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Active Member
[Retail] 8.3.0 Info Dump
here we go again...
v33062
curmgr = 29c3d50
state_chatbox = 2951eb4
state_ingame = 28c31dc == 3
guid_mouseover = 2a5b930
macrobase = 27c8048
playernames = 2584bf0
spellcd = 2941e60 +8
spellbook = 2a90cd0
roster = 2aa1e30 +20
runes = 2abbcdc
camerabase = 2a5c8e8 +3438
cursortype = 2b2f7d0
ctm = 2a5b4f0
aura = 600 a80
unitname = 2d0 f8
> Anybody got bobber animating?
Obj_Bobbing = 0x64
Last edited by evil2; 01-15-2020 at 04:42 AM.
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Contributor
Anybody got bobber animating?
https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/385569-pqr-death-knight-monk-tank-dps-profiles.html#post2582063
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Code:
# ##OFFSETS##
GameVersionOffset = 0x20D0510
playerNameoffset = 0x28C43C8
objManageroffset = 0x29C3D50
MouseOverGUIDOffset = 0x2A5B930
MyTargetGUIDOffset = 0x27BBEC0
IsInCinematicOffset = 0x2A5B460
StopCinematicOffset = 0x115A7E0
IsInGameOffset = 0x2A5B92C
AllowCustomScriptsOffset = 0x2A5B8F0
# OBJECT MANAGER OFFSETS
playerGUIDOffset = 0x140
firstObject = 0x120
NextObject = 0x0
# object type is byte
# Object Types for BoA:
# 1 - item
# 5 - npc, no idea if it includes monsters
# 6 - other players
# 7 - localplayer
ObjectType = -0x18 + 0x10
ObjectGUID = -0x18 + 0x40
ObjectGUID2 = -0x18 + 0x44
UnitObjectXOffset = -0x18 + 0x110
NPCItemIDOffset = -0x18 + 0x98
XOffset = -0x18 + 0x110
# add to XOffset
RotationOffset = 0x10
# HP and Mana are bytes now (since 8.3 probably 4 bytes)
currentHPOffset = -0x18 + 0x1580
currentManaOffset = -0x18 + 0x1770
maxHPOffset = -0x18 + 0x1588
maxManaoffset = -0x18 + 0x1788
# race is byte
raceOffset = -0x18 + 0x157C
# byte, 0 when not flying, other when flying
IsOnFlightOffset = -0x18 + 0x15C0 + 0x2
WoW TGC Loot & WoW Items
Selling EU & US WoW Gold
Buying EU & US WoW Gold
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Post Thanks / Like - 1 Thanks
evil2 (1 members gave Thanks to vegoo for this useful post)
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Contributor
Code:
public enum WoWObjectType : byte
{
Object = 0,
Item = 1,
Container = 2,
AzeriteEmpoweredItem = 3,
AzeriteItem = 4,
Unit = 5,
Player = 6,
ActivePlayer = 7,
GameObject = 8,
DynamicObject = 9,
Corpse = 10,
AreaTrigger = 11,
Scene = 12,
Conversation = 13,
AIGroup = 14,
Scenario = 15,
Loot = 16,
Invalid = 17,
}
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Member
Latest Patch
ObjectMgrOffPtr = 0x29C5ED0 //33724
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Member
Originally Posted by
evil2
here we go again...
v33062
curmgr = 29c3d50
state_chatbox = 2951eb4
state_ingame = 28c31dc == 3
guid_mouseover = 2a5b930
macrobase = 27c8048
playernames = 2584bf0
spellcd = 2941e60 +8
spellbook = 2a90cd0
roster = 2aa1e30 +20
runes = 2abbcdc
camerabase = 2a5c8e8 +3438
cursortype = 2b2f7d0
ctm = 2a5b4f0
aura = 600 a80
unitname = 2d0 f8
> Anybody got bobber animating?
Obj_Bobbing = 0x64
ctm how to get it. thx