[ArcEmu Modification]
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WHAT YOU NEED TO KNOW:
-Where and how to get the latest Arcemu SVN.
-How to compile Arcemu.
-NOTE: If you do not know how to do either of these, go here to my release of this mod: Funserver Core
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PART ONE - MODIFYING THE BLOCK, PARRY AND DODGE CAPS:
1: Navigate to "Arcemu SVN Checkout\trunk\src\arcemu-world" and find the file Player.cpp
2: Open it with notepad.
5: Go to Edit>Replace.
6: In the "Find what" box put "95" and in the "Replace with" box put the percent you want to change it to, for this tutorial I am using 35.
7: Press "Find Next" and you should get a screen like this:
8: If not, press it till you do.
9: When you do get there and "95" is highlighted, press "Replace", pressing "Replace" will also find the next "95".
10: Repeat step 9 until you get to here:
11: As you can see, we are now at the Crit Percentage cap, at this point I usually change the "35" in "Replace With" to "75", but you can make it what ever you want. Repeat step 9 again, till you get this Pop-Up.
12: That's the Block, Parry and Dodge done, keep Player.cpp open because now its time for the Weaponskill mod.
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PART TWO - MODIFYING WEAPONSKILL CAP:
1: Go to Edit>Replace.
2: In the "Find what" box put "375" and in the "Replace with" box put the amount you want to change it to, for this tutorial I am using 2000, unless your server's level cap is going to be around 500, 2000 is way more than enough.
3: Press "Find Next" and you should get a screen like this:
4: If not, press it till you do.
5: When you do get there and "375" is highlighted, press "Replace".
6: Unlike the first mod, the number 375 is used in other places within Player.cpp, so this time DO NOT just press "Replace", press "Find Next" and if you come to a piece of text that looks like any of the following press "Replace".
Code:
Curr_sk > 375 ? 375
Max_sk > 375 ? 375
(new_max >= 375)
new_max = 375;
NewMax > 375 ? 375
7: Replace every 375 that is like the above till you get this Pop-Up.
8: Now repeat steps 1 to 7 but with 400. Remember, only press "Replace" if what is highlighted corresponds to:
Code:
Curr_sk > 400 ? 400
Max_sk > 400 ? 400
(new_max >= 400)
new_max = 400;
NewMax > 400 ? 4009: Now go File>Save.
10: Then re-compile your server.
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PART THREE - RESTORING THE ORIGINAL STATS:
1: Navigate to "Arcemu SVN Checkout\trunk\src\arcemu-world" again and delete the file Player.cpp.
2: Then go to "Arcemu SVN Checkout\trunk\src" and right-click "arcemu-world" and go "SVN Update":
3: If you get this, Player.cpp has been restored to its original state.
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If you have any questions or trouble PLEASE post them here so I can help.
Congratulations on your new modded server, hope you have fun!!
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Credits:
-Charlie98095