[Help Plzzzz] LUA Problem with KJ Script menu

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  1. #1
    Arthas117's Avatar Knight-Champion
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    [Help Plzzzz] LUA Problem with KJ Script

    Hey... I'm working on a new script for KJ, as my old one was Funserver, and I'm now trying to make something as blizzlike as it can be...

    OBS: Do not leech this, it's not done yet and the way he will spawn is not completly added. If you add this to your server it may cause problems (if server is online)

    Same problem as usually:
    LUA Engine: Kil'jaeden.lua...
    failed. <could not load>
    scripts\Kil'jaeden.lua:169: 'end' expected (to close function at line 152) near '(eof)'


    Ahh btw, here's the script

    --[[
    ********************************
    * *
    * The Zofikazz Scripting Project *
    * *
    ********************************
    This lua product is made by the Project Zofikazz and copyrights shall so remain to them.
    This script is made by Arthas117 of Project Zofikazz, you may not change this.
    If you're from Blizzard Entertainment, please press Escape, or if you're way to retarded, you can also press [X] up the right.
    If you do not agree to any of these, do the same.
    -- Zofikazz Project, August 2008 ]]
    --[[
    TO DO:
    Phase 1 - Hands of The Deceiver
    Emotes working
    GameObjects/Effects working
    Kalecgos and Anveena included
    NOT WORKING:
    x3 Hands of Deceiver (included one instead, which is really hard)
    -- ]]
    function KJ_Spawn(pUnit, event)
    pUnit:SetScale(0) --He's invisible for a few seconds--
    pUnit:SetCombatCapable(1)
    pUnit:RegisterEvent("KJ_Emerge", 1000, 1)
    pUnit:RegisterEvent("KJ_Attack", 8000, 1)
    end
    function KJ_Emerge(pUnit, event)
    pUnit:SetScale(1) --Now you can see him again--
    pUnit:CastSpell(35177)
    end
    function KJ_Attack(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:SetCombatCapable(0)
    pUnit:StopMovement(360000)
    pUnit:SendChatMessage(14, 0, "The expendible have perished... So be it! Now I shall succeed where Sargeras could not! I will bleed this wretched world and secure my place as the true master of the Burning Legion. The end has come! Let the unraveling of this world commence!")
    pUnit:PlaySoundToSet(12500)
    end
    function KJ_Combat(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Phase2", 1000, 0)
    end

    function KJ_SoulFlay(pUnit, event)
    pUnit:FullCastSpellOnTarget(45442,pUnit:GetMainTank())
    end
    function KJ_Legion(pUnit, event)
    pUnit:FullCastSpellOnTarget(45664,pUnit:GetMainTank())
    end
    function KJ_FireBloom(pUnit, event)
    pUnit:FullCastSpellOnTarget(45641,pUnit:GetMainTank())
    end
    function KJ_Phase2(pUnit, event)
    if pUnit:GetHealthPct() < 86 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(40
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase3", 9000, 1)
    end
    function KJ_55kdmg(pUnit, event)
    Choice=math.random(1, 2, 3)
    if Choice==1 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12505)
    pUnit:SendChatMessage(14, 0, "Chaos!")
    if Choise==2 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12506)
    pUnit:SendChatMessage(14, 0, "Destruction!")
    if Choise==3 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12507)
    pUnit:SendChatMessage(14, 0, "Obilivion!")
    end
    function KJ_Meteor(pUnit, event)
    pUnit:FullCastSpell(45915)
    end
    function KJ_Knock(pUnit, event)
    pUnit:FullCastSpellOnTarget(20566,pUnit:GetClosestPlayer())
    end
    function KJ_LeaveCombat(pUnit, event)
    pUnit:RemoveEvents()
    pUnitespawn()
    end
    function KJ_OnKill(pUnit,Event)
    local Choice=math.random(1, 2)
    if Choice==1 then
    pUnit:SendChatMessage(14, 0, "Another step towards destruction!")
    pUnit:PlaySoundToSet(12501)
    elseif Choice==2 then
    pUnit:SendChatMessage(14, 0, "Anak'Kiri")
    pUnit:PlaySoundToSet(12502)
    end
    end
    function KJ_Phase4(pUnit, event)
    if pUnit:GetHealthPct() < 55 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(40
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase5", 9000, 1)
    end
    function KJ_Phase5(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_Phase6", 1000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Meteor", 4000, 0)
    end
    function KJ_Phase6(pUnit, event)
    if pUnit:GetHealthPct() < 25 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(40
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase7", 9000, 1)
    end
    function KJ_Phase7(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_Phase8", 1000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Meteor", 3000, 0)
    end
    function KJ_Phase8(pUnit, event)
    if pUnit:GetHealthPct() < 20 then
    pUnit:RemoveEvents()
    pUnit:SetEmote(0)
    pUnit:CastSpell(46474)
    pUnit:SendChatMessage(14, 0, "Aggghh! The powers of the Sunwell... turn... against me! What have you done? What have you done?!")
    pUnit:PlaySoundToSet(12510)
    pUnit:RegisterEvent("KJ_Meteor", 4000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 16000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 10000, 0)
    pUnit:RegisterEvent("KJ_Knock", 64000, 0)
    end
    RegisterUnitEvent(25315, 1, "KJ_Combat")
    RegisterUnitEvent(25315, 2, "KJ_LeaveCombat")
    RegisterUnitEvent(25315, 3, "KJ_OnKill")
    RegisterUnitEvent(25315, 6, "KJ_Spawn")
    I'll +rep ya x2, and I'll include it in credits, so if you're fast to make first post in the release, you may get some rep also ;>

