm_base_flippy : Lock Count: 149, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.540103000 handXbow_norm_base_flippy_02 : Lock Count: 99, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.540228300 twoHandedMace_norm_base_flippy_05 : Lock Count: 129, DO_NOT_PURGE Bit: 0, Est. Size: 1953
2012.07.05 23:47:57.540355000 MonsterAffix_ArcaneEnchanted_PetSweep_reverse : Lock Count: 96, DO_NOT_PURGE Bit: 0, Est. Size: 2913
2012.07.05 23:47:57.540477600 Axe_norm_base_flippy_03 : Lock Count: 82, DO_NOT_PURGE Bit: 0, Est. Size: 1969
2012.07.05 23:47:57.540602300 Wand_norm_base_flippy_04 : Lock Count: 419, DO_NOT_PURGE Bit: 0, Est. Size: 1192
2012.07.05 23:47:57.540725300 Shield_norm_base_flippy_05 : Lock Count: 349, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.540849300 fistWeapon_norm_base_flippy_03 : Lock Count: 136, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.540975300 Dagger_norm_base_flippy_04 : Lock Count: 95, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.541100300 ceremonialDagger_norm_base_03 : Lock Count: 3, DO_NOT_PURGE Bit: 0, Est. Size: 2057
2012.07.05 23:47:57.541219300 Dye_04 : Lock Count: 2, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.541341600 Amulet_norm_base_06 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 988
2012.07.05 23:47:57.541465300 Boots_norm_base_05 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1025
2012.07.05 23:47:57.541607000 pants_nightmare_base_01 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 1009
2012.07.05 23:47:57.541730600 Sword_norm_base_flippy_08 : Lock Count: 56, DO_NOT_PURGE Bit: 0, Est. Size: 1129
2012.07.05 23:47:57.541854300 Dagger_norm_base_flippy_05 : Lock Count: 71, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.541979300 twoHandedAxe_norm_base_flippy_03 : Lock Count: 78, DO_NOT_PURGE Bit: 0, Est. Size: 1969
2012.07.05 23:47:57.542102300 Shrine_Global_Fortune : Lock Count: 102, DO_NOT_PURGE Bit: 0, Est. Size: 6777
2012.07.05 23:47:57.542222000 Dye_12 : Lock Count: 2, DO_NOT_PURGE Bit: 0, Est. Size: 1425
2012.07.05 23:47:57.542344600 ceremonialDagger_norm_base_04 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2065
2012.07.05 23:47:57.542493300 twoHandedSword_norm_base_04 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.542658600 Bow_norm_base_01 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2032
2012.07.05 23:47:57.542802000 handXBow_norm_base_flippy_05 : Lock Count: 122, DO_NOT_PURGE Bit: 0, Est. Size: 953
2012.07.05 23:47:57.542941300 Dagger_norm_base_flippy_03 : Lock Count: 133, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.543078000 combatStaff_norm_base_flippy_03 : Lock Count: 54, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.543211600 fistWeapon_norm_base_flippy_04 : Lock Count: 43, DO_NOT_PURGE Bit: 0, Est. Size: 2041
2012.07.05 23:47:57.543343600 Quiver_norm_base_flippy_01 : Lock Count: 31, DO_NOT_PURGE Bit: 0, Est. Size: 1001
