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  1. #1
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    [List] LuaHypArc Command List

    Code:
    ::FULL COMMAND LISTING::
    
    :Global
    PerformIngameSpawn(type,entry,map,x,y,z,o,facOrScale,dur [,eq1,eq2,eq3,instanceId]) *- Fixed to work correctly all round.
    
    GetPlayer(name)                                                   *- Fixed possible world crash.
    GetLuaEngine()                                                    +- Returns what engine the server is using. Should be LuaHypArc.
    GetLuaEngineVersion()                                             +- Returns what version LuaHypArc on the server is.
    GetGameTime()							  +- Returns server time in seconds.
    ReloadTable(tablename)						  +- Reloads table tablename.
    Rehash()							  +- Rehashes server config files.
    ReloadLuaEngine() 						  +- Reloads the Lua engine & scripts.
    RegisterServerHook(event, functionName)				  +- Registers a server hook event. Further documentation included.
    logcol(colourVal)						  +- Sets the colour of the next print() message:
      FOREGROUND_BLUE      = 1 // text color contains blue.
      FOREGROUND_GREEN     = 2 // text color contains green.
      FOREGROUND_RED       = 4 // text color contains red.
      FOREGROUND_INTENSITY = 8 // text color is intensified (brightened).
      //these can be added together, for example 1+8 = bright blue.
    GetPlayersInWorld()						  		+- Returns a table containing all the players in the world.
    GetPlayersInMap(mapId)						  		+- Returns a table containing all the players in map mapId.
    GetPlayersInZone(zoneId)					 		+- Returns a table containing all the players in zone zoneId.
    RegisterTimedEvent(funcName, delay, repeats)			  		+- Registers a world timed event, similar to RegisterEvent.
    GetArcemuRevision()						  		+- Returns the server's ArcEmu revision number.
    SendPvPCaptureMessage(zoneId, message)				  		+- Sends a PvP-capture style message to zoneId.
    WorldDBQueryTable(query)					  		+- Performs a query. Results are returned as a table in the form t[col][row].
    CharDBQueryTable(query)					  	 		+- Same as above, but for the Char DB.
    WorldDBQuery(query [,colnum, rownum])						+- Performs a query. rownum and colnum are optional, should only be used to 
    CharDBQuery(query [,colnum, rownum])						   specify what col/row to get returned values from (SELECT statements)
    
    SendMail(type,senderRawGuid,receivrRawGuid,subject,body,money,codAmt,itemRawGuid,stationeryId)   +- Sends a mail message with specified parameters.
       type can be:
        NORMAL  = 0
        COD     = 1
        AUCTION = 2
       stationery:
        MAIL_STATIONERY_TEST1		= 1,
        MAIL_STATIONERY_TEST2		= 41,
        MAIL_STATIONERY_GM			= 61,
        MAIL_STATIONERY_AUCTION		= 62,
        MAIL_STATIONERY_VALENTINES		= 64,
        MAIL_STATIONERY_XMAS		= 65
    
    :Items
    Item:GetEntryId()              			*- Now fixed and working correctly.
    Item:GetName()                 			+- Returns Item's name.
    Item:GetSpellId(index)        			+- Returns Item's index'th spell Id. 0 means the first spell on the item.
    Item:GetSpellTrigger(index)    			+- Returns Item's index'th spell's trigger type. 0 means the first spell on the item.
       USE = 0
       ON_EQUIP = 1
       CHANCE_ON_HIT = 2
       SOULSTONE = 4
       LEARNING = 6
    Item:GetGUID()		       			+- Gets Item's GUID. Dodgy.
    Item:GetRawGUID()	       			+- Gets Item's RawGUID. Not dodgy.
    Item:AddLoot(itemid,mincount,maxcount,ffa_loot) +- Adds loot with described parameters to Item. Good to use with SendLootWindow.
    Item:GetItemLink()				+- Returns a string containing Item's item link.
    Item:SetByteValue(index,index1,value)		+- Modifies the specified byte value of Item.
    Item:GetByteValue(index,index1)			+- Gets the specified byte value of Item.
    Item:GetItemLevel()				+- Returns the item level.
    Item:GetRequiredLevel()				+- Returns the required level.
    Item:GetBuyPrice()				+- Returns the buy price.
    Item:GetSellPrice()				+- Returns the sell price.
    Item:RepairItem()				+- Repairs Item.
    Item:GetMaxDurability()				+- Returns Item's max durability.
    Item:GetDurability()				+- Returns Item's current durability.
    Item:HasEnchantment()				+- Returns true if Item has an enchantment.
    Item:ModifyEnchantmentTime(slot,duration)	+- Modifies Item's enchantment in slot to duration.
    Item:SetStackCount(count)			+- Sets the number of stacked Items to count.
    Item:IsContainer()				+- Returns true if Item is a bag.
    Item:GetContainerItemCount(id)			+- Returns how many items with the specified id are within Item. Item must be a bag.
    Item:GetEquippedSlot()				+- Returns the slot that Item is equipped in, or -1 if not equipped. See Plyr:GetEquippedItemBySlot.
    
