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  1. #1
    Sychotix's Avatar Moderator Authenticator enabled
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    [Release] 2.4.3 Addresses

    Here are the addresses that I updated today. If you have any more addresses, please feel free to post them! =D

    Code:
    Speedhack Forwards:
    [00E29D28]+0xC70 
    
    Speedhack Backwards:
    [00E29D28]+0xC74
    
    Speedhack Swimming:
    [00E29D28]+0xC78
    
    Speedhack Flying:
    [00E29D28]+0xC80
    
    X Coord:
    [00E29D28]+0xBF4
    
    Y Coord:
    [00E29D28]+0xBF0
    
    Z Coord:
    [00E29D28]+0xBF8
    
    Facing Direction:
    [00E29D28]+0xBFC
    
    Movement State:
    [00E29D28]+0xC23
    
    Movement State 2
    [00E29D28]+0xC20
    
    Tilt Forward:
    [00E29D28]+0xC08
    
    Tilt Backward:
    [00E29D28]+0xC04

    P.S.

    -You can change your movement state to walking (value 12 while flying, move some, and then switch back to your normal form to remain at that z coord and still fly! (only tested on a druid with flight form)
    -Change movement state 2 to -2 and its like your walking up stairs (i think).

    [Release] 2.4.3 Addresses
  2. #2
    Nonominator's Avatar Banned
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    live server or emu?

  3. #3
    Cursed's Avatar Contributor
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    Originally Posted by Blazin Monkey View Post
    live server or emu?
    Both? Afaik addresses are not different on Retail or Emu :P Nice job +Rep 3x


    Edit: Ofc I can be wrong, Im a n00b :P
    Last edited by Cursed; 07-15-2008 at 12:08 PM.

  4. #4
    Sychotix's Avatar Moderator Authenticator enabled
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    yes its for live since i doubt any emu's have updated to 2.4.3 yet.

    EDIT: oh and ty cursed

  5. #5
    Harland's Avatar Member
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    Here's what I found this morning with Cheat Engine.

    X = 0x00E18DF4 (FLOAT)
    Y = 0x00E18DF8 (FLOAT)
    Z = 0x00E18DFC (FLOAT)
    Rotation = 0x00E18E24 (FLOAT)
    MapID = 0x00E18DB4 (SHORT)
    Cursor = 0x00CF5750 (SHORT)
    Charname = 0x00D43348 (CHAR)

    These are just the addresses that i use for my bot. Thought I'd post them here if anyone needed them.

  6. #6
    kynox's Avatar Account not activated by Email
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    Latest offset dump from me:

    /*----------------------------------
    WoW Offset Dumper 0.1
    by kynox

    Credits:
    bobbysing, Patrick, Dominik, Azorbix
    -----------------------------------*/

    // Objects
    #define createObjectManager 0x0046E0D0
    #define ClntObjMgrGetActivePlr 0x00402F40
    #define ClntObjMgrGetActivePlrGuid 0x00469DD0
    #define ClntObjMgrObjectPtr 0x0046B610
    #define ClntObjMgrEnumObjects 0x0046B3F0

    // Descriptors
    #define s_objectDescriptors 0x00B95890
    #define s_itemDescriptors 0x00B95930
    #define s_containerDescriptors 0x00B958F4
    #define s_unitDescriptors 0x00B95A48
    #define s_playerDescriptors 0x00B96128
    #define s_gameobjectDescriptors 0x00B97410
    #define s_dynamicobjDescriptors 0x00B97550
    #define s_corpseDescriptors 0x00B97608

    // Console
    #define consoleColourTable 0x00BA59BC
    #define consoleAddCommand 0x0063F140
    #define consoleAddLine 0x0063BEE0
    #define consoleCommandHandler 0x00000000

    // Misc
    #define GxDevicePtr 0x00C71C24
    #define entryPointOffset 0x00E1F830
    #define endPointOffset 0x00E1F834
    #define crcCheck 0x005CB130

    #define s_GxDevWindow 0x00E1F894
    #define g_clientConnection 0x00D43318
    #define WorldFrame__GetCamera 0x004AB5B0
    #define UnitModel__GetModel 0x006075C0
    #define ObjectModel__MinDisplayID 0x00BA00CC
    #define ObjectModel__MaxDisplayID 0x00BA00C8
    #define ObjectModel__ModelList 0x00BA00D8
    #define ObjectModel__UpdateModel 0x00622520
    #define OsGetAsyncTimeMs 0x00749850

    // WoW Enums
    enum eObjectFields {
    OBJECT_FIELD_GUID=0x0,
    OBJECT_FIELD_TYPE=0x8,
    OBJECT_FIELD_ENTRY=0xC,
    OBJECT_FIELD_SCALE_X=0x10,
    OBJECT_FIELD_PADDING=0x14,
    TOTAL_OBJECT_FIELDS=0x5
    };

    enum eItemFields {
    ITEM_FIELD_OWNER=0x0,
    ITEM_FIELD_CONTAINED=0x8,
    ITEM_FIELD_CREATOR=0x10,
    ITEM_FIELD_GIFTCREATOR=0x18,
    ITEM_FIELD_STACK_COUNT=0x20,
    ITEM_FIELD_DURATION=0x24,
    ITEM_FIELD_SPELL_CHARGES=0x28,
    ITEM_FIELD_FLAGS=0x3C,
    ITEM_FIELD_ENCHANTMENT=0x40,
    ITEM_FIELD_PROPERTY_SEED=0xC4,
    ITEM_FIELD_RANDOM_PROPERTIES_ID=0xC8,
    ITEM_FIELD_ITEM_TEXT_ID=0xCC,
    ITEM_FIELD_DURABILITY=0xD0,
    ITEM_FIELD_MAXDURABILITY=0xD4,
    TOTAL_ITEM_FIELDS=0xE
    };