2012.07.05 23:47:57.543472600 XBow_norm_base_flippy_04 : Lock Count: 100, DO_NOT_PURGE Bit: 0, Est. Size: 1081
2012.07.05 23:47:57.543600600 XBow_norm_base_08 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 2025
2012.07.05 23:47:57.543728000 Player_Banner_Pole_01 : Lock Count: 1, DO_NOT_PURGE Bit: 0, Est. Size: 929
----------------------------------------------
GetLastError() = 183
当文件已存在时,无法创建该文件。
<ERROR-0>
<no message>
</ERROR-0>
2012.07.05 23:47:57.544271600 UnhandledExceptionFilter
2012.07.05 23:47:57.644924000 Saved dump file to 'D:\Diablo III\App-0.dmp'
----------------------------------------------
***** UNHANDLED EXCEPTION: NONCONTINUABLE_EXCEPTION (c0000025)
<STACK-0>
------------
Stack Crawl:
------------
DBG-ADDR<00F18C42>("Diablo III.exe")
DBG-ADDR<00F0A2E8>("Diablo III.exe")
DBG-ADDR<00F0A8C0>("Diablo III.exe")
DBG-ADDR<008A639E>("Diablo III.exe")
DBG-ADDR<008A6832>("Diablo III.exe")
DBG-ADDR<008A6F43>("Diablo III.exe")
DBG-ADDR<008A7259>("Diablo III.exe")
DBG-ADDR<008A7528>("Diablo III.exe")
DBG-ADDR<00B770EF>("Diablo III.exe")
DBG-ADDR<00B7840D>("Diablo III.exe")
DBG-ADDR<00B790EC>("Diablo III.exe")
DBG-ADDR<0094FB07>("Diablo III.exe")
DBG-ADDR<0094FD88>("Diablo III.exe")
DBG-ADDR<009506C8>("Diablo III.exe")
DBG-ADDR<00818341>("Diablo III.exe")
DBG-ADDR<0080D9A4>("Diablo III.exe")
16 frames dumped
</STACK-0>
<MODULES-0>
------------------------------------------------------------------------------
----------------------------------------
Loaded Modules
----------------------------------------
DBG-MODULE<00450000 00185000 "icuin44.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1285785913>
DBG-MODULE<00800000 01478000 "Diablo III.exe" "Diablo III.pdb" 0 {79856ace-cbc7-4f03-a95a1e93bf172e26} 1 1340162608>
DBG-MODULE<032A0000 0001f000 "gamelsp.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1335192313>
DBG-MODULE<05E40000 008ae000 "System.ni.dll" "System.ni.pdb" 0 {7b437804-cd31-ddf1-a1b31c729417897e} 1 1323939802>
DBG-MODULE<073D0000 00147000 "ksfmon.dll" "ksfmon.pdb" 0 {86082e3f-91f4-4c07-a9476c192148ee06} 1 1331611287>
DBG-MODULE<09090000 00017000 "opentext22.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1316936101>
DBG-MODULE<10000000 00122000 "fmodex.dll" "fmodex.pdb" 0 {374eb084-0f8a-4784-9721153ba868a431} 3 1321926091>
DBG-MODULE<10130000 00eb0000 "nvd3dum.dll" "nvd3dum.pdb" 0 {06863ad1-6993-4615-8e8289e90125291f} 1 1337066818>
DBG-MODULE<1D7C0000 0000c000 "HOOK.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1275474621>
DBG-MODULE<25B30000 00115000 "dbghelp.dll" "dbghelp.pdb" 0 {a95a9676-9559-4b16-959820e93cb1abec} 1 1152389492>
DBG-MODULE<25C50000 00048000 "symsrv.dll" "symsrv.pdb" 0 {9e855514-c106-49f2-be027552bed088b0} 1 1265054914>
DBG-MODULE<3C230000 00784000 "battle.net.dll" "battle.net.pdb" 0 {6c1ea9e5-2562-484e-a3f871e960db9fb2} 1 1339176029>
DBG-MODULE<4A800000 0011f000 "icuuc44.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1285785806>
