[question] How do i use the function dumps in the dump threads? menu

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    yeahlol's Avatar Member
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    [question] How do i use the function dumps in the dump threads?

    In a nice dump from TOM_RUS there are several interesting functions that i would like to learn how to use, for instance:

    Code:
    445440    CGObject_C::GetFacing
    and
    Code:
    957BB0    CMovement::SetFacing
    I've just started memory reading and and tried searching, are these addresses something i can read and i get the information stored? 445440 for obj's GetFacing? What about SetFacing?


    [question] How do i use the function dumps in the dump threads?
  2. #2
    Cheatz0's Avatar Member
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    Those adresses are the locations of the functions GetFacing and SetFacing in the client. To be able to use them, just must call them. And that's nothing you can do simply by reading or writing memory. However there are many examples around on how to inject an assembly, hook the render thread and call functions from there.

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    Millow's Avatar Member
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    All right, so I know how to hook endscene, and I know how to inject assembly to call the function for DoString and GetLocalizedText. My question is, how can I find the assembly code related to the function in IDA so I can replicate it's call in asm then call it with the endscene hook.
    "What can be asserted without proof can be dismissed without proof." --- Christopher Hitchens

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