Code:
Par
{
Revive
{
$Prio = 0;
}
Defend
{
$Prio = 1;
}
Rest
{
$Prio = 2;
}
Danger
{
$Prio = 3;
$Distance = 15;
}
Vendor
{
$NPC = "Jaquilina Dramet"; // NPC to repair and sell to
$Location = [-11621.8, -59.3, 11.0]; // Location of NPC. Optional but recommended to help PPather find the NPC
$MinDurability = 0.2; // Repair at 20% durability minimum. If close to a vendor, and depending on $Prio, it will try to repair even if above $MinDurability
$MinFreeBagSlots = 5; // If only 5 slots free in bag, go to sell. Also same as above
$Protected = ["hearth", "potion", "hammer", "pick"]; // Do NOT try to sell these items
$SellGray = true; // Sell grey/gray items (Can be both spellings)
$SellWhite = true; // Sell white items
$SellGreen = true; // Keep green items
$BlacklistTime = 20 * 60; // Blacklist vendor for 15 minutes
$Proximity = 40; //(New in 1.1) When Toon is this near in yards, it will execute this task.
}
Loot
{
$Prio = 4;
$Distance = 30;
$Skin = False;
}
Pull
{
$Prio = 8;
$ApproachDistance = 40;
$Names = [
"Young Panther",
"Mistvale Gorilla",
"River Crocolisk",
"Panther",
"Young Stranglethorn Tiger",
"Bloodscalp",
"Stranglethorn Tiger",
"Stranglethorn Raptor"];
$AttackDistance = 30;
}
Hotspots
{
$Prio = 9;
$Locations =
[
[-11670.70, 56.22, 16.38],
[-11523.83, 232.04, 20.87],
[-11613.26, 382.72, 46.93],
[-118484.71, 475.77, 46.14],
[-11724.56, 137.94, 15.92],
[-11751.07, 8.89, 19.25],
[-11799.04, -288,92, 17.88],
[-11596.85, -432.28, 14.41],
[-11604.89, -277.68, 37.65]];
$Order = Order;
}
}