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  1. #1
    Jeordy's Avatar Member
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    Custom Vendor Item Extended Costs

    I'm curious if it is possible to use itemextended costs to require that a player has a GM flag to purchase items from a vendor. If so, I would really appreciate some help with it, if not I would appreciate any info on how to implement it.

    Also, how would I go about cause a vendor to only display the items that can be equipped by the class that is looking at the vendor?

    Thank you!

    Custom Vendor Item Extended Costs
  2. #2
    thefallen1one's Avatar Established Member
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    http://www.mmowned.com/forums/world-...ent-coins.html

    Just use the GM Flag ID instead of tokens etc

  3. #3
    Jeordy's Avatar Member
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    Originally Posted by thefallen1one View Post
    http://www.mmowned.com/forums/world-...ent-coins.html

    Just use the GM Flag ID instead of tokens etc
    Thanks, I'll give that a whirl.

    How about making vendors only show items for the class that is viewing it?

  4. #4
    thefallen1one's Avatar Established Member
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    That one I'm not aware of how to do, or if it is possible, One of the Emu-experts will answer that one, sorry for the inconvenience.

  5. #5
    Jeordy's Avatar Member
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    Originally Posted by thefallen1one View Post
    That one I'm not aware of how to do, or if it is possible, One of the Emu-experts will answer that one, sorry for the inconvenience.
    I may have figured this one out with excessive googleing.

    As for GM as Extendeditemcost, you mean to just put the GM level in column 4 instead of the item id of a token or whatever? For example, the custom GM level I plan to make will be "d". So in column 4 instead of 34512 (random number to pretend represent a token ID) I would just put d?

    I'll give it a try, but I find it surprising that it would accept that when it is looking for it's match in the item table.

  6. #6
    Jeordy's Avatar Member
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    Originally Posted by Jeordy View Post
    I may have figured this one out with excessive googleing.

    As for GM as Extendeditemcost, you mean to just put the GM level in column 4 instead of the item id of a token or whatever? For example, the custom GM level I plan to make will be "d". So in column 4 instead of 34512 (random number to pretend represent a token ID) I would just put d?

    I'll give it a try, but I find it surprising that it would accept that when it is looking for it's match in the item table.
    ^^ Bump ^^

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