Usefull .go objects (walls etc) and how to spawn houses (Very Easy Guide) menu

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  1. #1
    Sebastian011's Avatar Member
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    Usefull .go objects (walls etc) and how to spawn houses (Very Easy Guide)

    Hey Guys! Heres some cool IDs and Houses!

    I dont wonna go advanced, so i am just gonna give you some IDs There must be some guides around the internet that teaches you how to find them...

    To start up, copy this code into a Notesbook....

    Code:
    INSERT INTO gameobject_names
    (entry, Type, DisplayID, Name, spellfocus, sound1, sound2, sound3, sound4, sound5, sound6, sound7, sound8, sound9, unknown1, unknown2, unknown3, unknown4, unknown5, unknown6, unknown7, unknown8, unknown9, unknown10, unknown11, unknown12, unknown13, unknown14)
    VALUES
    (Entry here, 14, Display-ID here, "Name Here", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

    Entry ID: This is the ID you use to spawn the object with, myself i use 250010 to 250050

    Name Here: Just write somthing, its the name of the object, call it whatever you want - DO NOT DELETE THE " " in the "Name Here"

    This are the Display-IDs! Go into your Notesbook, and change the Display-ID to one of the once below!

    House ID: 7465
    Curch / Chapel: 6718
    Stable: 6514
    Burned house: 7464
    Cool Tank: 7019
    Bridge (long): 7051
    ------------------------------

    Usefull .go IDs:

    Plaguewood Fire: 177669 <----------This looks very cool if you put it somwere on the burned house!
    Table: 181075 <------------- Cool for events
    Fence: 180035 <-------------- Cool for Events
    Huge wall: 183491
    Highback Chair: 24583 <------------ Cool for Event
    Cool Carpet (to cover stuff, etc. floors): 178226
    Giant egg: 161513 <--------- Cool for event (if you spawn alot players can walk on em!)
    Cell door(Not locked): 170562 <------------- Cool for house design
    Closet: 175924
    Barrel: 179967
    Giant book (you can walk on this): 92013 <-------- Cool for events
    Flying machine (you can't fly in it): 3644 <----- This is just an cool item no use really!
    Waterfall: 759 <---- Cool for like, event ending maybe?
    Flame Circel: 3523
    Anvil: 1744 <----- Good for events
    Invisible wall: 180322 <--------- Usefull to anything!
    Red Pulsing crystal: 3524 <----- usefull to mark a road on an event or somthing
    Mailbox: 144112
    Meeting Stone: 182558

    Also i found this cool 'book' you can lookup everything in: http://filebeam.com/5ad280c8cb19e3083c444058dc802d07 < I think its from the forums somwere!


    Some of my stuff (be gentle still a noob at this xD):







    Last edited by Sebastian011; 10-03-2009 at 07:55 AM. Reason: Typo

    Usefull .go objects (walls etc) and how to spawn houses (Very Easy Guide)
  2. Thanks malahmen (1 members gave Thanks to Sebastian011 for this useful post)
  3. #2
    Annihilation's Avatar Member
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    Cool IDs, also your link is invalid.

  4. #3
    Mango Jerry's Avatar Banned
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    Here's the Download Link:

    Filebeam - Free Fast File Hosting

    P.S: This is Copy/Paste, because i cant believe you're making Guides that fast.. Kinda impossible.

  5. #4
    Sebastian011's Avatar Member
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    Originally Posted by Hephaestus View Post
    Here's the Download Link:

    Filebeam - Free Fast File Hosting

    P.S: This is Copy/Paste, because i cant believe you're making Guides that fast.. Kinda impossible.
    Why should it be impossible? Just because i know what i wonna write lol, i even take my own pictures lol...

    EDIT: I'll happily let you into my P-server so you can se for youself.... Also you can try copypaste EVERYTHING and se if it gives any results on google lol...

    Originally Posted by Annihilation View Post
    Cool IDs, also your link is invalid.
    Works fine for me, takes me right to the 'bot checker' were you have to type in code to download

    Could anybody use this ;o ?
    Last edited by 2dgreengiant; 01-20-2009 at 05:13 PM.

  6. #5
    Minip2hn's Avatar Member
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    COPIED from me, but ill forgive you.
    Anti-SQLYOG since 2007...
    use navicat.6):

  7. #6
    Sebastian011's Avatar Member
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    Originally Posted by Minip2hn View Post
    COPIED from me, but ill forgive you.
    Srsly now i am getting mad, i didnt copy a SHIT FROM ANYBODY! I made this guide wiht my own hands, so gtfo....

