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    phantom325's Avatar Turtle Nation
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    Achievement Guide - A Rare Phenomenon

    Found this amazing post on the D3 forums, thought I would share it with y'all! Helped me a bunch in getting this achievement.

    So, I started doing this achievement a few days ago, and I compiled a list of every monster needed for it, and exactly where they can be found in the game. For the monsters that are only found in locations that don't have Waypoints, I even listed convenient Checkpoints to farm them from.

    First off, this achievement requires you to "Kill a rare enemy of all the following types." Rare enemies are the ones with yellow names that have minions following them, not the blue packs.

    ACT I

    Savage Beast - Fields of Misery, Southern Highlands, and Northern Highlands. All have a waypoint in them, just load a game with the waypoints, clear, reset if you don't get them.

    Harvester - Cathedral Level 4. Load a game with the Cathedral level 3 waypoint available, go down and enter level 4 (They are always really close together, its the level you killed Jondar on). Once you clear level 4, just exit the game. When you reenter it will place you at the beginning of the level.

    Imp - Defiled Crypt. Load a game with the Cemetery of the Forsaken waypoint, and clear all 3 crypts.

    Enraged Phantom - Festering Woods. Waypoint.

    Savage Fiend - Cursed Hold. These guys only spawn on the outsides, middle, and between the cells. I have never seen them spawn inside the cells themselves. Load a game with Halls of Agony Level 2 way point, clear to and then through the Highlands Passage to the Cursed Hold. After clearing the Cursed Hold, run to the end of it, and there is a Checkpoint at the top of the stairs leading to the Halls of Agony Level 3. Once you activate it, exit and reclear the Cursed Hold from there.

    Quill Demon - Scavenger's Den Level 1. This dungeon is linked to Fields of Misery. Unfortunately it doesn't spawn every game and may take multiple tries to get the dungeon, and then after that you aren't guaranteed to get a rare mob. May take a while.

    Scavenger - Defiled Crypt, Fields of Misery, and The Weeping Hollow. Large area you can find these guys. You can either limit yourself to one, or you can leave New Tristram through the Northwest Gate and clear Weeping Hollow, all the Defiled Crypts, and Fields of Misery. Large area to cover, but they all have a chance to have this one, so why not take advantage of it?

    Skeleton - Cathedral Level 2-4, Cemetery of the Forsaken, Defiled Crypt, Fields of Misery, The Royal Crypts, and The Weeping Hollow. Unless you ONLY need these guys, don't try and farm for them. They are in so many locations you will probably get one while farming for the other, more select, mobs in the areas they inhabit.

    Skeletal Archer - Cathedral Level 4, and The Royal Crypts. Rare and Champion mobs are rare in The Royal Crypts, or they have been for me. I would reccomend farming for them using the same method listed for the Harvesters.

    Returned Archer - Drowned Temple and The Festering Woods. Farm using The Festering Woods waypoint.

    Arachnid Horror - Caverns of Araneae. Run here from the Wortham Chapel Cellar, and then there is a waypoint outside of, inside of, and at the end of the Caverns. Clear the map and then just leave the game and hit Resume.

    Dark Berserker - Halls of Agony Level 1, 2, and 3. I would suggest just using the Leoric's Manor waypoint and walking to the Halls of Agony Level 1, and then clear levels 1 and 2. They spawn in level 3, but you need to traverse through Highlands Passage and The Cursed Hold to get there. Faster to skip that level.

    Dark Cultist - Every zone from Southern Highlands on. Another one that unless you ONLY need this one, don't farm for it. You will probably find one while searching for the other more zone selective mobs.

    Unholy Thrall - Although these CAN appear on any level of the Halls of Agony (Due to the Dark Vessel mob), I BELIEVE they can only SPAWN (And therefore be champion or rare) on Halls of Agony Level 1. Use the Leoric's Manor waypoint and walk to Halls of Agony level 1.

    Disentombed Hulk - Halls of Agony Level 1 and 2. Use the same suggested method as Dark Berserker.

    Hungry Corpse - The Weeping Hollow, Cemetery of the Forsaken, and Defiled Crypt. Use the same method as Scavengers, except include Defiled Crypt, and exclude Fields of Misery.

    Retching Cadaver - The Weeping Hallow, and Defiled Crypt. Same as Hungry Corpse, except you won't find them outside the Crypts.

    Ravenous Dead - Cathedral Level 1, Cemetery of the Forsaken, Defiled Crypt, Fields of Misery, and The Weeping Hollow. Best place would be to use the same as the above 2, and Scavengers.

    Act II

    Dune Dervish - Dahlgur Oasis. Waypoint.

