[Guide] How to create a Warp-NPC (Teleporter) menu

User Tag List

Page 1 of 2 12 LastLast
Results 1 to 15 of 20
  1. #1
    nikey_007's Avatar Member
    Reputation
    1
    Join Date
    May 2007
    Posts
    26
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Guide] How to create a Warp-NPC (Teleporter)

    Download here: Filebeam - Free Fast File Hosting

    What the buttons do:
    -Add button creats a new menu item.
    -Add Sub Menu Creaste a sub menu item(you click on 1 option that gives you more options, like you have a option saying cities and when the player clicks on that the menu changes to orgrimmar, thunderbluff, stormwind...)
    -Save changes the current selected options text to the text thats is in the input box next to the save button.
    -Generate, generates the setup.cpp, setup.h and the warpnpc script.

    You just have to compile it.

    So far it doesn`t have debuging system, like if there aren`t any coords in a option, or if you blocked all races or classes.

    The Level limit limits players that are lower then the number you input to be teleported.

    The generator looks like this: http://img223.imageshack.us/img223/8...turetc3lk9.png
    Last edited by nikey_007; 03-23-2008 at 01:27 PM. Reason: I edited the post because i wanted to change the title.

    [Guide] How to create a Warp-NPC (Teleporter)
  2. #2
    Wowsisiku14's Avatar Member
    Reputation
    2
    Join Date
    Mar 2008
    Posts
    10
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    And i can put this on my private server? and how

  3. #3
    nikey_007's Avatar Member
    Reputation
    1
    Join Date
    May 2007
    Posts
    26
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    yes, u can put this on your private server but you need to compile it first

  4. #4
    hitchen1's Avatar Member
    Reputation
    2
    Join Date
    Jul 2007
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    So how do i compile the .cpp files it makes?

    looks good BTW^^

  5. #5
    Killer500226's Avatar Member
    Reputation
    6
    Join Date
    Mar 2008
    Posts
    72
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah if you know how to use your computer this should be a piece of cake

  6. #6
    nikey_007's Avatar Member
    Reputation
    1
    Join Date
    May 2007
    Posts
    26
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    you compile the files using a c++ editor. i recomand microsoft viusal basic 2008 or microsoft visual studio 6.0. you can download visual basic 2008 here and it's free. http://www.microsoft.com/express/vc/

  7. #7
    hitchen1's Avatar Member
    Reputation
    2
    Join Date
    Jul 2007
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah i allready have that, but how do i actually compile?

  8. #8
    uberboy's Avatar Member
    Reputation
    6
    Join Date
    Feb 2007
    Posts
    65
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    how can i computer plz i'm relly new at this

  9. #9
    Whitethebunny's Avatar Member
    Reputation
    2
    Join Date
    Apr 2008
    Posts
    16
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Compiling Issues

    This program looks amazing for creating a warp NPC.

    However, I am stupid and can not figure out how I do the compiling.

    I have the Microsoft Visual C++ 2008 Express Edition.

    When I load up Visual C++ I go to add a new project. Under Project type I select Win32, and then under Templates I leave it as the default Win32 Console Application.

    Under name I simply put something like WarpNPC, and a folder where I want the file(s) to be saved at. I also keep the "Create directory for solution" checkbox marked that is after the Solution Name textbox.

    After clicking OK on that part, it opens up the Win32 Application Wizard, and then at the bottom I click Next >.

    At default the next page has Application type set to Console application (I'm guessing it needs to be set to DLL?), Add common header files part is unavailable, and under Additional options it has Precompiled header selected by default. I click Finish after that.

    It opens up the project and has three folders: Header Files, Resource Files, and Source Files. By default: Under headers it has a stdafx.h file and a targetver.h file; no files under Resource; and under Source it has stdafx.cpp and created a WarpNPC.cpp file.

    I take the files the WarpNPC generator created: I put Setup.h under the Headers folder, then the Setup.cpp and WarpNPC.cpp files under the Source folder.

    After doing that I right-click the project icon/name in the Solution Explorer on the left and select Build Solution.

    However, after building it says 0 succeeded, 1 failed.

    Any help on how to do the compiling correctly would be extremely appreciated.

    Thanks.

  10. #10
    komothoes's Avatar Member
    Reputation
    5
    Join Date
    Feb 2008
    Posts
    94
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    the same thing is holding me back too im trying to work on this but im lost aswell
    LOD

  11. #11
    killerkid3029's Avatar Master Sergeant
    Reputation
    3
    Join Date
    Apr 2007
    Posts
    73
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    See i got this to work and i got it compiled and all bt when i put in Scipt_bin in my server i keep getting an error saying version no valid
    how do i fix that?

  12. #12
    Clain's Avatar Banned
    Reputation
    179
    Join Date
    Jan 2008
    Posts
    1,396
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Few problems here..

    1. You didnt make this.
    2. Repost.
    3. Alek made this.

  13. #13
    gopfa's Avatar Member
    Reputation
    1
    Join Date
    May 2008
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    nobody ever explains how to compile because all those "make teleport npc" post are reposts and ripoffs and nobody really knows how to compile it so that it works.

  14. #14
    poop324's Avatar Member
    Reputation
    1
    Join Date
    Sep 2007
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    thx

    thxs for the downloadds sie can i but i cant figure it out

  15. #15
    spike388's Avatar Member
    Reputation
    1
    Join Date
    Jun 2008
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah this blows... There are several guides out there but none of them work. Missing files and etc... Just people being stupid to try to feel special when all they did was copy and past and still not knowing how to do any of it.

Page 1 of 2 12 LastLast

Similar Threads

  1. How to make a Warp NPC/Teleporter NPC
    By Krunkage in forum WoW EMU Guides & Tutorials
    Replies: 19
    Last Post: 10-01-2008, 07:32 AM
  2. How to create a warp NPC in C++
    By mager1794 in forum WoW EMU Guides & Tutorials
    Replies: 21
    Last Post: 09-09-2008, 06:18 PM
  3. [Guide] How to Create Healing NPC's
    By Fiegn in forum WoW EMU Guides & Tutorials
    Replies: 5
    Last Post: 06-23-2008, 09:57 AM
  4. Replies: 6
    Last Post: 12-22-2007, 07:59 PM
  5. [Guide] How to create a weapon/item. Easy. PICS INSIDE, +2 other quick guides.
    By Wheeze201 in forum World of Warcraft Emulator Servers
    Replies: 4
    Last Post: 12-15-2007, 05:03 PM
All times are GMT -5. The time now is 01:28 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search