[Lua][Unique] Magnus, Parant'ol Executer menu

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  1. #1
    stoneharry's Avatar Moderator Harry

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    [Lua][Unique] Magnus, Parant'ol Executer

    Welcome back to another one of my awesome releases! :wave:

    Today, we will be disscussing, my new release. This fight is unique! Each fight is different, and the tactics, complicated. Not for the feignt hearted, for this boss will need team work to be beaten. No you do not need 100 people, but you will need about 5-10 level 70's with T4-5 or better. The reason this fight is unique is because about 85% of it is randomised each time.

    He starts off simple by buffing him self with all sorts of things, meaning that if anyone but the tank attacks he'll lose aggro, he has 200% damage increase from arcane for example for 5 seconds. So you must let the tank get some aggro, also every 30 seconds he will cast one of 3 spells, either blasting a player at random with devastating force, or summoning a couple of minions, or even just doing a AOE on a random player. Every 60 seconds gass comes from his feet, draining mana and health rapidly so spread, out, every 25 seconds he will either incinerate weak or heavy, and blow somone at random away (5 yd radias) meaning you are constantly having to move in, move out etc. He has lots of debuffs throughout the fight, that give random people 200% more threat, unable to attack, things like that. You can already see this is going to be a diffucult fight! As the fight progresses, for each kill and 60 seconds he gets a buff that increases his damage by 10% and size slighty, this stacks up to 15 times so you really cant let him get that high.

    All his speach, (theres a lot of it) Has different speach and sounds to match whats being said, and the spells being cast. For example at one point he might shout out something along the lines of needing more minions, and what happens? He doesn't start casting fireball, no he summons minions... So you have to take head of whats being said.

    So, do you need Lua++?
    No

    Do you need skills to install this?
    No.

    All you need is normal Lua installed and enabled. You can find plenty of guides out there.

    Once inserted, just go to where you want him, and type .npc spawn 632252

    Pictures!!!















    And the script it's self:

    Code:
    function Stompthe(pUnit, Event)
    pUnit:FullCastSpellOnTarget(36886, pUnit:GetRandomPlayer(0))
    pUnit:CastSpell(38380)
    Choice=math.random(1, 2)
    if Choice==1 then
    pUnit:FullCastSpellOnTarget(38918, pUnit:GetRandomPlayer(0))
    end 
    if Choice==2 then
    pUnit:FullCastSpellOnTarget(46043, pUnit:GetRandomPlayer(0))
    end 
    end
    function Killthe(pUnit, Event)
    pUnit:CastSpell(38627)
    end
    function Sillythe(pUnit, Event)
    pUnit:FullCastSpellOnTarget(36886, pUnit:GetRandomPlayer(0))
    end
    function Combatthe_Talk(pUnit, Event)
    Choice=math.random(1, 3)
    if Choice==1 then
    pUnit:SendChatMessage(14, 0, "This can not be, I am the master here, you mortals are nothing to my kind, do you hear? NOTHING!!!")
    pUnit:CastSpell(40845)
    pUnit:PlaySoundToSet(8292)
    end 
    if Choice==2 then
    pUnit:SendChatMessage(14, 0, "Impossible... Rise my minions, serve your master once more")
    pUnit:PlaySoundToSet(8291)
    pUnit:CastSpell(37201)
    pUnit:CastSpell(37201)
    pUnit:FullCastSpell(45855)
    end
    if Choice==3 then
    pUnit:SendChatMessage(14, 0, "Enough, now you vermin shall feel the force of my bearth right, the fury of the earth it's self...")
    pUnit:PlaySoundToSet(8289)
    pUnit:FullCastSpellOnTarget(31984, pUnit:GetRandomPlayer(0))
    end 
    end
    function Brutthe_OnCombat(pUnit, Event)
    pUnit:SendChatMessage(14, 0, "Burn you wretches, Burn!")
    pUnit:PlaySoundToSet(8290)
    pUnit:RegisterEvent("Combatthe_Talk", 25000, 0)
    pUnit:RegisterEvent("Stompthe", 45000, 0)
    pUnit:RegisterEvent("Killthe", 30000, 0)
    pUnit:RegisterEvent("Sillythe", 60000, 0)
    pUnit:CastSpell(44120)
    pUnit:CastSpell(44868)
    pUnit:CastSpell(41989)
    pUnit:CastSpell(38771)
    end
    function Brutthe_OnLeaveCombat(pUnit, Event)
    pUnit:RemoveEvents() 
    end
    function Brutthe_OnKilledTarget (pUnit, Event)
    pUnit:SendChatMessage(14, 0, "Reckless wrech, your friend shall join you soon enough!")
    pUnit:PlaySoundToSet(8293)
    pUnit:CastSpell(40845)
    end
    function Brutthe_OnDied(pUnit, Event)
    pUnit:RemoveEvents() 
    end
    RegisterUnitEvent(632252, 1, "Brutthe_OnCombat")
    RegisterUnitEvent(632252, 2, "Brutthe_OnLeaveCombat")
    RegisterUnitEvent(632252, 3, "Brutthe_OnKilledTarget")
    RegisterUnitEvent(632252, 4, "Brutthe_OnDied")
    The sql:

