[Release] Thane the Demolisher menu

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  1. #1
    stoneharry's Avatar Moderator Harry

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    [Release] Thane the Demolisher

    Hello, and welcome to another one of my releases :wave:

    This is yet another Lua boss but not one of those super overpowered ones than you need 250 level 70's to do, no, i think this may well be the most balanced fight i've ever done! I love it! You need about 5 level 70's with good gear and know how to play as a minimum probably, and about 10 max if your all n00bs. If you have a level 255 server with legendary gear etc this can be solo'd. Easy instaltion guide.

    All his speech has the sound, so you actually hear him talk!
    He Starts of Confident, Gets less confident, Gets Angry, Then finnaly Gets bored


    - Start of fight he summons 2 add's that are fairly easy to kill but do the damage.
    - Phase 2, he uses mass slow, slowing casting time, attack and raged attack time, making the healers job a nightmare.
    - Phase 3, he turns everyone nearby into sheep, for 6-8 seconds, meaning some people may get killed unless you have a twinket that dispells.
    - Phase 4, he gets angry, turns red, get's a small amount bigger, you get hurt when attacking him and his attacks do additional damage, also everyone gets a 15 minute debuff increasing fire damage done to them.
    - Phase 5, not much, just stomps the ground.
    - Phase 6, (The Twist) he tells you to bring more friends (with sound ofc) and gets full health and a 30k damage shield. Then you just have to tank and spank him to death.

    All credits go to Salamanda aka Stoneharry, the people who developed the repack i used, and thats it.

    Pictures!!!













    Download for people who cant copy and paste!!!


    Thane.rar - FileFront.com

    Script Preview!!!

    Code:
    function abigbad_Phase1(Unit, event)
        if Unit:GetHealthPct() < 95 then
            Unit:PlaySoundToSet(8899)
            Unit:SendChatMessage(12, 0, "Come on and fight you wee ne ne!")
            Unit:RemoveEvents()
            Unit:CastSpell(30035)
            Unit:RegisterEvent("abigbad_Phase2",1000, 0)
        end
    end
     
    function abigbad_Phase2(Unit, event)
        if Unit:GetHealthPct() < 85 then
            Unit:PlaySoundToSet(8905)
            Unit:SendChatMessage(12, 0, "I'm going to enjoy killing these slapjaw daffidiles!")
            Unit:RemoveEvents()
            Unit:CastSpell(29963)
            Unit:RegisterEvent("abigbad_Phase3",1000, 0)
        end
    end
     
    function abigbad_Phase3(Unit, event)
        if Unit:GetHealthPct() < 65 then
            Unit:PlaySoundToSet(8902)
            Unit:SendChatMessage(12, 0, "I like my meat extra crispy!")
            Unit:RemoveEvents()
            Unit:CastSpell(19129)
            Unit:CastSpell(45345)
            Unit:RegisterEvent("abigbad_Phase4",1000, 0)        
        end
    end
     
    function abigbad_Phase4(Unit, event)
        if Unit:GetHealthPct() < 45 then
            Unit:PlaySoundToSet(8904)
            Unit:SendChatMessage(12, 0, "I heard about enough of yer sniviling, shut your fly trap before i shut it for you!")
            Unit:RemoveEvents()
            Unit:CastSpell(19366)
            Unit:CastSpell(22436)
            Unit:CastSpell(15636)
            Unit:RegisterEvent("abigbad_Phase5",1000, 0)        
        end
    end
     
    function abigbad_Phase5(Unit, event)
        if Unit:GetHealthPct() < 35 then
            Unit:RemoveEvents()
            Unit:RegisterEvent("abigbad_Phase6",1000, 0)        
        end
    end
    function abigbad_Phase6(Unit, event)
        if Unit:GetHealthPct() < 5 then
            Unit:RemoveEvents()
            Unit:PlaySoundToSet(8901)
            Unit:CastSpell(28323)
            Unit:CastSpell(20620)
            Unit:SendChatMessage(12, 0, "Next time, bring more friends!")  
        end
    end
    function abigbad_OnLeaveCombat(Unit, event)
        Unit:RemoveEvents()
    end
     
