Changelog
5.3
- fixed server encryption
- fixed a potential issue with WIN11 24H2 where patching did not work
- fixed a couple corrupted file errors potentially breaking the game
5.2
- added several error codes for reporting issues while applying zoomout and similar
- check config.ini -> ErrorEx
- usually PackCheck.exe or re-downloading the game helps!
- most issues are related to corrupted game files
5.1
- fixed steam version mismatch
- GGG is mixing again
- studio is on fire
5.0
- 0.2.0 POE2 memory model update
- fixed a visual UI bug on WIN11 24H2
- fixed virtual controller performance while multiple physical controllers are connected
- fixed virtual controller behavior while a bluetooth controller is present
- fixed a patching error regarding to the steam version
- fixed an input issue while running together with EB2
- EB2 input has higher priority depending on the situation
- improved VmWare/Hyper-V patch performance
- improved POE2 loading times after applying presets
- improved handheld compatibility
- simplified lighting/shadow calculation on all presets
- theoretical lower stress on GPU shader performance
- changed auth regeneration
- many more internal changes regarding app safety
- we are feature focused of course but safety first!
4.6
- changed how you choose between POE1 and POE2
- combined all possible AUTOPOT variantions
- added drop down menu to select AUTOPOT version
- fixed some scripts
- fixed server side GGPX compression
4.5
- added support for effect removal/blackscreen mode
- download from the sources like before
- choose the correct folder of course ^^
- POE1 has a different folder and different files (even if names are the same)
- enabled controller support for POE1
- fixed scripts for POE1/POE2
- fixed double e press
- fixed q press
4.4
- POE1 support
- basics like minimap reveal and zoomout works!
- GGPX files coming later
- unified AUTOPOT THREAD to have Mind over Matter support with UI checkbox
- added several THREADS to UI
- added "CUSTOM 1" THREAD
- added "CUSTOM 2" THREAD
- changed how THREADS are reloading settings on SAVE
- changing UI settings will cause THREADS to reload, regardless of whether the current THREAD is halted
- fixed chain disconnecting when coming back to hideout
- final fix for Hyper-V Support!
4.3
- VmWare/Hyper-V machines are now fully supported
- added an option to enable/disable hideout for scripts
- fixed an error which could occur while using Epic Games version when applying zoomout or similar
- added POE1 support (not functional yet - but well prepared)
4.2
- general update
- added several user scripts
4.1
- fixed high charges detection
- added UISTACK pointer to track skills with UI specific stacks
- added DEBUG THREAD to post all current player buffs and values
4.0
- added buff based pointers
- found in _POEMEMORY.BUFFLIST by internal memory name
- added __THREAD__CUSTOM
- create your own script depending on memory state
- config.ini to enable
3.9
- added Epic Games offset switch internally when detecting the game
- added a chinese offset switch option in the UI
- added support for handheld devices like the ASUS ROG Ally (reWASD needed - Windows only)
- added a UI key for charged staff script usage
- added a UI checkbox for __THREAD__BUFF to enable automatic charged staff usage
- added missing keys to virtual gamepad
- updated scripts to align with internal data changes
- updated chinese translations
- fixed an issue where charged staff key could be spammed
3.8
- updated chinese translations with help of a native (非常感谢你!)
- added buff based pointers
- power charge
- frenzy charge
- charged staff (monk skill)
- dm me to ask for more relevant buffs!
- added __THREAD__BUFF thread to automate charged staff for example
- updated internal memory model
- current memory model is patch safe
- meaning a patch cannot break offsets anymore
- removed updater
- too many dependencies (almost never possible)
3.6
- added support for chinese localization
- changed many internal functions
3.5
- 0.1.1 Patch ready
- introduced 6 new detections on virus-total
- fixed rubber-banding issues with monster hp always shown
- resolved zoom-out-related issues
- addressed a potential critical error when attempting to connect to github
- added chinese region specific server to solve connection issues
- config.ini allows server choice
- introduced a new file format: 'ggpx'
- partial rewrite of LibGGPK3 for better performance and ggpx support
- significantly reduced overhead as a data type
- significantly improved patching speed!
- enabling delta patching of the original GGPK, though defaults must still be reloaded each time
3.3
- removed mandatory auth.key creation (would only limit free users)
- removed region check for known users (verified skips it of course)
- fixed bug -> known files corrupted
- fixed bug -> options cannot be applied
- fixed bug -> out of sync with server time (time zone independent now)
- added back "altered effects" option with prototype selections
3.2
- bug fix - sorry!
3.1
- atlas fog remove -> added clearer lines between maps!
