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    Binary's Avatar Active Member
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    How Does PVP Work?

    What's the differnt between Scenerios and RVR?
    If im a GreenSkin and my friend is another evil faction can we pvp /scenero togeather? Or is it always GreenSkin VS Order?

    Thanks.

    How Does PVP Work?
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    TheFreak's Avatar Elite User
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    Originally Posted by Binary View Post
    What's the differnt between Scenerios and RVR?
    If im a GreenSkin and my friend is another evil faction can we pvp /scenero togeather? Or is it always GreenSkin VS Order?

    Thanks.
    Scenarios

    They are like AV with three capture points. First to 500 points win

    Scenario Basics:

    * All Scenarios are timed and come to an end after 15 or 20 minutes.

    * All Scenarios are score-based up to 500 points. Doing various things within the Scenarios, such as killing players or possessing an artifact, will give your Realm points.

    * You win if you have the most points at the end of Scenario OR if your team gets to 500 points first.

    * All Scenarios have a universal resurrection timer. In other words, when you die, you may be able to resurrect within a few seconds or you may have to wait a bit (up to 30 seconds). However, if a buddy resurrects you, you’re back in action immediately.

    * All Scenarios have a population cap. For the most part, this ranges from 12-on-12 to 24-on- 24.

    * All Scenarios are bracketed to pit you against players of relatively the same level.

    * Within the Scenarios, Realms are represented by colors. Red is Destruction. Blue is Order. White is Neutral.


    Realm vs Realm
    You and your allies (faction/realm) fight against a common enemy.

    In terms of Warhammer Online: Age of Reckoning, this means that players of Order are locked in a never-ending war with the players of Destruction. High Elf, Empire, and Dwarfen players battle hordes of Greenskins, Chaos, and Dark Elfs.

    The overall motivation to compete is centered around the many, not the few, and PvE and PvP are given greater meaning than in most traditional MMORPGs. A player may have individual, selfish motivations, but they will still end up contributing towards their realm’s overall success.

    In Warhammer Online, you are literally fighting an opposing realm for zone control. Everything you do in PvE, including individual quests, public quests, dungeon raiding, and even NPC-grinding count towards this control. For this reason, you could hate the idea of PvP and never even participate, but you will still help out your realm in the “end game.” On the other hand, every enemy you kill in skirmishes and scenarios and all battlefield objectives you own will also contribute to your realm’s control. For this reason, you could hate PvE, participating as minimally as possible, and still contribute to your realm’s overall achievements.

    Thanks to BreakDown for the above signature
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