    Fallen Overseer - Howling Plateau, Black Canyon Bridge, Black Canyon Mines, Stinging Winds, and Road to Alcarnus. Start from Shadows in the Desert, Iron Wolf Jarulf and just start clearing. You will find one eventually.

    Fallen - Howling Plateau, Black Canyon Bridge, Black Canyon Mines, Stinging Winds, Khasim Outpost, Road to Alcarnus, Eastern Channel, Hidden Aqueducts, and Sundered Canyon. Same as Fallen Overseer.

    Fallen Peon - Path to the Oasis, and Dahlgur Oasis. Take the Dahlgur Oasis waypoint.

    Fallen Cur - Dahlgur Oasis, and The Storm Halls. Waypoint to the Oasis, or the Archives and clear one.

    Fallen Conjurer - Dahlgur Oasis. Same as the Fallen Peon.

    Betrayed - Desolate Sands, Ruined Cistern, Sewers of Caldeum, Waterlogged Passage, and Western Channel. From taking the waypoint to Path to the Oasis, you can travel backwards into the Ruined Cistern.

    Accursed - Desolate Sands, and Eastern Channel. Use the Desolate Sands waypoint, and clear the zone.

    Cave Wing - Sirocco Caverns Level 1. Sirocco Caverns is found in the Howling Plateau. Spawns almost every time. Either start from Shadows in the Desert, Iron Wolf Jarulf and just find the entrance, or use the waypoint right across the Black Canyon Bridge and run back into Howling Plateau from there.

    Murderous Fiend - Eastern Channel, Cave of the Betrayer Level 1, Cave of the Betrayer Level 2, and Vile Cavern Level 1. Go to the Desolate Sands and then clear the Cave of the Betrayer.

    Vicious Ghoul - Sirocco Caverns Level 1, and Sirocco Caverns Level 2. Same as Cave Wing, but make sure you clear level 2 as well.

    Lacuni Huntress - Sundered Canyon, Howling Plateau, Black Canyon Mines, and Stinging Winds. Same as Fallen Overseer, except you can stop a little earlier if you only need these.

    Lacuni Slasher - Desolate Sands. Waypoint.

    Dust Imp - The Storm Halls, and The Unknown Depths. Archives of Zoltun Kulle and clear the required zones.

    Sand Dweller - Desolate Sands. Waypoint.

    Sand Behemoth - Realm of Shadow. Same as Dust Imp, but the other zone.

    Ancient Walker - Desolate Sands. Waypoint (Credit goes to Juno)

    Reaper - Cave of the Burrowing Horror Level 1, and 2. (Credit goes to Galar)

    Skeletal Sentry - Sewers of Caldeum, and The Forgotten Ruins. Sewers Waypoint.

    Skeletal Raider - Vault of the Assassin, The Storm Halls, and The Unknown Depths. Same as Dust Imp.

    Bone Warrior - Howling Plateau, Black Canyon Mines, Sewers of Caldeum, Ruined Cistern, Cave of the Betrayer Level 2, and The Forgotten Ruins. Same as Skeletal Sentry.

    Spine Hewer - The Forgotten Ruins. The Forgotten Ruins is the quest dungeon linked to Dahlgur Oasis. Just take the waypoint and enter the dungeon. If you are ON the quest to go here, then there is a checkpoint right outside the dungeon so you can just leave the game and you won't need to find it from the waypoint after every game.

    Skeletal Ranger - Sewers of Caldeum. Sewers waypoint.

    Smoldering Construct - The Unknown Depths. Same as Dust Imp, but you only need this dungeon.

    Charged Construct - The Storm Halls. Same as the Dust Imp, but you only need this dungeon.

    Noxious Guardian - Ruined Cistern, and Sewers of Caldeum. Use either the Sewer Waypoint, or the Betrayed method.

    Serpent Magus - Dahlgur Oasis, Khasim Outpost, The Ruins Level 1, and The Ruins Level 2. I suggest just clearingthe Oasis and using the waypoint.

    Webspitter Spider - Cave of the Betrayer Level 1, Cave of the Betrayer Level 2, Vile Cavern Level 1, and Vile Cavern Level 2. Do the Desolate Sands waypoint and clear the Cave of the Betrayer. This is another one that I know you get a Checkpoint at the beginning of if you are on the quest.

    Brood Hatchling - Cave of the Betrayer Level 1, Cave of the Betrayer Level 2, Vile Cavern Level 1, Vile Cavern Level 2, and The Storm Halls. Same as Webspitter Spider.

    Frenzied Hellion - Howling Plateau, Secret Altar, Road to Alcarnus, Alcarnus, Alcarnus Cellar, and Sandy Cellar. Same as Fallen Overseer, but continue into Alcarnus as well.

    Act III

    Hulking Phasebeast - Arreat Crater Level 2. Waypoint.

