You Have to be able to compile your own server sorry
Goto ...\Arcemu\trunk\src\arcemu-world
1Open up MovementHandler.cpp
2Find This
Code:
if( _player->isAlive() && !_player->GodModeCheat && falldistance > 12 && ( UNIXTIME >= _player->m_fallDisabledUntil ) && movement_info.FallTime > 1000 )
{
// 1.7% damage for each unit fallen on Z axis over 13
uint32 health_loss = float2int32( float( _player->GetUInt32Value( UNIT_FIELD_MAXHEALTH ) * ( ( falldistance - 12 ) * 0.017 ) ) );
(LINE 523)
3Change to this
Code:
if( _player->isAlive() && !_player->GodModeCheat && falldistance > 12 && ( UNIXTIME >= _player->m_fallDisabledUntil ) && movement_info.FallTime > 1000 )
{
// 1.7% damage for each unit fallen on Z axis over 13
uint32 health_loss = float2int32( float( _player->GetUInt32Value( UNIT_FIELD_MAXHEALTH ) * ( ( falldistance - 12 ) * 0.000 ) ) );
4Recompile your server
Enjoy!