DBG-MODULE<4AD00000 00e41000 "icudt44.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 1285786136>
DBG-MODULE<50300000 001c3000 "d3d9.dll" "d3d9.pdb" 0 {f55aeb50-462b-473f-9733515dc6532daf} 2 1290254259>
DBG-MODULE<50570000 00006000 "d3d8thk.dll" "d3d8thk.pdb" 0 {d9c3a335-615f-448e-a0b012d76716e6b7} 2 1247533480>
DBG-MODULE<53130000 00006000 "sensapi.dll" "SensApi.pdb" 0 {1f9bbfcb-f7a9-451b-89a51771ca4c47db} 2 1247533841>
DBG-MODULE<539B0000 00019000 "EasyHook32.dll" "EasyHook32.pdb" 0 {99d24b9f-2d13-4fd8-b1d6546e3e9feadf} 1 1335425035>
DBG-MODULE<5B370000 000f3000 "System.Configuration.ni.dll" "System.Configuration.ni.pdb" 0 {027f61d8-8923-7408-74065514da631bac} 1 1268899915>
DBG-MODULE<60000000 0005d000 "ijl15.dll" "" 0 {00000000-0000-0000-0000000000000000} 0 969018715>
DBG-MODULE<65C60000 000c0000 "System.Runtime.Remoting.ni.dll" "System.Runtime.Remoting.ni.pdb" 0 {18e3e41f-820d-b636-46fa35d1a7450ca9} 1 1268899718>
DBG-MODULE<65DF0000 006c0000 "System.Core.ni.dll" "System.Core.ni.pdb" 0 {4ab356ce-b372-57c9-189408a62d32a3a5} 1 1301476233>
DBG-MODULE<68F80000 00007000 "WSOCK32.dll" "wsock32.pdb" 0 {0aae6683-a7f5-40df-b265dcd12b7bd0fb} 2 1247533923>
DBG-MODULE<69420000 0055e000 "System.Xml.ni.dll" "System.Xml.ni.pdb" 0 {7d69938d-04ab-5114-08af2c6977070361} 1 1301476232>
DBG-MODULE<69AA0000 00007000 "midimap.dll" "midimap.pdb" 0 {49f76fa5-3b85-4e54-a748a2b4301471b6} 2 1247533700>
DBG-MODULE<69AB0000 00014000 "MSACM32.dll" "msacm32.pdb" 0 {3d318d5e-38c5-4502-b64578f0710a510f} 2 1247533646>
DBG-MODULE<69AD0000 00036000 "AUDIOSES.DLL" "AudioSes.pdb" 0 {a88fcf91-9449-49a8-a1863d1592bb2fd1} 2 1290254117>
DBG-MODULE<69D10000 00030000 "wdmaud.drv" "wdmaud.pdb" 0 {f232d0b4-9257-4d79-92d5805bef84a01e} 2 1290254886>
DBG-MODULE<69D40000 000e7000 "DDRAW.DLL" "ddraw.pdb" 0 {497dbeef-b385-4f24-bc6a468137860ada} 2 1247533496>
DBG-MODULE<6A640000 00008000 "msacm32.drv" "msacm32.pdb" 0 {eb29395a-e017-43db-8c5dcb7f5a1350f9} 1 1247533647>
DBG-MODULE<6A650000 00004000 "ksuser.dll" "ksuser.pdb" 0 {7ae6bfac-128c-4c57-baaf1c0b79fa95b4} 2 1247533747>
DBG-MODULE<6A940000 00006000 "DCIMAN32.dll" "dciman32.pdb" 0 {f1c0c4b3-249c-4aaa-8a5130d41835b365} 2 1247533492>
DBG-MODULE<6B7D0000 00060000 "clrjit.dll" "clrjit.pdb" 0 {118c8940-69b9-4a21-aeb4bc8315d32f7d} 2 1323937587>
DBG-MODULE<6CF00000 00008000 "winrnr.dll" "winrnr.pdb" 0 {45f8b97b-1285-48d7-88289c58e8c5b3ca} 2 1247533892>
DBG-MODULE<6CF10000 00012000 "pnrpnsp.dll" "pnrpnsp.pdb" 0 {d02619bd-04db-444d-9215d3ce9d69f106} 2 1247533814>
DBG-MODULE<6CF30000 00010000 "napinsp.dll" "NapiNSP.pdb" 0 {35d1fb44-6b06-4c3c-84108202e55b284a} 2 1247533677>
DBG-MODULE<6D180000 0008e000 "MSVCP90.dll" "msvcp90.i386.pdb" 0 {a23d796e-66bb-430b-891568a6ef0c750c} 1 1303176637>
DBG-MODULE<6D220000 000a3000 "MSVCR90.dll" "msvcr90.i386.pdb" 0 {7a6ed43f-62e8-4844-b254ec49aef1078c} 1 1303176633>
DBG-MODULE<6D300000 000eb000 "dbghelp.dll" "dbghelp.pdb" 0 {6b19f261-ee43-4af5-9623d1791ce5a7d7} 2 1290254268>
