Hello , i had nothing to do so i made this small boss fight..
Download
Guide
Step 1: Download it
Step 2: Take the LUA file and place it into "Scripts" you can find it in your trunk. If you dont have an folder called "Scripts" then simply create one.
Step 3: Execute the SQL file into you database.
Step 4: I suppose everyone know how to spawn it , Anyway if anyone dont here is what to do : go into game , stand were you want it to spawn , Write .npc spawn 99999
Info
This is an Murloc boss.. Here is the stats :
Entry : 99999
DisplayID: 21723
Level : 73
Faction : 18
Health : 50.000
Mana : 70.000
Scale : 1
Attacktime: 1600
Mindamage : 1000
Maxdamage : 4000
Armor : 15.000
Fire Resistance : 100
Frost Resistance : 100
Nature Resistance : 40
Arcane Resistance : 40
Holy Resistance : 40
Shadow Resistance : 100
Boss fight
There are 4 Pages :
First one at 75% Health he will change hies scale to 2 , And do an WhirlWind that crits arround 3000. Load time : Arround 10 secs
Second one at 50% He will change hies scale to 3 ,And charge someone. Load time : Arround 10 secs
Third one at 25% He will change hies scale to 4 , And start loading an AoE that crits arround 11000 so watchout!. Load time : arround 10 secs
Fourth one at 0% (when he is dead) he will change his scale to 1 again.
And under the Combat he will do Pyroblasts 8 times , and they crits kinda hard. He will also do shadowbolts 8 times.
How to Modd the monster the way you want
If you want to chance the display id do this :
Step 1: Go into the "KingMurloc.SQL" File
Step 2: Chance the red to the displayid you want
Save , And you are doneINSERT INTO `creature_names` (`name`, `subname`, `info_str`, `type`, `family`, `rank`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `civilian`, `Leader`, `entry`) VALUES ('King Murloc', '', '', '0', '0', '3','21723', '0', '0', '0', '0', NULL, '99999');
INSERT INTO `creature_proto` (`minlevel`, `maxlevel`, `Faction`, `minhealth`, `maxhealth`, `mana`, `Scale`, `npcflags`, `attacktime`, `mindamage`, `maxdamage`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `mountdisplayid`, `combat_reach`, `boss`, `equipmodel1`, `equipmodel2`, `equipmodel3`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `auras`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `entry`) VALUES ('73', '73', '18', '50000', '50000', '70000', '1', '0', '1600', '1000', '4000', '0', '0', '0', '0', '1', '0', '0', '0', '0', '36000', '15000', '40', '100', '40', '100', '100', '40', '0', '50000000', '0', '0', '2.5', '8', '14', '99999')
If you want to chance the hp/mana on the monster do this :
Step 1: Go into the "KingMurloc.SQL" File
Step 2: The RED is the mana.. the BLUEis the health point (HP)
Thats all i belive.. Enjoy!INSERT INTO `creature_names` (`name`, `subname`, `info_str`, `type`, `family`, `rank`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `civilian`, `Leader`, `entry`) VALUES ('King Murloc', '', '', '0', '0', '3', '21723', '0', '0', '0', '0', NULL, '99999');
INSERT INTO `creature_proto` (`minlevel`, `maxlevel`, `Faction`, `minhealth`, `maxhealth`, `mana`, `Scale`, `npcflags`, `attacktime`, `mindamage`, `maxdamage`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `mountdisplayid`, `combat_reach`, `boss`, `equipmodel1`, `equipmodel2`, `equipmodel3`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `auras`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `entry`) VALUES ('73', '73', '18', '50000', '50000', '70000', '1', '0', '1600', '1000', '4000', '0', '0', '0', '0', '1', '0', '0', '0', '0', '36000', '15000', '40', '100', '40', '100', '100', '40', '0', '50000000', '0', '0', '2.5', '8', '14', '99999');
BTW this thread was moved and updated from the Emulator Disc. Section.
Sorry for Bad English didnt have time to check spelling