    enum eContainerFields {
    CONTAINER_FIELD_NUM_SLOTS=0x0,
    CONTAINER_ALIGN_PAD=0x4,
    CONTAINER_FIELD_SLOT_1=0x8,
    TOTAL_CONTAINER_FIELDS=0x3
    };

    enum eUnitFields {
    UNIT_FIELD_CHARM=0x0,
    UNIT_FIELD_SUMMON=0x8,
    UNIT_FIELD_CHARMEDBY=0x10,
    UNIT_FIELD_SUMMONEDBY=0x18,
    UNIT_FIELD_CREATEDBY=0x20,
    UNIT_FIELD_TARGET=0x28,
    UNIT_FIELD_PERSUADED=0x30,
    UNIT_FIELD_CHANNEL_OBJECT=0x38,
    UNIT_FIELD_HEALTH=0x40,
    UNIT_FIELD_POWER1=0x44,
    UNIT_FIELD_POWER2=0x48,
    UNIT_FIELD_POWER3=0x4C,
    UNIT_FIELD_POWER4=0x50,
    UNIT_FIELD_POWER5=0x54,
    UNIT_FIELD_MAXHEALTH=0x58,
    UNIT_FIELD_MAXPOWER1=0x5C,
    UNIT_FIELD_MAXPOWER2=0x60,
    UNIT_FIELD_MAXPOWER3=0x64,
    UNIT_FIELD_MAXPOWER4=0x68,
    UNIT_FIELD_MAXPOWER5=0x6C,
    UNIT_FIELD_LEVEL=0x70,
    UNIT_FIELD_FACTIONTEMPLATE=0x74,
    UNIT_FIELD_BYTES_0=0x78,
    UNIT_VIRTUAL_ITEM_SLOT_DISPLAY=0x7C,
    UNIT_VIRTUAL_ITEM_INFO=0x88,
    UNIT_FIELD_FLAGS=0xA0,
    UNIT_FIELD_FLAGS_2=0xA4,
    UNIT_FIELD_AURA=0xA8,
    UNIT_FIELD_AURAFLAGS=0x188,
    UNIT_FIELD_AURALEVELS=0x1C0,
    UNIT_FIELD_AURAAPPLICATIONS=0x1F8,
    UNIT_FIELD_AURASTATE=0x230,
    UNIT_FIELD_BASEATTACKTIME=0x234,
    UNIT_FIELD_RANGEDATTACKTIME=0x23C,
    UNIT_FIELD_BOUNDINGRADIUS=0x240,
    UNIT_FIELD_COMBATREACH=0x244,
    UNIT_FIELD_DISPLAYID=0x248,
    UNIT_FIELD_NATIVEDISPLAYID=0x24C,
    UNIT_FIELD_MOUNTDISPLAYID=0x250,
    UNIT_FIELD_MINDAMAGE=0x254,
    UNIT_FIELD_MAXDAMAGE=0x258,
    UNIT_FIELD_MINOFFHANDDAMAGE=0x25C,
    UNIT_FIELD_MAXOFFHANDDAMAGE=0x260,
    UNIT_FIELD_BYTES_1=0x264,
    UNIT_FIELD_PETNUMBER=0x268,
    UNIT_FIELD_PET_NAME_TIMESTAMP=0x26C,
    UNIT_FIELD_PETEXPERIENCE=0x270,
    UNIT_FIELD_PETNEXTLEVELEXP=0x274,
    UNIT_DYNAMIC_FLAGS=0x278,
    UNIT_CHANNEL_SPELL=0x27C,
    UNIT_MOD_CAST_SPEED=0x280,
    UNIT_CREATED_BY_SPELL=0x284,
    UNIT_NPC_FLAGS=0x288,
    UNIT_NPC_EMOTESTATE=0x28C,
    UNIT_TRAINING_POINTS=0x290,
    UNIT_FIELD_STAT0=0x294,
    UNIT_FIELD_STAT1=0x298,
    UNIT_FIELD_STAT2=0x29C,
    UNIT_FIELD_STAT3=0x2A0,
    UNIT_FIELD_STAT4=0x2A4,
    UNIT_FIELD_POSSTAT0=0x2A8,
    UNIT_FIELD_POSSTAT1=0x2AC,
    UNIT_FIELD_POSSTAT2=0x2B0,
    UNIT_FIELD_POSSTAT3=0x2B4,
    UNIT_FIELD_POSSTAT4=0x2B8,
    UNIT_FIELD_NEGSTAT0=0x2BC,
    UNIT_FIELD_NEGSTAT1=0x2C0,
    UNIT_FIELD_NEGSTAT2=0x2C4,
    UNIT_FIELD_NEGSTAT3=0x2C8,
    UNIT_FIELD_NEGSTAT4=0x2CC,
    UNIT_FIELD_RESISTANCES=0x2D0,
    UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE=0x2EC,
    UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE=0x308,
    UNIT_FIELD_BASE_MANA=0x324,
    UNIT_FIELD_BASE_HEALTH=0x328,
    UNIT_FIELD_BYTES_2=0x32C,
    UNIT_FIELD_ATTACK_POWER=0x330,
    UNIT_FIELD_ATTACK_POWER_MODS=0x334,
    UNIT_FIELD_ATTACK_POWER_MULTIPLIER=0x338,
    UNIT_FIELD_RANGED_ATTACK_POWER=0x33C,
    UNIT_FIELD_RANGED_ATTACK_POWER_MODS=0x340,
    UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER=0x344,
    UNIT_FIELD_MINRANGEDDAMAGE=0x348,
    UNIT_FIELD_MAXRANGEDDAMAGE=0x34C,
    UNIT_FIELD_POWER_COST_MODIFIER=0x350,
    UNIT_FIELD_POWER_COST_MULTIPLIER=0x36C,
    UNIT_FIELD_MAXHEALTHMODIFIER=0x388,
    UNIT_FIELD_PADDING=0x38C,
    TOTAL_UNIT_FIELDS=0x58
    };