DBG-MODULE<6DFD0000 00010000 "nlssorting.dll" "nlssorting.pdb" 0 {888d48f4-de97-4c16-80d1a8051134e8cd} 2 1323936942>
DBG-MODULE<6E520000 000be000 "MSVCR100_CLR0400.dll" "msvcr100_clr0400.i386.pdb" 0 {c128595f-51e2-4346-9fde9fa0cc7ebfdf} 2 1268898802>
DBG-MODULE<6F1E0000 00067000 "mscoreei.dll" "mscoreei.pdb" 0 {e4bebeb3-8c82-4fa3-a004f6133812a0c2} 2 1305621305>
DBG-MODULE<6F290000 0004a000 "mscoree.dll" "mscoree.pdb" 0 {5eb01a03-276e-4f6b-b974e19a522150e1} 2 1267758379>
DBG-MODULE<6F550000 0066e000 "clr.dll" "clr.pdb" 0 {9a3c6a40-5aef-4952-a32063b076dc1541} 2 1323937411>
DBG-MODULE<70600000 00006000 "rasadhlp.dll" "rasadhlp.pdb" 0 {9c177d0e-6fd1-4d28-bae05d9757e8182f} 2 1247533782>
DBG-MODULE<71E00000 00058000 "WINHTTP.dll" "winhttp.pdb" 0 {ab606da6-47f9-4a10-8ffe404a2624d13e} 2 1290254910>
DBG-MODULE<71F00000 00038000 "fwpuclnt.dll" "fwpuclnt.pdb" 0 {eb7d55a5-3635-4ad9-87ce2e36914aaf37} 2 1290254386>
DBG-MODULE<71F40000 0004f000 "webio.dll" "webio.pdb" 0 {a4d8edee-3211-49f4-931a8f77ff4ae154} 2 1321507702>
DBG-MODULE<73130000 00032000 "WINMM.dll" "winmm.pdb" 0 {7afd98fc-aad3-4f6b-8b31a4667c4e2bfc} 2 1290254914>
DBG-MODULE<73550000 0003c000 "OLEACC.dll" "oleacc.pdb" 0 {dc8a57a3-e8c6-4822-8f2c3650f2be1d67} 2 1314418728>
DBG-MODULE<73790000 0000d000 "rtutils.dll" "rtutils.pdb" 0 {b7794699-4af6-4de6-b40cbffe6d34d049} 2 1290254764>
DBG-MODULE<737A0000 00025000 "peerdist.dll" "peerdist.pdb" 0 {71032826-7640-4af4-8567ee4df4a88bc3} 1 1247533772>
DBG-MODULE<737D0000 00010000 "NLAapi.dll" "nlaapi.pdb" 0 {4c9854c4-89d7-4a7f-97b24d70fac99cf3} 2 1290254607>
DBG-MODULE<737E0000 00015000 "rasman.dll" "rasman.pdb" 0 {df9a8608-77f9-4fec-bb7a2cf29c7d5edd} 2 1247533791>
DBG-MODULE<73800000 00052000 "RASAPI32.dll" "rasapi32.pdb" 0 {b6e3857a-947f-4f9e-86d6c3a36576bf15} 2 1247533783>
DBG-MODULE<73EF0000 00040000 "uxtheme.dll" "UxTheme.pdb" 0 {5becab35-e771-4835-a6bf3dadd891bb3a} 2 1247533880>
DBG-MODULE<73F50000 00013000 "dwmapi.dll" "dwmapi.pdb" 0 {d8d91b3f-339a-4fdc-960fc7121d146df4} 2 1247533575>
DBG-MODULE<74000000 00007000 "AVRT.dll" "avrt.pdb" 0 {a15e148a-cfc7-4f88-a0a6daf71cc91647} 2 1247533464>
DBG-MODULE<74010000 000f5000 "PROPSYS.dll" "propsys.pdb" 0 {d0eda507-e53d-4579-a337f875012d7b48} 2 1290254723>
DBG-MODULE<74110000 0019e000 "comctl32.dll" "comctl32.pdb" 0 {b4ce90aa-b95e-4b89-a22a7711dfd7e6ef} 2 1290254108>
DBG-MODULE<742B0000 00039000 "MMDevApi.dll" "MMDevAPI.pdb" 0 {941e45a6-3e8f-457d-90ce29cc508c34b9} 2 1290254482>
DBG-MODULE<742F0000 00025000 "powrprof.dll" "powrprof.pdb" 0 {b1f8f66c-cbad-4869-badfd20c1f24ac83} 2 1247533836>
DBG-MODULE<74820000 00005000 "wshtcpip.DLL" "wshtcpip.pdb" 0 {92a92ff2-9357-4b48-9795898561f00719} 2 1247533914>
DBG-MODULE<74830000 00006000 "wshqos.dll" "wshqos.pdb" 0 {0205354e-308d-4fcc-810549cee0154641} 1 1247529237>
DBG-MODULE<74840000 00007000 "WINNSI.DLL" "winnsi.pdb" 0 {f7a0c25b-1b0e-4fa6-876494d3f6bfd101} 2 1247533891>