    :GameObjects
    THE FOLLOWING UNIT FUNCTIONS HAVE BEEN PORTED FOR GAMEOBJECT USE:
    GetLandHeight
    SetZoneWeather
    GetDistanceYards
    PhaseSet
    PhaseAdd
    PhaseDelete
    GetPhase
    CastSpellOnTarget
    InitPacket
    AddDataToPacket
    SendPacketToSet
    SendPacketToZone
    SendPacketToInstance
    SendPacketToWorld
    GetRawGUID
    AddLoot
    GetInstanceOwner
    GetDungeonDifficulty
    SetDungeonDifficulty
    SetByteValue
    GetByteValue
    GetSpawnId
    GetAreaId
    PLEASE SEE THEIR USAGE IN ":Units" SECTION.
    Gobj:Update()					+- Despawns and respawns Gobj.
    
    
    :Units
    PACKETS - PLEASE SEE ABOVE FOR FURTHER INFORMATION.
       Unit:SendPacket(packet, self)                   	+- Sends the packet to the nearby units. if self is true, the packet will also be sent to Unit.
       Plyr:SendPacketToGroup(packet)			+- Sends the packet to Plyr's group. Please see above for full info.
       Plyr:SendPacketToGuild(packet)			+- Sends the packet stored in buffer_index to Plyr's guild. Please see above for full info.
       Plyr:SendPacketToPlayer(packet)                	+- Sends the packet to Plyr. Please see above for full info.
       Unit:SendPacketToZone(packet,zone_id)          	+- Sends the packet to Zone zone_id. Please see above for full info.
       Unit:SendPacketToInstance(packet,instance_id)  	+- Sends the packet to Instance instance_id. Please see above for full info.
       Unit:SendPacketToWorld(packet)                 	+- Sends the packet to the world. Please see above for full info.
    PHASES - PLEASE SEE ABOVE FOR FURTHER INFORMATION.	
       Unit:PhaseSet(newphase [,save])             +- Sets the phase of Unit to newphase. save is optional, if 1 and Unit is not a player, it will save to DB.
       Unit:PhaseAdd(newphase [,save])             +- Unit becomes a member of newphase. save is as above.
       Unit:PhaseDelete(phase [,save])             +- Removes phase from Unit. save is as above.
       +-Also mapped to SetPhase, AddToPhase and DeletePhase respectively.
       Unit:GetPhase()                             +- Returns Unit's current phase.
    Plyr:PlaySoundToPlayer(sound_id)                +- Plays sound_id to Plyr only.
    Plyr:GetDuelState()                             +- Returns the player's duel state:
       DUEL_STATE_REQUESTED = 0
       DUEL_STATE_STARTED = 1
       DUEL_STATE_FINISHED = 2 (Default)
    Unit:SetPosition(x,y,z [,o])                    +- Instantly relocates the Unit to the specified x,y,z, optional orientation.
    Unit:CastSpellOnTarget(spell_id,target)         *- Now working as intended, at long last. Just like CastSpell, with a target.
    Unit:GetLandHeight(x,y)                         +- Get the Z of the land at (x,y). Requires V-Maps to work correctly.
    Unit:QuestAddStarter(quest_id)                  +- Makes Unit a quest starter for quest_id.
    Unit:QuestAddFinisher(quest_id)                 +- Makes Unit a quest finisher for quest_id.
    Plyr:SetPlayerSpeed(speed)                      +- Sets the speed of Plyr (0-255).
    Plyr:GiveHonor(amount)                          +- Adds amount of honour to Plyr.
    Plyr:SetBindPoint(x,y,z,map_id,zone_id)         +- Sets Plyr's Hearthstone to x,y,z in zone_id, map_id.
    Plyr:SoftDisconnect()                           +- Logs out Plyr.
    Unit:SetZoneWeather(zone_id,type,density)       +- Sets the weather of zone_id to type, and density (0.3-2.0).
       WEATHER_TYPE_NORMAL            = 0, // NORMAL (SUNNY)
       WEATHER_TYPE_FOG               = 1, // FOG
       WEATHER_TYPE_RAIN              = 2, // RAIN
       WEATHER_TYPE_HEAVY_RAIN        = 4, // HEAVY_RAIN
       WEATHER_TYPE_SNOW              = 8, // SNOW
