[v7.6] [INTERNATIONAL] [Stone]SummonerMonsterBarCountPlugin menu

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  1. #1
    mumungan's Avatar Member
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    [v7.6] [INTERNATIONAL] [Stone]SummonerMonsterBarCountPlugin

    Supported TurboHUD version: 7.6

    This Plugin bases on Gigi's EliteBarPlugin and SeaDragon(glq)'s MonstersCountPlugin. Special thanks to Gigi and SeaDragon.
    Gigi's EliteBarPlugin
    dia...barplugin.html
    plugins/EliteBarPlugin.cs at master . d3gigi/plugins . GitHub
    SeaDragon(glq)' MonstersCountPlugin
    https://www.ownedcore.com/forums/dia...untplugin.html
    MonstersCountPlugin - Pastebin.com

    Download :
    International Version : install to: [HUD folder]/plugins/Stone/SummonerMonsterBarCountPlugin.cs

    Korean Version 한국어 버전 다운로드(only korean) : [HUD folder]/plugins/Stone/SummonerMonsterBarCountPlugin.cs

    This plugin shows you SummonerMonsterBar and SummonerMonsterCount
    1. 2. MonsterCount MeScreen BaseYard, MaxYard
    3. SummonerCount
    ZombieFemaleGroup: Retching Cadaver, Deathspitter, Spewing Horror, Dust Retcher
    SkeletonSummonerGroup: Tomb Guardian, Vengeful Summoner, Returned Summoner, Tortured Summoner

    Elite(Rare + Minion + Champion + Illusion)
    (1) EZombieS(EliteZombieFemale) : Rare + Minion + Champion
    (2) illuZombieS(IllusionZombieFemale)
    (3) ESkeletonS(EliteSkeletonSummoner) : Rare + Minion + Champion
    (4) illuSkeletonS(IllusionSkeletonSummoner)

    Normal Monster
    (5) ZombieS(ZombieFemale)
    (6) SkeletonS(SkeletonSummoner)

    Summoned Monster
    (7) Summoned

    4. EliteSummonerBar
    5. NormalSummonerBar
    6. SummonerMonster Label

    --------------------------------
    18. 06.17
    6. SummonerMonster Label
    40 Yard SummonerMonster Label - Red Brush
    Over 40 Yard SummonerMonster Label - Grey Brush
    If you don't want to change: showdifLabel = false;
    -------------------------------




    Code:
                ShowMeScreenBaseYard = true;    // 1. MeScreenBaseYard Count on, off
                ShowMeScreenMaxYard = true;     // 2. MeScreenMaxYard Count on, off
                ShowSummonerCount = true;       // 3. SummonerCount on, off
                ShowSummonerEliteBar = true;    // 4. EliteSummonerBar on, off
                ShowSummonerNormalMonsterBar = true; //5.NormalSummonerBar on, off
                showdifLabel = true;            // 6. different Label Color on, off
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    18.06.17
    diffrient SummonerMonster Label Color on, off
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------




    update 18.06.17
    Last edited by mumungan; 07-07-2018 at 07:39 PM.

    [v7.6] [INTERNATIONAL] [Stone]SummonerMonsterBarCountPlugin
  2. Thanks ADV2015 (1 members gave Thanks to mumungan for this useful post)
  3. #2
    daneriks1990's Avatar Member
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    Hi, great plugin!
    was wondering if it's possible to make the text change color when there are mobs in the range they search for?
    and if possible change color if >X amount of mobs in range?

  4. #3
    mumungan's Avatar Member
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    Originally Posted by daneriks1990 View Post
    Hi, great plugin!
    was wondering if it's possible to make the text change color when there are mobs in the range they search for?
    and if possible change color if >X amount of mobs in range?
    i am not goot at English. I don't know the text color you want to change (MeScreenYard Count color? Label color?)

  5. #4
    daneriks1990's Avatar Member
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    it would be great if the label text changed color when monsters are in range of 1. MeScreenBaseYard and 2.MeScreenMaxYard
    Last edited by daneriks1990; 06-14-2018 at 08:33 PM.

  6. #5
    mumungan's Avatar Member
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    Originally Posted by daneriks1990 View Post
    it would be great if the label text changed color when monsters are in range of 1. MeScreenBaseYard and 2.MeScreenMaxYard
    If you want to change label color. There is a problem
    One Label is shown when monsters are in range of MaxYard
    but Two Label is shown when monsters are in range of BaseYard( BaseYardLabel + MaxYardLabel)
    To solve this problem, lot of things have to be changed in this plugin.
    Last edited by mumungan; 06-14-2018 at 11:31 PM.

  7. #6
    mumungan's Avatar Member
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    update:
    6. SummonerMonster Label
    40 Yard SummonerMonster Label - Red Brush
    Over 40 Yard SummonerMonster Label - Grey Brush
    If you don't want to change: showdifLabel = false;
    Last edited by mumungan; 06-26-2018 at 07:34 PM.

  8. #7
    dcac's Avatar Member
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    There was no problem in the previous version THD

    Current version THD exception log.

    How can I fix it?

    ===========================================================

    exceptions log exceptions.txt

    ===========================================================
    TurboHUD 20.11.30.2 (v9.2) STABLE for Diablo III 2.6.10.71510 (64 bit)

    This problem was solved
    Last edited by dcac; 12-02-2020 at 08:46 PM.

  9. #8
    Bs4237's Avatar Member
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    same here. would love an update
    Last edited by Bs4237; 11-27-2020 at 03:05 PM.

  10. #9
    Romanmas's Avatar Member
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    stop sending the entire plugin here. No one will help you. Just attach the \logs \ file - exceptions.txt

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