    World best PvP Paladin=Me? GG ;D


    [Help Plzzzz] LUA Problem with KJ Script
  2. #2
    Performer's Avatar Contributor
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    Code:
    --[[ 
    ********************************
    * *
    * The Zofikazz Scripting Project *
    * *
    ********************************
    This lua product is made by the Project Zofikazz and copyrights shall so remain to them. 
    This script is made by Arthas117 of Project Zofikazz, you may not change this.
    If you're from Blizzard Entertainment, please press Escape, or if you're way to retarded, you can also press [X] up the right.
    If you do not agree to any of these, do the same.
    -- Zofikazz Project, August 2008 ]]
    --[[ 
    TO DO:
    Phase 1 - Hands of The Deceiver
    Emotes working
    GameObjects/Effects working
    Kalecgos and Anveena included
    NOT WORKING:
    x3 Hands of Deceiver (included one instead, which is really hard)
    -- ]]
    function KJ_Spawn(pUnit, event)
    pUnit:SetScale(0) --He's invisible for a few seconds--
    pUnit:SetCombatCapable(1)
    pUnit:RegisterEvent("KJ_Emerge", 1000, 1) 
    pUnit:RegisterEvent("KJ_Attack", 8000, 1) 
    end
    function KJ_Emerge(pUnit, event)
    pUnit:SetScale(1) --Now you can see him again--
    pUnit:CastSpell(35177) 
    end
    function KJ_Attack(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:SetCombatCapable(0)
    pUnit:StopMovement(360000)
    pUnit:SendChatMessage(14, 0, "The expendible have perished... So be it! Now I shall succeed where Sargeras could not! I will bleed this wretched world and secure my place as the true master of the Burning Legion. The end has come! Let the unraveling of this world commence!")
    pUnit:PlaySoundToSet(12500)
    end
    function KJ_Combat(pUnit, event) 
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Phase2", 1000, 0)
    end
     
