Potential farm spot act 3 menu

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  1. #1
    zoxxski's Avatar Member CoreCoins User
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    Potential farm spot act 3

    Hello, I found out this exploit by pure luck. When you choose "turning the tide (2nd quest in act 3) - begin quest", you may interfere with those green hounds, Fallen Monrel as elites. If you get chased by them and run down the stairs in the start of the area they will not run down the whole stairs and stop in the middle meanwhile you can kill them below the stairs in peace.

    While it takes like 1min to clear normal mobs you can just leave and resume game until mongrel elites spawn and so on.

    I did not have any elites with me but this works as intended with normal ones aswell so i took a pic.

    While I did this on my monk, I just use deadly reach attack to kill them from where i stand in the picture.

    https://i.imgur.com/XavEN.jpg

  2. #2
    roflsupmeteor's Avatar Member CoreCoins User
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    yes the dogs will get stuck on the stairs, other things don't.

  3. #3
    zoxxski's Avatar Member CoreCoins User
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    You can use the dogs to block other mobs behind them.

  4. #4
    JoseyWales's Avatar Member
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    Works great for me.

    I only had 1 mob come down even after the dogs had died.

    Thanks zoxxski

  5. #5
    phansawat's Avatar Knight-Lieutenant CoreCoins User
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    use sledge of art??? cant remember the name to block them or manticore

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