       WEATHER_TYPE_SANDSTORM         = 16 // SANDSTORM
    Plyr:SetPlayerWeather(type,density)             +- Sets the weather for Plyr ONLY. See above for other arguments.
    Plyr:PlayerSendChatMessage(type,lang,msg)       +- Forces Plyr to send a chat message. See existing SendChatMessage function for other arguments.
    Unit:GetDistanceYards(target)                   +- Gets the distance between Unit and target in yards.
    Unit:VendorAddItem(item_id,amount,extcost)      +- Adds amount items with entry item_id and extended cost extcost to Unit.
    Unit:VendorRemoveItem(item_guid)                +- Removes the item item_guid from the vendor. Note this is NOT entry id. Recommend function below.
    Unit:VendorRemoveAllItems()                     +- Removes all the items from the vendor Unit.
    Unit:CreatureHasQuest(quest_id)                 +- Returns true if Unit has quest quest_id.
    Plyr:SendBattlegroundWindow(bg_id)              +- Sends a battleground window for bg_id to Plyr.
       BATTLEGROUND_ALTERAC_VALLEY		= 1,
       BATTLEGROUND_WARSONG_GULCH		= 2,
       BATTLEGROUND_ARATHI_BASIN		= 3,
       BATTLEGROUND_ARENA_2V2		= 4,
       BATTLEGROUND_ARENA_3V3		= 5,
       BATTLEGROUND_ARENA_5V5		= 6,
       BATTLEGROUND_EYE_OF_THE_STORM	= 7,
       BATTLEGROUND_STRAND_OF_THE_ANCIENT	= 9,
       BATTLEGROUND_ISLE_OF_CONQUEST	= 30
    Plyr:SendVendorWindow(unit)                     +- Sends Plyr unit's vendor window. Note that this isn't an entry id.
    Plyr:SendTrainerWindow(unit)                    +- Same as above, except with a Trainer window.
    Plyr:SendInnkeeperWindow(unit)                  +- Same as above, except with an innkeeper bind.
    Plyr:SendBankWindow(unit)                       +- Same as above, except with a bank window.
    Plyr:SendAuctionWindow(unit)                    +- Same as above, except with an auction house window.
    Plyr:GetInventoryItem(bag_slot,slot)            +- Returns the item object in Plyr's bag bag_slot and slot number slot.
    Plyr:GetInventoryItemById(item_id)              +- Returns the item object in Plyr's inventory with entry item_id.
    Plyr:GetPrimaryCombatTarget()			+- Returns Plyr's combat target. Should use instead of old GetTarget.
    Unit:MoveRandomArea(x1,y1,z1,x2,y2,z2,o2)	+- Moves Unit to a random point in the area.
    Plyr:SendLootWindow(raw_GUID, loot_type)	+- Sends Plyr the loot window of the object identified by raw_GUID.
       Loot type MUST be
        1-creature, regular
        2-creature, skinning
        3-creature, pickpocketing
        4-go, regular (includes fishing schools)
        5-go, herbalism/mining
        6-item, regular/milling/prospecting/disenchanting
    Unit:GetRawGUID()				+- Gets the RawGUID of Unit.
    Unit:AddLoot(itemid,mincount,maxcount,ffa_loot) +- Adds a loot item with the described parameters to Unit. Good to use for SendLootWindow or dynamic loot.
    Unit:SetPacified(true)				+- Set true to 1 to pacify the Unit. 0 to un-pacify. Good for players.
    Unit:GetUnitByRawGUID(raw_GUID)			+- Just like its GUID counterpart but uses raw_GUID.
    Unit:PlaySpellVisualByRawGUID(raw_GUID,spellid) +- Plays the visual of spellid through the unit identified by raw_GUID. Experimental.
    VEHICLE FUNCTIONS - EXPERIMENTAL
        Unit:SpawnVehicle(entry,x,y,z,o,faction,duration [,phase]) +- Spawns a creature as a vehicle with described parameters. Returns the vehicle spawned.
        Plyr:SetVehicle(vehicle, seat)		+- Sets Plyr's vehicle, and their seat position - a number. Set to -1 for auto-choose.
        Plyr:GetVehicle()				+- Returns the Unit for Plyr's current vehicle.
        Plyr:RemoveFromVehicle()			+- Removes Plyr from their vehicle.
        Plyr:GetVehicleSeat()			+- Returns what seat Plyr is sitting in.
