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  1. #1
    MartyT's Avatar Active Member
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    Speedhack Code

    This is outdated but shows you how to accomplish it

    Code:
    class CGame;
    class CEntity;
    class CEntityStats;
    
    class CGame
    {
    public:
    	inline CEntity* GetLocalEntity( void ) { return m_lpcLocalEntity; }
    
    private:
    	/* 0x0000 */ BYTE _000[ 0x17C ];
    	/* 0x017C */ CEntity* m_lpcLocalEntity;
    };
    
    
    class CEntity
    {
    public:
    	inline CEntityStats* GetStats( void ) { return m_lpcEntityStats; }
    
    private:
    	/* 0x0000 */ BYTE _000[ 0x20 ];
    	/* 0x0020 */ CEntityStats* m_lpcEntityStats;
    };
    
    class CEntityStats
    {
    public:
    	inline DWORD GetClassId( void ) { return m_dwClassId; }
    	inline float GetMovementSpeed( void ) { return m_fMovementSpeed; }
    
    private:
    	/* 0x0000 */ BYTE _000[ 0x04 ];
    	/* 0x0004 */ DWORD m_dwClassId;
    	/* 0x0008 */ BYTE _008[ 0xC4 ];
    	/* 0x00CC */ float m_fMovementSpeed;
    };
    
    // --
    
    MakeVar( CGame**, g_lpcGame, 0xE105E8 )
    
    MakeFnc( double, __fastcall, ( CEntity* lpcEntity, DWORD _EDX, DWORD dwArg1, DWORD dwArg2, DWORD dwArg3, DWORD dwArg4 ), CEntity_GetVelocity, 0x1EBEB0 )
    
    
    // --
    
    double __fastcall New_CEntity_GetVelocity( CEntity* lpcEntity, DWORD _EDX, DWORD dwArg1, DWORD dwArg2, DWORD dwArg3, DWORD dwArg4 )
    {
    	double dVelocity = CEntity_GetVelocity( lpcEntity, _EDX, dwArg1, dwArg2, dwArg3, dwArg4 );
    
    	if( dVelocity != 0.0 && (*g_lpcGame) && lpcEntity == (*g_lpcGame)->GetLocalEntity( ) )
    	{
    		dVelocity *= CCore::s_lpcCore->GetSpeed( );
    	}
    
    	return dVelocity;
    }

    Speedhack Code
  2. #2
    seafunk's Avatar Knight
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    Jens my man! Come read this! God I love your wow hack!!

  3. #3
    2for1buck's Avatar Private
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    Well What I was wondering If blizzard stopped people from speed hacking over the speed of like 320% why don't you just make the speedhack only speed up to 320%? if that makes any sense at all, as Im not a developer

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