Originally Posted by
nickaburke
so the way trial of the crusader has been set up the 10m hard mode loot is equivalent to that of 25 m normal loot. In my guild we down 25m toc weekly with our dps all between 4-7k. The only struggles weve come across have been anub because of the immense amount of dps needed to down him ( approximately 20% per immurge) that being said and if any dps or clothies get poison adds stacked above 5 on them it can turn to a wipe very quickly. Although we manage to get through 25m fairly easily, putting the slightest dent in 10m toc hard mode seems to require everyone in the raid to be t9 + geared for rewards that are the same if not worse than 25m. The most difficult overpowered part of 10m hard mode toc is the faction champions. in order to get through this stage it seems that full relentless gladiator gear is needed, i have yet to see anyone complete faction champs on hard mode.
so far it seems that toc hard modes are simply badge runs because no one can get past faction champs.
i think blizz needs to patch this or it will never be completed on any realm