Captain Haile's Supply Chest AUTOIT 200-400kg/hour w GF 1680x1050 or less menu

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  1. #1
    ALWIN21's Avatar Corporal
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    Captain Haile's Supply Chest AUTOIT 200-400kg/hour w GF 1680x1050 or less

    I'm looking for someone who can make a script for Captain Haile's Supply Chest in act 3. 1680x1050 or less.
    Either For Demon Hunter or Wizard, as those two classes have the best way to get fastest runs.

    It would be required that it does not click the same pixels all the time as warden probably can or will detect patterns. So instead it should randomly click close to the pixel it would normally go for.

    Captain Haile's Supply Chest AUTOIT 200-400kg/hour w GF 1680x1050 or less
  2. #2
    j0achim's Avatar Active Member
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    Are we talking about the chest in town? If so i have never heard anyone being able to pull off those numbers. And i have tried, with script that uses checksum detection instead of hard-coded sleeps to make it as absolutely quick as possible. at 220% GF it was giving me a near constant of 68K gph.

  3. #3
    ALWIN21's Avatar Corporal
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    Hmmmm. It must have been nerfed then... I'm not sure actually =)

    I have 300 GF at the moment with my follower and one run is like 4 secs for me with teleport on my mage.. Not sure what the time would be on my Demon Hunter. Having a SSD helps a lot since the loading screen takes up a lot of the time.

  4. #4
    killadotz's Avatar Member
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    I have recently tried to get into scripting, and my first test project was making a script for this chest.

    I have made a more advanced script that uses to pixels checks between most clicks, which means the script doesnt fall out of sync.

    I have also made an auto reconnect for after dc's if anyone is interested.

    The script is for wizards because it uses teleport.

  5. #5
    projectbarcelona's Avatar Member
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    I shared a script I wrote that did this a while ago at http://www.ownedcore.com/forums/diab...ions-keep.html ([Source][Autoit Bot]Farm Hailie's Chest in Bastion's Keep)

    Different resolution and didn't factor in + movement speed, feel free to modify though I think it's a good starting point for you

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