    enum ePlayerFields {
    PLAYER_DUEL_ARBITER=0x0,
    PLAYER_FLAGS=0x8,
    PLAYER_GUILDID=0xC,
    PLAYER_GUILDRANK=0x10,
    PLAYER_BYTES=0x14,
    PLAYER_BYTES_2=0x18,
    PLAYER_BYTES_3=0x1C,
    PLAYER_DUEL_TEAM=0x20,
    PLAYER_GUILD_TIMESTAMP=0x24,
    PLAYER_QUEST_LOG_1_1=0x28,
    PLAYER_QUEST_LOG_1_2=0x2C,
    PLAYER_QUEST_LOG_1_3=0x30,
    PLAYER_QUEST_LOG_1_4=0x34,
    PLAYER_QUEST_LOG_2_1=0x38,
    PLAYER_QUEST_LOG_2_2=0x3C,
    PLAYER_QUEST_LOG_2_3=0x40,
    PLAYER_QUEST_LOG_2_4=0x44,
    PLAYER_QUEST_LOG_3_1=0x48,
    PLAYER_QUEST_LOG_3_2=0x4C,
    PLAYER_QUEST_LOG_3_3=0x50,
    PLAYER_QUEST_LOG_3_4=0x54,
    PLAYER_QUEST_LOG_4_1=0x58,
    PLAYER_QUEST_LOG_4_2=0x5C,
    PLAYER_QUEST_LOG_4_3=0x60,
    PLAYER_QUEST_LOG_4_4=0x64,
    PLAYER_QUEST_LOG_5_1=0x68,
    PLAYER_QUEST_LOG_5_2=0x6C,
    PLAYER_QUEST_LOG_5_3=0x70,
    PLAYER_QUEST_LOG_5_4=0x74,
    PLAYER_QUEST_LOG_6_1=0x78,
    PLAYER_QUEST_LOG_6_2=0x7C,
    PLAYER_QUEST_LOG_6_3=0x80,
    PLAYER_QUEST_LOG_6_4=0x84,
    PLAYER_QUEST_LOG_7_1=0x88,
    PLAYER_QUEST_LOG_7_2=0x8C,
    PLAYER_QUEST_LOG_7_3=0x90,
    PLAYER_QUEST_LOG_7_4=0x94,
    PLAYER_QUEST_LOG_8_1=0x98,
    PLAYER_QUEST_LOG_8_2=0x9C,
    PLAYER_QUEST_LOG_8_3=0xA0,
    PLAYER_QUEST_LOG_8_4=0xA4,
    PLAYER_QUEST_LOG_9_1=0xA8,
    PLAYER_QUEST_LOG_9_2=0xAC,
    PLAYER_QUEST_LOG_9_3=0xB0,
    PLAYER_QUEST_LOG_9_4=0xB4,
    PLAYER_QUEST_LOG_10_1=0xB8,
    PLAYER_QUEST_LOG_10_2=0xBC,
    PLAYER_QUEST_LOG_10_3=0xC0,
    PLAYER_QUEST_LOG_10_4=0xC4,
    PLAYER_QUEST_LOG_11_1=0xC8,
    PLAYER_QUEST_LOG_11_2=0xCC,
    PLAYER_QUEST_LOG_11_3=0xD0,
    PLAYER_QUEST_LOG_11_4=0xD4,
    PLAYER_QUEST_LOG_12_1=0xD8,
    PLAYER_QUEST_LOG_12_2=0xDC,
    PLAYER_QUEST_LOG_12_3=0xE0,
    PLAYER_QUEST_LOG_12_4=0xE4,
    PLAYER_QUEST_LOG_13_1=0xE8,
    PLAYER_QUEST_LOG_13_2=0xEC,
    PLAYER_QUEST_LOG_13_3=0xF0,
    PLAYER_QUEST_LOG_13_4=0xF4,
    PLAYER_QUEST_LOG_14_1=0xF8,
    PLAYER_QUEST_LOG_14_2=0xFC,
    PLAYER_QUEST_LOG_14_3=0x100,
    PLAYER_QUEST_LOG_14_4=0x104,
    PLAYER_QUEST_LOG_15_1=0x108,
    PLAYER_QUEST_LOG_15_2=0x10C,
    PLAYER_QUEST_LOG_15_3=0x110,
    PLAYER_QUEST_LOG_15_4=0x114,
    PLAYER_QUEST_LOG_16_1=0x118,
    PLAYER_QUEST_LOG_16_2=0x11C,
    PLAYER_QUEST_LOG_16_3=0x120,
    PLAYER_QUEST_LOG_16_4=0x124,
    PLAYER_QUEST_LOG_17_1=0x128,
    PLAYER_QUEST_LOG_17_2=0x12C,
    PLAYER_QUEST_LOG_17_3=0x130,
    PLAYER_QUEST_LOG_17_4=0x134,
    PLAYER_QUEST_LOG_18_1=0x138,
    PLAYER_QUEST_LOG_18_2=0x13C,
    PLAYER_QUEST_LOG_18_3=0x140,
    PLAYER_QUEST_LOG_18_4=0x144,
    PLAYER_QUEST_LOG_19_1=0x148,
    PLAYER_QUEST_LOG_19_2=0x14C,
    PLAYER_QUEST_LOG_19_3=0x150,
    PLAYER_QUEST_LOG_19_4=0x154,
    PLAYER_QUEST_LOG_20_1=0x158,
    PLAYER_QUEST_LOG_20_2=0x15C,
    PLAYER_QUEST_LOG_20_3=0x160,
    PLAYER_QUEST_LOG_20_4=0x164,
    PLAYER_QUEST_LOG_21_1=0x168,
    PLAYER_QUEST_LOG_21_2=0x16C,
    PLAYER_QUEST_LOG_21_3=0x170,
    PLAYER_QUEST_LOG_21_4=0x174,
    PLAYER_QUEST_LOG_22_1=0x178,
    PLAYER_QUEST_LOG_22_2=0x17C,
    PLAYER_QUEST_LOG_22_3=0x180,
    PLAYER_QUEST_LOG_22_4=0x184,
    PLAYER_QUEST_LOG_23_1=0x188,
    PLAYER_QUEST_LOG_23_2=0x18C,
    PLAYER_QUEST_LOG_23_3=0x190,
    PLAYER_QUEST_LOG_23_4=0x194,
    PLAYER_QUEST_LOG_24_1=0x198,
    PLAYER_QUEST_LOG_24_2=0x19C,
    PLAYER_QUEST_LOG_24_3=0x1A0,
    PLAYER_QUEST_LOG_24_4=0x1A4,
    PLAYER_QUEST_LOG_25_1=0x1A8,
    PLAYER_QUEST_LOG_25_2=0x1AC,
    PLAYER_QUEST_LOG_25_3=0x1B0,
    PLAYER_QUEST_LOG_25_4=0x1B4,
    PLAYER_VISIBLE_ITEM_1_CREATOR=0x1B8,
    PLAYER_VISIBLE_ITEM_1_0=0x1C0,
    PLAYER_VISIBLE_ITEM_1_PROPERTIES=0x1F0,
    PLAYER_VISIBLE_ITEM_1_PAD=0x1F4,
    PLAYER_VISIBLE_ITEM_2_CREATOR=0x1F8,
    PLAYER_VISIBLE_ITEM_2_0=0x200,
    PLAYER_VISIBLE_ITEM_2_PROPERTIES=0x230,
    PLAYER_VISIBLE_ITEM_2_PAD=0x234,
    PLAYER_VISIBLE_ITEM_3_CREATOR=0x238,
    PLAYER_VISIBLE_ITEM_3_0=0x240,
    PLAYER_VISIBLE_ITEM_3_PROPERTIES=0x270,
    PLAYER_VISIBLE_ITEM_3_PAD=0x274,
    PLAYER_VISIBLE_ITEM_4_CREATOR=0x278,
    PLAYER_VISIBLE_ITEM_4_0=0x280,
    PLAYER_VISIBLE_ITEM_4_PROPERTIES=0x2B0,
    PLAYER_VISIBLE_ITEM_4_PAD=0x2B4,
    PLAYER_VISIBLE_ITEM_5_CREATOR=0x2B8,
    PLAYER_VISIBLE_ITEM_5_0=0x2C0,
    PLAYER_VISIBLE_ITEM_5_PROPERTIES=0x2F0,
    PLAYER_VISIBLE_ITEM_5_PAD=0x2F4,
    PLAYER_VISIBLE_ITEM_6_CREATOR=0x2F8,
    PLAYER_VISIBLE_ITEM_6_0=0x300,
    PLAYER_VISIBLE_ITEM_6_PROPERTIES=0x330,