DBG-MODULE<74850000 0001c000 "iphlpapi.DLL" "iphlpapi.pdb" 0 {f162d2e1-37ed-4297-8bf38c99aee2daab} 2 1290254425>
DBG-MODULE<74970000 00009000 "VERSION.dll" "version.pdb" 0 {52234e5c-7ec4-4646-b62d56357b2c9487} 2 1247533867>
DBG-MODULE<749E0000 00017000 "USERENV.dll" "userenv.pdb" 0 {fd47f512-75f8-4fca-aa6071cb11cc4ab8} 2 1290254888>
DBG-MODULE<74BA0000 0003b000 "rsaenh.dll" "rsaenh.pdb" 0 {f03813e5-a055-4853-a6bc085c17a3ab35} 2 1247533792>
DBG-MODULE<74C80000 00044000 "dnsapi.DLL" "dnsapi.pdb" 0 {4b77ba91-498a-432f-8dd6e52085c4c423} 2 1299130163>
DBG-MODULE<74DB0000 00006000 "wship6.dll" "wship6.pdb" 0 {02e45101-e951-429f-85676adfcc0ea72a} 2 1247533910>
DBG-MODULE<74DC0000 0003c000 "MSWSOCK.dll" "mswsock.pdb" 0 {5d01bc6d-4da8-4939-baf8725d60d595a6} 2 1290254568>
DBG-MODULE<74E00000 00016000 "CRYPTSP.dll" "cryptsp.pdb" 0 {9536207f-9c26-4d92-b2c50d44e77ac0a9} 1 1247533629>
DBG-MODULE<74F70000 0001b000 "AUTHZ.dll" "authz.pdb" 0 {2d43c270-b407-466c-8b640ee17bf00012} 2 1247533452>
DBG-MODULE<75110000 00008000 "Secur32.dll" "secur32.pdb" 0 {7228cd90-1552-4398-ba7252ed9845e58c} 2 1321507683>
DBG-MODULE<75260000 0001b000 "SSPICLI.DLL" "sspicli.pdb" 0 {a52a229b-ffe9-46c7-9c48fcfa5323d6e9} 2 1321507722>
DBG-MODULE<75280000 0004c000 "apphelp.dll" "apphelp.pdb" 0 {f442bedc-c0f6-46d3-840d29898c5899cb} 2 1290254142>
DBG-MODULE<75300000 0000c000 "CRYPTBASE.dll" "cryptbase.pdb" 0 {e62feae5-59ee-4cd9-95614215b01ac210} 2 1247526721>
DBG-MODULE<75370000 0000e000 "RpcRtRemote.dll" "RpcRtRemote.pdb" 0 {16827eb6-7c58-4e0d-8b17b60d76b2b0ce} 2 1290246447>
DBG-MODULE<75380000 0000b000 "profapi.dll" "profapi.pdb" 0 {ca045ca9-e5c7-4d89-9b90e776b38a18b3} 2 1247526721>
DBG-MODULE<753F0000 0000c000 "MSASN1.dll" "msasn1.pdb" 0 {003d5f0e-2480-4b20-953a7a021b52fc32} 2 1290254537>
DBG-MODULE<75400000 0011e000 "CRYPT32.dll" "crypt32.pdb" 0 {0c6d993d-472d-43a0-9ed0c217d345bed5} 2 1335241718>
DBG-MODULE<755B0000 00027000 "CFGMGR32.dll" "cfgmgr32.pdb" 0 {93b1a0a8-2f11-4743-af9aabb1a1738246} 2 1290254215>
DBG-MODULE<755E0000 00012000 "DEVOBJ.dll" "devobj.pdb" 0 {5ec40ec6-5c50-45eb-96f4cfdcfc6e1906} 2 1247533509>
DBG-MODULE<75600000 0004a000 "KERNELBASE.dll" "kernelbase.pdb" 0 {82bbf29d-9765-4220-baaf1f90b0c0a96a} 2 1310790080>
DBG-MODULE<75680000 00111000 "urlmon.dll" "urlmon.pdb" 0 {8e7e2dd2-ace9-4a25-8acba5c57c99c9ca} 2 1337294154>
DBG-MODULE<757A0000 0011b000 "WININET.dll" "wininet.pdb" 0 {5ec1642d-145a-4a37-8fda5c62523da5f2} 2 1337294135>
DBG-MODULE<758C0000 00003000 "Normaliz.dll" "normaliz.pdb" 0 {9481804b-b4fd-4703-ae6ae76f8b99b476} 1 1247533780>
DBG-MODULE<758D0000 00083000 "CLBCatQ.DLL" "CLBCatQ.pdb" 0 {00a720c7-9bac-4022-95b6ebdc14725718} 2 1247533489>
DBG-MODULE<75960000 00c4a000 "SHELL32.dll" "shell32.pdb" 0 {79a2f505-8e0f-4f79-b66fdde6689424f8} 2 1325667038>
DBG-MODULE<765B0000 000d4000 "kernel32.dll" "kernel32.pdb" 0 {56825acb-653e-4569-bcf9213150ec3fef} 2 1310790079>
