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  1. #1
    makule's Avatar Private
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    [AreaChange][WIP]Grassotar

    This is my first AreaChange
    <Beta Version DOWNLOAD>
    Works on 2.4.3 OK
    I want to make reskins for trees, rocks etc. too
    There are screens form beta version:






    [AreaChange][WIP]Grassotar
  2. #2
    Aryzar's Avatar Member
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    looks... hmm... nice try to adapt the cliffs and objects color to the environment. Aaaand... u should try a different texture for the road... something like dirt or so.

  3. #3
    Xel's Avatar ★ Elder ★
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    Very nice for your first edit!
    Here are some tips you might find useful:
    1) Try to match the theme of your tilesets (ground), do not mix Emerald Dream, Elwynn and Durotar for example.
    2) Replace all the tilesets
    3) Swap models (M2s)
    4) Textures for buildings can be found from \DUNGEONS\TEXTURES\

  4. #4
    makule's Avatar Private
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    ok. thanks. i remake it.
    and thanks for Suggestions ^^

  5. #5
    Xel's Avatar ★ Elder ★
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    However, avoiding the use of already made themes makes your edit look unique

  6. #6
    makule's Avatar Private
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    Btw: i have noggit, i know where i find textures for anything.

  7. #7
    Wolfly's Avatar Contributor
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    You still have a lot to do, but I'd suggest you not use the Emerald Dream rock textures on the ground, I tried using that on one of my edits, it doesn't look too good.
    Check out the road tileset for Hinterlands, it may be the most typical, but it's perfect for grassy areas.


  8. #8
    makule's Avatar Private
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    ok thanks you wolfly.

  9. #9
    Glynbeard's Avatar Mawd Authenticator enabled
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    Nice job mate! It's great to see new work like this out and about. The other members had some great suggestions for later projects if you want to bring that look to the next level.

    My own is to mess with sky-boxes, you can get some pretty neat effects that really change the overall look of your redone area.

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