    PLAYER_VISIBLE_ITEM_6_PAD=0x334,
    PLAYER_VISIBLE_ITEM_7_CREATOR=0x338,
    PLAYER_VISIBLE_ITEM_7_0=0x340,
    PLAYER_VISIBLE_ITEM_7_PROPERTIES=0x370,
    PLAYER_VISIBLE_ITEM_7_PAD=0x374,
    PLAYER_VISIBLE_ITEM_8_CREATOR=0x378,
    PLAYER_VISIBLE_ITEM_8_0=0x380,
    PLAYER_VISIBLE_ITEM_8_PROPERTIES=0x3B0,
    PLAYER_VISIBLE_ITEM_8_PAD=0x3B4,
    PLAYER_VISIBLE_ITEM_9_CREATOR=0x3B8,
    PLAYER_VISIBLE_ITEM_9_0=0x3C0,
    PLAYER_VISIBLE_ITEM_9_PROPERTIES=0x3F0,
    PLAYER_VISIBLE_ITEM_9_PAD=0x3F4,
    PLAYER_VISIBLE_ITEM_10_CREATOR=0x3F8,
    PLAYER_VISIBLE_ITEM_10_0=0x400,
    PLAYER_VISIBLE_ITEM_10_PROPERTIES=0x430,
    PLAYER_VISIBLE_ITEM_10_PAD=0x434,
    PLAYER_VISIBLE_ITEM_11_CREATOR=0x438,
    PLAYER_VISIBLE_ITEM_11_0=0x440,
    PLAYER_VISIBLE_ITEM_11_PROPERTIES=0x470,
    PLAYER_VISIBLE_ITEM_11_PAD=0x474,
    PLAYER_VISIBLE_ITEM_12_CREATOR=0x478,
    PLAYER_VISIBLE_ITEM_12_0=0x480,
    PLAYER_VISIBLE_ITEM_12_PROPERTIES=0x4B0,
    PLAYER_VISIBLE_ITEM_12_PAD=0x4B4,
    PLAYER_VISIBLE_ITEM_13_CREATOR=0x4B8,
    PLAYER_VISIBLE_ITEM_13_0=0x4C0,
    PLAYER_VISIBLE_ITEM_13_PROPERTIES=0x4F0,
    PLAYER_VISIBLE_ITEM_13_PAD=0x4F4,
    PLAYER_VISIBLE_ITEM_14_CREATOR=0x4F8,
    PLAYER_VISIBLE_ITEM_14_0=0x500,
    PLAYER_VISIBLE_ITEM_14_PROPERTIES=0x530,
    PLAYER_VISIBLE_ITEM_14_PAD=0x534,
    PLAYER_VISIBLE_ITEM_15_CREATOR=0x538,
    PLAYER_VISIBLE_ITEM_15_0=0x540,
    PLAYER_VISIBLE_ITEM_15_PROPERTIES=0x570,
    PLAYER_VISIBLE_ITEM_15_PAD=0x574,
    PLAYER_VISIBLE_ITEM_16_CREATOR=0x578,
    PLAYER_VISIBLE_ITEM_16_0=0x580,
    PLAYER_VISIBLE_ITEM_16_PROPERTIES=0x5B0,
    PLAYER_VISIBLE_ITEM_16_PAD=0x5B4,
    PLAYER_VISIBLE_ITEM_17_CREATOR=0x5B8,
    PLAYER_VISIBLE_ITEM_17_0=0x5C0,
    PLAYER_VISIBLE_ITEM_17_PROPERTIES=0x5F0,
    PLAYER_VISIBLE_ITEM_17_PAD=0x5F4,
    PLAYER_VISIBLE_ITEM_18_CREATOR=0x5F8,
    PLAYER_VISIBLE_ITEM_18_0=0x600,
    PLAYER_VISIBLE_ITEM_18_PROPERTIES=0x630,
    PLAYER_VISIBLE_ITEM_18_PAD=0x634,
    PLAYER_VISIBLE_ITEM_19_CREATOR=0x638,
    PLAYER_VISIBLE_ITEM_19_0=0x640,
    PLAYER_VISIBLE_ITEM_19_PROPERTIES=0x670,
    PLAYER_VISIBLE_ITEM_19_PAD=0x674,
    PLAYER_CHOSEN_TITLE=0x678,
    PLAYER_FIELD_PAD_0=0x67C,
    PLAYER_FIELD_INV_SLOT_HEAD=0x680,
    PLAYER_FIELD_PACK_SLOT_1=0x738,
    PLAYER_FIELD_BANK_SLOT_1=0x7B8,
    PLAYER_FIELD_BANKBAG_SLOT_1=0x898,
    PLAYER_FIELD_VENDORBUYBACK_SLOT_1=0x8D0,
    PLAYER_FIELD_KEYRING_SLOT_1=0x930,
    PLAYER_FIELD_VANITYPET_SLOT_1=0xA30,
    PLAYER_FARSIGHT=0xAC0,
    PLAYER__FIELD_KNOWN_TITLES=0xAC8,
    PLAYER_XP=0xAD0,
    PLAYER_NEXT_LEVEL_XP=0xAD4,
    PLAYER_SKILL_INFO_1_1=0xAD8,
    PLAYER_CHARACTER_POINTS1=0x10D8,
    PLAYER_CHARACTER_POINTS2=0x10DC,
    PLAYER_TRACK_CREATURES=0x10E0,
    PLAYER_TRACK_RESOURCES=0x10E4,
    PLAYER_BLOCK_PERCENTAGE=0x10E8,
    PLAYER_DODGE_PERCENTAGE=0x10EC,
    PLAYER_PARRY_PERCENTAGE=0x10F0,
    PLAYER_EXPERTISE=0x10F4,
    PLAYER_OFFHAND_EXPERTISE=0x10F8,
    PLAYER_CRIT_PERCENTAGE=0x10FC,
    PLAYER_RANGED_CRIT_PERCENTAGE=0x1100,
    PLAYER_OFFHAND_CRIT_PERCENTAGE=0x1104,
    PLAYER_SPELL_CRIT_PERCENTAGE1=0x1108,
    PLAYER_SHIELD_BLOCK=0x1124,
    PLAYER_EXPLORED_ZONES_1=0x1128,
    PLAYER_REST_STATE_EXPERIENCE=0x1328,
    PLAYER_FIELD_COINAGE=0x132C,
    PLAYER_FIELD_MOD_DAMAGE_DONE_POS=0x1330,
    PLAYER_FIELD_MOD_DAMAGE_DONE_NEG=0x134C,
    PLAYER_FIELD_MOD_DAMAGE_DONE_PCT=0x1368,
    PLAYER_FIELD_MOD_HEALING_DONE_POS=0x1384,
    PLAYER_FIELD_MOD_TARGET_RESISTANCE=0x1388,
    PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE=0x138C,
    PLAYER_FIELD_BYTES=0x1390,
    PLAYER_AMMO_ID=0x1394,
    PLAYER_SELF_RES_SPELL=0x1398,
    PLAYER_FIELD_PVP_MEDALS=0x139C,
    PLAYER_FIELD_BUYBACK_PRICE_1=0x13A0,
    PLAYER_FIELD_BUYBACK_TIMESTAMP_1=0x13D0,
    PLAYER_FIELD_KILLS=0x1400,
    PLAYER_FIELD_TODAY_CONTRIBUTION=0x1404,
    PLAYER_FIELD_YESTERDAY_CONTRIBUTION=0x1408,
    PLAYER_FIELD_LIFETIME_HONORBALE_KILLS=0x140C,
    PLAYER_FIELD_BYTES2=0x1410,
    PLAYER_FIELD_WATCHED_FACTION_INDEX=0x1414,
    PLAYER_FIELD_COMBAT_RATING_1=0x1418,
    PLAYER_FIELD_ARENA_TEAM_INFO_1_1=0x1478,
    PLAYER_FIELD_HONOR_CURRENCY=0x14C0,
    PLAYER_FIELD_ARENA_CURRENCY=0x14C4,
    PLAYER_FIELD_MOD_MANA_REGEN=0x14C8,
    PLAYER_FIELD_MOD_MANA_REGEN_INTERRUPT=0x14CC,
    PLAYER_FIELD_MAX_LEVEL=0x14D0,
    PLAYER_FIELD_DAILY_QUESTS_1=0x14D4,
    TOTAL_PLAYER_FIELDS=0xF2
    };

