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Member
Originally Posted by
baklaforever
yah I just want to see some 100iv dragonites that all I want from this game tbh
like them 
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Master Sergeant
None so far, API discuss here PogoDev Talk discussion,
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Master Sergeant
Originally Posted by
vailhor
Maybe you're missing a point, even if one day we find a way to develop an API that perfectly mimic the Niantic one, they will just update their and we'll be ****ed again.
That's a mouse and cat game but you never had the advantage, Niantic has a huge past dealing with cheaters, botting is clearly dead on this game, if you expect to see a new API you're dreaming awaken.
Even Mila432 the first one who developed an API for botting shutted down her project due to high pressure from Niantic and legal process.
There is no hope for botting without being banned, deal with it.
Good thing the API I use is mapped directly to Niantics API, 100% real time. My solution will only work on their most recent supported clients. As soon as they update it, It will only work if your API is exactly what Niantics is expecting. Therefore, it will always be compatible, API wise. I am removing the dependency there, and I will open up a new era, a new outlook for developers on how it can be done. A new way, and independent of the API. It's just too easy for them to change an encryption whenever they feel like it and cause an entire API re-write. I saw the approach Niantic was taking long ago, and began my development on an alternative then. Keep your chin up Vaihor, I know you feel let down
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Post Thanks / Like - 2 Thanks
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Originally Posted by
clamchoda
Good thing the API I use is mapped directly to Niantics API, 100% real time. My solution will only work on their most recent supported clients. As soon as they update it, It will only work if your API is exactly what Niantics is expecting. Therefore, it will always be compatible, API wise. I am removing the dependency there, and I will open up a new era, a new outlook for developers on how it can be done. A new way, and independent of the API. It's just too easy for them to change an encryption whenever they feel like it and cause an entire API re-write. I saw the approach Niantic was taking long ago, and began my development on an alternative then. Keep your chin up Vaihor, I know you feel let down

is your bot free?
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Knight-Lieutenant
Originally Posted by
clamchoda
Good thing the API I use is mapped directly to Niantics API, 100% real time. My solution will only work on their most recent supported clients. As soon as they update it, It will only work if your API is exactly what Niantics is expecting. Therefore, it will always be compatible, API wise. I am removing the dependency there, and I will open up a new era, a new outlook for developers on how it can be done. A new way, and independent of the API. It's just too easy for them to change an encryption whenever they feel like it and cause an entire API re-write. I saw the approach Niantic was taking long ago, and began my development on an alternative then. Keep your chin up Vaihor, I know you feel let down

If you need some help for testing, you have time.
You're perma banned? Join the team purple!

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Master Sergeant
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Originally Posted by
vailhor
If you need some help for testing, you have time.
Yes, this. I would also like to volunteer to help you test if needed.
Wendy, Darling, Light of my life...
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Member
Originally Posted by
acidified
Yes, this. I would also like to volunteer to help you test if needed.

I guess everyone would volunteer testing it
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Originally Posted by
Nestade
I guess everyone would volunteer testing it

Well of course. It's like a shiny new toy at Christmas.
Wendy, Darling, Light of my life...
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Master Sergeant
Originally Posted by
MuertoKo
First time I see this bot, where do you get the info that it doesn't use RocketAPI? Seems interesting, will check out after work
Raflesia is the bot developer.
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Pokefarmer just rewrote their API afaik..
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Master Sergeant
Originally Posted by
faplo
is your bot free?
It is, donations will be appreciated of course.
Originally Posted by
vailhor
If you need some help for testing, you have time.
Originally Posted by
acidified
Yes, this. I would also like to volunteer to help you test if needed.

Thanks for the support offer guys. I have actually been using it for a while now so the start up bugs should be somewhat washed out! There are things I will need the help with from all of you with when it releases. For example, I have throw types based on the distance of the pokemon. It is easy for me to identify throw distance for the common pokemon by watching my program run. When he finds an unidentifiable pokemon, he throws random throws. It will be awesome to have everyone help identifiy the proper throw distance for some of the rarer pokemon. Looking forward to it guys ^.^
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Member
Originally Posted by
clamchoda
It is, donations will be appreciated of course.
Thanks for the support offer guys. I have actually been using it for a while now so the start up bugs should be somewhat washed out! There are things I will need the help with from all of you with when it releases. For example, I have throw types based on the distance of the pokemon. It is easy for me to identify throw distance for the common pokemon by watching my program run. When he finds an unidentifiable pokemon, he throws random throws. It will be awesome to have everyone help identifiy the proper throw distance for some of the rarer pokemon. Looking forward to it guys ^.^
Im so down to help and donate