    I am trying to help ppl here, and so far all i have gotten is BAD COMMENTS from dickheads -.-'

    I DID NOT COPY THIS!


    Your guide:
    Code:
    First of all, for you newcomers to ascent, to spawn an object use the command
    
    .go spawn <ID>
    for example
    .go spawn 777
    all gameobject commands are under .go
    
    now, the id's i was talking about
    
    183992 Amadi Crate
    183994 Amadi Table
    183993 Amadi Sack(Like sandbag)
    186252 Fence-Useful for building walls
    191800 Wintergrasp Fortress Wall
    175925 Outhouse
    182950 Draenei mailbox
    157637 Horde mailbox
    193043 Troll Mailbox
    144129 Alliance mailbox
    
    UPDATES:
    1593 Boat(like a rowboat, but no oars.)
    
    IMPORTANT:
    If you want the object to stay in the database forever, put an 1 in the end of the syntax.
    EXAMPLE: .go sp 182950 1
    spawns a draenei mailbox and makes it stay forever.
    
    
    And now also the Gameobject commands for ye lazy leechers who cba to type .go
    
    ''.Go'' Subcommands.
    
    1:Select-.Go select-selects the nearest gameobject to you.
    
    2: Delete-.Go Delete-deletes the selected gameobject
    
    3:Spawn-.Go Spawn <ID>-Spawns(makes and object appear) at your location.
    
    4:Info-.Go info-Use this for getting the object's displayid, entryid, etc.
    
    5:Activate-.Go activate-Activates the selected Go, this is mostly used for doors, gates, anything that opens, or closes.
    
    6:Enable-.Go Enable-Enables players use the selected Go, without that the players will PROBABLY spam you with complaints of ''bugs''
    
    7:Scale-.Go Scale <Number(normal-1)> Changes the Size/scale of the Go, EXAMPLE: .Go scale 5 changes the go's scale to 5 times normal
    
    8:Animprogress-.Go animprogress-Sets the animation No. of the object, like .go animprogress 2 would put the animation progress to 2nd stage.
    
    9:Export-.Go Export-Exports the selected go, dont know how to explain tho.
    
    10:Move-.Go Move-Moves the selected gameobject to you.
    
    11:Rotate-.Go Rotate-Rotates the Gameobject
    Syntax-.Go rotate <Axis> <Value>
    
    
    
    That's all about objects you need to know, btw, this aint copied, if its a repost, im sorry, not my fault, i just simply got pissed that SO many times i lost the amadi crate ID on ascent :P
    
    NOTE:THESE ID-s ARE ON ARCEMU 3.0.3 STANDARD CORE. NO CUSTOM OBJECTS WHATSOEVER.
    
    and under standard i mean that EVERYTHING is blizzlike, ID-s are same on ASCENT EMU standard.
    It dosent look any like mine lol

    And besides mine is from 2.4.3, so it works on 3.0.3 for sure, and we have nothing like the same IDs rofl...

    jesus -.-'

    200 views and only 9 replies... Did i waste my time?

    Originally Posted by Sebastian011 View Post
    200 views and only 9 replies... Did i waste my time?
    guess i did lol
    Last edited by 2dgreengiant; 01-20-2009 at 05:12 PM.

  8. #7
    emoclew's Avatar Member
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    no it was not a wasted post, havnt tried it yet because the new server im helping to set up is down, but as soon as its back up im gunna try it out, and by the looks of it, its a usefull post, just not many can be bothered to post, they just like to take, and +rep for you xD

  9. #8
    bgtoinvite91's Avatar Member
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    this helped me a lot thanks

    thanks, it helped me a lot and of course +rep
    Last edited by 2dgreengiant; 01-20-2009 at 05:15 PM.

  10. #9
    Hodrix's Avatar Member
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    Nice, This will help me make som extra houses in som villages, let's industrialize the world!

  11. #10
    Sebastian011's Avatar Member
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    Bump Bump

  12. #11
    Sebastian011's Avatar Member
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    Originally Posted by Hodrix View Post
    Nice, This will help me make som extra houses in som villages, let's industrialize the world!
    LoL yea

  13. #12
    zdroid9770's Avatar Corporal
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    @Sebastian011, Ty For the custom stuff i added them and realy worked lol. btw it works great on the custom city i'm makin. *P.S This guy did not copied this!! Ppl....if u don't have something nice to say...don't say it.
    @Sebastian011
    Bump +rep

  14. #13
    Zazi529's Avatar Sergeant
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    Thanks for the share.

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