[Question] Using Lua to Cast Spells: Dealing with overhead menu

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    [Question] Using Lua to Cast Spells: Dealing with overhead

    I am creating a bot that automatically chooses what to cast based on a priority queue. It's like PQR, but it's a 'semi-automatic' bot, meaning: it requires user input. Basically it is a macro enabler, but the logic is processed by the bot.

    The problem I am running into is each button press queues up LUA for the game to process every time. This means when I spam buttons the queue gets backed up and the game becomes unresponsive until all the calls either get processed or expire.

    How can I prevent this from happening?

    I am using iHook.

    [Question] Using Lua to Cast Spells: Dealing with overhead

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