    function KJ_SoulFlay(pUnit, event)
    pUnit:FullCastSpellOnTarget(45442,pUnit:GetMainTank())
    end
    function KJ_Legion(pUnit, event)
    pUnit:FullCastSpellOnTarget(45664,pUnit:GetMainTank())
    end
    function KJ_FireBloom(pUnit, event)
    pUnit:FullCastSpellOnTarget(45641,pUnit:GetMainTank())
    end 
    function KJ_Phase2(pUnit, event)
    if pUnit:GetHealthPct() < 86 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(408)
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase3", 9000, 1)
    end
    function KJ_55kdmg(pUnit, event)
    Choice=math.random(1, 2, 3) 
    if Choice==1 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12505)
    pUnit:SendChatMessage(14, 0, "Chaos!")
    if Choise==2 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12506)
    pUnit:SendChatMessage(14, 0, "Destruction!")
    if Choise==3 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12507)
    pUnit:SendChatMessage(14, 0, "Obilivion!")
    end
    function KJ_Meteor(pUnit, event)
    pUnit:FullCastSpell(45915)
    end
    function KJ_Knock(pUnit, event)
    pUnit:FullCastSpellOnTarget(20566,pUnit:GetClosestPlayer())
    end 
    function KJ_LeaveCombat(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:Despawn()
    end
    function KJ_OnKill(pUnit,Event)
    local Choice=math.random(1, 2)
    if Choice==1 then
    pUnit:SendChatMessage(14, 0, "Another step towards destruction!")
    pUnit:PlaySoundToSet(12501)
    elseif Choice==2 then
    pUnit:SendChatMessage(14, 0, "Anak'Kiri")
    pUnit:PlaySoundToSet(12502)
    end
    end
    function KJ_Phase4(pUnit, event)
    if pUnit:GetHealthPct() < 55 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(408)
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase5", 9000, 1)
    end
    function KJ_Phase5(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_Phase6", 1000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Meteor", 4000, 0)
    end
    function KJ_Phase6(pUnit, event)
    if pUnit:GetHealthPct() < 25 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(408)
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase7", 9000, 1)
    end
    function KJ_Phase7(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_Phase8", 1000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Meteor", 3000, 0)
    end
    function KJ_Phase8(pUnit, event)
    if pUnit:GetHealthPct() < 20 then
    pUnit:RemoveEvents()
    pUnit:SetEmote(0)
    pUnit:CastSpell(46474)
    pUnit:SendChatMessage(14, 0, "Aggghh! The powers of the Sunwell... turn... against me! What have you done? What have you done?!")
    pUnit:PlaySoundToSet(12510)
    pUnit:RegisterEvent("KJ_Meteor", 4000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 16000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 10000, 0)
    pUnit:RegisterEvent("KJ_Knock", 64000, 0)
    end
    RegisterUnitEvent(25315, 1, "KJ_Combat")
    RegisterUnitEvent(25315, 2, "KJ_LeaveCombat")
    RegisterUnitEvent(25315, 3, "KJ_OnKill")
    RegisterUnitEvent(25315, 6, "KJ_Spawn
    IS it anything to do with the double "end" there? Cause it says something about an "end" at line 152. I cba to look for the line. But thats just what im thinking.

    I been trying to fix it but i keep getting those "end" errors. Plus you have made spelling mistakes. "Choise" should be "Choice"
    Last edited by Performer; 08-13-2008 at 02:23 PM.


  3. #3
    Arthas117's Avatar Knight-Champion
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    Originally Posted by Yimo View Post
    Code:
    --[[ 
    ********************************
    * *
    * The Zofikazz Scripting Project *
    * *
    ********************************
    This lua product is made by the Project Zofikazz and copyrights shall so remain to them. 
    This script is made by Arthas117 of Project Zofikazz, you may not change this.
    If you're from Blizzard Entertainment, please press Escape, or if you're way to retarded, you can also press [X] up the right.
    If you do not agree to any of these, do the same.
    -- Zofikazz Project, August 2008 ]]
    --[[ 
    TO DO:
    Phase 1 - Hands of The Deceiver
    Emotes working
    GameObjects/Effects working
    Kalecgos and Anveena included
    NOT WORKING:
    x3 Hands of Deceiver (included one instead, which is really hard)
    -- ]]
    function KJ_Spawn(pUnit, event)
    pUnit:SetScale(0) --He's invisible for a few seconds--
    pUnit:SetCombatCapable(1)
    pUnit:RegisterEvent("KJ_Emerge", 1000, 1) 
    pUnit:RegisterEvent("KJ_Attack", 8000, 1) 
    end
    function KJ_Emerge(pUnit, event)
    pUnit:SetScale(1) --Now you can see him again--
    pUnit:CastSpell(35177) 
    end
    function KJ_Attack(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:SetCombatCapable(0)
    pUnit:StopMovement(360000)
    pUnit:SendChatMessage(14, 0, "The expendible have perished... So be it! Now I shall succeed where Sargeras could not! I will bleed this wretched world and secure my place as the true master of the Burning Legion. The end has come! Let the unraveling of this world commence!")
    pUnit:PlaySoundToSet(12500)
    end
    function KJ_Combat(pUnit, event) 
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Phase2", 1000, 0)
    end
     