    function abigbad_OnKilledTarget(Unit)
        Unit:CastSpell(41106)
    end
     
    function abigbad_Death(Unit)
        Unit:RemoveEvents()
        Unit:PlaySoundToSet(8870)
        Unit:SendChatMessage(12, 0, "Thank... You...")
    end
    RegisterUnitEvent(88888889, 1, "abigbad_OnCombat")
    RegisterUnitEvent(88888889, 2, "abigbad_OnLeaveCombat")
    RegisterUnitEvent(88888889, 3, "abigbad_OnKilledTarget")
    RegisterUnitEvent(88888889, 4, "abigbad_Death")
    function abigbadie_OnCombat(Unit, event)
        Unit:PlaySoundToSet(8903)
        Unit:SendChatMessage(12, 0, "To arms ye resta'bouts, we've got company!")
        x = Unit:GetX();
        y = Unit:GetY();
        z = Unit:GetZ();
        o = Unit:GetO();
        x = x - 2
        y = y - 2
        Unit:SpawnCreature(8888881, x, y, z, o, 17, 45000);
        x = x + 4
        y = y + 4
        Unit:SpawnCreature(8888881, x, y, z, o, 17, 45000);       
        Unit:FullCastSpell(46907)
        Unit:RegisterEvent("abigbad_Phase1",1000, 0)
    end
    function abigbadie_Death(Unit)
        RemoveEvents()
    end
    RegisterUnitEvent(5552221, 1, "abigbadie_OnCombat")
    RegisterUnitEvent(5552221, 4, "abigbadie_Death")
    Sql!!!

    Code:
    INSERT INTO `creature_names` (`name`, `subname`, `info_str`, `type`, `family`, `rank`, `male_displayid`, `female_displayid`, `civilian`, `Leader`, `entry`) VALUES ('Reste Monyare', 'Minion of Thane', '', '7', '0', '1', '80050', '0', '0', '1', '8888881');
    INSERT INTO `creature_proto` (`minlevel`, `maxlevel`, `Faction`, `minhealth`, `maxhealth`, `mana`, `Scale`, `npcflags`, `attacktime`, `mindamage`, `maxdamage`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `combat_reach`, `boss`, `equipmodel1`, `equipmodel2`, `equipmodel3`, `respawntime`, `auras`, `invisibility_type`, `death_state`, `entry`) VALUES ('72', '72', '20', '10000', '10000', '0', '1', '0', '1500', '522', '622', '0', '0', '0', '1', '0', '0', '0', '0', '0', '0', '0', '0', '8888881');
    UPDATE `creature_names` SET `leader` = NULL WHERE `entry` = 5552221 LIMIT 1;
    UPDATE `creature_proto` SET `faction` = '20', `boss` = '1' WHERE `entry` = 5552221 LIMIT 1;
    UPDATE `creature_names` SET `male_displayid` = '8050' WHERE `entry` = 8888881 LIMIT 1;
    UPDATE `creature_proto` SET `minlevel` = '72', `maxlevel` = '72', `Faction` = '20', `minhealth` = '10000', `maxhealth` = '10000', `mana` = '0', `Scale` = '1', `npcflags` = '0', `attacktime` = '1500', `mindamage` = '522', `maxdamage` = '622', `rangedattacktime` = '0', `rangedmindamage` = '0', `rangedmaxdamage` = '0', `combat_reach` = '1', `boss` = '0', `equipmodel1` = '0', `equipmodel2` = '0', `equipmodel3` = '0', `respawntime` = '0', `auras` = '0', `invisibility_type` = '0', `death_state` = '0' WHERE `entry` = 8888881 LIMIT 1;
    insert into `creature_names` (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) values('5552221','Thane Gol\'modarn','The Demonlisher','','72','6','0','3','0','0','16155','0','0','0','180','2','0',NULL);
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `attacktype`, `mindamage`, `maxdamage`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `mountdisplayid`, `equipmodel1`, `equipinfo1`, `equipslot1`, `equipmodel2`, `equipinfo2`, `equipslot2`, `equipmodel3`, `equipinfo3`, `equipslot3`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`, `spell1`, `spell2`, `spell3`, `spell4`, `spell_flags`) values('5552221','73','73','20','100000','900000','4186','1','0','1322','0','233','453','0','0','0','0','30606','50267138','768','0','0','0','0','0','0','360000','3814','0','0','0','0','0','0','2','1','0','1','0','0','0','2.5','8','14','0','0','0','0','0','0');

    Feed free to edit etc but give CREDITS!!!

    [Release] Thane the Demolisher
  2. #2
    edet123's Avatar Banned
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    very nice!! +Rep

  3. #3
    AzolexX's Avatar Contributor
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    great script man

    Find about scripting, programming and music! My blog: https://worldofsmth.wordpress.com!

  4. #4
    Shao111's Avatar Active Member
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    +Rep, i can't use LUA seeing as how I'm on mangos, but, would if it supported it.

    EDIT: Will +Rep after I spread it around.


  5. #5
    Exacute's Avatar Active Member
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    Very nice man
    [/COLOR]

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