DBG-MODULE<76690000 00006000 "NSI.dll" "nsi.pdb" 0 {d15a8167-9fae-4a73-92344b6fd2686794} 2 1247533785>
DBG-MODULE<766A0000 000ac000 "msvcrt.dll" "msvcrt.pdb" 0 {f1d253f9-555c-46df-8076400a52b3a929} 2 1324021538>
DBG-MODULE<76750000 000a1000 "RPCRT4.dll" "rpcrt4.pdb" 0 {189cc56e-2d4a-43da-8a269e088721f13d} 2 1290254754>
DBG-MODULE<76800000 000a0000 "ADVAPI32.dll" "advapi32.pdb" 0 {3f32049f-550c-42b0-9cf114a1fb8a97e9} 2 1290254086>
DBG-MODULE<76900000 000c9000 "USER32.dll" "user32.pdb" 0 {dd74d86f-1262-4845-a42a6a5baab4d7a8} 2 1290254886>
DBG-MODULE<76A80000 0019d000 "SETUPAPI.dll" "setupapi.pdb" 0 {c6b7cc38-0fcd-42c2-9edb1b61757dfd92} 2 1290254809>
DBG-MODULE<76C20000 00057000 "SHLWAPI.dll" "shlwapi.pdb" 0 {e128b1ce-e2eb-438c-8646e6967118f33e} 2 1290254818>
DBG-MODULE<76C80000 00045000 "WLDAP32.dll" "wldap32.pdb" 0 {a0183052-c47e-4652-bfc983cc603c1244} 2 1290254946>
DBG-MODULE<76CD0000 00035000 "WS2_32.dll" "ws2_32.pdb" 0 {18c960b9-5840-4c4f-80f686ee978a33d4} 2 1290254952>
DBG-MODULE<76D10000 0004e000 "GDI32.dll" "gdi32.pdb" 0 {96948e51-3a87-47c5-8a699b8a7009dcb2} 2 1290254346>
DBG-MODULE<76D60000 0009d000 "USP10.dll" "usp10.pdb" 0 {f49786e2-c7c5-4ea9-9e7c37120cdaeb9c} 1 1290254889>
DBG-MODULE<76E00000 0000a000 "LPK.dll" "lpk.pdb" 0 {b99319fe-4427-418f-9eb5432b9f6a1341} 2 1247533593>
DBG-MODULE<76E10000 00005000 "PSAPI.DLL" "psapi.pdb" 0 {a895a052-f325-481b-9e2da00a29e8d5df} 2 1247533774>
DBG-MODULE<76E20000 0015c000 "ole32.dll" "ole32.pdb" 0 {5061f11a-9a57-4335-95ea5ea75a156f4b} 2 1290254703>
DBG-MODULE<76F80000 001b8000 "iertutil.dll" "iertutil.pdb" 0 {a922d86b-357f-4f8a-a92d2162b6b08d2f} 2 1337293628>
DBG-MODULE<77140000 0008f000 "OLEAUT32.dll" "oleaut32.pdb" 0 {68047829-a475-4e78-9ac1c8035ba168cd} 2 1314418730>
DBG-MODULE<771D0000 00019000 "sechost.dll" "sechost.pdb" 0 {7af14d02-d41e-4cd6-942745fe0e6372b1} 1 1247533828>
DBG-MODULE<771F0000 0013c000 "ntdll.dll" "ntdll.pdb" 0 {093d2cd7-f95b-4cc6-b5318d405cc31566} 2 1321507680>
DBG-MODULE<77330000 0001f000 "IMM32.dll" "imm32.pdb" 0 {91a00044-74e2-4aa8-9f185029e3114489} 2 1290254405>
DBG-MODULE<77350000 000cc000 "MSCTF.dll" "msctf.pdb" 0 {173daef8-6b25-48db-a6134eb74c4d2f23} 2 1247533673>
DBG-MODULE<78D80000 00dc2000 "mscorlib.ni.dll" "mscorlib.ni.pdb" 0 {9fb648b8-e8a2-8322-06a9332b19a797a0} 1 1323937678>
------------------------------------------------------------------------------
</MODULES-0>
------------------------------------------------------------------------------
----------------------------------------
x86 Registers
----------------------------------------
EAX = 0012da4c EBX = 00000001 ECX = 085777bf EDX = 0012cab4
ESI = 07192000 EDI = 01407358 EBP = 0012da9c ESP = 0012da4c
EIP = 7560d36f FLG = 00200246 CS = 001b DS = 0023
ES = 0023 FS = 003b GS = 0000 SS = 0023
----------------------------------------
Memory Dump
----------------------------------------
Code: 16 bytes starting at (EIP = 7560D36F)
7560D36F: C9 C2 10 00 89 45 C0 EB ED 90 90 90 90 90 FF 15 .....E..........
