[Release/Temp Bug Fix] Working Mechano-Hog menu

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    [Release/Temp Bug Fix] Working Mechano-Hog


    THIS REPLACES THE CHROMATIC MOUNT

    I REPEAT

    THIS WILL REPLACE YOUR CHROMATIC MOUNT SPELL



    Okay, now that the warning is out of the way...

    I present Tashiro's Mechano-Hog Elite

    Execute both of the following SQL batches and place the LUA code into MechanoHogElite.lua in your Scripts folder.

    Code:
    REPLACE creature_names
       (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`)
    VALUES
       (18768, 'Mechano-Hog Elite', '', '', 0, 10, 0, 0, 0, 0, 25871, 0, 0, 0, 1, 1, NULL, 0);
    Code:
    INSERT INTO items
       (`entry`, `class`, `subclass`, `field4`, `name1`, `name2`, `name3`, `name4`, `displayid`, `quality`, `flags`, `buyprice`, `sellprice`, `inventorytype`, `allowableclass`, `allowablerace`, `itemlevel`, `requiredlevel`, `RequiredSkill`, `RequiredSkillRank`, `RequiredSkillSubRank`, `RequiredPlayerRank1`, `RequiredPlayerRank2`, `RequiredFaction`, `RequiredFactionStanding`, `Unique`, `maxcount`, `ContainerSlots`, `itemstatscount`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `ScaledStatsDistributionId`, `ScaledStatsDistributionFlags`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `dmg_min3`, `dmg_max3`, `dmg_type3`, `dmg_min4`, `dmg_max4`, `dmg_type4`, `dmg_min5`, `dmg_max5`, `dmg_type5`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `range`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `page_id`, `page_language`, `page_material`, `quest_id`, `lock_id`, `lock_material`, `sheathID`, `randomprop`, `unk203_1`, `block`, `itemset`, `MaxDurability`, `ZoneNameID`, `mapid`, `bagfamily`, `TotemCategory`, `socket_color_1`, `unk201_3`, `socket_color_2`, `unk201_5`, `socket_color_3`, `unk201_7`, `socket_bonus`, `GemProperties`, `ReqDisenchantSkill`, `unk2`, `existingduration`, `ItemLimitCategoryId`)
    VALUES
       (100000, 15, 0, -1, 'Mechano-Hog Elite', '', '', '', 6337, 1, 0, 0, 0, 0, -1, -1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1500, 0, 0, 24576, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 'Teaches the user the Mechano-Hog Mount.', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, 0, NULL, 0, 0, 0, 0, 0, 0, 0, NULL, -1, 0, 0, 0);
    The LUA script:

    Code:
    local itemid = 100000
    function Item_Trigger3(item, event, player)
    Item_menu3(item, player)
    end
    function Item_menu3(item, player)
    item:GossipCreateMenu(100, player, 0)
    item:GossipMenuAddItem(2, "Teach Mechano-Hog",1, 0)
    item:GossipSendMenu(player)
    end
    
    function OnSelect3(item, event, player, id, intid, code)
    
    ---Spells---
    if (intid == 1) then
    player:LearnSpell(24576)
    end
    end
    
    RegisterItemGossipEvent(100000,1,"Item_Trigger3")
    RegisterItemGossipEvent(100000,2,"OnSelect3")

    [Release/Temp Bug Fix] Working Mechano-Hog

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