    enum eGameObjectFields {
    OBJECT_FIELD_CREATED_BY=0x0,
    GAMEOBJECT_DISPLAYID=0x8,
    GAMEOBJECT_FLAGS=0xC,
    GAMEOBJECT_ROTATION=0x10,
    GAMEOBJECT_STATE=0x20,
    GAMEOBJECT_POS_X=0x24,
    GAMEOBJECT_POS_Y=0x28,
    GAMEOBJECT_POS_Z=0x2C,
    GAMEOBJECT_FACING=0x30,
    GAMEOBJECT_DYN_FLAGS=0x34,
    GAMEOBJECT_FACTION=0x38,
    GAMEOBJECT_TYPE_ID=0x3C,
    GAMEOBJECT_LEVEL=0x40,
    GAMEOBJECT_ARTKIT=0x44,
    GAMEOBJECT_ANIMPROGRESS=0x48,
    GAMEOBJECT_PADDING=0x4C,
    TOTAL_GAMEOBJECT_FIELDS=0x10
    };

    enum eDynamicObjectFields {
    DYNAMICOBJECT_CASTER=0x0,
    DYNAMICOBJECT_BYTES=0x8,
    DYNAMICOBJECT_SPELLID=0xC,
    DYNAMICOBJECT_RADIUS=0x10,
    DYNAMICOBJECT_POS_X=0x14,
    DYNAMICOBJECT_POS_Y=0x18,
    DYNAMICOBJECT_POS_Z=0x1C,
    DYNAMICOBJECT_FACING=0x20,
    DYNAMICOBJECT_CASTTIME=0x24,
    TOTAL_DYNAMICOBJECT_FIELDS=0x9
    };