Stack: 1024 bytes starting at (ESP = 0012DA4C)
0012DA4C: 25 00 00 C0 00 00 00 00 00 00 00 00 6F D3 60 75 %...........o.`u
0012DA5C: 00 00 00 00 15 E1 20 77 61 1E 2A 01 FE FF FF FF ...... wa.*.....
0012DA6C: 38 0E 3B 17 01 00 00 00 18 11 3B 17 90 DA 12 00 8.;.......;.....
0012DA7C: 3F AD 45 08 A0 DA 12 00 37 AD 45 08 33 AD 45 08 ?.E.....7.E.3.E.
0012DA8C: AC DA 12 00 DD DA E0 00 F8 E2 12 00 00 08 00 00 ................
0012DA9C: DC DA 12 00 42 8C F1 00 25 00 00 C0 00 00 00 00 ....B...%.......
0012DAAC: 00 00 00 00 00 00 00 00 63 AD 45 08 58 73 40 01 ........c.E.Xs@.
0012DABC: 00 20 19 07 01 00 00 00 B4 DA 12 00 E4 D4 12 00 . ..............
0012DACC: BC F8 12 00 D8 F8 F4 00 E7 2D 03 09 00 00 00 00 .........-......
0012DADC: 3C F8 12 00 E8 A2 F0 00 00 CC 43 0F 70 E3 20 07 <.........C.p. .
0012DAEC: 00 00 00 00 01 00 00 00 20 11 3B 17 3C 6E 6F 20 ........ .;.<no
0012DAFC: 6D 65 73 73 61 67 65 3E 0A 0A 00 07 BF C9 27 1D message>......'.
0012DB0C: 12 80 06 99 20 99 FB 1F 0A 18 46 C1 28 A0 10 A0 .... .....F.(...
0012DB1C: A6 A3 06 7B 90 B7 8A 0A B8 DB 12 00 4C 65 2C 2E ...{........Le,.
0012DB2C: 00 00 00 00 00 00 00 00 00 00 00 00 B2 8E 3C 48 ..............<H
0012DB3C: 2A 1B 98 E1 98 04 00 00 00 00 00 00 00 00 00 00 *...............
0012DB4C: 66 00 00 E2 00 00 00 00 00 00 00 00 C5 34 D7 80 f............4..
0012DB5C: 00 00 00 00 00 00 00 00 00 00 00 00 84 DB 12 00 ................
0012DB6C: 2E 99 E2 00 78 58 94 E6 40 E0 12 00 B8 DB 12 00 ....xX..@.......
0012DB7C: 1E CB 43 0F A4 DB 12 00 A8 DB 12 00 28 9A E2 00 ..C.........(...
0012DB8C: 9C DB 12 00 08 00 00 00 00 00 00 00 5C 9A E2 00 ............\...
0012DB9C: 98 04 00 00 00 00 00 00 17 AC 45 08 14 DC 12 00 ..........E.....
0012DBAC: C1 9A E2 00 40 E0 12 00 CC 9A E2 00 00 06 00 00 ....@...........
0012DBBC: 00 00 00 00 CD 9C 2C 7A BA 35 8F 67 A9 48 55 8B ......,z.5.g.HU.
0012DBCC: 78 68 47 29 B2 8E 3C 48 2A 1B 98 E1 4C 65 2C 2E xhG)..<H*...Le,.
0012DBDC: 66 00 00 E2 C5 34 D7 80 00 00 00 00 00 00 00 00 f....4..........
0012DBEC: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0012DBFC: 00 00 00 00 00 00 00 00 00 00 00 00 98 04 00 00 ................
0012DC0C: 00 00 00 00 AB AB 45 08 64 E0 12 00 E0 0B 4F 23 ......E.d.....O#
0012DC1C: 64 E0 12 00 DA 4F E4 00 40 E0 12 00 00 00 00 00 d....O..@.......
0012DC2C: E0 0B 4F 23 C6 50 E4 00 58 E0 12 00 E7 3B E5 00 ..O#.P..X....;..
0012DC3C: 26 52 49 30 2E 00 00 00 50 E0 12 00 00 00 00 00 &RI0....P.......
0012DC4C: 54 00 00 00 01 00 00 00 1B 8D 45 08 00 D4 B1 24 T.........E....$
0012DC5C: 00 00 00 00 8C DC 12 00 A5 06 E2 00 2F 00 00 00 ............/...
0012DC6C: 25 52 49 30 78 DC 12 00 44 DD 12 00 00 00 00 00 %RI0x...D.......
0012DC7C: 2F 00 00 00 F3 AB 4F 00 00 00 00 00 00 00 00 00 /.....O.........