        Unit:IsVehicle()				+- Returns true if Unit is a vehicle, false otherwise.
        Unit:GetPassengerCount()			+- Returns the current amount of passengers in the vehicle Unit.
        Unit:MoveVehicle(x,y,z,o)			+- Moves the vehicle Unit (with all passengers) to defined position.
    Plyr:SetPlayerLock(Yes) 			+- Locks the player from all control. Yes should be 1 or 0. 0 unlocks the player.
    Plyr:MovePlayerTo(x,y,z,o,type [,speed]) 	+- Forces a player to move to x,y,z,o. Speed is optional.
       type must be:
        0 - walk
        256 - teleport
        4096 - run
        12288 - fly
    Plyr:IsGm()					+- Returns true if Plyr is a GM.
    Plyr:GetGroupPlayers()				+- Returns a table similar to GetInRangePlayers() but containing Plyr's group members.
    Unit:GetDungeonDifficulty()			+- Returns the Unit's current dungeon difficulty:
    Unit:SetDungeonDifficulty(difficulty)		+- Sets the Unit's dungeon difficulty:
       MODE_NORMAL = 0,
       MODE_HEROIC = 1,
       MODE_EPIC   = 2,
    Plyr:GetGroupLeader()				+- Returns Plyr's group's leader.
    Plyr:SetGroupLeader(player, silent)		+- Set's Plyr's group's leader to player. Set silent to true if you don't want the usual announcement.
    Plyr:AddGroupMember(player [,subgroup])		+- Adds player to Plyr's group, subgroup is optional.
    Plyr:IsGroupFull()				+- Returns true if Plyr's group is full.
    Plyr:IsGroupedWith(target)			+- Returns true if target is in Plyr's group.
    Plyr:GetTotalHonor()				+- Returns Plyr's total honor.
    Plyr:GetHonorToday()				+- Returns Plyr's honor today.
    Plyr:GetHonorYesterday()			+- Returns Plyr's honor for yesterday.
    Plyr:GetArenaPoints()				+- Returns Plyr's arena points.
    Plyr:AddArenaPoints(amt)			+- Adds amt of arena points to Plyr.
    Plyr:AddLifetimeKills(amt)			+- Adds amt of lifetime kills to Plyr.
    Plyr:GetInRangePlayersWithAura(spellId)		+- Returns a table of in range players with spellId as an aura.
    Unit:GetGender()				+- Returns 0-male or 1-female.
    Unit:SetGender(gender)				+- Sets the gender of unit. Works on players - requires relog to take effect.
    Plyr:GetGroupType()				+- Returns Plyr's group type:
       GROUP_TYPE_PARTY = 0,
       GROUP_TYPE_RAID  = 1,
    Plyr:ExpandToRaid()				+- Expands Plyr's group to a raid.
    Plyr:GetGuildId()				+- Returns Plyr's guild id.
    Plyr:GetGuildRank()				+- Returns Plyr's rank in his guild.
    Plyr:SetGuildRank(rank)				+- Set's Plyr's rank in his guild to rank.
    Plyr:IsInGuild()				+- Returns true if Plyr is in a guild, false otherwise.
    Plyr:SendGuildInvite(recipient)			+- Makes Plyr send recipient an invite to their guild.
    Plyr:DemoteGuildMember(target)			+- Makes Plyr demote target.
    Plyr:PromoteGuildMember(target)			+- Makes Plyr promote target.
    Plyr:SetGuildMotd(newMotd)			+- Makes Plyr set the guild message of the day.
    Plyr:GetGuildMotd()				+- Returns Plyr's guild's message of the day.
    Plyr:SetGuildInformation(newInfo)		+- Makes Plyr set the guild information to newInfo.
    Plyr:AddGuildMember(target)			+- Adds target to Plyr's guild.
    Plyr:RemoveGuildMember(target)			+- Removes target from Plyr's guild.
    Plyr:SetPublicNote(target, note)		+- Makes Plyr set the public note of target to note.
    Plyr:SetOfficerNote(target, note)		+- Makes Plyr set the officer note of target to note.
    Plyr:DisbandGuild()				+- Disbands Plyr's guild.
    Plyr:ChangeGuildMaster(target)			+- Changes Plyr's guild leader to target.
    Plyr:SendGuildChatMessage(message,isOfficerChat)+- Plyr sends a guild chat message. Set isOfficerChat to true to make it an officer chat message.
    Plyr:SendGuildLog(target)			+- Sends Plyr's guild log to target.