    Demonic Tremor - The Keep Depths Level 2 and 3, The Battlefields, and Fields of Slaughter. Either take the waypoint to The Bridge of Korsikk and clear Fields of Slaughter, or The Keep Depths Level 3 and clear backwards into level 2.

    Herald of Pestilence - The Arreat Gate, The Battlefields, The Bridge of Korsikk, Fields of Slaughter, Rakkis Crossing, and Arreat Crater Level 1. I suggest just leaving Bastion's Keep and clearing from the gate all the way to the end of Rakkis Crossing if you need these.

    Demonic Hellflyer - Skycrown Battlements, Stonefort, The Battlefields, The Barracks Level 1, and Rakkis Crossing. Leave Bastion's Keep and clear through the Battlements and Stonefort.

    Demonic Trooper - Skycrown Battlements, Stonefort, and The Keep Depths Level 1. Same as Demonic Hellflyer.

    Fallen Slavelord - Skycrown Battlements and Rakkis Crossing. Clear the Battlements by leaving the keep.

    Fallen Soldier - Skycrown Battlements, Rakkis Crossing, Bridge Stores, Edge of the Abyss, and Arreat Crater Level 1. Same as Fallen Slavelord.

    Fallen Hellhound - Skycrown Battlements. Same as Fallen Slavelord.

    Fallen Prophet - Skycrown Battlements, Stonefort, The Barracks Level 1, The Barracks Level 2, and The Forward Barracks. Same as Demonic Hellflyer.

    Blood Clan Warrior - The Battlefields, Fields of Slaughter, and Rakkis Crossing. Leave Bastion's Keep and clear through the needed zones.

    Blood Clan Occultist - Arreat Crater Level 2, Tower of the Cursed Level 1, and Tower of the Cursed Level 2. Start at the Arreat Crater Level 2 waypoint, and clear forward to the Tower of the Cursed Level 2.

    Withersbane Huntress - Caverns of Frost Level 1, and Caverns of Frost Level 2. A dungeon in the Fields of Slaughter. Take The Bridge of Korsikk waypoint and start clearing through Fields of Slaughter, I believe from the waypoint it is always west and you can either get this dungeon, or Icefall Caves.

    Stygian Crawler - Arreat Crater Level 1, Arreat Crater Level 2, and The Core of Arreat. Take and clear each zone individually from the waypoints. If this is all you need, don't bother clearing the zones between them.

    Skeletal Marauder - The Keep Depths Level 1, 2, and 3, and The Breach. Just clear through the Depths from start to finish.

    Skull Sword - The Keep Depths Level 2. If you start at the beginning of The Breached Keep you can get a checkpoint at the beginning of level 2, otherwise the waypoint on level 1 is always next to the door down to level 2.

    Skull Cleaver - The Keep Depths level 1 and 2. Just start from the beginning of level 1, and clear to the end of level 2.

    Soul Ripper - The Keep Depths Level 1, and 2, and The Breach. Same as Skull Cleaver.

    Succubus - Arreat Crater Level 2, and The Core of Arreat. Again take the waypoints, and clear these levels while skipping the ones in between, unless you need something in those levels as well.

    Colossal Golgor - Skycrown Battlements, Stonefort, Fields of Slaughter, Rakkis Crossing, and Arreat Crater Level 1, and 2. Clear through Fields of Slaughter onward.

    Act IV

    Darksky Fire Demon - Gardens of Hope 2nd Tier. Waypoint.

    Enslaved Nightmare - The Silver Spire Level 2. Taking the Waypoint to The Great Span will drop you right next to the door into The Silver Spire Level 2.

    Mallet Lord - The Silver Spire Level 1, and The Silver Spire Level 2. Either clear through 1 using the Crystal Colonnade and then go to level 2 using The Great Span waypoint, or stick to strictly clearing level 2.

    Subjugator - Gardens of Hope 1st and 2nd Tier, Hell Rift, and The Silver Spire Level 1. Start at the Gardens of Hope 1st Tier waypoint, and clear the 1st and 2nd Tier.

    Armaddon - Gardens of Hope 1st and 2nd Tier, and The Silver Spire Level 1. Same as Subjugator.

    Morlu Legionnaire - The Silver Spire Level 1, and The Silver Spire Level 2. Same as Mallet Lord.

    Morlu Incinerator - Arreat Crater Level 1, The Silver Spire Level 1 and 2. Same as Mallet Lord.

    Armored Destroyer - Gardens of Hope 1st Tier, Holy Sanctum, and The Silver Spire Level 2. Same as Enslaved Nightmare.
    Last edited by phantom325; 06-11-2012 at 06:14 AM.

    Achievement Guide - A Rare Phenomenon
  2. #2
    LindeCutah's Avatar Active Member
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    Thanks for sharing might use this.

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