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  1. #1
    the1domo's Avatar Active Member CoreCoins User
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    Player loop for 1.2.0c

    Hello, this is my player loop and I'm having problems with the crashing, does anyone know why?
    I have included a signature so people could use this as well, if someone could help me fix this, I would give gratitude.

    Player loop address for 1.2.0c
    swtor.exe+10928F0

    Player loop signature for 1.2.0c
    Code:
    dwplayer = Utils::FindPattern(dwEntryPoint, dwCodeSize, (PBYTE)"\x8B\x0D\x00\x00\x00\x00\x56\xE8\x00\x00\x00\x00\xC6\x45\x00\x00\xFF\x0D\x00\x00\x00\x00\xC7\x45\x00\x00\x00\x00\x00", "xx????xx????xx??xx????xx????" );

    Code:
    	c_PlayerManager* pPlayerMgr = (c_PlayerManager*)*(DWORD*)( dwSWTOR + dwplayer );
    
    	if( pPlayerMgr )
    	{
    		c_Player* pFirst = pPlayerMgr->pFirstPlayer;
    		c_Player* pLast  = pPlayerMgr->pLastPlayer;
    
    		if( pFirst && pLast )
    		{
    			c_Player* p = pFirst->nextplayer;
    
    			while( p && p != pFirst && pFirst <= pLast )
    			{
    				char szDebug2[256];		
    				
    				printf( szDebug2, "p: 0x%X", (DWORD)p );			
    
    				p = p->nextplayer;
    			}
    		}
    	}

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