- added a singular option to apply custom effects (will be available soon)
- poe2 installation path is saved and settings are applied with 1-click
- fixed updater to properly update the current encryption key
- region check is disabled upon reaching poe loaded state once
- disabled ping check error message (https://github.com is mandatory to reach)
- south america region should be supported natively now
3.0b
- minor bug fixes
3.0a
- added anti anti-cheat measures
- added randomized filename (will rename on first startup)
- added randomized window title
- added inTown() check to scripts
- added remove shadows/effects feature
- added black screen mode feature
- added server auth with private key feature
- added fully encrypted server communication
- added chinese region check because of illegal reselling
- added a non-mandatory ping check (reveals potential connection issues)
- changed binary compression and encryption to a private/unique method
- changed data location to github
2.3a
- added remove atlas fog feature
- added always show enemy hp feature
- added remove delirium fog feature
- added thread sync (internal function)
- added notification message for free software
- fixed zoomout reset during campaign and certain boss encounters
- fixed an issue where XButton and Escape did not work as keys
- increased basic tickrate by 5x (average readout now 25/sec)
- adjusted GUI speed due to increased tickrate (GUI does not represent internal speed)
2.2a
- added controller support
- added error handling of some edge cases
- added support for hybrid builds
- added support for mana as life builds
2.1d
- fixed network bug with proxifier
2.1c
- added partial controller support (button presses not yet)
- added tooltip support for GUI
- added more in-app guides
- fixed .NET version check dependencies
2.1b
- all existing game versions are fully supported now
- added minimap reveal to Steam and EpicGames version
- added zoomout to Steam and EpicGames version
- added proper message popup display
- added in-app guides
- added .NET version check dependencies
- fixed rubberbanding while zoomout is active
- removed in-memory maphack (deprecated solution anyway)
2.0a
- added minimap reveal (fog of war rendered)
- added zoomout: x1.3 x1.6 x1.9
- added function to restore GGPK (do that before you patch the game - run nopatch to avoid patching)
- added automatic detection of game version (normal,steam,epic,korea,taiwan)
- added configurable flask hotkeys
- added local/server version display on GUI
- added user input block on escape instead of logout to prevent deaths on input spam
- improved tickrate
- improved startup behavior
- improved GUI performance
- fixed out of screen GUI position
- fixed behavior with Blood Magic
- fixed GUI DPI scaling
- fixed handling for encrypted VPN error (most VPN simply work - some chinese don't)
1.6a
- added maphack
- added configurable hotkeys into GUI
- startup is now almost instantly
- server verification is now almost instantly
- added save and exit sound
- updated GUI
- press ESCAPE instead of logout feature
- fixed a bug with Chaos Inoculation
1.5a
- added a GUI for general settings and readouts
- changes are valid immediately
- script restructure
- fixed button spam while dead
1.4d
- added korean client support
- added epic games client support
- fixed windows 11 restriction/bug
- fixed server time error
1.3a
- added an updater to download the most recent version
- changed patch detection
- checking for app elevation (run as administrator is required)
1.2a
- added steam version support
- added patch detection
- run with proper admin rights
- whitelist in antivirus software to avoid issues
- korea client will not be supported
1.1d
- added version check for steam/korea
- standalone client only for now
- cleared up __THREAD__UTILITY (please adjust your values)
1.1c
- added active window check before keypress
- added security check for character stat values
1.1b
- december 7 memory update
- first functional release
1.1a
- initial release
- draft __thread__utility
- draft __thread__keystate
- draft __thread__temporalrift
- not functional; intended for inspection purposes only
- current functions:
- autopot hp/mp
- autologout on lowhp
- any macro with a hotkey
- any combo skill while holding down a key for 500ms (as an example)
- chronomancer temporal rift assistance; only trigger if hp/mp is high enough (configurable values)
Last edited by Kintaro-Oe; 1 Week Ago at 11:01 AM.
Threads that exist to only advertise your discord server, whether the program is free or not, are not allowed. In order to sell a program please create a buy/trade thread with legendary upgrade in order to include discord server links.
You are welcome and encouraged to share your programs here but having it completely gated behind a discord server like this makes it impossible for us to know if anything related to it is legitimate. You may include the discord server link for program support but please include at least a download link to a free version of the program within the thread.
In general to post a program in this section you must include a download link to a free version of the software (limited feature set is okay) that is completely usable without requiring users to join a discord server, etc.
the program is very useful, I would like to avoid button spam, do something like this PoE-Wingman
please explain when exactly it would spam - because every keypress has a configurable cooldown. please join discord so we can share screenshots and similar much quicker.