    Plyr:GuildBankDepositMoney(amount)		+- Makes Plyr deposit an amount of money into the guild bank.
    Plyr:GuildBankWithdrawMoney(amount)		+- Makes Plyr withdraw an amount of money from the guild bank.
    Plyr:Jump(height) 				+- Makes Plyr jump with specified height. Experimental.
    Unit:GetInstanceOwner()				+- Returns the owner of the instance Unit is currently in.
    Plyr:GetGmRank()				+- Returns Plyr's GM rank as a string, eg. 'z' or 'az'.
    Unit:SetByteValue(index,index1,value)		+- Modifies the specified byte value of Unit.
    Unit:GetByteValue(index,index1)			+- Gets the specified byte value of Unit.
    Plyr:IsPvPFlagged()				+- Returns true if Plyr is PvP flagged.
    Plyr:IsFFAPvPFlagged()				+- Returns true if Plyr is free-for-all PvP flagged.
    Plyr:GetGuildLeader()				+- Returns the name of Plyr's guild's leader.
    Plyr:GetGuildMemberCount()			+- Returns the number of people in Plyr's guild.
    Unit:CanAttack(target)				+- Returns true if Unit can attack target.
    Unit:GetInRangeFriends()			*- Now working as intended.
    Unit:GetInRangeEnemies()			+- Returns Unit's in range enemies.
    Unit:GetInRangeUnits()				+- Returns all units near Unit.
    Unit:IsFriendly(obj)				+- Returns true if Unit is friendly to obj, false otherwise.
    Unit:IsInPhase(phase)				+- Returns true if Unit is in phase.
    Unit:HasFlag(index, flag)			+- Returns true if the Unit has UInt32Value at index and flag.
    Plyr:GetPlayerMovementVector()			+- Returns Plyr's movement vector in table x,y,z,o. Experimental.
    Plyr:UnsetKnownTitle(id)			+- Removes the title with id from Plyr.
    Unit:SetMovementFlags(flag)			+- Sets the way the unit moves.
       flag must be:
        0 - walk
        1 - run
        2 - fly
    Plyr:Repop()					+- Forces the player to spirit release to the nearest graveyard.
    Plyr:GetEquippedItemBySlot(slot)		+- Gets the item Plyr has equipped in the specified slot.
       slot must be:
        HEAD 0
        NECK 1
        SHOULDERS 2
        BODY 3
        CHEST 4
        WAIST 5
        LEGS 6
        FEET 7
        WRISTS 8
        HANDS 9
        FINGER1 10
        FINGER2 11
        TRINKET1 12
        TRINKET2 13
        BACK 14
        MAINHAND 15
        OFFHAND 16
        RANGED 17
        TABARD 18
    Unit:EventChat(type,language,message,delay)	+- Makes the Unit send a chat message in delay milliseconds.
    Plyr:ResetTalents()				+- Resets Plyr's talent points.
    Plyr:SetTalentPoints(spec, newValue)		+- Sets Plyr's talent points to newValue. spec must be 0 or 1, identifying which spec to modify.
    Plyr:GetTalentPoints(spec)			+- Returns how many talent points Plyr has. spec must be 0 or 1, identifying which spec to modify.
    Unit:GetSpawnId()				+- Returns the Unit's spawn id ("Sql id" from .npc info).
    Plyr:GetGuildMembers()				+- Returns a table containing the names of the players in Plyr's guild.
    Plyr:TakeHonor(amt)				+- Removes amt of honor from Plyr.
    Plyr:RemoveArenaPoints(amt)			+- Removes amt of arena points from Plyr.
    Unit:GetAreaId()				+- Returns Unit's current area (subzone) id. Requires V-Maps.
    Plyr:ResetPetTalents()				+- Resets Plyr's pet's talents.
    Unit:IsDazed()					+- Returns true if Unit is dazed/ensnared.
    Unit:GetAura(slot)				+- Returns the ID of the aura on Unit in the specified slot.
    Unit:IsRooted()					+- Returns true if Unit us rooted.
    Unit:HasAuraWithMechanic(id)			+- Returns true if Unit has an aura containing the specified mechanic.
    Unit:HasNegativeAura()				+- Returns true if Unit has a negative aura.
    Unit:HasPositiveAura()				+- Returns true if Unit has a positive aura.
    Unit:GetClosestEnemy()				+- Returns the closest enemy to Unit.
    Unit:GetClosestFriend()				+- Returns the closest friend to Unit.
    
