Guild Wars 2 Version 1.0.0.1 Build 15.518 (Sep. 14th 2012)
PLAYER_TARGET_ID -> writing to this works, but does not change the health/info bar at the top of the screen - target arrow appears above new target and attacks are directed to it tooCode:BASE -> Gw2.exe + 011B0A3C + 44 + 1C + 5C PLAYER_VISUAL_X -> BASE + B4 PLAYER_VISUAL_Y -> BASE + B8 PLAYER_VISUAL_Z -> BASE + BC PLAYER_GRAVITY -> BASE + 104 PLAYER_CUR_SPEED -> BASE + 110 PLAYER_MAX_SPEED -> BASE + 114 PLAYER_Z_MOMENTUM -> BASE + 7C PLAYER_HEADING_A1 -> BASE + 94 PLAYER_HEADING_B1 -> BASE + 98 PLAYER_HEADING_A2 -> BASE + A4 PLAYER_HEADING_B2 -> BASE + A8 PLAYER_TARGET_ID -> Gw2.exe + 1281750 (4 bytes) OUTDATED PLAYER_INTERACT_TARGET -> Gw2.exe + 1281720 (4 bytes) OUTDATED BASE_TELE -> Gw2.exe + 011B1A0C + 44 + 1C + 88 PLAYER_X -> BASE_TELE + D0 PLAYER_Y -> BASE_TELE + D4 PLAYER_Z -> BASE_TELE + D8
PLAYER_INTERACT_TARGET -> ("Talk [F]" or "Use x [F]" visibilty for target with this id -> NPC, station, bank, TP, is 0 if not in range, else target id) there is a second check for this (didn't found a pointer but adress can be found easy. same value as player interact target)
HINT: can be used to interact with stuff around you, without actually standing near it (use crafting station near the TP guy)