0012DC8C: C8 DC 12 00 FF 5F EA 00 D8 93 70 00 DC DC 12 00 ....._....p.....
0012DC9C: 77 AB 45 08 F3 AB 4F 00 C0 DD 12 00 00 00 00 00 w.E...O.........
0012DCAC: F4 0D 0E 01 20 00 00 00 00 00 00 00 24 E1 12 00 .... .......$...
0012DCBC: 73 AB 45 08 9C E9 12 00 9B 28 2A 01 FF FF FF FF s.E......(*.....
0012DCCC: F0 E0 12 00 E7 3B E5 00 1F CB 43 0F 92 00 00 00 .....;....C.....
0012DCDC: E8 E0 12 00 00 00 00 00 B1 03 00 00 00 56 F4 06 .............V..
0012DCEC: A0 D2 B1 24 A0 D2 B1 24 30 0B 51 22 24 DD 12 00 ...$...$0.Q"$...
0012DCFC: A5 06 E2 00 93 00 00 00 1E CB 43 0F 10 DD 12 00 ..........C.....
0012DD0C: DC DD 12 00 00 00 00 00 93 00 00 00 2D C1 3C 00 ............-.<.
0012DD1C: 00 00 00 00 00 00 00 00 60 DD 12 00 FF 5F EA 00 ........`...._..
0012DD2C: D8 93 70 00 74 DD 12 00 DF AA 45 08 2D C1 3C 00 ..p.t.....E.-.<.
0012DD3C: 58 DE 12 00 00 00 00 00 2F 00 00 00 61 79 65 72 X......./...ayer
0012DD4C: 00 00 00 00 00 00 00 00 10 E3 12 00 98 CD 2A 01 ..............*.
0012DD5C: FF FF FF FF 1C DE 12 00 A9 E5 E1 00 68 94 70 00 ............h.p.
0012DD6C: 74 DD 12 00 93 00 00 00 58 00 00 00 B0 DD 12 00 t.......X.......
0012DD7C: 00 00 00 00 00 57 F4 06 A8 DD 12 00 57 08 E2 00 .....W......W...
0012DD8C: 00 56 F4 06 25 52 49 30 F3 AB 4F 00 00 00 00 00 .V..%RI0..O.....
0012DD9C: C0 DD 12 00 00 00 00 00 B0 81 F4 09 D4 DD 12 00 ................
0012DDAC: 62 A6 E8 00 00 56 F4 06 25 52 49 30 F3 AB 4F 00 b....V..%RI0..O.
0012DDBC: 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 ..../...........
0012DDCC: 2F 00 00 00 E8 DD 12 00 D6 88 E2 00 1E CB 43 0F /.............C.
0012DDDC: 93 00 00 00 00 C0 4F 00 2D C1 3C 00 00 00 00 00 ......O.-.<.....
0012DDEC: 2D C1 3C 00 41 F9 E8 00 F3 00 00 00 10 DE 12 00 -.<.A...........
0012DDFC: 5D F9 E8 00 F3 00 00 00 D3 3E 00 00 94 E2 12 00 ]........>......
0012DE0C: 00 00 00 00 48 DE 12 00 00 00 00 00 00 00 00 00 ....H...........
0012DE1C: 40 DE 12 00 57 08 E2 00 00 57 F4 06 1E CB 43 0F @...W....W....C.
0012DE2C: 2D C1 3C 00 00 00 00 00 58 DE 12 00 00 00 00 00 -.<.....X.......
0012DE3C: 40 82 F4 09 6C DE 12 00 62 A6 E8 00 00 57 F4 06 @...l...b....W..
------------------------------------------------------------------------------
2012.07.05 23:47:57.681632600 Reporting Error.
2012.07.05 23:47:57.704467000 Launching D:\Diablo III\InspectorReporter\BlizzardError.exe with command line params: D:\Diablo III\InspectorReporter\ReportedBugs\2012-07-05 23.47.57\ErrorReport.Bug
-simple
-nocancel
-product
Diablo III
-locale
zhTW
-reopen
"D:\Diablo III\Diablo III Launcher.exe"
-attachment
D:\Diablo III\InspectorReporter\ReportedBugs\2012-07-05 23.47.57\D3Debug.txt
-attachment
D:\Diablo III\InspectorReporter\ReportedBugs\2012-07-05 23.47.57\App-0.dmp
2012.07.05 23:47:57.725417600 End of error report.
2012.07.05 23:47:57.725571300 TerminateProcess via DefaultTerminateCallback with code 1
It looks like the problem being narrowed down to UsePowerToActor since I just used Move by UsePowerToPosition and kept running for half an hour and Nothing serious happened.