    enum eCorpseFields {
    CORPSE_FIELD_OWNER=0x0,
    CORPSE_FIELD_PARTY=0x8,
    CORPSE_FIELD_FACING=0x10,
    CORPSE_FIELD_POS_X=0x14,
    CORPSE_FIELD_POS_Y=0x18,
    CORPSE_FIELD_POS_Z=0x1C,
    CORPSE_FIELD_DISPLAY_ID=0x20,
    CORPSE_FIELD_ITEM=0x24,
    CORPSE_FIELD_BYTES_1=0x70,
    CORPSE_FIELD_BYTES_2=0x74,
    CORPSE_FIELD_GUILD=0x78,
    CORPSE_FIELD_FLAGS=0x7C,
    CORPSE_FIELD_DYNAMIC_FLAGS=0x80,
    CORPSE_FIELD_PAD=0x84,
    TOTAL_CORPSE_FIELDS=0xE
    };

  7. #7
    Cypher's Avatar Kynox's Sister's Pimp
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    TLS slots have been reversed again this patch.

    0x10 becomes 0x8 and vice versa.

    Silly blizz..

    Addresses I'm currently using:
    0x0046E0D0 -> CreateCurMgr
    0x005DC6F0 -> SellItem
    0x006D0BF5 -> NewWardenPatch
    0x004A6690 -> SelectUnit
    0x00C896BC -> CInputControl
    0x005343A0 -> CInputControl::SetFlags
    0x00647418 -> ModelEdit
    0x00615127 -> NameplatePatch
    0x00613960 -> CanAttack
    0x00610C00 -> GetUnitRelation
    0x006425A0 -> UpdateGameTime
    0x00642689 -> TimeSetPatch
    0x00641707 -> TimeSetPatch2
    0x007B9DE0 -> SetFacing
    0x0060D9A0 -> GetUnitType
    0x0046FFDB -> GlueXML_SignaturePatch
    0x0046B610 -> GetObjectByGUID
    0x0074A160 -> Lua_FuncPatch
    0x0048DA51 -> TranslatePatch
    0x0052E704 -> GlueXML_RenamePatch
    0x0049DBB2 -> Lua_Patch
    0x005FA050 -> GetItemIDByName
    0x005F8A50 -> UseItem
    0x005BCBB0 -> Checksum
    0x00574FF0 -> Base_DBCache
    0x00591600 -> DBCache::GetInfoBlockByID
    0x00707850 -> BroadcastEvent
    0x008C839B -> MountainClimbPatch
    0x005E5130 -> ObjectTracking
    0x005E50A0 -> UnitTracking
    0x0046FFDE -> FrameXML_SignaturePatch
    0x00E11AB8 -> TimePtr
    0x00E1DBCC -> EventBase
    0x005DC315 -> Repop
    0x00573C90 -> RegisterBase_ClientDB
    0x004745A0 -> GetRow_ClientDB
    0x0049059B -> Language_Restriction
    0x005DC790 -> BuyItem
    0x004AF580 -> AFK jump
    0x007478D0 -> InputEvent
    0x004AB5B0 -> GetCamera
    0x00622520 -> ObjectUpdate
    0x007BA4C0 -> NoFallDamage
    0x00706C80 -> Lua_Dostring
    0x007059B0 -> Lua_Register
    0x00401AE0 -> Lua_Reload
    0x0072DAE0 -> lua_gettop
    0x0072DF40 -> lua_tonumber
    0x0072DF80 -> lua_tointeger
    0x0072DFF0 -> lua_tostring
    0x0072E120 -> lua_touserdata
    0x0072DFC0 -> lua_toboolean
    0x0072E1A0 -> lua_pushnumber
    0x0072E1D0 -> lua_pushinteger
    0x0072E200 -> lua_pushstring
    0x0072E3B0 -> lua_pushboolean
    0x0072E2F0 -> lua_pushcclosure
    0x0072E180 -> lua_pushnil
    0x0072E7E0 -> lua_setfield
    0x0072F710 -> lua_getfield
    0x0072DC80 -> lua_replace
    DB( 231 ) -> 00B9FA9C
    DB( 232 ) -> 00B9FABC
    DB( 233 ) -> 00B9FADC
    DB( 234 ) -> 00B9FAFC
    DB( 235 ) -> 00B9FB1C
    DB( 236 ) -> 00B9FB3C
    DB( 237 ) -> 00B9FB5C
    DB( 238 ) -> 00B9FB7C
    DB( 239 ) -> 00B9FB9C
    DB( 240 ) -> 00B9FBBC
    DB( 241 ) -> 00B9FBDC
    DB( 242 ) -> 00B9FBFC
    DB( 243 ) -> 00B9FC1C
    DB( 244 ) -> 00B9FC3C
    DB( 245 ) -> 00B9FC5C
    DB( 246 ) -> 00B9FC7C
    DB( 247 ) -> 00B9FC9C
    DB( 248 ) -> 00B9FCBC
    DB( 249 ) -> 00B9FCDC
    DB( 250 ) -> 00B9FCFC
    DB( 251 ) -> 00B9FD1C
    DB( 252 ) -> 00B9FD3C
    DB( 253 ) -> 00B9FD5C
    DB( 254 ) -> 00B9FD7C
    DB( 255 ) -> 00B9FD9C
    DB( 256 ) -> 00B9FDDC
    DB( 257 ) -> 00B9FDBC
    DB( 258 ) -> 00B9FDFC
    DB( 259 ) -> 00B9FE1C
    DB( 260 ) -> 00B9FE3C
    DB( 261 ) -> 00B9FE5C
    DB( 262 ) -> 00B9FE7C
    DB( 263 ) -> 00B9FE9C
    DB( 264 ) -> 00B9FEBC
    DB( 265 ) -> 00B9FEDC
    DB( 266 ) -> 00B9FEFC
    DB( 267 ) -> 00B9FF1C
    DB( 268 ) -> 00B9FF3C
    DB( 269 ) -> 00B9FF9C
    DB( 270 ) -> 00B9FF5C
    DB( 271 ) -> 00B9FF7C
