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    Gear for setting up your mage to succeed in kara

    This is a rather general guide in which I give you a list of 6 pieces which are amazing for any mage just starting kara they do take some work though but these are pieces that you will use through ssc/tk possibly some mh/bt though I wouldnt advise it due to the lack of stats the staff you will hopefully be able to replace off curator but until then it brings a large amount of spellhit which is a stat you will be sorely lacking when just starting kara. The rest of the pieces you can fill out at your own discretion personally I would advise ignoring socket bonus and socketing everything with Veiled Noble Topazes until you hit 100 spell hit min

    Some great pieces for any fire mage to pick up would be spellfire and spellstrike since if your starting kara you most likely don't have badges to burn and the two sets give great damage and a bunch of spellhit which is neccesary to avoid constant resists another really nice item for spellhit though it is low in damage is Ameer's Impulse Taser this is gained from the quest to kill nexus king salhadaar most of the gaps left can be filled in by pvp gear. This is the list of gear this alone should get you quite a bit over 350 fire dmg with 6 pieces of gear especially considering the spellfire set bonus which is pretty nice.

    Gear List

    Spellfire

    Spellfire Robe
    Spellfire Gloves
    Spellfire Belt
    Set Bonus Increases damage by 7% of total intellect includes buffs

    Spellstrike

    Spellstrike Hood
    Spellstrike Pants
    Set Bonus - Gives a 5% chance on spell hit to increase damage done by spells and effect by 92 for 10 seconds no cd

    Weapon
    Ameer's Impulse Taser

    Quest Line for Taser

    1. The Ethereum
    2. Ethereum Data
    3. Potential For Brain Damage = High
    4. S-A-B-O-T-A-G-E
    5. Delivering The Message
    6. Nexus-King Salhadaar - For the Last Quest you need a group one of the rewards is the impluse taser which a very well balenced weapon for starting kara with

    Once you have all these pieces you should have around 55ish spell hit and depending on how you gem you can quite a bit more, the best spec for starting kara is a rather standard 10/48/3 spec due to mana regen and good damage 2/48/11 will be too mana intensive with your current gearing unless you have a good shadow priest assigned to your group here is a link to a standard 10/45/3 + 3 build, the 3 in frost are neccesary as they give you elemental precision which reduces the amount of hit you need to be capped.

    Standard 10/45/3 + 3 build
    I put in the 3 points in the standard allocation if you want to play with it the 3 points considered to be nonessential are pyroblast blastwave and dragonsbreath

    Gems
    You really only want to be socketing one gem type possibly two if you are low on cash since it haste both hit and dmg which are the primary stats you should focus on crit will come with gear but hit is needed.

    Veiled Noble Topaz - Ideally you will socket all your gear with these they have 4 spell hit and 5 damage which is pretty nice. However he is a cheaper alternative since your bank is already hurting after lvling tailoring and making all the pieces

    Veiled Flame Spessarite - Still pretty nice 3 spell hit 4 damage and most importantly a minimum of 30 gold cheaper these will run between 3 to 5 gold depending on server possibly cheaper topazes range from 40 to 50 when cut but you can get them uncut for 30 gold so find a friendly jc who will cut and you save yourself 10 gold a pop

    Hope you don't want to claw your eyes out after reading the wall of text and good luck in kara.

    Hm pm me for links since I can't toss em up lol Ill save them as a file for anyone who wants them

    Gear for setting up your mage to succeed in kara

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