[Offsets] 1.4.1 Hotfix # 6 Entity Manager + Player base menu

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    [Offsets] 1.4.1 Hotfix # 6 Entity Manager + Player base

    offsets for 1.4.1 hotfix #6... more to come

    (rift base needs to be added to these addresses, i.e rift.exe+0x0000000 , or in code like Rift.MainModule.BaseAddress() + address)

    Address + Example code below


    Code:
    var NoCollision =  0xC6F931;
    
    NoCollision = ((uint)_baseAddress(Rift) + NoCollision);//Add base address
    
    If (Mem.Read2Bytes(NoCollision) == 20619)//If no coll is equal to 20619(normal) then nop it (0x90)
    {
         Mem.Write2Bytes(NoCollision, 0x90);//Hack activated :P
    }
    else if (Mem.Read2Bytes(NoCollision) == 144)//If equal to 144(0x90) then put back to normal...
    { 
         Mem.Write2Bytes(NoCollision, 20619);//Hack deactivated
    }
    else
    {
        MessageBox.Show("Error version out of date... please check AceticSoft.com for more info...");
    }
    Player base and Entity Manager stuff...

    Code:
    PlayerBase                 0x017669C4
    PlayerBaseKey              0x39EF1503
    
    EntityManager              0x017658C0
    EntityManagerKey           0x3DFFDAA3
    PlayerComponentIndex       0x01702CBC
    
    oPname1                    0x2C
    oPlayerName                0x340
    
    oPosX = 0x38 
    oPosY = 0x3C
    oPosZ = 0x40

    [Offsets] 1.4.1 Hotfix # 6 Entity Manager + Player base

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