    DB( 272 ) -> 00B9FFBC
    DB( 273 ) -> 00B9FFDC
    DB( 274 ) -> 00BA001C
    DB( 275 ) -> 00B9FFFC
    DB( 276 ) -> 00BA003C
    DB( 277 ) -> 00BA005C
    DB( 278 ) -> 00BA007C
    DB( 279 ) -> 00BA009C
    DB( 280 ) -> 00BA00BC
    DB( 281 ) -> 00BA00DC
    DB( 282 ) -> 00BA00FC
    DB( 283 ) -> 00BA011C
    DB( 284 ) -> 00BA013C
    DB( 285 ) -> 00BA015C
    DB( 286 ) -> 00BA017C
    DB( 287 ) -> 00BA019C
    DB( 288 ) -> 00BA01BC
    DB( 289 ) -> 00BA01DC
    DB( 290 ) -> 00BA01FC
    DB( 291 ) -> 00BA021C
    DB( 292 ) -> 00BA023C
    DB( 293 ) -> 00BA025C
    DB( 294 ) -> 00BA027C
    DB( 295 ) -> 00BA029C
    DB( 296 ) -> 00BA02BC
    DB( 297 ) -> 00BA02DC
    DB( 298 ) -> 00BA02FC
    DB( 299 ) -> 00BA031C
    DB( 300 ) -> 00BA033C
    DB( 301 ) -> 00BA035C
    DB( 302 ) -> 00BA037C
    DB( 303 ) -> 00BA039C
    DB( 304 ) -> 00BA03BC
    DB( 305 ) -> 00BA03DC
    DB( 306 ) -> 00BA0400
    DB( 307 ) -> 00BA0420
    DB( 308 ) -> 00BA0440
    DB( 309 ) -> 00BA0460
    DB( 310 ) -> 00BA0480
    DB( 311 ) -> 00BA04A0
    DB( 312 ) -> 00BA04E0
    DB( 313 ) -> 00BA04C0
    DB( 314 ) -> 00BA0500
    DB( 315 ) -> 00BA0520
    DB( 316 ) -> 00BA0540
    DB( 317 ) -> 00BA0560
    DB( 318 ) -> 00BA0580
    DB( 319 ) -> 00BBF638
    DB( 320 ) -> 00BBF5F4
    DB( 321 ) -> 00BBF5D0
    DB( 322 ) -> 00BBF618
    DB( 323 ) -> 00BBF5B0
    DB( 324 ) -> 00BA05A0
    DB( 325 ) -> 00BA05C0
    DB( 326 ) -> 00BA05E0
    DB( 327 ) -> 00BA0600
    DB( 328 ) -> 00BA0620
    DB( 329 ) -> 00BA0640
    DB( 330 ) -> 00BA0660
    DB( 331 ) -> 00BA0680
    DB( 332 ) -> 00BA06A0
    DB( 333 ) -> 00BA06C0
    DB( 334 ) -> 00BA06E0
    DB( 335 ) -> 00BA0700
    DB( 336 ) -> 00BA0720
    DB( 337 ) -> 00BA0740
    DB( 338 ) -> 00BA0760
    DB( 339 ) -> 00BA0780
    DB( 340 ) -> 00BA07A0
    DB( 341 ) -> 00BA07C0
    DB( 342 ) -> 00BA07E0
    DB( 343 ) -> 00BA0800
    DB( 344 ) -> 00BA0820
    DB( 345 ) -> 00BA0840
    DB( 346 ) -> 00BA0860
    DB( 347 ) -> 00BA0880
    DB( 348 ) -> 00BA08A0
    DB( 349 ) -> 00BA08C0
    DB( 350 ) -> 00BA08E0
    DB( 351 ) -> 00BA0900
    DB( 352 ) -> 00BA0920
    DB( 353 ) -> 00BA0940
    DB( 354 ) -> 00BA0960
    DB( 355 ) -> 00BA0980
    DB( 356 ) -> 00BA09A0
    DB( 357 ) -> 00BA09C0
    DB( 358 ) -> 00BA09E0
    DB( 359 ) -> 00BA0A00
    DB( 360 ) -> 00BA0A20
    DB( 361 ) -> 00BA0A40
    DB( 362 ) -> 00BA0A60
    DB( 363 ) -> 00BA0BE0
    DB( 364 ) -> 00BA0A80
    DB( 365 ) -> 00BA0AA0
    DB( 366 ) -> 00BA0AC0
    DB( 367 ) -> 00BA0AE0
    DB( 368 ) -> 00BA0B00
    DB( 369 ) -> 00BA0B20
    DB( 370 ) -> 00BA0B40
    DB( 371 ) -> 00BA0B60
    DB( 372 ) -> 00BA0B80
    DB( 373 ) -> 00BA0BA0
    DB( 374 ) -> 00BA0BC0
    DB( 375 ) -> 00BA0C04
    DB( 376 ) -> 00BA0C64
    DB( 377 ) -> 00BA0C24
    DB( 378 ) -> 00BA0C44
    DB( 379 ) -> 00BA0C84
    DB( 380 ) -> 00BA0CA4
    DB( 381 ) -> 00BA0CC4
    DB( 382 ) -> 00BA0CE4
    DB( 383 ) -> 00BA0D04
    DB( 384 ) -> 00BA0D24
    DB( 385 ) -> 00BA0D44
    DB( 386 ) -> 00BA0D84
    DB( 387 ) -> 00BA0D64
    DB( 388 ) -> 00BA0DA4
    DB( 389 ) -> 00BA0DC4
    DB( 390 ) -> 00BA0DE4
    DB( 391 ) -> 00BA0E04
    DB( 392 ) -> 00BA0E24
    DB( 393 ) -> 00BA0E44
    DB( 394 ) -> 00BA0E84
    DB( 395 ) -> 00BA0E64
    DB( 396 ) -> 00BA0EA4
    DB( 397 ) -> 00BA0EC4
    DB( 398 ) -> 00BA0EE4
    DB( 399 ) -> 00BA0F04
    DB( 400 ) -> 00BA0F24
    DB( 401 ) -> 00BA0F44
    DB( 402 ) -> 00BA0FA4
    DB( 403 ) -> 00BA0F64
    DB( 404 ) -> 00BA0F84
    DB( 405 ) -> 00BA0FC4
    DB( 406 ) -> 00BA0FE4
    DB( 407 ) -> 00BA1004
    DB( 408 ) -> 00BA1024
    DB( 409 ) -> 00BA1044
    PS: There is no difference in addresses for live and emu server, only their usage.
    Last edited by Cypher; 07-16-2008 at 05:56 AM.

