[Exploit] about the lagspikes menu

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  1. #1
    Maxfunkey's Avatar Member
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    [Exploit] about the lagspikes

    As you might have noticed, there are some serious routing-dependant latency spikes for some ppl, however there are some special things about these:

    First of all, whilst these spikes last, your buff's durations do not matter at all, they cannot fade from you without the client's feedback to the server. - on the other hand, this prevents some buffs from renewing themselves... think of the demonologist's shielding spell.

    Secondly, while those spikes occur you can still move around and initiate a instance change - mobs cannot attack you, similar to a lag jump, through this effect you can 'blink' ... well kinda.

    thirdly: more to come...






    Effectively this means f.e. this:

    Have a HoT on you, then redirect your routing to a dead(with a bad connection to where your game server is.. Munich for me^^) proxy, this won't disconnect you!, then change back to your normal proxy(if you use one).
    Congratulations, you have created a fake routing lag. Now during this time you will be healed for the an amount that is like... every second of the lag you get a healtick, but as you moved, the mobs - client side - cannot hit you, now, when the lag ends, first, the damage recieved, then the healing recieved is calculated and, the result should be positive, you live, at full HP!

    This and/or other exploits like this can effectively be used by tanks and as a [YOU-LOOSE] button in pvp as it prevents you from dying, or .. for others... your hp reaches 0 and then you are blinked away at full hp haha..


    This is nothing you can be banned for, it's something that occurres quite ofted due to peering issues ... well... they cannot know wheater it's on purpose or not

    (DE)Aries PvP - Carambha; PoM (!)

    [Exploit] about the lagspikes
  2. #2
    Maxfunkey's Avatar Member
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    NOTE: this only works with a HoT on you, else you definitely DIE!6):

    (DE)Aries PvP - Carambha; PoM (!)

  3. #3
    Seroliser's Avatar Member
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    Sounds possible
    ''The Beast Within - Is it the hunter, or the tool, that makes the hunt?''

  4. #4
    kadin's Avatar Member
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    seems like an absolutely pointless post. just search google about this, go to aoc forums, lame.

  5. #5
    Pip's Avatar Member
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    Might work, nice find.

  6. #6
    Frankymouse's Avatar Member
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    nice find man

  7. #7
    lufkin's Avatar Active Member
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    nice i will have to try this

  8. #8
    Sirmabus's Avatar Active Member
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    ..proxy..
    How are you using a proxy here, via "proxifier", router, or?

  9. #9
    totalpk's Avatar Member
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    wont work, this happened to me and my HoTs stopped working. dunno bout other buffs, this was done with healing lotus on a ToS.

  10. #10
    Maxfunkey's Avatar Member
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    again, maybe this did not stand out enough... this bases on 2 things, first the buff will prolongue a bit due to the lag, apx 10 seconds, then, as you move away while lagging, the dmg vs healing count after the lagg prevents you from dying instantly-> you cannot die, even if you mathematically would have died. this does not work if you stay where you are and for the procedure: you need first some global hotkey to trigger the proxy, or else technique to frell your routing, then have a hot on you, then move away from your foes, then switch back to your laggfree routing provider and see how the healing is counted against your dmg intake, even if this hits zero you cannot die as dmg is count first and then healing is added, you cannot die from a healtick so you remein alive, even if it's 0hp left. Thats the whole deal...

    However moving away prevents you from being hit directly after this trick .. and save you some more hits due to the anti-lag-malus system.

    to trigger the effect I suggest using voicecommander(VC) which offers a free trial.

    (DE)Aries PvP - Carambha; PoM (!)

  11. #11
    Maxfunkey's Avatar Member
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    and please do not confound lags with lags routing lags means complete bulllsh!t on your line, while 'normal' lags can be bandwithdependand or a local peering issue that does not cut you off from being responding to server requests (kinda ping).

    (DE)Aries PvP - Carambha; PoM (!)

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