    :Packets
    LuaPacket:CreatePacket(opcode, size)		+- Returns a new packet object with the specified opcode and size.
    Pakt:GetOpcode()				+- Returns Pakt's opcode.
    Pakt:GetSize()					+- Returns Pakt's size.
    
    Pakt:ReadByte()					+- Reads an int8 from Pakt.
    Pakt:ReadUByte()				+- Reads an uint8 from Pakt.
    Pakt:ReadShort()				+- Reads an int16 from Pakt.
    Pakt:ReadUShort()				+- Reads an uint16 from Pakt.
    Pakt:ReadLong()					+- Reads an int32 from Pakt.
    Pakt:ReadULong()				+- Reads an uint32 from Pakt.
    Pakt:ReadFloat()				+- Reads a float from Pakt.
    Pakt:ReadDouble()				+- Reads a double from Pakt.
    Pakt:ReadGUID()					+- Reads an uint64 from Pakt.
    
    Pakt:WriteByte(val)				+- Writes an int8 to Pakt.
    Pakt:WriteUByte(val)				+- Writes an uint8 to Pakt.
    Pakt:WriteShort(val)				+- Writes an int16 to Pakt.
    Pakt:WriteUShort(val)				+- Writes an uint16 to Pakt.
    Pakt:WriteLong(val)				+- Writes an int32 to Pakt.
    Pakt:WriteULong(val)				+- Writes an uint32 to Pakt.
    Pakt:WriteFloat(val)				+- Writes a float to Pakt.
    Pakt:WriteDouble(val)				+- Writes a double to Pakt.
    Pakt:WriteGUID(val)				+- Writes an uint64 to Pakt. 

    [List] LuaHypArc Command List
  2. #2
    Ground Zero's Avatar ★ Elder ★
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  3. #3
    darkwiz787's Avatar Member
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    Damn you! I knew someone would have beat me too it.

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