Active Member
swtor-teleport
Simple SWTOR teleport CE table.
swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 14 = X
swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 18 = Z
swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 1C = Y
swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 24 = angle
When modified you can teleport in any direction.
Attached Files
Last edited by the1domo; 01-27-2012 at 08:50 PM .
Post Thanks / Like - 1 Thanks
Loye (1 members gave Thanks to the1domo for this useful post)
Member
I would test, but cheat engine is starting to feel a little iffy, Bioware can't be that incompetent forever
in any case +REP for release
Site Donator
Cheat or Die!
when changing it through CE my char stays at the same place
Active Member
please set hotkeys and then be moving when you press them
Site Donator
Cheat or Die!
it is tricky but it works
Member
How far in the specified direction will it let you teleport?
Member
I use
swtor.exe+7AF794 + 0 + 4 + 2C = X
swtor.exe+7AF794 + 0 + 4 + 30 = Y
swtor.exe+7AF794 + 0 + 4 + 34 = Z
They work great both to freeze or set.
*Edit* Oh, yours are the same address, just different static pointer
Last edited by Reconsider; 01-26-2012 at 04:21 PM .
Member
When setting the values are you using just the numbers such as 53,30 or you using the 53.4444, 30.09543 and what should I be setting Z to.
Corporal
works 100% just got +10 all stats
Member
Originally Posted by
Unlitmoon
How far in the specified direction will it let you teleport?
From what I've seen the game lets you travel a maximum of 3.0f every 300-500 ms or so without warping you back.
Member
Please do not share it.
They will fix it soon.
I already found it sometimes ago.
Active Member
here you some clases you can use to make a teleport hack in c++
http://www.ownedcore.com/forums/star...ml#post2182566
Active Member
here is the angle and other fun addresses you can mess with
swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 24 = float angle
swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 58 = float bodyfacing1
swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 60 = float bodyfacing2
Private
I would like to get these values into C# using black magic...
I have found an example on the WoW memory editing forums that uses this address for the playerbase:
Playerbase = [[[0x127E014] + 0x30] + 40]
and then this address for the x coordinate offset:
x= [playerbase+0x7D0]
The code below I believe will return the x coordinate float value:
playerBase = BlackMagic.ReadUInt(BlackMagic.ReadUInt(BlackMagic.ReadUInt(0x127e014) + 0x30) + 40);
playerX = BlackMagic.ReadFloat(playerBase + 0x7D0);
Now... to try and use it with more pointers (value from the post above:swtor.exe + 10793C4 + 1C + 8 + 4 + 0 + 60 = float bodyfacing2) would I do something like this:
Assume that 00400000 = swtor.exe
playerBase = BlackMagic.ReadUInt(BlackMagic.ReadUInt(((BlackMagic.ReadUInt(0x400000) + 0x10793C4) + 1C) + + 4) + 0);
playerX = BlackMagic.ReadFloat(playerBase + 0x60);
I know there is probably something wrong with the above code... Please help.
My impression or they change values to double?