    function KJ_SoulFlay(pUnit, event)
    pUnit:FullCastSpellOnTarget(45442,pUnit:GetMainTank())
    end
    function KJ_Legion(pUnit, event)
    pUnit:FullCastSpellOnTarget(45664,pUnit:GetMainTank())
    end
    function KJ_FireBloom(pUnit, event)
    pUnit:FullCastSpellOnTarget(45641,pUnit:GetMainTank())
    end 
    function KJ_Phase2(pUnit, event)
    if pUnit:GetHealthPct() < 86 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(408)
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase3", 9000, 1)
    end
    function KJ_55kdmg(pUnit, event)
    Choice=math.random(1, 2, 3) 
    if Choice==1 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12505)
    pUnit:SendChatMessage(14, 0, "Chaos!")
    if Choise==2 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12506)
    pUnit:SendChatMessage(14, 0, "Destruction!")
    if Choise==3 then
    pUnit:FullCastSpellOnTarget(45657,pUnit:GetClosestPlayer())
    pUnit:PlaySoundToSet(12507)
    pUnit:SendChatMessage(14, 0, "Obilivion!")
    end
    function KJ_Meteor(pUnit, event)
    pUnit:FullCastSpell(45915)
    end
    function KJ_Knock(pUnit, event)
    pUnit:FullCastSpellOnTarget(20566,pUnit:GetClosestPlayer())
    end 
    function KJ_LeaveCombat(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:Despawn()
    end
    function KJ_OnKill(pUnit,Event)
    local Choice=math.random(1, 2)
    if Choice==1 then
    pUnit:SendChatMessage(14, 0, "Another step towards destruction!")
    pUnit:PlaySoundToSet(12501)
    elseif Choice==2 then
    pUnit:SendChatMessage(14, 0, "Anak'Kiri")
    pUnit:PlaySoundToSet(12502)
    end
    end
    function KJ_Phase4(pUnit, event)
    if pUnit:GetHealthPct() < 55 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(408)
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase5", 9000, 1)
    end
    function KJ_Phase5(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_Phase6", 1000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Meteor", 4000, 0)
    end
    function KJ_Phase6(pUnit, event)
    if pUnit:GetHealthPct() < 25 then
    pUnit:RemoveEvents()
    pUnit:SpawnCreature(293734, 1713.722534, 625.353455, 27.238741, 3.291562, 35, 999999)
    pUnit:SetEmote(408)
    pUnit:RegisterEvent("KJ_55kdmg", 7000, 1)
    pUnit:RegisterEvent("KJ_Phase7", 9000, 1)
    end
    function KJ_Phase7(pUnit, event)
    pUnit:RemoveEvents()
    pUnit:RegisterEvent("KJ_Phase8", 1000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 12000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 15000, 0)
    pUnit:RegisterEvent("KJ_Meteor", 3000, 0)
    end
    function KJ_Phase8(pUnit, event)
    if pUnit:GetHealthPct() < 20 then
    pUnit:RemoveEvents()
    pUnit:SetEmote(0)
    pUnit:CastSpell(46474)
    pUnit:SendChatMessage(14, 0, "Aggghh! The powers of the Sunwell... turn... against me! What have you done? What have you done?!")
    pUnit:PlaySoundToSet(12510)
    pUnit:RegisterEvent("KJ_Meteor", 4000, 0)
    pUnit:RegisterEvent("KJ_SoulFlay", 3000, 0)
    pUnit:RegisterEvent("KJ_Legion", 16000, 0)
    pUnit:RegisterEvent("KJ_FireBloom", 10000, 0)
    pUnit:RegisterEvent("KJ_Knock", 64000, 0)
    end
    RegisterUnitEvent(25315, 1, "KJ_Combat")
    RegisterUnitEvent(25315, 2, "KJ_LeaveCombat")
    RegisterUnitEvent(25315, 3, "KJ_OnKill")
    RegisterUnitEvent(25315, 6, "KJ_Spawn
    IS it anything to do with the double "end" there? Cause it says something about an "end" at line 152. I cba to look for the line. But thats just what im thinking.

    I been trying to fix it but i keep getting those "end" errors. Plus you have made spelling mistakes. "Choise" should be "Choice"
    Double end? Yeah I think so... Found out now :O omg thanks :'> +rep x2
    Just noticed about the spelling, through I know many american people using Choise instead, haha I'll change it and keep in mind how it's spelled

    World best PvP Paladin=Me? GG ;D


  4. #4
    Performer's Avatar Contributor
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    Good Luck with it.


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