  8. #8
    Robske's Avatar Contributor
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    TLS slots have been reversed again this patch.

    0x10 becomes 0x8 and vice versa.

    Silly blizz..

    Would you be so kind to share the TLS address with a leecher? (who actually read all the guides around concerning TLS - yet lacks the in depth knowledge to dismantle wow)

    For use in flo's bot:

    Code:
    ;Const $ G_WMRTlsIndex = 0xE7DA2C ; pointer to the tls-slot - 2.4.1
    ;Const $ G_WMRTlsIndex = 0x00E8AA84 ; pointer to the tls-slot - 2.4.2
    Const $ G_WMRTlsIndex = 
    ;Const $ G_WMRStaticMapIdOffset = 0x9230EC ; Static Offset for Map-ID - 2.4.1
    ;Const $ G_WMRStaticMapIdOffset = 0x00910310 ; Static Offset for Map-ID - 2.4.2
    Const $ G_WMRStaticMapIdOffset = 0x00E18DB4
    Thanks in advance.
    Last edited by Robske; 07-17-2008 at 11:02 AM. Reason: Had to space $ G for some parsing reason

  9. #9
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by Robske007a View Post
    Would you be so kind to share the TLS address with a leecher? (who actually read all the guides around concerning TLS - yet lacks the in depth knowledge to dismantle wow)

    For use in flo's bot:

    Code:
    ;Const $ G_WMRTlsIndex = 0xE7DA2C ; pointer to the tls-slot - 2.4.1
    ;Const $ G_WMRTlsIndex = 0x00E8AA84 ; pointer to the tls-slot - 2.4.2
    Const $ G_WMRTlsIndex = 
    ;Const $ G_WMRStaticMapIdOffset = 0x9230EC ; Static Offset for Map-ID - 2.4.1
    ;Const $ G_WMRStaticMapIdOffset = 0x00910310 ; Static Offset for Map-ID - 2.4.2
    Const $ G_WMRStaticMapIdOffset = 0x00E18DB4
    Thanks in advance.
    .data:00E2563C TlsIndex dd ? ; DATA XREF: sub_469CF0+3r
    .data:00E2563C ; sub_469D10+Cr ...

  10. #10
    youmew's Avatar Member
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    please, tell me how to find by myself the new TLS index offset

  11. #11
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by youmew View Post
    please, tell me how to find by myself the new TLS index offset

    IDA can find it automatically for you, just let it scan the exe then goto "TlsIndex" in the names list. Thats probably the most noob-friendly way to get the offset each patch.

  12. #12
    kooli's Avatar Member
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    Mmmmkayyy!!

  13. #13
    lunitune's Avatar Member
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    Object (type 5) name offset changed slightly.

    Code:
    internal int GameObjectNameOffset_1 = 0x224;	
    internal int GameObjectNameOffset_2 = 0x78;//2.4.3 // was 0x74 in 2.4.2
    The following page has the code to get the name.
    http://www.mmowned.com/forums/wow-me...tml#post952326

    Also, as I calc my offsets like player health from the beginning of the player's struct (not the beginning of the storage struct) I've had to reduce them by 8 bytes. That is, where player health was 0x26A0 before it is now 0x2698. Somewhere something got removed.

    I guess this is not an issue for those that jump straight to the storage area.

  14. #14
    Cypher's Avatar Kynox's Sister's Pimp
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    If you're injected into WoW you can use the CGObjec_C vtable.

    virtual const char * GetObjectName(); // Func 42 (0 based)


  15. #15
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by evertoni View Post
    i need wowemuhacker

    Jesus christ. **** OFF!

    I'm too lazy to check but I'm pretty sure you're the douchebag who posted the same shit in the Mac WIP thread. Go diaf.

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