Archmage Soul: Rune Shield, near invincibility, easy Black Garden wins menu

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  1. #1
    Warskull's Avatar Member
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    Archmage Soul: Rune Shield, near invincibility, easy Black Garden wins

    Requires PvP Rank 5 and pyromancer with ground of strength (44 point skill) to be basically unkillable.
    15 points in Archmage+ground of power will make you hard to kill.

    This skill currently does not consume the Runes when you take damage thus granting a permanent damage reduction bonus. I don't think it can be stripped either.

    Put 15 points in Archmage to get Rune Shield, take improved Rune Shield, you now take 50% less damage once you activate it. Activate ground of strength to further reduce the damage you take by 30% and make you immune to CC. If any healing comes your way, you are not going to die.

    You can abuse this the most at Black Garden, get the fang, turn on these abilities, and just chill in the center. It also reduces the damage taken by the fang.
    Last edited by Warskull; 03-19-2011 at 06:03 PM.

    Archmage Soul: Rune Shield, near invincibility, easy Black Garden wins
  2. #2
    cdmichaelb's Avatar Contributor CoreCoins Purchaser
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    Yup, it sucks fighting those types of mages. Them and warriors.

  3. #3
    Ighox's Avatar Member
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    Originally Posted by Warskull View Post
    Requires PvP Rank 5 and pyromancer with ground of strength (44 point skill) to be basically unkillable.
    15 points in Archmage+ground of power will make you hard to kill.

    This skill currently does not consume the Runes when you take damage thus granting a permanent damage reduction bonus. I don't think it can be stripped either.

    Put 15 points in Archmage to get Rune Shield, take improved Rune Shield, you now take 50% less damage once you activate it. Activate ground of strength to further reduce the damage you take by 30% and make you immune to CC. If any healing comes your way, you are not going to die.

    You can abuse this the most at Black Garden, get the fang, turn on these abilities, and just chill in the center. It also reduces the damage taken by the fang.
    It does consume runes for me so it's not working here at least.

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