    Code:
    INSERT INTO `creature_names` (`name`, `subname`, `info_str`, `type`, `family`, `rank`, `male_displayid`, `female_displayid`, `civilian`, `Leader`, `entry`) VALUES ('Magnus', 'Parant\'ol Executer', '', '5', '0', '3', '8269', '0', '0', NULL, '632252');
    INSERT INTO `creature_proto` (`minlevel`, `maxlevel`, `Faction`, `minhealth`, `maxhealth`, `mana`, `Scale`, `npcflags`, `attacktime`, `mindamage`, `maxdamage`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `combat_reach`, `boss`, `equipmodel1`, `equipmodel2`, `equipmodel3`, `respawntime`, `auras`, `invisibility_type`, `death_state`, `entry`) VALUES ('70', '70', '20', '1000000', '1000000', '8112', '1', '0', '1843', '266', '844', '0', '0', '0', '1', '1', '0', '0', '0', '360000', '0', '0', '0', '632252');
    1 view = 1 comment, Please comment!

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  2. #2
    nickeg's Avatar Master Sergeant
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    Very nice m8 i will try this one out... +rep

  3. #3
    Ziddy1337's Avatar Contributor
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    Nice one dude, i'll try this too.

    (btw, your theory is working out. 2 views, 2 comments)

    +rep!

  4. #4
    stoneharry's Avatar Moderator Harry

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    Yeah the theory was working till it got to 20 views 2 comments ah well
    Thanks for feedback so far

  5. #5
    dRACE's Avatar Master Sergeant CoreCoins User
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    Nice job again from Stoneharry, look forward to more LUA scripts.

  6. #6
    Exacute's Avatar Knight-Lieutenant
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    u got the idea from hellfire dont u with those colussos that are splitting into smaller.. however a little to small script after my opinium so no Rep
    [/COLOR]

  7. #7
    stoneharry's Avatar Moderator Harry

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    Actually it was from the netherstorm ones, lol but yeah, they do the same thing...
    Small script, true, plus I used basicly same tactics for my Lunar one... This was me trying out some of the old Lua commands :P

  8. #8
    zorgish's Avatar Member CoreCoins User
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    just wondering...can i make my own Creature or do i have to use the SQL file? Just wondering...thx for very fast answer




    BTW VERY VERY NICE LUA!!! TY so much!!!!!!!!!!!!!!!!! +rep
    Last edited by zorgish; 09-29-2008 at 12:28 PM.

  9. #9
    stoneharry's Avatar Moderator Harry

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    You can make your own creature OR use the sql file, it's up to you. But make the creature with the id 632252 or change in Lua script.

  10. #10
    zorgish's Avatar Member CoreCoins User
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    yeah..i just figured that out..ty for this awsome Lua file but how do you get it to sound what it says? i allways wanted to do that.

  11. #11
    stoneharry's Avatar Moderator Harry

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    Personaly what I do is I sit there on my localhost server, spamming .admin playall, or .playall, and different id's. Once I find a nice set, I use them... Most people though go into the mpq's or something... If you need a website with a list of loads, and another with the mpq extracted, pm me and i'll give you it but I don't want to say on here as it might count as advertising :P

  12. #12
    zorgish's Avatar Member CoreCoins User
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    oh..i cant send pms:P i have 7 now in Forum posts:P

  13. #13
    stoneharry's Avatar Moderator Harry

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    Lol, ermm, email me - [email protected]
    I'll reply with both websites for sound id's

  14. #14
    TheNlghtmare's Avatar Sergeant Major
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    Create a thread with links to all of your work! You do some great things. This is another great thing for WoW that you've developed. Keep up the ever-getting-better work!

  15. #15
    Pimpin_N0ob's Avatar Active Member
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    Nice, I like it.. =)

    +2 Rep from me

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