ShowPoE1ModTier - ExileCore2 Plugin menu

User Tag List

Page 2 of 2 FirstFirst 12
Results 16 to 28 of 28
  1. #16
    darkxell133's Avatar Active Member
    Reputation
    39
    Join Date
    Mar 2017
    Posts
    97
    Thanks G/R
    8/31
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by cuumjr View Post
    I can't get it to work—am I doing something wrong? My Exile is updated, and most of the standard addons are working. I placed the 'showpoe1mod-tier-main' folder inside Plugins → Source. Is there anything else I need to do?
    the best way is to add the Github Link in the PluginUpdater Plugin or remove the the -main form the ShowPoE1ModTier folder

    i added a switch to ignore QuadStashTabs

    ShowPoE1ModTier - ExileCore2 Plugin
  2. #17
    ddt442's Avatar Member
    Reputation
    8
    Join Date
    Oct 2009
    Posts
    32
    Thanks G/R
    15/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ~~~~~~~~~deleted~~~~~~~~~
    Last edited by ddt442; 1 Week Ago at 10:27 AM.

  3. #18
    ddt442's Avatar Member
    Reputation
    8
    Join Date
    Oct 2009
    Posts
    32
    Thanks G/R
    15/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi, I think I’ve found the real cause of the quad tab error.
    Certain spear-type items seem to trigger the issue.
    I have three spears that consistently cause an error message to pop up when I hover over them.
    The common factor between them is that they all have the '+all projectile skills' suffix.
    However, this same suffix on a crossbow doesn't trigger the error.


    So it turns out the quad tab isn’t the problem at all — the actual issue is with the suffix on spears.[/QUOTE]

    螢幕擷取畫面 2025-04-13 232322.png

  4. #19
    jorelias's Avatar Member
    Reputation
    1
    Join Date
    Mar 2017
    Posts
    15
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Hilfe

    kann dir auf einmal keine privaten Nachrichten mehr senden! kannst du mir dabei helfen

  5. #20
    darkxell133's Avatar Active Member
    Reputation
    39
    Join Date
    Mar 2017
    Posts
    97
    Thanks G/R
    8/31
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ddt442 View Post
    Hi, I think I’ve found the real cause of the quad tab error.
    Certain spear-type items seem to trigger the issue.
    I have three spears that consistently cause an error message to pop up when I hover over them.
    The common factor between them is that they all have the '+all projectile skills' suffix.
    However, this same suffix on a crossbow doesn't trigger the error.


    So it turns out the quad tab isn’t the problem at all — the actual issue is with the suffix on spears.
    Ahh yeah the +4 to Projectile skills caused it
    i added it to the Json file that should fix this error

  6. #21
    ddt442's Avatar Member
    Reputation
    8
    Join Date
    Oct 2009
    Posts
    32
    Thanks G/R
    15/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by darkxell133 View Post
    Ahh yeah the +4 to Projectile skills caused it
    i added it to the Json file that should fix this error
    螢幕擷取畫面 2025-04-14 110648.png

    This wand will also trigger an error.

  7. Thanks darkxell133 (1 members gave Thanks to ddt442 for this useful post)
  8. #22
    darkxell133's Avatar Active Member
    Reputation
    39
    Join Date
    Mar 2017
    Posts
    97
    Thanks G/R
    8/31
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    This wand will also trigger an error.[/QUOTE]

    I fixed it
    thanks for sharing this errors

  9. Thanks ddt442 (1 members gave Thanks to darkxell133 for this useful post)
  10. #23
    Galaxy83's Avatar Member
    Reputation
    4
    Join Date
    Apr 2023
    Posts
    40
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    it doesn't work with your invetar while you're running a map?

  11. #24
    darkxell133's Avatar Active Member
    Reputation
    39
    Join Date
    Mar 2017
    Posts
    97
    Thanks G/R
    8/31
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Galaxy83 View Post
    it doesn't work with your invetar while you're running a map?
    I dont use any Limitations to the Area in my Code
    but the Scanner for the Chars on Item Icons only works on Stash, Vendor Inventory and Ritual
    for the normal inventory in the most cases items are not identified and u have to use a scroll so u can see the Mod Tiers in the Tooltip window
    so i save the rescources to scan the inventory

  12. #25
    ketchuplacroix's Avatar Member
    Reputation
    2
    Join Date
    Jan 2025
    Posts
    2
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm confused by the "Switch between PoE1 and PoE2 ModTiers Style" option.
    If unchecked is T1 best even though technically its the other way around? or does it need to be checked to have t1 be best?

  13. #26
    darkxell133's Avatar Active Member
    Reputation
    39
    Join Date
    Mar 2017
    Posts
    97
    Thanks G/R
    8/31
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    With PoE1 is T1 the best mod u can have
    in PoE2 is higher better so in the tooltip its written like T11 / 13 this means it is the Mod T11 of possible 13 so in PoE1 then its T3
    This is only for the Tooltip
    the Chars for itemicons dont change there is T1 the best possible Mod Tier
    Last edited by darkxell133; 5 Days Ago at 06:38 PM.

  14. #27
    Elboi's Avatar Member
    Reputation
    1
    Join Date
    Nov 2022
    Posts
    3
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi, is this still working after the update?

  15. #28
    darkxell133's Avatar Active Member
    Reputation
    39
    Join Date
    Mar 2017
    Posts
    97
    Thanks G/R
    8/31
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Elboi View Post
    Hi, is this still working after the update?
    If ExileCore2 is working this should work too
    I only using UI Elements and Entitys as long this isnt broken it should working
    but if there are added new Mods on Items i have to add them by my self unknown Mods will spit out an error

Page 2 of 2 FirstFirst 12

Similar Threads

  1. [Release] Copilot - ExileCore2 Plugin
    By Curvu in forum Path of Exile 2 Bots and Program
    Replies: 15
    Last Post: 1 Hour Ago, 10:17 AM
  2. MapIcons - ExileCore2 Plugin
    By diesall in forum Path of Exile 2 Bots and Program
    Replies: 29
    Last Post: 3 Days Ago, 03:52 AM
  3. [Release] XPBar - ExileCore2 Plugin
    By Curvu in forum Path of Exile 2 Bots and Program
    Replies: 1
    Last Post: 02-26-2025, 07:41 PM
  4. [Release] Copilot - ExileCore2 Plugin
    By Curvu in forum Path of Exile 2 Bots and Program
    Replies: 0
    Last Post: 02-22-2025, 04:25 PM
  5. [Release] AuraTracker - ExileCore2 Plugin
    By diesall in forum Path of Exile 2 Bots and Program
    Replies: 4
    Last Post: 02-06-2025, 12:03 PM
All times are GMT -5. The time now is 11:55 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search